Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 21:27:06 Player: Tikijian Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1190) 1190 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3290 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 55/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (15) --- Heat Sink Small Matter Pod (50) Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Shock Rifle Small Laser Shotgun > --- INVENTORY -------- Light Treads Light Treads Wheel Compact Wheel Compact Wheel Small Matter Pod Advanced Targeting Computer Advanced Targeting Computer Shock Rifle Beam Cannon Grenade Launcher Rocket Launcher Rocket Launcher Missile Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 53 | 6 11 7 20 9 Power 7 | 1 1 2 3 . Engine 5 | 1 1 1 2 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 16 | 2 2 4 8 . Treads 2 | . . . 2 . Leg 2 | . . . 2 . Wheel 6 | 2 . 2 2 . Hover . | . . . . . Flight 6 | . 2 2 2 . Utility 11 | 1 4 . 4 2 Device 4 | . 3 . 1 . Storage 3 | 1 1 . 1 . Processor 2 | . . . 1 1 Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 4 1 5 7 Energy Gun 6 | 1 . 1 2 2 Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon 1 | . 1 . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 1 3 5 14 Power 5 | . . . 3 2 Propulsion 5 | . . 1 . 4 Utility 1 | . . . 1 . Weapon 12 | . 1 2 1 8 Highest Loss Streak 13 | . 1 2 4 13 To Critical Strikes . | . . . . . Average Backups 8 | 2 4 8 10 12 Power 1 | . 1 2 1 . Propulsion 2 | 2 1 . 2 3 Utility 1 | . . 1 . 3 Weapon 3 | . 1 3 4 5 Tool/Special . | . . . . . Unused Backups 9 | . 5 . . 4 Power 1 | . 1 . . . Propulsion 3 | . 3 . . . Utility 3 | . . . . 3 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 93 91 98 84 Engine 10 | . 14 6 10 6 Core 6 | . . 7 10 7 Treads 2 | . . . 6 . Leg 3 | . . . 2 15 Wheel 15 | . 26 18 13 . Device 10 | . 12 14 12 . Storage 11 | . 9 14 14 9 Processor 2 | . . . 5 5 Hackware 2 | . . . . 12 Energy Gun 7 | . 1 . 13 13 Energy Cannon 7 | . 13 14 3 . Ballistic Gun 5 | . 6 3 3 9 Slashing Weapon 2 | . 4 8 . . Peak Build Rating 25 | 6 7 11 23 25 Average Rating 11 | 4 6 7 13 22 On Entrance 9 | . 6 7 11 21 Avg Prop Armor Cover (%) 4 | . 5 . 3 . Naked Turns . | . . . . . Heaviest Build 38 | 9 31 32 38 35 Greatest Support 40 | 20 20 32 40 34 Greatest Overweight (x) 9 | . 9 3 2 8 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 12 | 5 7 15 15 15 Most Carried 15 | 5 5 12 15 15 Average Carried 8 | 3 4 8 10 12 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 5 5 10 14 4 Class Distribution -------------------- 53% | Mutant 30% | Scavenger-Mutant 12% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1258 | 264 337 215 291 151 Remotely . | . . . . . Salvage Created 1727 | 77 287 298 582 483 Parts 103 | 8 23 21 34 17 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | 1 8 7 9 8 Guns 12 | 1 2 . 5 4 Cannons 15 | . 6 7 1 1 AOE 6 | . . . 3 3 Classes Destroyed 10 | 3 3 . 3 1 Worker 6 | 1 2 . 2 1 Builder 2 | . . . 2 . Tunneler 2 | 1 . . . 1 Recycler 7 | . 1 1 3 2 Operator 3 | . 1 . 2 . Watcher 3 | . . . 2 1 Swarmer 12 | . 6 3 3 . Grunt 14 | 1 2 4 5 2 Sentry 6 | . . . 1 5 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 4 2 7 7 Combat Bots Only 3 | 1 3 2 3 3 Max Kills in Single Turn 2 | 2 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 331 | 4 66 33 85 143 Missed 96 | 1 20 9 26 40 Hits 235 | 3 46 24 59 103 Projectile 235 | 3 46 24 59 103 Critical Strikes 5 | . . . . 5 Damage Taken 3176 | 32 403 284 662 1795 Core 912 | . 149 89 97 577 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . 4 75 . Volleys Fired 140 | 6 40 21 37 36 Largest 3 | 2 2 2 2 3 Hottest 130 | 60 80 80 130 113 Shots Fired 255 | 12 70 25 71 77 Gun 183 | 12 43 4 59 65 Cannon 58 | . 27 21 7 3 Launcher 14 | . . . 5 9 Special . | . . . . . Kinetic 95 | 6 43 4 17 25 Thermal 112 | . 16 21 49 26 Explosive 14 | . . . 5 9 Electromagnetic 34 | 6 11 . . 17 Robot Hit Streak 13 | 6 7 4 13 7 Robot Miss Streak 4 | 1 4 3 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 157 | 10 27 15 54 51 Core Hits 97 | 4 15 10 38 30 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 4 | . 1 . . 3 Impact . | . . . . . Slashing 1 | . 1 . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3635 | 184 531 259 1182 1479 Guns 1607 | 138 234 13 598 624 Cannons 581 | . 216 246 85 34 Explosions 1437 | 46 78 . 499 814 Melee . | . . . . . Ramming 10 | . 3 . . 7 Kinetic 783 | 72 296 13 112 290 Thermal 1257 | 46 201 246 571 193 Explosive 1313 | . . . 499 814 Electromagnetic 272 | 66 31 . . 175 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 1 6 . . Message Errors 3 | . . 3 . . Matter Fused 1 | . . 1 . . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 43 | . . . 1 42 Projectiles . | . . . . . Explosions 43 | . . . 1 42 Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 298 | . 1 . 82 215 Shots 9 | . . . 2 7 Rammed 1 | . 1 . . . Targets Rammed 2 | . 1 . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 427 | 18 160 162 284 427 Average Temperature 83 | 15 37 55 73 137 Received Heat Transfer 1026 | 18 84 129 102 693 Effects 6 | . . . . 6 Shutdowns 2 | . . . . 2 Interference 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2573 | 50 409 518 1172 424 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 121 | 25 121 95 93 100 Initial 32 | . 9 . 27 32 Average 37 | 3 41 59 38 21 Influence Increases 1175 | 30 245 220 338 342 Destroy 0b10 Robot/C 660 | 20 160 140 180 160 Destroy 0b10 Robot/NC 115 | 10 20 5 55 25 Destroy Leader 166 | . 30 30 44 62 Successful Hack 4 | . 3 . 1 . Disable Machine 60 | . 30 . . 30 Destroy Structure 65 | . 2 . 28 35 Lose Combat Pursuer 105 | . . 45 30 30 Influence Decreases 1095 | 15 260 150 331 339 Entered New Map 94 | . 6 . 43 45 Time Decay 810 | 15 253 130 248 164 Lost Part 191 | . 1 20 40 130 Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 11 10 15 16 Peak Tracking Total 7 | 1 3 5 4 7 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 2 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 4 . 3 3 Terminals 6 | . 3 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 6 . 11 9 Successful 20 | . 4 . 9 7 Failed 6 | . 2 . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 . 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 1 . 3 5 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 3 2 Record 4 | . 1 . 1 2 Robot Analysis 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 1 . 2 5 Recycle Component 3 | . . . 1 2 Process 3 | . . . 1 2 Report Inventory 2 | . 1 . . 1 Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . . . 1 2 Recycled Matter 156 | . . . 132 24 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1048 | . 423 308 317 . Terrain 829 | . 204 308 317 . Structural 274 | . 274 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2046 | 103 609 308 637 389 Spaces Moved 1374 | 95 531 205 388 155 Core 23 | 17 4 . . 2 Treads 78 | . . . 78 . Legs 189 | . . . 39 150 Wheels 1076 | 78 525 199 271 3 Hover . | . . . . . Flight 8 | . 2 6 . . Fastest Speed 50 | 50 80 95 100 115 Average Speed 109 | 74 86 115 124 168 Slowest Speed 500 | 80 500 277 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 71 53 30 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 1 . 29 41 Melee . | . . . . . Projectile . | . . . . . AOE 71 | . 1 . 29 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1668 | 111 614 250 471 222 Wait . | . . . . . Move 1370 | 94 530 204 387 155 Hop . | . . . . . Pick Up 44 | 5 7 12 15 5 Fast Attach 26 | 6 14 . 3 3 Attach 26 | . 2 4 9 11 Detach 3 | . 2 . 1 . Swap 22 | . 1 6 13 2 Drop 31 | . 16 3 6 6 Fire 140 | 6 40 21 37 36 Melee 4 | . 1 . . 3 Ram 1 | . 1 . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Core integrity fell below 50% 485 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 15) 673 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Entered Mines 840 | -10/Mines | Learned location of Mines (-9) 992 | -10/Mines | Core integrity fell below 20% 1007 | -10/Mines | Discovered new exit (range 10) 1021 | -10/Mines | Entered Materials 1021 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1288 | -9/Materials | Build established: Scavenger-Mutant 1440 | -9/Materials | Lost 4 parts (2p1u1w) 1584 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2018 | -8/Materials | Core integrity fell below 50% 2035 | -8/Materials | Core integrity fell below 20% 2047 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- Rocket Launcher destroyed. R-06 Scavenger collects Aluminum Leg. Missile Launcher destroyed. Destroyed Com. Wheel. Destroyed Tractor Beam. G-47 Trooper destroyed. R-06 Scavenger destroyed. Penetrated by Slug. Grenade Launcher destroyed. H-55 Commando destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-06 Scavenger destroyed. T-07 Excavator destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Com. Wheel destroyed. Destroyed Com. Wheel. Rocket Launcher destroyed. Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? +????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ????????????????????#????##!#######? ????????????? | | ?????????????????#### #### % #? ????????????? | | ?????????????????# # == ## ????????????? | | ?????????????????# @ [ # ????????????? | | ?????????????????# % # ???????#????? | | ?????????????????+ g % # ??????=#????? | | ?????????????????# % # ?????? #????? | | ?????????????????# # % # #???? ###??? | | ?????????????????# #u### ##### #??? | | ?????????????????## !% # #?# """^ #??? | | ??????????????????# # #?# "T" #??? | | ??????????????????# T ## #?# ^ #??? | | ??????????????????+ # "" ## #?# #??? | | ??????????????????# ## "" ## ### #??? | | ??????????????????# ?# + #??? | | ??????????????????# ?# # +??? | | ??????????????????# ?# + #??? | | ????????????????????? ??# % ####### #??? | | ?????????????????????????# ####?????# #### #??? | | ?????????????????????????##????######+#### #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????# """ # #??? | | ???????????????????????????????# """"" # #### | | ???????????????????????????????# """"" # | | ???????????????????????????????# """"" /% % | | ???????????????????????????????# """ # | | ???????????????????????????????# # | | ???????????????????????????????# [ [ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 388 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Hydra Challenges ------------ None Game ------ Seed ExoskeletonPlatingJetlance Manual? 0 Play Time 00:49:34 Cumulative 5.4 hours Start 2026.07.14 @ 14:13:21 End 2026.07.17 @ 21:27:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: ae5eea61-5fa8-4da2-a180-1249b39e9eda