Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.29 @ 22:03:13 Player: TheGreatBorealis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (86) 430 Value Destroyed (3614) 3614 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (7373) 7373 TOTAL SCORE: 23077 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 385 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 906/1600 Matter 258/300 Energy 8/100 System Corruption 24% Temperature Cool (8) Movement Hovering (61) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (15) ----- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Improved Cloaking Device Hacking Suite > --- WEAPON (2) ------- Lance Vortex Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Graphene Brace Transdimensional Reconstructor Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Armor Integrity Analyzer Precision Energy Filter Advanced Transmission Jammer Advanced ECM Suite Light Regenerative Plating Graphene Brace Improved Focal Shield Thermal Barrier Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Gravmag Array Improved Antigrav System Improved Linear Gravjet Advanced Heat Sink System Shield Transdimensional Reconstructor Lance Vortex Lance [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Lance Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 13 | . . . . . 3 . 1 . . . . . . 2 . . . . 2 . . . . . . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | . 10 5 1 . 2 21 10 . 13 2 1 1 10 14 1 . . . 17 . 8 3 1 23 . 1 20 1 8 8 50 Power 25 | . 2 . . . . 1 1 . 1 . . . 1 . . . . . 2 . . . . 3 . . 7 . 1 1 5 Engine 6 | . 2 . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 5 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 5 Propulsion 57 | . 1 3 . . 2 10 4 . 1 . . . 3 2 1 . . . 1 . 3 . . 6 . . 4 . 1 2 13 Treads 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 43 | . . . . . . 3 4 . 1 . . . 3 2 1 . . . 1 . 3 . . 6 . . 3 . 1 2 13 Flight 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 96 | . 2 . 1 . . 8 2 . 9 1 . . 2 10 . . . . 11 . 5 3 1 10 . 1 5 1 3 5 16 Device 58 | . . . 1 . . 1 1 . 7 1 . . 2 6 . . . . 8 . 5 . . 7 . 1 4 1 2 2 9 Storage 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Processor 20 | . . . . . . 5 1 . . . . . . 3 . . . . . . . . . 2 . . 1 . . 3 5 Hackware 6 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . . . 1 . 1 Protection 8 | . 1 . . . . 1 . . 2 . . . . . . . . . 2 . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 5 2 . . . 2 3 . 2 1 1 1 4 2 . . . . 3 . . . . 4 . . 4 . 3 . 16 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Energy Cannon 20 | . . . . . . . . . 1 1 1 . 2 1 . . . . 1 . . . . 3 . . 1 . 1 . 8 Ballistic Gun 10 | . 3 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . 2 . 2 . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . 2 1 . 1 . . 1 . 1 . . . . 1 . . 2 . . . . 7 . 1 . 1 Parts Lost 65 | . . 2 . . 3 . . . . 1 . . 8 . 1 . . . 3 . 4 . 2 9 . . 3 . 3 . 26 Power 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 3 Propulsion 27 | . . 2 . . 3 . . . . . . . 4 . 1 . . . . . 3 . 1 2 . . 1 . 1 . 9 Utility 30 | . . . . . . . . . . 1 . . 2 . . . . . 3 . 1 . 1 6 . . 1 . 2 . 13 Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 8 | . . 1 . . 2 . . . . 1 . . 5 . 1 . . . 2 . 2 . 1 5 . . 3 . 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 93 33 42 15 63 94 100 97 94 95 96 85 94 100 100 100 100 98 100 99 90 91 83 89 89 88 88 87 89 93 Engine 2 | . 14 13 . . . 3 6 7 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 9 10 10 9 10 6 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 Leg 1 | . 22 13 14 14 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 4 28 30 30 30 30 30 29 25 26 26 26 26 23 23 23 23 20 18 15 15 15 15 19 21 20 Device 14 | . . . 5 14 2 . 1 . 7 15 15 15 12 9 6 6 6 6 15 17 16 11 11 12 21 21 21 25 22 24 20 Storage 5 | . 14 13 . . . 3 7 7 7 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 3 Processor 17 | . . . . . . 26 25 30 22 15 15 15 15 23 26 26 26 26 23 23 23 23 23 17 15 15 14 10 9 12 23 Hackware 4 | . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 6 10 7 5 5 5 5 6 4 5 Protection 5 | . 14 13 . . . . 7 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Energy Cannon 3 | . . . . . . . . . 1 2 2 . . 4 6 6 6 6 5 5 5 . . 2 5 5 1 5 3 4 4 Ballistic Gun 2 | . 27 22 . . . 8 15 15 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 3 6 6 6 6 4 5 5 5 5 3 . . . . . . . Piercing Weapon 2 | . . . . . . . . . 6 7 7 7 3 . . . . . . . . . . . 5 5 7 5 4 4 3 Naked Turns 85 | . . 3 . . 19 63 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 31 32 1 1 1 30 31 30 38 35 38 39 32 35 34 34 34 34 38 38 38 34 24 52 45 45 44 49 54 62 82 Greatest Support 76 | 20 20 20 10 3 3 25 32 32 32 32 32 32 33 36 37 37 37 37 38 38 38 37 37 53 51 51 53 53 65 69 76 Greatest Overweight (x) 3 | . 1 1 . . . 3 1 . 1 1 1 1 . . 1 . . . . . 1 . . 1 . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 9 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 10 10 Average Carried 9 | . 8 9 5 5 5 5 9 10 9 9 9 9 9 8 9 9 10 9 9 9 9 7 9 9 9 9 9 6 8 8 9 Final Capacity 10 | 8 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 5 5 5 5 10 10 10 10 10 10 10 7 10 9 10 10 10 10 10 6 9 10 10 10 10 7 7 10 10 5 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Infiltrator-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2867 | 185 111 25 . . . 484 . . 173 150 39 10 35 . 114 51 . . 112 51 51 . 13 273 47 26 92 142 50 100 533 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3396 | . 127 102 . . . 52 . . 173 43 95 . 137 . 71 . . . 112 51 100 . . 201 . 113 . 228 193 . 1598 Parts 240 | . 12 12 . . . 5 . . 15 1 2 . 14 . 1 . . . 7 6 6 . . 13 . 1 . 11 22 . 112 Haulers Intercepted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . 9 6 1 13 . 1 9 . . . 6 6 . . . . . . 10 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 73 | . 7 11 . . . 1 . . 3 1 2 . 4 . 3 . . . 2 1 4 . . 2 . 1 . 5 3 . 23 Melee 25 | . . . . . . . . . 2 . 1 . 2 . . . . . 2 1 4 . . 2 . . . 3 3 . 5 Guns 19 | . 7 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 26 | . . . . . . . . . 1 1 . . 2 . 3 . . . . . . . . . . 1 . 2 . . 16 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 2 2 . . . 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . 1 . 2 Worker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Builder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hauler 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 35 | . 6 8 . . . . . . 1 . . . 3 . 3 . . . . . 4 . . . . . . 3 . . 7 Grunt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . Programmer 26 | . . . . . . . . . 2 . 1 . . . . . . . 2 . . . . 2 . . . 1 3 . 15 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 8 . . . 1 . . 1 1 1 . 3 . 3 . . . 1 1 4 . . 2 . 1 . 3 2 . 7 Combat Bots Only 8 | . 3 8 . . . 1 . . 1 1 1 . 3 . 3 . . . 1 1 4 . . 2 . 1 . 3 2 . 7 Max Kills in Single Turn 3 | . 1 1 . . . 1 . . 1 1 1 . 1 . 1 . . . 1 1 1 . . 1 . 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . 1 . . . . . 1 1 1 . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 12327 | . 115 734 . . 713 85 . . 216 252 230 . 844 . 211 56 . . 746 68 624 . 212 970 . 78 486 229 541 . 4917 Core 2195 | . 28 146 . . 330 32 . . 43 68 38 . 84 . 6 . . . 185 15 101 . . 188 . 22 156 35 24 . 694 Absorbed by Shields 402 | . . . . . . . . . 4 29 80 . 78 . . . . . 100 25 10 . . . . . . 76 . . . Regen/Repaired (Parts) 1613 | . . . . . . . . . 14 15 106 57 25 171 49 43 . . 207 12 17 6 65 72 . . 7 26 78 95 548 Core Remaining (%) 71 | 100 . . . 30 . 34 . . . . . . 66 . . . . 99 . . . . 69 . . . . 65 98 100 56 Volleys Fired 397 | . 14 18 . . . 8 . . 1 2 16 . 4 1 9 . . . 4 4 . . . 27 . 8 17 13 65 1 185 Largest 2 | . 2 2 . . . 1 . . 1 1 1 . 1 1 1 . . . 2 1 . . . 2 . 1 1 1 1 1 2 Hottest 240 | . 46 56 . . . 23 . . 80 80 80 . 80 85 85 . . . 175 90 . . . 195 . 105 105 105 105 105 240 Shots Fired 459 | . 28 36 . . . 8 . . 1 3 16 . 4 1 9 . . . 5 6 . . . 29 . 10 17 13 65 1 207 Gun 72 | . 28 35 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannon 386 | . . . . . . . . . 1 3 16 . 4 1 9 . . . 5 6 . . . 29 . 10 17 13 65 1 206 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | . 28 35 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 386 | . . . . . . . . . 1 3 16 . 4 1 9 . . . 5 6 . . . 28 . 10 17 13 65 1 207 Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hit Streak 25 | . 3 5 . . . 11 . . 5 7 23 . 25 . 3 . . . 5 3 . . . . . 5 . 9 . . 7 Robot Miss Streak 7 | . 7 5 . . . 1 . . . . . . 1 . 2 . . . 1 1 . . . 1 . 1 . 1 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 232 | . 16 24 . . . 8 . . 12 2 17 . 12 . 5 . . . 12 5 8 . . 7 . 8 . 12 4 . 80 Core Hits 103 | . 9 15 . . . 4 . . 5 2 1 . 5 . 3 . . . 4 2 3 . . 3 . 2 . 6 4 . 35 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 3 . 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Impale 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 5 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 300 | . . . . . . . . . 40 2 1 . 15 1 . 1 . . 51 1 14 . 3 37 . . 2 4 23 2 103 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . . . . . . . . . 1 . 1 . . 51 1 14 . 3 36 . . . . . . . Piercing 176 | . . . . . . . . . 40 2 1 . 15 . . . . . . . . . . 1 . . 2 . 18 2 95 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . 8 Sneak Attacks 15 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 . 9 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 9379 | . 204 322 . . 8 168 . . 433 51 477 . 349 . 184 . . . 404 177 394 . . 423 . 284 . 627 420 . 4454 Guns 674 | . 201 267 . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . 38 Cannons 3808 | . . . . . . . . . 30 51 451 . 77 . 184 . . . 156 128 . . . . . 284 . 345 . . 2102 Explosions 337 | . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Melee 4490 | . . . . . . . . . 403 . 26 . 257 . . . . . 248 49 394 . . 406 . . . 282 420 . 2005 Ramming 70 | . 3 . . . 8 . . . . . . . 15 . . . . . . . . . . 17 . . . . . . 27 Kinetic 636 | . 201 267 . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4128 | . . . . . . . . . 30 51 451 . 77 . 184 . . . 156 128 . . . . . 284 . 345 . . 2422 Explosive 55 | . . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1097 | . . . . . . . . . . . . . . . . . . . 248 49 394 . . 406 . . . . . . . Piercing 2664 | . . . . . . . . . 403 . 26 . 257 . . . . . . . . . . . . . . . 44 . 1934 Entropic 729 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 376 . 71 Highest Corruption 29 | . 1 1 1 1 . 2 . 5 11 11 14 14 . . . . . . 9 9 9 9 9 29 29 29 29 8 . . 24 Average Corruption 11 | . 1 1 1 1 . 2 . 5 6 11 13 14 . . . . . . 6 9 9 9 9 13 29 29 26 8 . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 238 | . 1 2 1 . . . . . 18 13 12 1 . . . . . . 18 6 11 4 8 26 5 9 2 9 . . 92 Message Errors 47 | . 1 2 1 . . . . . 5 3 1 . . . . . . . 3 . 2 . 1 6 1 3 . . . . 18 Matter Fused 61 | . . . . . . . . . 4 3 3 . . . . . . . 6 3 2 . 2 8 . 2 1 5 . . 22 Heat Flow Errors 26 | . . . . . . . . . 3 1 1 . . . . . . . 2 1 1 . . 4 1 . . . . . 12 Energy Discharges 32 | . . . . . . . . . 2 . 1 1 . . . . . . 4 . 3 2 3 3 1 1 1 . . . 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . Data Loss (minor) 32 | . . . . . . . . . 2 1 1 . . . . . . . 1 . 1 1 1 3 2 1 . 4 . . 14 Data Loss (major) 12 | . . . . . . . . . . 2 2 . . . . . . . 1 . 1 . 1 . . . . . . . 5 Misfires 9 | . . . . . . . . . . 1 1 . . . . . . . . 2 . . . 1 . 2 . . . . 2 Alerts 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1038 | . . . . . . . . . 44 . 26 . 23 . . . . . 3 10 27 . . 40 . . . 133 . . 732 Projectiles 169 | . . . . . . . . . . . 26 . . . . . . . 3 10 . . . . . . . . . . 130 Explosions 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Melee 835 | . . . . . . . . . 44 . . . 23 . . . . . . . 27 . . 40 . . . 133 . . 568 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . 1 44 . . 4 . . . . . . . 7 . . . . . . . . . . 8 . . . . . . 13 Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Targets Rammed 6 | . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 66 84 . . . . . . 211 266 294 . 34 42 108 . . . 201 144 88 . . 239 119 22 335 164 314 4 413 Average Temperature 88 | . 38 27 . . . . . . 91 94 94 . 18 23 54 . . . 80 55 46 . . 101 72 8 121 68 107 3 102 Received Heat Transfer 782 | . 24 80 . . 162 36 . . 12 9 . . 66 . 12 27 . . 6 . 18 . 48 . . 33 . 105 9 . 135 Effects 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 2 . . . . 2 Heat Transferred 3979 | . . . . . . . . . 50 100 800 . 150 . 222 . . . 187 200 . . . . . 296 . 333 . . 1641 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 746 | . 175 264 . 70 244 593 265 137 300 . . . . 56 . . . . 111 . . . . 79 . . . . 149 35 746 Initial 260 | . . 14 . . 19 102 260 92 95 . . . . 40 . . . . . . . . . 15 . . . . 131 11 20 Average 134 | . 50 117 . 28 102 389 256 111 179 . . . . 29 . . . . 17 . . . . 33 . . . . 59 23 269 Maximum Alert Level 3 | . . 1 . . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 Low Security (%) 83 | . 100 76 . 100 83 18 . 100 75 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 68 Level 1 8 | . . 23 . . 16 41 100 . 24 . . . . . . . . . . . . . . . . . . . . . 6 Level 2 3 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . 4 3 . . 5 . . . . . . . . . 2 . . . . 4 . . . . 5 3 9 Investigation 5 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Extermination 15 | . . . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . 3 . 6 Reinforcement 13 | . 1 . . . 3 1 . . 1 . . . . . . . . . . . . . . 3 . . . . 2 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 11 | . 1 1 . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Communications Jammed 50 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 7 . 29 Distress Signals 50 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 7 . 29 Times Spotted 260 | . 13 23 . . 31 11 4 5 16 2 6 1 14 1 10 7 . . 9 1 17 . 6 4 . 1 7 10 14 . 47 Peak Tracking Total 20 | . 4 9 . . 20 5 3 5 3 1 2 1 7 1 5 4 . . 5 1 7 . 3 2 . 1 7 6 8 . 7 Tactical Retreats 32 | . . 2 . . 4 1 . . 3 . . . 2 . 2 3 . . 1 . 5 . 1 . . . . 2 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . 2 . . . 1 2 3 . 3 . . . . . . . . . 1 . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 9 . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 54 | . 4 . . . 1 2 . . 10 . . . . 5 . . 4 . 4 . . 8 . 2 . . 4 . 3 2 5 Terminals 23 | . 4 . . . 1 2 . . 7 . . . . 1 . . . . . . . . . 1 . . . . 2 2 3 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 2 Total Hacks 167 | . 16 . . . 3 3 . . 17 . . . . 18 . . 30 . 12 . . 38 . 6 . . 10 . 4 3 7 Successful 114 | . 4 . . . 1 2 . . 5 . . . . 13 . . 30 . 9 . . 38 . . . . 10 . 1 . 1 Failed 53 | . 12 . . . 2 1 . . 12 . . . . 5 . . . . 3 . . . . 6 . . . . 3 3 6 Catastrophic 16 | . 2 . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 11 . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . Terminals 50 | . 16 . . . 3 3 . . 13 . . . . 1 . . . . . . . . . 3 . . . . 3 3 5 Fabricators 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . 1 . . . . 2 . . . . 8 . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 3 . . . . . . 2 Terminal Hacks 89 | . 2 . . . 1 2 . . 3 . . . . 1 . . 30 . . . . 38 . . . . 10 . 1 . 1 Record 45 | . . . . . . . . . . . . . . . . . 11 . . . . 26 . . . . 8 . . . . Part Schematic 16 | . 1 . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 1 1 . . 8 . . . . 3 . . . . 1 . . . . 2 . . . . 3 1 5 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . . . . . . 15 . 5 . . 11 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 26 | . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . Retrieved Matter 43 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 14 | . . . . 3 . 10 . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 3 . 10 . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 40 . 173 . . 10 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . 16 . 29 . . 10 . . . . . . . . . . . . . . . . . . . . . . Total Orders 14 | . . . . 1 1 2 1 . 1 . . . . 5 . . . . 2 . . . . 1 . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . 1 . . . . . . . Ally Attacks 110 | . . . . 16 . 94 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 1291 | . . . . 142 . 1149 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 17 | . . . . 3 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . . . 1 . . . . . 3 1 1 . . 2 1 . . . 1 1 . 1 . 2 2 . . . . . Drone Launches 12 | . . . . 1 1 1 1 . . . . . . 5 . . . . 2 . . . . 1 . . . . . . . Drone Recoveries 11 | . . . . 1 1 1 . . . . . . . 5 . . . . 2 . . . . 1 . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . . 20 . . . . 7 . . . . . . . Traps 15 | . . . . . . . . . . . . . . . . . . . 12 . . . . 3 . . . . . . . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 13783 | . 639 285 133 142 122 315 282 27 657 284 320 344 219 637 307 328 36 284 980 177 270 66 196 1039 82 171 591 165 1607 285 2793 Spaces Moved 16737 | 1 380 192 221 172 205 233 450 70 1017 525 534 540 372 919 615 656 81 305 1040 349 445 145 403 1239 154 254 918 225 1461 457 2159 Core 659 | . . 35 191 172 205 56 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 267 | 1 202 . 30 . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 325 | . 178 147 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15374 | . . . . . . 41 450 70 1017 525 534 540 372 919 615 656 81 305 1040 349 445 145 403 1239 154 254 918 225 1461 457 2159 Flight 102 | . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 115 50 50 50 50 45 38 38 38 38 38 38 38 43 43 45 45 45 43 43 38 40 40 42 52 52 48 48 48 44 42 Average Speed 49 | 120 137 109 59 50 50 79 41 38 42 45 45 60 38 43 43 45 45 45 43 43 42 40 41 48 52 52 48 48 48 44 49 Slowest Speed 240 | 120 190 240 120 50 50 230 102 38 98 98 98 98 45 45 101 45 45 45 45 43 108 40 45 105 52 52 110 48 98 44 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . Exploration Rate (%) 52 | 1 60 45 61 55 64 81 66 78 34 68 54 76 55 18 69 73 75 45 27 63 51 63 57 27 43 54 83 53 26 20 34 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . . Scrap Searched 25 | . . . . . . . . . . 5 1 1 2 . 3 . . 1 . 1 3 . 2 . 2 3 . 1 . . . Spaces Dug 402 | . . . . . . . . . 23 2 . . 2 2 . 1 . . 35 . 4 . 3 54 . . 19 3 77 3 174 Terrain Destroyed 476 | . . 10 . . . . . . 23 2 . . 2 2 3 1 . . 36 2 4 . 3 54 . 2 19 4 78 3 228 Melee 151 | . . . . . . . . . 23 2 . . 2 1 . 1 . . 35 . 4 . 3 26 . . 2 . 13 2 37 Projectile 285 | . . . . . . . . . . . . . . 1 3 . . . 1 2 . . . 28 . 2 17 4 65 1 161 AOE 40 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 21282 | . 472 229 221 227 224 353 544 69 1177 565 591 561 418 1155 647 686 80 451 1488 370 502 152 426 1595 155 284 1045 264 2268 536 3527 Wait 3364 | . 49 13 . 56 11 73 69 . 91 33 35 12 15 202 21 29 . 145 334 15 36 . 19 235 . 19 65 21 707 60 999 Move 16706 | . 380 191 220 171 204 232 450 69 1016 524 533 539 371 918 614 655 80 304 1039 348 444 144 402 1238 153 253 916 224 1460 456 2158 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 104 | . 9 1 . . 1 5 6 . 6 1 2 4 . 10 1 1 . 1 19 1 . 1 1 6 1 1 3 1 5 5 12 Fast Attach 91 | . 3 2 1 . 2 13 5 . 2 . . 1 2 5 . . . . 1 . . 3 1 13 . 1 15 . 1 4 16 Attach 61 | . . 1 . . . 5 3 . 1 2 1 . 5 5 1 . . . 5 . 4 1 . 5 . . 3 1 1 4 13 Detach 33 | . 1 . . . 1 7 2 . 3 1 1 . 2 2 . . . . . . . 3 . 3 . . 2 . . 1 4 Swap 80 | . 7 2 . . . 3 2 . 10 . . . 3 4 . . . . 11 . 4 . . 5 . . 2 . 6 . 21 Drop 114 | . 9 1 . . 3 3 7 . 7 . 2 5 . 7 1 . . 1 11 1 . . . 12 1 2 19 . 2 3 17 Fire 397 | . 14 18 . . . 8 . . 1 2 16 . 4 1 9 . . . 4 4 . . . 27 . 8 17 13 65 1 185 Melee 296 | . . . . . . . . . 40 2 1 . 15 1 . 1 . . 51 1 14 . 3 37 . . 2 4 21 2 101 Ram 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . 13 . . . . 13 . . 1 . . . . Rewire 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Discovered new exit (range 11) 640 | -10/Materials | Entered Mines 646 | -10/Mines | Discovered new exit (range 9) 832 | -10/Mines | Assembled infested the area 837 | -10/Mines | Assisted by a Guerilla fighting off Assembled 886 | -10/Mines | Core integrity fell below 50% 902 | -10/Mines | Released all parts (6) 908 | -10/Mines | Destroyed 8 combat bots 923 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Exiles 953 | -10/Exiles | Met 8R-AWN 968 | -10/Exiles | Met EX-HEX 981 | -10/Exiles | Met EX-BIN 988 | -10/Exiles | Aligned with FarCom system 988 | -10/Exiles | Given EX-Vault access code 1000 | -10/Exiles | Opened EX-Vault 1003 | -10/Exiles | Found Prototype Device 1003 | -10/Exiles | Identified Supersonic Drone Bay 1014 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1029 | -10/Exiles | Met EX-DEC 1053 | -10/Exiles | Discovered new exit (range 12) 1058 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1058 | -10/Exiles | Entered Mines 1092 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1111 | -9/Mines | Discovered new exit (range 39) 1126 | -9/Mines | Learned 2 Materials zone layouts 1200 | -9/Mines | Entered Materials 1200 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1207 | -8/Materials | Discovered new exit (range 78) 1209 | -8/Materials | Discovered new exit (range 99) 1320 | -8/Materials | Core integrity fell below 50% 1322 | -8/Materials | Entered Storage 1350 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1397 | -8/Storage | Discovered new exit (range 61) 1491 | -8/Storage | Garrison activated, responded to threat 1631 | -8/Storage | Found Prototype Protection 1631 | -8/Storage | Identified Lgt. Regenerative Plating 1637 | -8/Storage | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -7/Factory | Discovered new exit (range 22) 1669 | -7/Factory | Discovered new exit (range 209) 1678 | -7/Factory | Discovered new exit (range 149) 1843 | -7/Factory | Discovered new exit (range 8) 1919 | -7/Factory | Sucked down chute 1919 | -7/Factory | Entered Waste 1925 | -7/Waste | Spotted C-40 Crusher 1929 | -7/Waste | Spotted C-40 Crusher 1932 | -7/Waste | Spotted C-40 Crusher 1933 | -7/Waste | Spotted C-40 Crusher 1934 | -7/Waste | EMP discharged 1942 | -7/Waste | Discovered new exit (range 11) 1942 | -7/Waste | Spotted C-40 Crusher 1946 | -7/Waste | Entered Factory 2327 | -7/Factory | Discovered new exit (range 6) 2431 | -7/Factory | Identified exit to Lower Caves 2552 | -7/Factory | System corruption reached 10% 2572 | -7/Factory | Discovered new exit (range 9) 2603 | -7/Factory | Entered Lower Caves 2754 | -7/Lower Caves | Spotted B-75 Beast 2836 | -7/Lower Caves | Learned location of 2 exits from Factory 2846 | -7/Lower Caves | Identified exit to Lower Caves 2875 | -7/Lower Caves | Learned Factory trap positions 2887 | -7/Lower Caves | Entered another Lower Caves area 2972 | -7/Lower Caves | Discovered new exit (range 7) 2992 | -7/Lower Caves | Encountered a Warlord checkpoint 3074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3178 | -7/Lower Caves | Learned Factory emergency access door positions 3188 | -7/Lower Caves | Spotted B-75 Beast 3204 | -7/Lower Caves | Discovered new exit (range 7) 3207 | -7/Lower Caves | Entered Zion 3215 | -7/Zion | Identified exit to Deep Caves 3228 | -7/Zion | Found Prototype Special Weapon 3228 | -7/Zion | Identified RU-N14's Throwing Claymores 3249 | -7/Zion | System corruption cleaned by Quarantine Array 3366 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3466 | -7/Zion | Given the Hacking Drone Bay 3475 | -7/Zion | Found Prototype Device 3547 | -7/Zion | Discovered new exit (range 12) 3551 | -7/Zion | Entered Proximity Caves 3563 | -6/Proximity Caves | Spotted B-75 Beast 3678 | -6/Proximity Caves | Lost 3 parts (2n1u) 3761 | -6/Proximity Caves | Discovered new exit (range 19) 3770 | -6/Proximity Caves | Entered Factory 3770 | -6/Factory | Evolved 2 slots: Utility x2 3771 | -6/Factory | Identified exit to Factory 3771 | -6/Factory | Identified Hacking Drone Bay 3772 | -6/Factory | Loaded intel: 105 trap records 3793 | -6/Factory | Lost 5 parts (1p2n1u1w) 4078 | -6/Factory | Discovered new exit (range 9) 4090 | -6/Factory | Identified exit to Lower Caves 4341 | -6/Factory | Fabricated Imp. Force Booster? 4407 | -6/Factory | Entered Lower Caves 4408 | -6/Lower Caves | Encountered a Warlord checkpoint 4413 | -6/Lower Caves | Learned 4 Factory zone layouts 4682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4710 | -6/Lower Caves | Learned Factory stockpile data 4712 | -6/Lower Caves | Discovered new exit (range 3) 4714 | -6/Lower Caves | Identified exit to Lower Caves 4714 | -6/Lower Caves | Entered another Lower Caves area 4718 | -6/Lower Caves | Discovered exit to Factory (range 13) 4816 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4989 | -6/Lower Caves | Encountered a Warlord checkpoint 5009 | -6/Lower Caves | Learned 12 Factory zone layouts 5036 | -6/Lower Caves | Discovered new exit (range 12) 5041 | -6/Lower Caves | Identified exit to Data Miner 5042 | -6/Lower Caves | Entered Data Miner 5042 | -6/Data Miner | Discovered new exit (range 6) 5048 | -6/Data Miner | Met Data Miner 5061 | -6/Data Miner | Learned location of Section 7 (-3) 5061 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5068 | -6/Data Miner | Received God Mode back door access code from Data Miner 5078 | -6/Data Miner | Identified exit to Proximity Caves 5078 | -6/Data Miner | Entered Proximity Caves 5232 | -5/Proximity Caves | Discovered exit to Factory (range 6) 5287 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5362 | -5/Proximity Caves | Entered Factory 5362 | -5/Factory | Evolved 2 slots: Utility x2 5363 | -5/Factory | Identified exit to Factory 5813 | -5/Factory | Crushed by falling debris 6268 | -5/Factory | Repaired Med. Storage Unit 6316 | -5/Factory | Discovered new exit (range 12) 6342 | -5/Factory | Identified exit to Upper Caves 6342 | -5/Factory | Entered Upper Caves 6457 | -5/Upper Caves | Learned Factory security intel 6517 | -5/Upper Caves | Discovered new exit (range 4) 6519 | -5/Upper Caves | Identified exit to Upper Caves 6519 | -5/Upper Caves | Entered another Upper Caves area 6690 | -5/Upper Caves | Learned Factory stockpile data 6757 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6786 | -5/Upper Caves | Discovered new exit (range 4) 6789 | -5/Upper Caves | Identified exit to Zhirov 6789 | -5/Upper Caves | Entered Zhirov 6789 | -5/Zhirov | Discovered new exit (range 3) 6797 | -5/Zhirov | Met Zhirov 6804 | -5/Zhirov | Learned location of Quarantine (-3) 6804 | -5/Zhirov | Learned location of Testing (-2) 6804 | -5/Zhirov | Learned location of Command (-1) 6812 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6820 | -5/Zhirov | Found Alien Artifact 6827 | -5/Zhirov | Found Alien Artifact 6827 | -5/Zhirov | Identified Integrated Dissipator 6827 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6855 | -5/Zhirov | Identified exit to Proximity Caves 6855 | -5/Zhirov | Entered Proximity Caves 6984 | -4/Proximity Caves | Spotted B-86 Titan 7051 | -4/Proximity Caves | Entered Factory 7051 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7120 | -4/Factory | Build established: Hacker-Mutant 7353 | -4/Factory | Crushed by falling debris 7843 | -4/Factory | Crushed by falling debris 7843 | -4/Factory | System corruption reached 10% 7874 | -4/Factory | Lost 5 parts (2n2u1w) 7878 | -4/Factory | Crushed by falling debris 8087 | -4/Factory | Discovered new exit (range 3) 8090 | -4/Factory | Entered Upper Caves 8163 | -4/Upper Caves | Learned location of 1 exit from Research 8165 | -4/Upper Caves | Discovered new exit (range 13) 8166 | -4/Upper Caves | Learned location of 1 exit from Research 8172 | -4/Upper Caves | Entered another Upper Caves area 8179 | -4/Upper Caves | Discovered new exit (range 21) 8187 | -4/Upper Caves | Learned Research terminal intel 8213 | -4/Upper Caves | Learned Research emergency access door positions 8332 | -4/Upper Caves | Build established: Infiltrator-Mutant 8340 | -4/Upper Caves | Discovered new exit (range 6) 8343 | -4/Upper Caves | Entered Warlord 8385 | -4/Warlord | System corruption cleaned by Quarantine Array 8422 | -4/Warlord | Met Warlord 8428 | -4/Warlord | Opened Warlord's prototype stash 8437 | -4/Warlord | Found Prototype Device 8437 | -4/Warlord | Identified Thermal Barrier 8447 | -4/Warlord | Warlord's base attacked by MAIN.C 8449 | -4/Warlord | Found Prototype Reactor 8449 | -4/Warlord | Identified Vortex Chain Reactor 8496 | -4/Warlord | Found Prototype Piercing Weapon 8496 | -4/Warlord | Identified Vortex Lance 8504 | -4/Warlord | Found Prototype Energy Gun 8504 | -4/Warlord | Identified Vortex Shotgun 8726 | -4/Warlord | Build established: Mutant 8797 | -4/Warlord | Warlord forces counterattacked 8831 | -4/Warlord | Spotted B-90 Cyclops 8832 | -4/Warlord | Spotted Striker 8832 | -4/Warlord | Spotted B-86 Titan 8872 | -4/Warlord | Opened side exit 8878 | -4/Warlord | Spotted B-86 Titan 8891 | -4/Warlord | Spotted Executioner 8924 | -4/Warlord | Discovered new exit (range 15) 8928 | -4/Warlord | Crushed by falling debris 8934 | -4/Warlord | Entered Proximity Caves 8959 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 8966 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9063 | -3/Proximity Caves | Spotted B-86 Titan 9096 | -3/Proximity Caves | Discovered new exit (range 9) 9099 | -3/Proximity Caves | Entered Research 9099 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9100 | -3/Research | Identified exit to Quarantine 9100 | -3/Research | Identified exit to Research 9102 | -3/Research | Loaded intel: 22 terminal locations 10163 | -3/Research | Build established: Hacker-Mutant 10706 | -3/Research | Entered another Research area 10706 | -2/Research | Warlord forces began assault on 0b10 10706 | -2/Research | Evolved 2 slots: Utility x2 10737 | -2/Research | Lost 3 parts (1n2u) 10816 | -2/Research | Research machine network offline 10846 | -2/Research | Spotted B-90 Cyclops 10924 | -2/Research | Met up with Warlord 10952 | -2/Research | Discovered new exit (range 11) 10972 | -2/Research | Identified exit to Access 10991 | -2/Research | Entered Access 10991 | -1/Access | Evolved 2 slots: Utility x2 11069 | -1/Access | Energy Cycler disabled 11083 | -1/Access | Garrison activated, responded to threat 11213 | -1/Access | Build established: Scavenger-Mutant 11800 | -1/Access | Destroyed 7 combat bots 11808 | -1/Access | Lost 7 parts (1p6u) 12534 | -1/Access | System corruption reached 10% 12599 | -1/Access | Lost 3 parts (1n2u) 12657 | -1/Access | Found Gamma Bomb Array 13402 | -1/Access | Spotted B-99 Colossus 13402 | -1/Access | Spotted B-99 Colossus 13780 | -1/Access | Discovered new exit (range 5) 13784 | -1/Access | Identified exit to Surface 13784 | *** | Escaped! Last Messages --------------- 13771_ B-99 Colossus activates siege mode. 13771_ Knocked back. 13771_ Penetrated by Slug. 13771_ Slug penetrates Sealed Heavy Doors. 13771_ Penetrated by Slug. 13771_ Slug penetrates Sealed Heavy Doors. 13773_ Penetrated by Slug. 13774_ Slug penetrates Sealed Heavy Doors. 13774_ Penetrated by Slug. 13776_ Knocked back. 13776_ Penetrated by Slug. 13776_ Med. Storage Unit destroyed. 13776_ Penetrated by Slug. 13777_ Acquired 1 matter. 13778_ Slug penetrates Sealed Heavy Doors. 13780_ Main Access Shell breached. 13780_ EXIT=FOUND 13781_ Slug penetrates Sealed Heavy Doors. 13784_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""""????????????????????? | | ???????????????????????" "????????????????????? | | ????#??????????????????" @" "??#?????????????????? | | ????# ##########??????" "" "? #?????????????????? | | ????# g g # #??????" " #?????????????????? | | ????# ### ###???# """ "" #?????????????????? | | ?????????#g #?????# #?????????????????? | | ?????????#b #?????#"""""" """#?????????????????? | | ?????????# #?????????""" "????????????????????? | | ?????????# ####?????""*!""????????????????????? | | ?????????# ## #??#"""**"""""#?????????????????? | | ?????????# ## #??# p %% #?????????????????? | | ?????????# ## #??# BB% BB #?????????????????? | | ?????????# ## #??# BB % BB #?????????????????? | | ?????????# ## #??# #?????????????????? | | ?????????# ## #??# p #?????????????????? | | ?????????# ## #??# % #?????????????????? | | ?????????# ## #### p #????##???????????? | | ?????????# ## # #### ######### ####???????? | | ?????????# #########% # #???????? | | ?????????# # " %# !!* #???????? | | ?????????# # # + !! #???????? | | ?????????# # # % # !! #???????? | | ?????????# # # # #???????? | | ?????????# + " # #???????? | | ?????????# # # # #???????? | | ?????????# # # # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Armor Coverage 300 Resistance: KI 25 Resistance: TH 50 Resistance: EM 15 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 40 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Weapon Cycler | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Gravmag System | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Hardlight Generator | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Imp. Force Booster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- All-out Warlord Epsilon Run Perfect Aim Challenges ------------ None Game ------ Seed ShadeBeamReconstructor Manual? 0 Play Time 04:16:17 Cumulative 134.2 hours Start 2023.07.29 @ 16:43:14 End 2023.07.29 @ 22:03:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b335dc3c-5865-4546-8037-800f67db062c