Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 23:31:07 Player: Decinym Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (243) 1215 Value Destroyed (8702) 8702 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3114) 3114 TOTAL SCORE: 18771 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 181 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 119/310 System Corruption 44% Temperature Cool (0) Movement Rolling (160) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Reactive Plating Improved Shield Generator System Mapper Relay Coupler [NC] (4) > --- WEAPON (2) ------- Cooled Pulse Rifle Proton Missile Launcher > --- INVENTORY (25) --- Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Improved Heat Sink Experimental Energy Well (600) Superbattery (1500) Gravity Neutralizer Advanced Transmission Jammer Core Shielding Improved Light Armor Plating ME-RLN's Chromatic Screen System Mapper Ghost Barrier Relay Coupler [NC] (28) Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (26) Skeleton Box Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Latent Energy Streamer Rocket Launcher ME-RLN's Wand Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well 8R-AWN's Armor/EX > --- WEAPON ----------- 8R-AWN's Boregun ME-RLN's Wand > --- INVENTORY -------- Heavy Ion Engine Cooled Antigrav System Experimental Heat Sink Experimental Energy Well Superbattery Gravity Neutralizer Makeshift Sensor Array Advanced Launcher Guidance Computer Advanced Transmission Jammer ME-RLN's Chromatic Screen System Mapper System Mapper Ghost Barrier Skeleton Box Latent Energy Streamer Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Deploy-a-Sentry [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon ME-RLN's Wand Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 5 | . . . 2 . . . 1 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 260 | . 2 6 21 2 20 9 12 45 37 3 31 5 5 14 42 6 Power 23 | . . . 4 . 2 1 2 5 3 . 2 . . 1 3 . Engine 19 | . . . 3 . 2 1 2 4 2 . 2 . . . 3 . Core 4 | . . . 1 . . . . 1 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 68 | . . 2 6 1 5 4 6 10 15 2 7 . . 2 7 1 Treads 29 | . . . 5 1 3 . 1 . 8 . 3 . . 2 5 1 Leg 30 | . . 2 1 . 2 4 4 10 1 2 4 . . . . . Wheel 8 | . . . . . . . . . 6 . . . . . 2 . Hover 1 | . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 74 | . 1 2 6 1 5 2 3 13 8 . 10 1 3 8 11 . Device 26 | . 1 1 . 1 . 1 2 6 4 . 4 . . 4 2 . Storage 6 | . . 1 . . . . 1 2 . . 1 . 1 . . . Processor 9 | . . . 2 . 1 . . 2 1 . 2 . . . 1 . Hackware 10 | . . . . . . . . 3 . . 2 1 . 2 2 . Protection 23 | . . . 4 . 4 1 . . 3 . 1 . 2 2 6 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 95 | . 1 2 5 . 8 2 1 17 11 1 12 4 2 3 21 5 Energy Gun 37 | . 1 2 3 . . . . 5 2 1 3 1 2 2 13 2 Energy Cannon 3 | . . . . . . . 1 1 . . 1 . . . . . Ballistic Gun 25 | . . . 2 . 5 2 . 4 6 . 5 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 2 . . 2 1 . 1 . . 1 2 3 Special Weapon 17 | . . . . . . . . 5 2 . 2 2 . . 6 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . 5 2 1 . . . 1 1 1 . Corrupted Parts 2 | . . . 1 . . . . . . . . . . 1 . . System Corruption 5 | . . . 3 . . . . . . . . . . 2 . . Parts Lost 59 | . . . 5 . 10 5 1 16 5 2 12 . . . 3 . Power 8 | . . . 1 . 1 1 . 2 1 . 1 . . . 1 . Propulsion 21 | . . . . . 3 2 1 6 4 1 4 . . . . . Utility 20 | . . . 3 . 4 2 . 4 . . 5 . . . 2 . Weapon 10 | . . . 1 . 2 . . 4 . 1 2 . . . . . Highest Loss Streak 7 | . . . 2 . 7 5 1 6 1 2 6 . . . 2 . To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 100 85 76 77 83 96 89 90 100 99 100 95 91 Engine 6 | . 14 14 10 . 4 9 9 7 4 9 6 7 7 3 4 7 Core 3 | . . . . 11 6 . . 1 4 . . . . 3 2 . Treads 13 | . . . 20 22 17 . . . 17 11 8 23 23 23 14 6 Leg 8 | . 28 27 1 . 4 21 22 25 4 15 11 . . . . . Device 9 | . 12 14 11 11 11 . 3 12 9 9 12 7 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 14 10 9 9 7 7 7 7 7 7 Processor 5 | . . . 6 . 2 2 . 1 11 9 13 15 11 7 7 7 Hackware 7 | . . . . . . . . 7 11 . 8 15 15 18 19 15 Protection 9 | . . . 14 22 15 8 9 1 1 9 3 7 10 11 8 15 Energy Gun 7 | . 14 26 15 . . . . 4 4 3 3 . 9 14 14 12 Ballistic Gun 7 | . 14 1 6 22 9 22 14 4 12 14 4 3 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 15 54 61 58 63 77 81 80 70 71 106 106 109 109 116 116 Greatest Support 66 | 20 20 30 40 43 43 40 50 50 62 40 66 66 66 66 66 28 Greatest Overweight (x) 18 | . . 1 2 1 18 2 3 4 5 3 18 1 1 1 4 4 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 1 1 1 1 1 2 4 Largest Inventory Capacity 25 | . 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | . 8 18 20 20 20 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | . 7 17 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | . 6 14 18 20 18 19 19 19 19 19 21 24 24 24 24 24 Final Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 6 17 20 20 20 20 20 20 20 20 24 25 25 25 25 24 Class Distribution -------------------- 43% | Scavenger-Mutant 27% | Mutant 18% | Bothacker-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Matter Collected 6028 | 200 22 112 299 272 840 417 384 648 859 232 409 . 248 328 587 171 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9622 | . 37 259 1203 381 512 328 576 669 1458 175 1375 . 248 754 1221 426 Parts 532 | . 7 24 70 19 64 24 23 32 78 10 61 . 10 46 45 19 Haulers Intercepted 6 | . . . 2 . . . . . 3 . 1 . . . . . Recyclers Shooed 6 | . . . . . . . 2 . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 205 | . 3 11 27 8 4 4 10 21 27 6 25 . 2 25 21 11 Guns 157 | . 3 11 26 8 1 4 8 12 24 6 13 . 2 21 16 2 Cannons 12 | . . . . . . . 1 3 . . 8 . . . . . AOE 32 | . . . 1 . 3 . . 6 3 . 3 . . 4 3 9 Classes Destroyed 17 | . 1 2 6 1 3 . 1 1 . . 1 . . 1 . . Worker 8 | . . 1 1 1 . . 1 . . . 1 . . . 3 . Builder 4 | . . . 1 . . 1 . . 1 . . . . . 1 . Hauler 6 | . . . 2 . . . . . 3 . 1 . . . . . Recycler 8 | . . . . 1 . . . . 3 . 1 . 1 . 2 . Operator 2 | . . . 1 . . . . . 1 . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . 1 . . . Swarmer 59 | . 3 9 6 3 . . . 7 5 3 6 . . 14 3 . Cutter 3 | . . . . . . . . . . . . . . 3 . . Grunt 98 | . . 2 14 5 . 3 7 12 18 2 13 . . 8 6 8 Brawler 2 | . . . . . . . . 1 . . . . . . 1 . Duelist 10 | . . . 1 . . . 1 1 . . . . . . 5 2 Sentry 18 | . . . 6 . . . 1 . 4 . 3 . 2 . 2 . Hunter 6 | . . . . . . . 1 . . 1 1 . . . 2 1 Programmer 4 | . . . . . . . . . . . 2 . . . 2 . Zionite 8 | . . . . . 8 . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . Best Kill Streak 6 | . 3 3 4 3 3 3 4 4 5 3 5 . 2 4 5 6 Combat Bots Only 6 | . 3 3 4 3 3 3 4 4 5 3 5 . 1 4 3 6 Max Kills in Single Turn 4 | . 1 2 3 2 2 1 1 4 2 1 2 . 1 3 4 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . 1 . Exploded 4 | . . . 1 . 2 . . 4 2 . 1 . . 3 2 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) ME-RLN (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Damage Taken 12593 | . 114 307 1128 162 1439 774 426 1671 1293 413 1854 . 245 930 1304 533 Core 1555 | . 9 45 148 46 86 100 44 215 131 29 308 . 22 119 167 86 Absorbed by Shields 263 | . . . . . . . . . . 11 . . . . 53 199 Redirected to Shielding 31 | . . . 22 9 . . . . . . . . . . . . Regen/Repaired (Parts) 472 | . . . . . . . . . . . 156 . 179 . 18 119 Core Remaining (%) 51 | 100 . 78 . . . 5 . . . 23 . . . . . . Volleys Fired 749 | . 6 21 83 22 87 46 30 78 95 24 70 16 11 50 77 33 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 160 | . 60 131 131 46 46 53 98 134 160 103 144 108 108 40 120 99 Shots Fired 1317 | . 12 42 157 47 158 65 54 117 182 44 122 22 23 96 138 38 Gun 1157 | . 12 42 157 47 145 65 42 74 174 44 86 9 23 93 126 18 Cannon 78 | . . . . . . . 12 32 . . 30 4 . . . . Launcher 56 | . . . . . 13 . . 7 4 . 3 . . 3 6 20 Special 26 | . . . . . . . . 4 4 . 3 9 . . 6 . Kinetic 625 | . 6 12 33 47 145 65 42 44 140 38 36 7 10 . . . Thermal 581 | . 6 30 95 . . . 12 62 34 6 80 6 13 93 126 18 Explosive 39 | . . . . . 13 . . 7 4 . . . . 3 3 9 Electromagnetic 46 | . . . 29 . . . . . . . 3 . . . 3 11 Robot Hit Streak 26 | . 3 5 26 10 26 20 11 19 13 16 21 17 10 8 18 13 Robot Miss Streak 5 | . 2 1 5 1 2 5 3 4 3 2 3 1 1 2 3 2 Penetration Max 2 | . . . . . . 2 1 . . . 1 . . . . . Secondary Targets 21 | . . 3 1 4 . . . 2 3 . 2 . . 4 2 . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 1 . 1 . . 1 1 . Shots Hit Robots 953 | . 6 28 117 33 120 33 39 76 145 31 100 17 21 54 104 29 Core Hits 481 | . 3 16 56 14 47 15 20 45 72 13 53 3 12 36 46 30 Critical Kills 10 | . . . . . . 2 7 . . . 1 . . . . . Critical Parts Destroyed 25 | . . . 1 . 1 10 12 1 . . . . . . . . Critical Strikes 55 | . . . 9 . 1 12 19 2 . . 4 . . 2 5 1 Burn 20 | . . . 8 . . . . 1 . . 3 . . 2 5 1 Meltdown 2 | . . . . . . . 1 . . . 1 . . . . . Destroy 33 | . . . 1 . 1 12 18 1 . . . . . . . . Melee Attacks 4 | . . . . . 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20381 | . 73 448 2068 500 2227 553 837 2079 2783 444 2297 284 404 1314 2475 1595 Guns 14724 | . 73 448 1846 498 1815 552 632 713 2394 444 1370 184 404 1040 1959 352 Cannons 1445 | . . . . . . . 205 515 . . 625 100 . . . . Explosions 4209 | . . . 222 . 412 . . 851 389 . 302 . . 274 516 1243 Melee . | . . . . . . . . . . . . . . . . . Ramming 3 | . . . . 2 . 1 . . . . . . . . . . Kinetic 7317 | . 38 113 399 498 1815 552 632 480 1659 398 465 129 139 . . . Thermal 8924 | . 35 335 1232 . . . 205 748 735 46 1577 155 265 1040 2199 352 Explosive 2891 | . . . . . 412 . . 851 389 . . . . 274 172 793 Electromagnetic 1246 | . . . 437 . . . . . . . 255 . . . 104 450 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 3 3 3 10 . 5 11 11 4 36 36 38 44 44 Average Corruption 16 | . . . 3 3 3 9 . 5 8 11 3 22 36 36 41 44 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 512 | . . . 5 29 50 31 . 25 51 18 14 14 44 65 150 16 Message Errors 126 | . . . 1 7 13 6 . 6 12 6 . 2 13 18 39 3 Matter Fused 120 | . . . 1 13 11 10 . 7 12 5 5 4 9 14 26 3 Heat Flow Errors 61 | . . . . 2 6 3 . 2 5 . 2 1 6 5 25 4 Energy Discharges 56 | . . . . 1 11 3 . 4 7 1 . 2 5 7 15 . Parts Rejected 3 | . . . . . . . . 1 1 . . . . . 1 . Data Loss (minor) 57 | . . . 2 1 4 3 . 3 7 1 4 4 7 11 9 1 Data Loss (major) 23 | . . . . 1 5 1 . . 3 1 1 . 1 3 7 . Misfires 22 | . . . 1 3 . 1 . 1 2 1 . . 1 2 10 . Alerts 16 | . . . . 1 . 2 . . 2 1 2 . 2 2 4 . Misdirections 3 | . . . . . . . . . . . . . . . 3 . Weapon Failures 25 | . . . . . . 2 . 1 . 2 . 1 . 3 11 5 Overload Shots 4 | . . . . . . . . . . . . . . . 3 1 Overflow Damage 95 | . . . . . . . . 36 21 . 3 . . . 35 . Projectiles 7 | . . . . . . . . 4 . . 3 . . . . . Explosions 88 | . . . . . . . . 32 21 . . . . . 35 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . 36 . 48 . . 162 . . . . . 26 3 1 Shots 11 | . . . 1 . 1 . . 6 . . . . . 1 1 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . 1 . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 355 | . . 132 147 168 237 298 339 216 251 8 191 127 355 244 276 298 Average Temperature 82 | . . 44 37 93 87 146 148 54 57 4 55 45 119 90 103 122 Received Heat Transfer 3510 | . 24 87 444 66 . 9 252 756 594 171 549 . 66 189 243 60 Effects 3 | . . . . . . 1 1 1 . . . . . . . . Energy Bleed 3 | . . . . . . 1 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . . 1 . . . 2 . Combat Hostiles 4 | . . . . . . . 1 . . . 1 . . . 2 . Parts Melted 48 | . . 4 7 . . . 3 4 2 . 9 . 1 5 13 . Heat Transferred 18857 | . 75 814 3384 . . . 370 1515 1675 100 2930 273 599 2183 4322 617 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 4 . . . . . . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Peak Influence 848 | . 70 192 486 274 . 73 349 848 582 379 399 123 112 572 373 353 Initial 413 | . . 27 . 189 . . . 226 413 281 198 123 79 . 300 141 Average 213 | . 38 65 265 45 . 25 117 591 265 337 278 117 73 303 153 243 Maximum Alert Level 3 | . . . 2 1 . . 1 3 2 1 1 . . 2 1 1 Low Security (%) 56 | . 100 100 16 95 . 100 80 . 45 . 6 100 100 30 75 21 Level 1 28 | . . . 66 4 . . 19 20 26 100 93 . . 38 24 78 Level 2 10 | . . . 16 . . . . 41 28 . . . . 30 . . Level 3 4 | . . . . . . . . 38 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 4 . . . 3 . 7 . 6 . 1 . 7 . Investigation 8 | . . . 2 . . . 2 . 1 . 3 . . . . . Extermination 6 | . . . . . . . . . . . 1 . 1 . 4 . Reinforcement 6 | . . . 2 . . . . . 2 . . . . . 2 . Assault 2 | . . . . . . . . . . . 1 . . . 1 . Garrison 6 | . . . . . . . 1 . 4 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . . . . . . 5 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Distress Signals 12 | . . . 2 . . . 2 . 5 . 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 322 | . 5 13 38 8 35 6 15 31 49 6 33 5 3 31 30 14 Peak Tracking Total 12 | . 3 3 4 3 12 4 4 4 5 5 7 4 1 9 4 6 Tactical Retreats 28 | . . . 1 . 14 . 3 4 1 . 1 . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Traps Triggered 20 | . . . 2 . . . 1 3 3 5 1 . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Machines Disabled 22 | . . . . 1 8 1 2 2 3 . 1 . 1 2 1 . Max in Single Turn 2 | . . . . 1 2 1 1 1 1 . 1 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . Garrison Relay 4 | . . . . . . . . 2 . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Machines Accessed 35 | . . . 2 1 2 . 2 . 8 . 6 . 6 . 8 . Terminals 16 | . . . 2 1 . . . . 4 . 3 . 2 . 4 . Fabricators 4 | . . . . . . . . . . . 1 . . . 3 . Repair Stations 4 | . . . . . . . . . 1 . 1 . 2 . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 . 1 . 1 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Total Hacks 107 | . . . 6 4 2 . 10 . 28 . 27 . 15 . 15 . Successful 55 | . . . 1 3 2 . 5 . 11 . 18 . 8 . 7 . Failed 52 | . . . 5 1 . . 5 . 17 . 9 . 7 . 8 . Catastrophic 7 | . . . 1 . . . . . 4 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . . . 6 3 1 . . . 18 . 4 . 3 . 4 . Terminals 51 | . . . 6 4 . . . . 17 . 11 . 5 . 8 . Fabricators 9 | . . . . . . . . . . . 3 . . . 6 . Repair Stations 9 | . . . . . . . . . 2 . 3 . 4 . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . Scanalyzers 29 | . . . . . . . 9 . 5 . 10 . 5 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Terminal Hacks 16 | . . . 1 3 2 . . . 5 . 3 . . . 2 . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 3 | . . . . . . . . . 2 . 1 . . . . . Robot Schematic 3 | . . . . . . . . . 2 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . 3 . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 5 | . . . . . . . . . . . 2 . 3 . . . Scan Component 3 | . . . . . . . . . . . 1 . 2 . . . Repair 2 | . . . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 18 | . . . . . . . 4 . 2 . 9 . 3 . . . Insert Component 9 | . . . . . . . 3 . 1 . 4 . 1 . . . Analyze 9 | . . . . . . . 1 . 1 . 5 . 2 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Unauthorized Hacks 6 | . . . . . . . . . 1 . 3 . 1 . 1 . Terminals 4 | . . . . . . . . . 1 . 2 . 1 . . . Botnet 4 | . . . . . . . . . 1 . 2 . 1 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . Liberate 2 | . . . . . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 30 | . . . 2 . . . 2 . 8 . 5 . 6 . 7 . Full Trace Events 4 | . . . . . . . 1 . . . 3 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 2 . 1 . . . . . Robots Built 4 | . . . . . . . . . . . 1 . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 58 . . . 58 . Total Robot Build Rating 12 | . . . . . . . . . . . 3 . . . 9 . Part Schematics Acquired 8 | . . . . . . . . . 2 . 5 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . 1 . . . Time 44 | . . . . . . . . . . . 25 . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . 3 . 1 . . . Part Schematics Acquired 5 | . . . . . . . . . . . 4 . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked 25 | . . . . . 4 . . 3 3 . 3 6 . . 6 . Non-combat 10 | . . . . . 3 . . . 1 . 3 . . . 3 . Combat 15 | . . . . . 1 . . 3 2 . . 6 . . 3 . Robot Hacks Applied 29 | . . . . . 4 . . 3 4 . 3 9 . . 6 . parse_system 4 | . . . . . 4 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . purge_threat 2 | . . . . . . . . . 2 . . . . . . . relay_feed 1 | . . . . . . . . . . . 1 . . . . . ignore_targets 9 | . . . . . . . . . . . . 9 . . . . go_dormant 2 | . . . . . . . . 1 1 . . . . . . . overwrite_iff 2 | . . . . . . . . 1 . . . . . . 1 . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . 3 . formatsys_high 4 | . . . . . . . . . 1 . 1 . . . 2 . Relay Couplers Released 19 | . . . . . . . . 7 . . 2 . . 8 2 . Machine Destruction 19 | . . . . . . . . 7 . . 2 . . 8 2 . Attached 9 | . . . . . . . . 3 . . 1 1 . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Total Allies 14 | . . . . . . . . 2 1 . 2 . . . 9 . Largest Group 4 | . . . . . . . . 1 1 . 2 1 . . 4 1 Highest-Rated Group 96 | . . . . . . . . 29 29 . 49 13 . . 96 16 Highest-Rated Ally 29 | . . . . . . . . 29 29 . 26 13 . . 25 16 Total Orders 9 | . . . . . . . . . . . 2 . . . 6 1 STAY 1 | . . . . . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . 1 . . . 1 . AID 4 | . . . . . . . . . . . 1 . . . 2 1 PICKUP 1 | . . . . . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 58 | . . . . . . . . 9 1 . . . . . 48 . Total Damage 837 | . . . . . . . . 150 . . . . . . 687 . Kills 8 | . . . . . . . . 2 . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Turns Passed 18866 | . 135 1577 1128 1585 2984 869 380 1697 1541 486 1172 332 880 1218 2672 210 Spaces Moved 7664 | 1 93 847 337 630 1130 333 117 721 638 159 366 122 359 451 1295 65 Core 3 | . . . . . 1 . . . . . 2 . . . . . Treads 3799 | . . . 321 630 887 . . . 313 96 156 122 359 451 464 . Legs 2678 | 1 93 847 16 . 242 333 117 721 37 63 208 . . . . . Wheels 1184 | . . . . . . . . . 288 . . . . . 831 65 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 190 240 210 210 196 190 105 240 190 225 225 225 145 160 Average Speed 206 | 120 120 175 238 240 234 210 224 192 178 253 226 225 225 228 177 160 Slowest Speed 950 | 120 120 190 260 240 950 270 350 400 320 400 950 225 225 230 305 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 19 97 43 95 82 78 15 58 49 37 12 72 14 67 32 31 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . 4 . Terrain Destroyed 159 | . . . 9 . 31 24 7 9 30 . 4 . 1 10 20 14 Melee . | . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . 21 6 . . . . . 1 . . . AOE 127 | . . . 9 . 31 . . 9 30 . 4 . . 10 20 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Total 9379 | . 105 894 510 660 1313 436 179 902 850 197 579 154 408 544 1525 123 Wait 391 | . . 2 31 2 31 34 8 21 45 . 91 10 23 4 81 8 Move 7653 | . 92 846 336 629 1129 332 117 720 638 158 366 121 359 450 1295 65 Hop . | . . . . . . . . . . . . . . . . . Pick Up 114 | . 2 13 18 1 23 8 3 9 4 1 12 2 3 7 7 1 Fast Attach 120 | . 2 4 9 1 4 3 7 20 26 2 16 . 4 4 17 1 Attach 43 | . . 1 6 . 13 4 2 7 1 1 6 . . 1 1 . Detach 10 | . . . 1 . . . 2 2 2 . 1 . . 1 1 . Swap 97 | . . 1 6 1 3 2 3 18 10 . 9 5 1 9 24 5 Drop 156 | . 3 6 20 3 19 6 7 12 29 1 8 . 7 12 21 2 Fire 749 | . 6 21 83 22 87 46 30 78 95 24 70 16 11 50 77 33 Melee 4 | . . . . . 4 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 15 . 10 . . . 6 . 8 Rewire 1 | . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 136 | -10/Materials | Entered Mines 172 | -10/Mines | Met a Derelict bent on vengeance 269 | -10/Mines | Learned Materials garrison access intel 382 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 600 | -10/Mines | Build established: Scavenger-Mutant 647 | -10/Mines | Discovered new exit (range 7) 765 | -10/Mines | Discovered new exit (range 7) 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Utility x2 2197 | -9/Materials | Discovered new exit (range 9) 2311 | -9/Materials | Identified exit to Mines 2634 | -9/Materials | Discovered new exit (range 15) 2722 | -9/Materials | Build established: Mutant 2841 | -9/Materials | Entered Mines 2863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2863 | -9/Mines | Discovered new exit (range 5) 3056 | -9/Mines | Learned Materials security intel 3108 | -9/Mines | Discovered new exit (range 10) 4006 | -9/Mines | Discovered new exit (range 10) 4426 | -9/Mines | Entered Exiles 4484 | -9/Exiles | Met 8R-AWN 4530 | -9/Exiles | Met EX-HEX 4600 | -9/Exiles | Met EX-BIN 4634 | -9/Exiles | Aligned with FarCom system 4636 | -9/Exiles | Given EX-Vault access code 4696 | -9/Exiles | Opened EX-Vault 4751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4823 | -9/Exiles | Met EX-DEC 4845 | -9/Exiles | Learned location of Zion (-7) 6094 | -9/Exiles | Attacked by the Exiles 6121 | -9/Exiles | Core integrity fell below 50% 6287 | -9/Exiles | Destroyed 8R-AWN 6291 | -9/Exiles | Lost 7 parts (1p3n2u1w) 6311 | -9/Exiles | Found 8R-AWN's Boregun 6317 | -9/Exiles | Found 8R-AWN's Armor/EX 6392 | -9/Exiles | Lost 3 parts (2u1w) 6721 | -9/Exiles | Destroyed EX-DEC 6724 | -9/Exiles | Destroyed EX-BIN 6730 | -9/Exiles | Destroyed EX-HEX 6760 | -9/Exiles | Found Deploy-a-Sentry 7148 | -9/Exiles | Build established: Scavenger-Mutant 7190 | -9/Exiles | Found Latent Energy Streamer 7202 | -9/Exiles | Found Prototype Storage 7206 | -9/Exiles | Found Skeleton Box 7393 | -9/Exiles | Discovered new exit (range 10) 7410 | -9/Exiles | Stole four prototypes: Skeleton Box, Latent Energy Streamer, Deploy-a-Sentry, Superbattery 7410 | -9/Exiles | Entered Mines 7421 | -8/Mines | ME-RLN came to Exiles' defense 7453 | -8/Mines | Core integrity fell below 20% 7523 | -8/Mines | System corruption reached 10% 7529 | -8/Mines | Lost 5 parts (1p2n2u) 7615 | -8/Mines | Destroyed ME-RLN 7620 | -8/Mines | Found Prototype Hackware 7624 | -8/Mines | Found Prototype Hackware 7630 | -8/Mines | Found Prototype Device 7633 | -8/Mines | Found Prototype Special Weapon 7639 | -8/Mines | Found Prototype Hackware 8256 | -8/Mines | Discovered new exit (range 12) 8279 | -8/Mines | Entered Materials 8279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8281 | -8/Materials | Loaded intel: 1 garrison access location 8412 | -8/Materials | Identified ME-RLN's Chromatic Screen 8523 | -8/Materials | Identified System Mapper (x2) 8523 | -8/Materials | Identified Ghost Barrier 8603 | -8/Materials | Garrison activated, responded to threat 8659 | -8/Materials | Identified exit to Garrison 8659 | -8/Materials | Entered Garrison 8659 | -8/Garrison | Identified ME-RLN's Wand 8836 | -8/Garrison | Triggered checkpoint 8916 | -8/Garrison | Discovered new exit (range 14) 9022 | -8/Garrison | Triggered checkpoint 9178 | -8/Garrison | Discovered new exit (range 10) 9298 | -8/Garrison | Triggered checkpoint 9396 | -8/Garrison | Discovered new exit (range 13) 9430 | -8/Garrison | Installed Relay Interface Framework 9438 | -8/Garrison | Identified Superbattery 9494 | -8/Garrison | Triggered checkpoint 9637 | -8/Garrison | Garrison Relay disabled 9788 | -8/Garrison | Lost 6 parts (1p2n1u2w) 10152 | -8/Garrison | Triggered checkpoint 10172 | -8/Garrison | Garrison Relay disabled 10356 | -8/Garrison | Entered Materials 10690 | -8/Materials | Core integrity fell below 50% 10832 | -8/Materials | Discovered new exit (range 11) 11070 | -8/Materials | Discovered new exit (range 8) 11081 | -8/Materials | System corruption reached 10% 11499 | -8/Materials | Garrison activated, responded to threat 11847 | -8/Materials | Garrison activated, responded to threat 11897 | -8/Materials | Identified exit to Garrison 11897 | -8/Materials | Entered Garrison 11909 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 12098 | -8/Garrison | Triggered checkpoint 12136 | -8/Garrison | Discovered new exit (range 10) 12266 | -8/Garrison | Triggered checkpoint 12383 | -8/Garrison | Entered Factory 12383 | -7/Factory | Evolved 2 slots: Utility x2 12645 | -7/Factory | Garrison activated, responded to threat 12723 | -7/Factory | Lost 6 parts (1p3n1u1w) 12989 | -7/Factory | Lost 4 parts (3u1w) 13038 | -7/Factory | Repaired Hvy. Ion Engine 13150 | -7/Factory | Build established: Hacker-Mutant 13236 | -7/Factory | Fabricated M-28 Smith (x1) 13555 | -7/Factory | Sucked down chute 13555 | -7/Factory | Entered Waste 13570 | -7/Waste | EMP discharged 13570 | -7/Waste | System corruption reached 10% 13585 | -7/Waste | 1 allies followed down the chute 13605 | -7/Waste | Spotted C-40 Crusher 13629 | -7/Waste | Spotted C-40 Crusher 13631 | -7/Waste | Spotted C-40 Crusher 13631 | -7/Waste | Spotted C-40 Crusher 13669 | -7/Waste | Spotted C-40 Crusher 13670 | -7/Waste | EMP discharged 13673 | -7/Waste | Spotted C-40 Crusher 13711 | -7/Waste | Discovered new exit (range 10) 13770 | -7/Waste | EMP discharged 13770 | -7/Waste | System corruption reached 30% 13870 | -7/Waste | EMP discharged 13887 | -7/Waste | Entered Factory 14150 | -7/Factory | Build established: Scavenger-Mutant 14247 | -7/Factory | Discovered new exit (range 9) 14627 | -7/Factory | Repaired Imp. Light Armor Plating 14648 | -7/Factory | Build established: Hacker-Mutant 14728 | -7/Factory | Discovered new exit (range 12) 14767 | -7/Factory | Identified exit to Garrison 14767 | -7/Factory | Entered Garrison 14798 | -7/Garrison | Triggered checkpoint 14888 | -7/Garrison | Triggered checkpoint 14889 | -7/Garrison | Core integrity fell below 50% 15037 | -7/Garrison | Discovered new exit (range 10) 15168 | -7/Garrison | Triggered checkpoint 15265 | -7/Garrison | Discovered new exit (range 14) 15314 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 15382 | -7/Garrison | Triggered checkpoint 15442 | -7/Garrison | Garrison Relay disabled 15708 | -7/Garrison | Triggered checkpoint 15751 | -7/Garrison | Build established: Bothacker-Mutant 15766 | -7/Garrison | Garrison Relay disabled 15985 | -7/Garrison | Entered Factory 16275 | -7/Factory | Discovered new exit (range 5) 17182 | -7/Factory | Fabricated C-17 Slicer (x3) 17742 | -7/Factory | Core integrity fell below 20% 18578 | -7/Factory | Discovered new exit (range 7) 18657 | -7/Factory | Identified exit to Garrison 18657 | -7/Factory | Entered Garrison 18657 | -7/Garrison | Accompanied by 1 ally 18778 | -7/Garrison | Triggered checkpoint 18826 | -7/Garrison | Triggered checkpoint 18845 | -7/Garrison | Triggered checkpoint 18867 | -7/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 18831_ System corrupted: Matter fused (-10). 18838_ The unstable cave ceiling collapses. 18839_ Penetrated by Slug. 18845_ Slug penetrates Garrison Door. 18845_ Beams of light sweep through the air. An alarm sounds. 18848_ System corrupted: Proton Missile Launcher failed to launch. 18848_ Destroyed Com. Battery. 18851_ System corrupted: Matter fused (-8). 18853_ Penetrated by Slug. 18854_ Dropped Exp. Energy Well. 18854_ H-55 Commando destroyed. 18855_ Extracted 293 energy. 18856_ Extracted 14 energy. 18857_ Extracted 54 energy. 18857_ D-53 Grenadier misfires. 18860_ Extracted 94 energy. 18861_ System corrupted: Proton Missile Launcher failed to launch. 18862_ Extracted 34 energy. 18864_ The unstable cave ceiling collapses. 18866_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????#^ #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????#^^ #????????????? | | ????????????????????????????????#^^ #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????####?????# #????????????? | | ?????????????????????### ??????# #????????????? | | ????????????????####?# # ##?????# #????????????? | | ????????????????# # # ##????# #????????????? | | ??????????####### ### ###### #????????????? | | ??????? #????????????? | | ??????? #????????????? | | ??????? = #????????????? | | ??????????## ## # ##########????????????? | | ???????????# ## ###????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????" #????????????????????? | | ???????????# ## # m#####??????????????????? | | ?????????? ## #??????????????????? | | ?????????? ###?????????????????? | | ?????????? i @ #?????????????????? | | ?????????? # [%[ # #?????????????????? | | ???????????## ## d # #???????????????????? | | ????????????????# ??# #???????????????????? | | ?????????????????????## # ##???????????????????? | | ??????????????????????# ?###????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: EX 90 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 53 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Cld. Antigrav System | -7/Factory | Scanalyzed Exp. Energy Well | -7/Factory | Scanalyzed Gravity Neutralizer | -7/Factory | Scanalyzed Adv. Transmission Jammer | -7/Factory | Scanalyzed Lgt. Neutrino Core | -7/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked S-10 Pest | -8/Materials | Hacked L-31 Rogue | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded C-17 Slicer | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicLongswordMatrix Manual? 0 Play Time 02:10:31 Cumulative 327.8 hours Start 2022.04.30 @ 18:56:04 End 2022.05.01 @ 23:31:07 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 86 Gallery% 84 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d23dc4e-76bd-453a-a39e-c5e857f031cf