Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 16:04:50 Player: Quad Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (460) 460 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1545 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 7/300 Energy 99/100 System Corruption 8% Temperature Cool (11) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Small Laser Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 6 4 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads . | . . . Leg 3 | 2 1 . Wheel 3 | . . 3 Hover . | . . . Flight 2 | . . 2 Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 2 12 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 6 | . . 6 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 6 | 1 5 6 Power . | . 1 1 Propulsion . | . . 1 Utility . | . . . Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 59 | . 79 55 Engine 4 | . 4 4 Leg 14 | . 27 12 Wheel 1 | . . 2 Flight 1 | . . 1 Device 6 | . 5 6 Storage 10 | . 14 10 Processor 2 | . . 2 Ballistic Gun 7 | . 14 6 Launcher 9 | . 11 8 Peak Build Rating 9 | 6 6 9 Average Rating 5 | 4 5 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 12 16 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 6 | 1 . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 9 Most Carried 8 | 2 6 8 Average Carried 6 | 1 5 6 Final Capacity 10 | 8 10 5 Final Carried 6 | 2 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 402 | 239 39 124 Remotely . | . . . Salvage Created 363 | . 76 287 Parts 32 | . 4 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 1 15 Guns 2 | . . 2 AOE 14 | . 1 13 Classes Destroyed 9 | . 2 7 Worker 7 | . 2 5 Builder 2 | . . 2 Hauler 1 | . . 1 Recycler 1 | . . 1 Watcher 2 | . . 2 Swarmer 11 | . . 11 Grunt 3 | . 1 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 8 | . 2 8 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 63 | . 1 62 Missed 8 | . . 8 Hits 55 | . 1 54 Melee 5 | . . 5 Projectile 50 | . 1 49 Critical Strikes 2 | . . 2 Damage Taken 1512 | . 177 1335 Core 422 | . 13 409 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 30 | . 5 25 Largest 2 | . 2 2 Hottest 70 | . 70 50 Shots Fired 44 | . 9 35 Gun 19 | . 6 13 Cannon . | . . . Launcher 25 | . 3 22 Special . | . . . Kinetic 18 | . 5 13 Thermal 1 | . 1 . Explosive 25 | . 3 22 Electromagnetic . | . . . Robot Hit Streak 5 | . 4 5 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 4 18 Core Hits 39 | . 7 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2162 | . 240 1922 Guns 102 | . 46 56 Cannons . | . . . Explosions 2060 | . 194 1866 Melee . | . . . Ramming . | . . . Kinetic 89 | . 33 56 Thermal 176 | . 13 163 Explosive 1897 | . 194 1703 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . . 12 Message Errors 4 | . . 4 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 312 | . 27 285 Projectiles . | . . . Explosions 312 | . 27 285 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 887 | . 168 719 Shots 23 | . 4 19 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 254 | . 9 254 Average Temperature 72 | . 6 82 Received Heat Transfer 123 | . 6 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 137 | . 37 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 69 | 100 100 61 Level 1 30 | . . 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 470 | . 68 470 Initial 21 | . . 21 Average 135 | . 41 163 Influence Increases 959 | . 132 827 Destroy 0b10 Robot/C 320 | . 20 300 Destroy 0b10 Robot/NC 65 | . 10 55 Destroy Leader 56 | . . 56 Successful Hack 19 | . 14 5 Disable Machine 165 | . 45 120 Destroy Structure 214 | . 43 171 Lose Combat Pursuer 120 | . . 120 Influence Decreases 489 | . 81 408 Entered New Map 30 | . . 30 Time Decay 319 | . 61 258 Lost Part 140 | . 20 120 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 2 33 Peak Tracking Total 13 | . 2 13 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 11 | . 3 8 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 1 6 Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 3 7 Successful 6 | . 2 4 Failed 4 | . 1 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 9 | . 3 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Alert Level 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Track 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 515 | . 65 450 Terrain 515 | . 65 450 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 930 | 45 153 732 Spaces Moved 599 | 33 107 459 Core 64 | 8 . 56 Treads . | . . . Legs 337 | 25 107 205 Wheels 51 | . . 51 Hover . | . . . Flight 147 | . . 147 Fastest Speed 37 | 50 120 37 Average Speed 119 | 106 120 119 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 26 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 232 | . 44 188 Melee . | . . . Projectile . | . . . AOE 232 | . 44 188 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 766 | 40 121 605 Wait 98 | . . 98 Move 597 | 32 106 459 Hop . | . . . Pick Up 12 | 2 4 6 Fast Attach 15 | 6 4 5 Attach 9 | . . 9 Detach 1 | . . 1 Swap . | . . . Drop 4 | . 2 2 Fire 30 | . 5 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Materials 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 600 | -9/Materials | Lost 3 parts (1n2w) 685 | -9/Materials | Lost 5 parts (1n2u2w) 807 | -9/Materials | Core integrity fell below 50% 870 | -9/Materials | Core integrity fell below 20% 872 | -9/Materials | Released all parts (4) 930 | -9/Materials | Discovered new exit (range 12) 931 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Downloaded map data. 00888_ U-05 Engineer lays Concrete. 00889_ U-05 Engineer builds a Door. 00890_ U-05 Engineer lays Concrete. 00892_ K-01 Serf collects debris. 00893_ U-05 Engineer builds a Wall. 00894_ Acquired 15 matter. 00896_ U-05 Engineer lays Concrete. 00897_ System corrupted: Energy discharge (-21). 00898_ U-05 Engineer lays Concrete. 00899_ U-05 Engineer builds a Wall. 00901_ Acquired Grenade Launcher. 00903_ Connecting with Terminal... >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 00905_ W-16 Scout sends out distress signal. 00912_ System corrupted: Heat flow error (+274). 00930_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????###### ### | | ??????????????????????????????????????????##??# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????############ | | ?????????????????????#####?????????# ## | | ?????????????????????# ?????????# ####+ | | ????????????????????? ?????????# """"""" # | | ?????????????????????? 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"??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 276 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed DirectedDeuteriumSaw Manual? 0 Play Time 00:15:08 Cumulative 5.1 hours Start 2026.08.04 @ 15:48:59 End 2026.08.04 @ 16:04:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 121cfff6-0879-498d-8857-40cccc2f8d5c