Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 19:05:52 Player: Maynard Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2138) 2138 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 5057 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery > --- WEAPON (3) ------- Mace > --- INVENTORY (15) --- Medium Matter Pod (7) Terrain Scanner Core Shielding Assault Rifle Heavy Assault Rifle Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit ECM Suite Medium Armor Plating Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Mini Grenade Launcher Flail > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Battery Medium Matter Pod Terrain Scanner Core Shielding Improved Light Armor Plating EM Pulse Gun Heavy Assault Rifle High-powered Shotgun Remote Datajack Remote Datajack Mining Laser Mace [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 59 | 7 3 7 25 3 14 Power 9 | 1 . . 6 . 2 Engine 6 | 1 . . 4 . 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 1 6 2 6 Treads . | . . . . . . Leg 17 | 2 . 1 6 2 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 3 6 . 2 Device 4 | . . 1 2 . 1 Storage 4 | 2 . 1 1 . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 20 | 2 3 3 7 1 4 Energy Gun 4 | 1 . 1 2 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 1 1 1 . . 2 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 . 1 . . Special Weapon 3 | . . 1 . 1 1 Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 37 | . . . 13 . 24 Power 8 | . . . 4 . 4 Propulsion 14 | . . . 4 . 10 Utility 6 | . . . 2 . 4 Weapon 9 | . . . 3 . 6 Highest Loss Streak 11 | . . . 7 . 11 To Critical Strikes . | . . . . . . Average Backups 10 | 4 7 11 13 14 8 Power . | . 1 1 . . . Propulsion 2 | 2 2 2 3 3 . Utility 3 | . 2 4 4 5 3 Weapon 4 | 1 1 3 6 5 2 Tool/Special . | . . . . . . Unused Backups 8 | 1 4 . 2 . 1 Power . | . . . . . . Propulsion 5 | 1 3 . 1 . . Utility . | . . . . . . Weapon 3 | . 1 . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 99 96 99 63 Engine 10 | . 14 11 12 15 3 Core 1 | . . . 3 . 1 Leg 25 | . 28 33 25 30 18 Device 5 | . . 10 8 7 2 Storage 15 | . 28 15 12 7 15 Hackware 3 | . . . 6 7 1 Protection 5 | . . 6 8 7 4 Energy Gun 1 | . . 3 . 4 . Ballistic Gun 4 | . 8 2 6 . 3 Ballistic Cannon 1 | . 7 5 . . . Launcher 6 | . 12 11 4 7 3 Impact Weapon 4 | . . . 5 6 6 Peak Build Rating 25 | 7 7 12 23 25 25 Average Rating 14 | 4 7 10 17 22 14 On Entrance 11 | . 7 7 12 19 25 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 46 | 13 16 37 46 44 44 Greatest Support 45 | 20 20 30 35 45 45 Greatest Overweight (x) 8 | . . 1 2 . 8 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 15 | 6 8 14 15 15 15 Average Carried 10 | 4 7 11 13 14 8 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 5 8 14 15 15 7 Class Distribution -------------------- 75% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1781 | 342 76 65 763 63 472 Remotely . | . . . . . . Salvage Created 1987 | 107 125 . 943 84 728 Parts 117 | 3 16 . 61 5 32 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 44 | . 5 . 26 2 11 Melee 6 | . . . 4 1 1 Guns 3 | . . . 2 . 1 Cannons 3 | . . . 3 . . AOE 26 | . 5 . 15 1 5 Classes Destroyed 13 | 2 3 . 8 . . Worker 6 | 1 . . 3 2 . Builder 5 | . . . 2 . 3 Tunneler 3 | . . . 3 . . Hauler 1 | . . . 1 . . Recycler 6 | 1 . . 1 . 4 Operator 2 | . . . 1 . 1 Watcher 4 | . 1 1 1 . 1 Swarmer 6 | . 2 . 4 . . Grunt 23 | . 3 . 13 1 6 Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 9 | . . . 5 . 4 Hunter 3 | . . . 1 1 1 Best Kill Streak 15 | 1 3 1 15 3 7 Combat Bots Only 10 | . 2 . 10 1 2 Max Kills in Single Turn 3 | 1 2 1 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 1 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 674 | . 7 . 169 7 491 Missed 268 | . 4 . 49 2 213 Hits 406 | . 3 . 120 5 278 Melee 3 | . . . 2 . 1 Projectile 403 | . 3 . 118 5 277 Critical Strikes 7 | . . . 5 1 1 Damage Taken 4398 | . 53 12 1694 80 2559 Core 1027 | . . 6 300 17 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . 28 4 . Core Remaining (%) 85 | 100 100 98 45 . . Volleys Fired 160 | 14 10 4 86 10 36 Largest 2 | 2 1 1 1 1 1 Hottest 100 | 70 30 100 60 56 30 Shots Fired 167 | 21 10 4 86 10 36 Gun 68 | 21 1 . 30 . 16 Cannon 14 | . . . 12 2 . Launcher 78 | . 9 2 44 4 19 Special 7 | . . 2 . 4 1 Kinetic 45 | 7 1 . 21 . 16 Thermal 23 | 14 . 2 7 . . Explosive 78 | . 9 2 44 4 19 Electromagnetic 16 | . . . 14 2 . Robot Hit Streak 10 | 3 2 1 10 4 3 Robot Miss Streak 5 | 3 2 3 5 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 126 | 13 2 1 62 7 41 Core Hits 120 | 4 8 2 71 8 27 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | 2 . . . 1 2 Burn 2 | 2 . . . . . Smash 3 | . . . . 1 2 Melee Attacks 52 | . . . 13 2 37 Impact 52 | . . . 13 2 37 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5876 | 138 450 42 3029 281 1936 Guns 611 | 138 . . 345 . 128 Cannons 205 | . . . 182 23 . Explosions 3938 | . 440 42 2134 217 1105 Melee 1112 | . . . 368 41 703 Ramming 10 | . 10 . . . . Kinetic 418 | 37 . . 253 . 128 Thermal 324 | 101 . . 223 . . Explosive 3803 | . 440 42 1999 217 1105 Electromagnetic 209 | . . . 186 23 . Impact 1112 | . . . 368 41 703 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 384 | . 70 . 161 . 153 Projectiles 15 | . . . 15 . . Explosions 194 | . 70 . 58 . 66 Melee 175 | . . . 88 . 87 Knockbacks 3 | . . . 3 . . Impact 3 | . . . 3 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 325 | . 22 13 144 . 146 Shots 13 | . 1 1 6 . 5 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 127 | 100 1 8 127 19 96 Average Temperature 29 | 40 1 5 30 7 23 Received Heat Transfer 1323 | . 18 . 531 45 729 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 2 . 4 Combat Hostiles 6 | . . . 2 . 4 Parts Fried 2 | . . . 1 . 1 Impact Corruptions 10 | . . . 5 . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 729 | 444 . . 285 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 80 | 100 100 100 61 62 92 Level 1 7 | . . . 7 37 7 Level 2 11 | . . . 30 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 504 | 5 117 24 504 223 224 Initial 223 | . . 24 1 223 81 Average 121 | . 49 3 194 189 118 Influence Increases 1851 | 10 217 28 980 98 518 Destroy 0b10 Robot/C 880 | . 100 . 520 40 220 Destroy 0b10 Robot/NC 135 | 10 5 5 60 10 45 Destroy Leader 240 | . 32 2 124 10 72 Successful Hack 35 | . 11 . 5 12 7 Disable Machine 120 | . . 15 60 . 45 Destroy Structure 396 | . 54 6 181 26 129 Lose Combat Pursuer 45 | . 15 . 30 . . Influence Decreases 1794 | 10 158 81 494 409 642 Entered New Map 409 | . . 35 5 269 100 Time Decay 1021 | 10 158 46 365 140 302 Lost Part 364 | . . . 124 . 240 Squads Dispatched 11 | . 1 2 2 1 5 Investigation 3 | . 1 1 . . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 1 2 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 2 . 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 9 | . 1 1 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 6 1 38 2 16 Peak Tracking Total 7 | . 4 1 7 1 3 Tactical Retreats 5 | . 1 . 4 . . ECM-based Alert Blocks 4 | . . . 4 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . . 1 4 . 3 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 12 | . 4 . 4 1 3 Terminals 10 | . 4 . 2 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 8 . 19 1 8 Successful 21 | . 6 . 13 1 1 Failed 15 | . 2 . 6 . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 8 . 11 1 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 15 | . 6 . 7 1 1 Record 8 | . 2 . 5 1 . Emergency Access Points 2 | . 1 . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 1 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . . 4 1 Non-combat 4 | . . . . 4 . Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . . . . 4 1 parse_system 2 | . . . . 1 1 no_distress 3 | . . . . 3 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1632 | . . 369 783 282 198 Sensors 116 | . . . 116 . . Terrain 507 | . . 369 138 . . Structural 181 | . . . . . 181 ECM 1080 | . . . 781 282 17 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3079 | 205 428 371 1117 282 676 Spaces Moved 1482 | 121 314 184 436 202 225 Core 18 | 8 . . . . 10 Treads . | . . . . . . Legs 1464 | 113 314 184 436 202 215 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 115 116 116 Average Speed 158 | 115 120 184 189 119 190 Slowest Speed 450 | 120 120 190 260 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 26 | 5 56 16 38 5 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 478 | . 69 6 218 23 162 Melee . | . . . . . . Projectile 3 | . . 2 . . 1 AOE 475 | . 69 4 218 23 161 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1946 | 167 357 205 617 230 370 Wait 82 | 12 12 . 7 4 47 Move 1477 | 120 313 183 435 201 225 Hop . | . . . . . . Pick Up 65 | 13 10 9 23 3 7 Fast Attach . | . . . . . . Attach 40 | 7 . 2 15 2 14 Detach . | . . . . . . Swap 46 | . 3 6 27 6 4 Drop 22 | 1 7 1 11 2 . Fire 160 | 14 10 4 86 10 36 Melee 52 | . . . 13 2 37 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 601 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 838 | -9/Materials | Discovered new exit (range 4) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1573 | -8/Materials | Lost 7 parts (2p4n1w) 1700 | -8/Materials | Core integrity fell below 50% 1748 | -8/Materials | Destroyed 10 combat bots 1876 | -8/Materials | Build established: Scavenger-Mutant 2103 | -8/Materials | Discovered new exit (range 3) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2155 | -7/Factory | Discovered new exit (range 14) 2240 | -7/Factory | Build established: Mutant 2404 | -7/Factory | Entered Storage 2545 | -7/Storage | Lost 11 parts (2p4n2u3w) 2873 | -7/Storage | Build established: Scavenger-Mutant 2879 | -7/Storage | Crushed by falling debris 2896 | -7/Storage | Core integrity fell below 50% 2934 | -7/Storage | Lost 10 parts (2p4n2u2w) 3043 | -7/Storage | Core integrity fell below 20% 3080 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02917_ K-01 Serf collects debris. 02983_ IT