Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 19:59:17 Player: Haldron Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (222) 1110 Value Destroyed (5967) 5967 Prototype IDs (50) 1000 Alien Tech Used (5) 1000 Bonus (7427) 7427 TOTAL SCORE: 24404 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 577 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -8 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (29) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Spectral Analyzer Long-range Sensor Array Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Trap Extractor (0/8) Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Triangulator Spectral Analyzer Long-range Sensor Array Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved Dynamic Insulation System Advanced System Restoration Module > --- WEAPON ----------- Mini Smartbomb Launcher Kinetic Spear > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Long-range Sensor Array Matter Filter Stasis Canceller Makeshift ECM Suite Improved Cloaking Device Advanced Trap Extractor Mini Drone Bay Assault Drone Bay Dimensional Node Initializer Compact HERF Cannon Advanced Datajack [Rating: 144] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Kinetic Spear Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . 2 . . . . . . Utility 10 | . . . 2 1 1 . . 2 2 . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 400 | 8 8 5 45 31 40 . 22 45 18 . 40 7 8 10 1 20 7 4 7 14 27 33 Power 29 | 2 1 . 5 3 2 . 3 5 . . 2 . . 2 . 1 . . . . 1 2 Engine 10 | 2 1 . 5 1 . . . 1 . . . . . . . . . . . . . . Core 17 | . . . . 2 2 . 3 4 . . 2 . . 1 . 1 . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 80 | 2 2 2 13 9 10 . 2 15 1 . 5 . 1 4 . 4 1 . . . 4 5 Treads 19 | 1 1 2 10 4 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 1 . 3 5 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 51 | . . . . . 9 . 2 15 1 . 5 . 1 4 . 4 1 . . . 4 5 Utility 202 | 2 2 1 12 8 18 . 13 21 17 . 25 3 1 4 1 10 5 1 7 12 21 18 Device 140 | 1 . . 6 4 8 . 10 12 15 . 17 2 1 2 1 8 4 1 7 12 14 15 Storage 10 | 1 1 . . . 1 . . 1 2 . . . . . . 1 1 . . . 1 1 Processor 7 | . . . 1 . 1 . . . . . . . . . . . . . . . 3 2 Hackware 23 | . . . . . 5 . 2 5 . . 7 . . 1 . . . . . . 3 . Protection 22 | . 1 1 5 4 3 . 1 3 . . 1 1 . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 2 15 11 10 . 4 4 . . 8 4 6 . . 5 1 3 . 2 1 8 Energy Gun 6 | 1 . 2 . 2 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 15 | 1 2 . 7 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 2 2 . . 1 . . 3 2 1 . . . . 1 . 1 . 3 Special Weapon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 3 . 2 . 1 . . . . 1 1 . . 2 . 1 . . . 1 Piercing Weapon 9 | . . . . . . . 2 2 . . 1 . 1 . . 1 . . . . . 2 Special Melee Weapon 21 | . . . . . 5 . 1 1 . . 4 1 2 . . 2 1 1 . 1 1 1 Unidentified Prototypes 8 | . . . . . . . . . . . . . 1 4 . . . . . . 1 2 Parts Lost 73 | . 6 1 9 12 6 . 4 12 2 . 1 1 . . . . . . . . 3 16 Power 13 | . 1 . 2 2 1 . 1 3 . . 1 . . . . . . . . . . 2 Propulsion 21 | . 1 1 2 3 2 . 2 5 . . . . . . . . . . . . . 5 Utility 27 | . 1 . 3 3 3 . 1 3 2 . . 1 . . . . . . . . 3 7 Weapon 12 | . 3 . 2 4 . . . 1 . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . 4 1 3 7 4 . 2 7 1 . 1 1 . . . . . . . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 99 98 98 100 95 89 86 82 84 82 83 86 94 93 94 94 94 94 93 89 Engine 2 | . 13 14 10 6 . . . . . . . . . . . . . . . . . . Core 4 | . . . . 2 6 7 7 5 5 5 4 5 5 4 5 5 5 5 5 5 4 3 Treads 4 | . 14 18 17 14 3 . . . . . . . . . . . . . . . . . Wheel 2 | . 13 9 4 12 4 . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 21 30 29 20 10 11 11 11 11 12 17 26 26 26 26 26 22 22 Device 12 | . 10 . 9 11 10 15 10 6 17 23 16 14 18 16 17 14 13 15 15 15 14 17 Storage 6 | . 14 14 11 9 7 7 7 6 4 5 5 5 5 5 5 5 6 5 5 5 4 4 Processor 6 | . . . 10 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 7 4 Hackware 19 | . . . . . 16 15 19 31 26 17 26 26 23 26 29 26 26 26 26 26 27 25 Protection 3 | . 2 14 11 14 1 . . . . . . . . . . . . . . . . . Energy Gun 2 | . 9 24 6 2 1 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 15 3 10 14 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 5 5 5 4 5 5 5 5 4 5 5 5 5 4 3 Special Melee Weapon 2 | . . . . . 4 7 3 2 5 5 4 2 3 5 5 5 4 3 . 1 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 50 52 63 70 64 22 24 23 35 35 39 38 37 37 35 38 50 37 40 38 41 46 Greatest Support 47 | 20 16 40 40 40 24 23 23 35 35 35 36 35 35 36 36 47 37 37 37 37 42 44 Greatest Overweight (x) 5 | 1 3 3 5 5 3 . 1 3 . . 1 1 1 1 . 1 1 . 1 1 1 2 Average Overweight (x) . | . 2 2 2 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 18 20 20 20 12 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 5 16 20 20 20 20 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 11 19 19 18 12 9 9 9 12 15 14 14 14 14 15 14 14 15 15 15 14 13 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 16 20 20 19 10 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 3 Class Distribution -------------------- 25% | Mutant 16% | Hacker-Sprinter 10% | Hacker-Scout 10% | Hacker-Mutant 9% | Wizard-Scout 9% | Wizard-Sprinter 6% | Wizard-Mutant 5% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Waste Wizard-Scout | -5/Factory Wizard-Mutant | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 6609 | 322 282 156 863 989 401 . 196 670 160 . 598 237 297 . 120 221 49 103 67 185 411 282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7810 | 148 655 429 1521 1305 142 . 234 1056 400 . 732 54 39 . . 328 . 34 . 26 411 296 Parts 463 | 14 41 20 112 58 17 . 18 54 16 . 34 3 6 . . 22 . 5 . . 20 23 Haulers Intercepted 16 | . 2 . 5 3 1 . 1 2 1 . . . . . . . . . . . 1 . Recyclers Shooed 9 | . . 1 1 2 . . 1 2 . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 6 19 . . . 2 3 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 107 | . 11 6 27 18 5 . 1 12 . . 6 1 3 . . 2 . 5 . 1 1 8 Melee 11 | . . . . . . . 1 3 . . 1 . . . . 2 . . . . 1 3 Guns 53 | . 10 6 24 13 . . . . . . . . . . . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . . . . . . . . . . AOE 39 | . . . . 5 5 . . 9 . . 5 1 3 . . . . 5 . 1 . 5 Classes Destroyed 16 | 2 7 . 1 1 . . 1 1 . . . . . . . . . . . 1 1 1 Worker 24 | . 1 2 4 1 . . 3 3 . . 2 . . . . 1 . . . . 7 . Builder 9 | . 2 . 2 1 1 . . 2 . . 1 . . . . . . . . . . . Tunneler 7 | 3 2 1 . . . . . . . . . . . . . 1 . . . . . . Hauler 16 | . 2 . 5 3 1 . 1 2 1 . . . . . . . . . . . 1 . Recycler 19 | 1 1 3 1 3 . . 1 4 2 . 3 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 2 . 1 1 . . 1 . . . 1 . . . . . . . . . . . Watcher 30 | . 2 . 5 3 1 . . 2 2 . 6 . . . . 4 . . . . 4 1 Swarmer 39 | . 6 3 7 . 4 . . 6 . . 5 . 3 . . . . 5 . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 43 | . 5 3 11 14 1 . . 4 . . 1 . . . . . . . . 1 . 3 Duelist 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 12 | . . . 9 3 . . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . 1 2 . . . . . . . 2 . . . . . 5 Best Kill Streak 13 | 3 6 4 7 7 4 . 3 13 2 . 5 1 3 . . 2 . 5 . 2 3 4 Combat Bots Only 7 | . 4 3 7 4 3 . 1 6 . . 5 1 3 . . 2 . 5 . 1 1 4 Max Kills in Single Turn 8 | 1 2 1 2 3 1 . 1 8 1 . 3 1 2 . . 1 . 3 . 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 . . 3 . . 3 1 2 . . . . 3 . 1 . 4 Melee 1 | . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 12160 | . 755 357 1861 2282 610 . 327 1530 255 . 330 266 16 . 72 269 . 16 . 125 555 2534 Core 3439 | . 162 58 283 289 219 . 68 603 97 . 84 59 16 . 24 60 . . . 40 137 1240 Absorbed by Shields 95 | . . . . . . . 11 . . . 38 46 . . . . . . . . . . Regen/Repaired (Parts) 929 | . . . . . 84 . 74 248 146 . 97 . . . . 75 . . . . 67 138 Core Remaining (%) 54 | 100 . 12 29 47 . . 59 29 . . . . . . 72 . . . . 91 . . Volleys Fired 406 | 14 91 25 102 117 10 . . 10 . . 8 12 2 . . . . 2 . 4 . 9 Largest 2 | 2 2 2 2 2 1 . . 1 . . 1 1 1 . . . . 1 . 1 . 1 Hottest 126 | 70 70 126 126 86 30 . . 30 . . 80 80 80 . . . . 80 . 80 . 94 Shots Fired 695 | 28 137 50 199 225 10 . . 10 . . 8 12 2 . . . . 2 . 4 . 8 Gun 592 | 28 137 50 159 218 . . . . . . . . . . . . . . . . . . Cannon 41 | . . . 40 . . . . . . . . . . . . . . . . . . 1 Launcher 62 | . . . . 7 10 . . 10 . . 8 12 2 . . . . 2 . 4 . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 394 | 14 73 . 119 188 . . . . . . . . . . . . . . . . . . Thermal 239 | 14 64 50 80 30 . . . . . . . . . . . . . . . . . 1 Explosive 61 | . . . . 7 10 . . 10 . . 8 12 2 . . . . 2 . 4 . 6 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 16 | 4 12 6 16 8 10 . . 13 . . . 2 3 . . . . . . . . 3 Robot Miss Streak 5 | 4 4 5 4 4 . . . 1 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 5 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 559 | 16 89 28 142 139 15 . 13 23 11 . 22 2 1 . . 14 . . . 1 20 23 Core Hits 290 | 5 35 12 56 63 9 . 8 33 5 . 19 3 4 . . 7 . 5 . 4 8 14 Critical Kills 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | 1 6 . 6 2 . . 1 2 . . 1 . . . . . . . . . 3 6 Burn 8 | . 5 . 2 1 . . . . . . . . . . . . . . . . . . Destroy 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 Impale 9 | . . . . . . . . 2 . . 1 . . . . . . . . . 3 3 Melee Attacks 680 | . . . 27 2 65 . 53 96 104 . 128 15 2 . 4 51 1 . . 2 80 50 Impact 15 | . . . 13 2 . . . . . . . . . . . . . . . . . . Slashing 113 | . . . 14 . 62 . 25 . . . . 2 . . . . . . . . . 10 Piercing 541 | . . . . . . . 28 96 100 . 126 12 2 . 4 51 1 . . 2 80 39 Sneak Attacks 45 | . . . 5 . 5 . 4 6 7 . 7 . . . . 2 . . . . 8 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23917 | 215 1129 488 2627 2857 803 . 747 2628 492 . 1858 542 258 . . 863 . 427 . 312 1470 6201 Guns 5739 | 215 1129 488 1756 2151 . . . . . . . . . . . . . . . . . . Cannons 592 | . . . 592 . . . . . . . . . . . . . . . . . . . Explosions 10353 | . . . . 706 568 . . 1743 . . 598 505 258 . . . . 427 . 260 . 5288 Melee 7233 | . . . 279 . 235 . 747 885 492 . 1260 37 . . . 863 . . . 52 1470 913 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3861 | 105 498 . 1415 1843 . . . . . . . . . . . . . . . . . . Thermal 8336 | 110 631 488 933 308 . . . 868 . . 46 . . . . . . . . . . 4952 Explosive 4487 | . . . . 706 568 . . 875 . . 552 505 258 . . . . 427 . 260 . 336 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 229 | . . . 229 . . . . . . . . . . . . . . . . . . . Slashing 808 | . . . 50 . 235 . 227 . . . . 37 . . . . . . . . . 259 Piercing 6196 | . . . . . . . 520 885 492 . 1260 . . . . 863 . . . 52 1470 654 Highest Corruption 12 | . 4 4 . . 1 6 7 2 . . . 2 2 2 2 1 . . . . 9 12 Average Corruption 4 | . 3 4 . . 1 3 3 1 . . . 2 2 2 2 1 . . . . 6 9 Corruption Purged 13 | . . . . . . . 5 . . . . . . . . 1 . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 181 | . 17 31 . . 2 . 25 15 . . . 4 4 2 7 6 . . . . 31 37 Message Errors 49 | . 3 8 . . 1 . 8 4 . . . 1 2 2 1 2 . . . . 5 12 Matter Fused 48 | . 1 5 . . 1 . 8 4 . . . 2 1 . 1 2 . . . . 14 9 Heat Flow Errors 25 | . 3 6 . . . . 2 5 . . . 1 . . 1 1 . . . . 4 2 Energy Discharges 20 | . 2 5 . . . . 4 . . . . . . . 1 . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . 3 4 . . . . 1 1 . . . . 1 . 2 1 . . . . 2 3 Data Loss (major) 11 | . 2 2 . . . . 1 . . . . . . . 1 . . . . . 1 4 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . 1 1 . . . . 1 1 . . . . . . . . . . . . 1 1 Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2052 | . . . 150 . 32 . 47 295 42 . 187 . . . . 96 . 43 . 3 479 678 Projectiles 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Explosions 897 | . . . . . 28 . . 170 . . 11 . . . . . . 43 . 3 . 642 Melee 1147 | . . . 142 . 4 . 47 125 42 . 176 . . . . 96 . . . . 479 36 Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1231 | . . . . 56 77 . . 118 . . . . . . . . . . . . . 980 Shots 11 | . . . . 2 4 . . 4 . . . . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 63 239 463 351 343 6 . 205 229 . . 72 185 48 . 213 117 . 29 . 38 259 172 Average Temperature 97 | 22 60 137 104 112 4 . 116 94 . . 27 49 28 . 111 39 . 23 . 23 113 84 Received Heat Transfer 2735 | . 222 36 738 1134 96 . 66 189 45 . 54 71 . . 9 9 . . . 9 9 48 Effects 12 | . 1 7 4 . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Interference 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 4 1 1 1 . . . 1 . . . . . . . . . . . . . . Heat Transferred 7382 | 333 2220 1073 2146 740 . . . 700 . . 50 . . . . . . . . . . 120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 935 | 20 229 184 432 473 415 153 200 464 552 208 935 . . . . 254 . . . . 414 351 Initial 214 | . 13 64 . 170 214 138 107 29 136 193 145 . . . . 9 . . . . . 189 Average 193 | 8 107 54 171 202 227 147 77 138 171 202 346 . . . . 132 . . . . 131 195 Maximum Alert Level 3 | . 1 . 2 2 2 . 1 2 2 1 3 . . . . 1 . . . . 2 1 Low Security (%) 64 | 100 90 100 64 56 36 100 99 65 71 35 46 . . . . 82 . . . . 79 65 Level 1 24 | . 9 . 28 39 57 . . 28 23 64 14 . . . . 17 . . . . 18 34 Level 2 9 | . . . 6 4 6 . . 6 5 . 33 . . . . . . . . . 1 . Level 3 1 | . . . . . . . . . . . 6 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 2 1 1 4 8 . 11 14 12 . 12 . . . . 6 . . . . 9 6 Investigation 36 | . . 1 1 2 4 . 5 7 8 . 5 . . . . 2 . . . . 1 . Extermination 28 | . . . . . 4 . 3 6 3 . 4 . . . . 3 . . . . 3 2 Reinforcement 22 | . 2 . . 2 . . 3 1 1 . 3 . . . . 1 . . . . 5 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 16 | . 1 . 1 2 2 . 1 . 3 . 1 . . . . 3 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 21 7 38 36 33 4 14 42 41 6 32 12 8 . 1 18 . 1 5 11 29 24 Peak Tracking Total 12 | . 3 3 7 6 5 4 4 8 8 6 9 7 4 . 1 5 . 3 8 3 6 12 Tactical Retreats 83 | . 2 . 1 2 9 . 5 15 13 . 10 1 . . 1 5 . . . 8 9 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 34 | . 3 . 1 3 3 . 2 5 2 . 3 . . . . . . . . . 5 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 74 | . . . . . . . . 7 23 . 24 . . . . . . . . . 20 . Triggered 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . 5 . 8 . . . . . . . . . 5 . Reused 16 | . . . . . . . . . 5 . . . . . . . . . . 4 5 2 Traps Extracted 11 | . . . . . . . . . . . . . . . . . . . 6 5 . . Installed 13 | . . . . . . . . . . . . . . . . . . . . 10 . 3 Triggered 26 | . . 1 . . . . . . 5 . 2 . . . . . . . 7 4 5 2 Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . 6 6 3 3 Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 41 | . . 2 3 8 9 . 1 4 . . 8 . 1 . . . 1 1 . . . 3 Max in Single Turn 4 | . . 1 1 3 2 . 1 4 . . 4 . 1 . . . 1 1 . . . 1 Garrison Access 10 | . . . . 1 1 . . 1 3 . 2 . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 195 | . 2 1 12 7 23 . 11 28 23 . 28 . 1 9 . 7 2 1 16 . 12 12 Terminals 98 | . 2 . 9 4 13 . 6 15 12 . 18 . . . . 3 . . . . 7 9 Fabricators 24 | . . . . . 4 . 3 5 5 . 4 . . . . 1 . . . . 2 . Repair Stations 19 | . . . 1 1 3 . 1 4 1 . 3 . . . . 2 . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 1 2 . 1 2 2 . 1 . . . . 1 . . . . . 1 Garrison Access 11 | . . . . 1 1 . . 2 3 . 2 . . . . . . . . . 1 1 Total Hacks 672 | . 3 1 40 28 53 . 42 139 94 . 103 . 1 48 . 31 2 1 32 . 29 25 Successful 495 | . 2 1 20 18 32 . 22 98 66 . 80 . 1 48 . 25 2 1 32 . 23 24 Failed 177 | . 1 . 20 10 21 . 20 41 28 . 23 . . . . 6 . . . . 6 1 Catastrophic 21 | . 1 . 1 1 1 . 1 6 2 . 5 . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 302 | . 1 . 24 10 33 . 25 67 42 . 54 . 1 . . 13 . . 1 . 19 12 Terminals 365 | . 3 . 30 10 35 . 27 84 58 . 68 . . . . 14 . . . . 19 17 Fabricators 64 | . . . . . 7 . 7 11 17 . 16 . . . . 2 . . . . 4 . Repair Stations 78 | . . . 3 7 6 . 6 22 7 . 12 . . . . 7 . . . . 4 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 57 | . . . 7 10 4 . 2 15 4 . 4 . . . . 8 . . . . . 3 Garrison Access 23 | . . . . 1 1 . . 7 8 . 3 . . . . . . . . . 2 1 Terminal Hacks 206 | . 2 1 4 2 9 . 5 29 27 . 21 . 1 48 . 5 2 1 32 . 6 11 Record 57 | . . . . . . . . 1 . . . . . 36 . . 1 . 17 . . 2 Part Schematic 15 | . . . . 1 4 . . 2 3 . 1 . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . 2 1 . 2 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . 1 . . 4 . . . . . . . 1 Prototype ID Bank 17 | . . . . . . . . . . . . . . 4 . . . . 13 . . . Open Door 8 | . . 1 . . . . . . . . . . 1 . . . 1 1 2 . . 2 Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . 1 1 . 1 . . . . 1 . . . . . 1 Terminal Index 8 | . . . . . 1 . 1 1 1 . 1 . . . . 1 . . . . 1 1 Fabricator Index 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . Locate Traps 26 | . 1 . 3 . . . 2 6 8 . 4 . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 12 | . . . . . 1 . 1 6 2 . 2 . . . . . . . . . . . Recall Extermination 12 | . . . . . 2 . . 2 1 . 3 . . . . 1 . . . . 2 1 Recall Reinforcements 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Zone Layout 9 | . . . . 1 . . . . 5 . 1 . . . . . . . . . 1 1 Fabricator Hacks 50 | . . . . . 4 . 6 11 11 . 14 . . . . 1 . . . . 3 . Network Status 6 | . . . . . . . . . 2 . 3 . . . . . . . . . 1 . Load Schematic 21 | . . . . . 2 . 3 5 4 . 5 . . . . 1 . . . . 1 . Build 23 | . . . . . 2 . 3 6 5 . 6 . . . . . . . . . 1 . Repair Station Hacks 59 | . . . . 2 6 . 4 20 4 . 10 . . . . 7 . . . . 2 4 Scan Component 31 | . . . . 1 3 . 2 10 2 . 6 . . . . 4 . . . . 1 2 Repair 28 | . . . . 1 3 . 2 10 2 . 4 . . . . 3 . . . . 1 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 49 | . . . 6 9 4 . . 14 1 . 4 . . . . 8 . . . . . 3 Insert Component 24 | . . . 4 4 2 . . 4 1 . 2 . . . . 4 . . . . . 3 Analyze 25 | . . . 2 5 2 . . 10 . . 2 . . . . 4 . . . . . . Garrison Access Hacks 10 | . . . . 1 1 . . 1 3 . 2 . . . . . . . . . 1 1 Seal Access 10 | . . . . 1 1 . . 1 3 . 2 . . . . . . . . . 1 1 Unauthorized Hacks 121 | . . . 10 4 8 . 7 23 20 . 29 . . . . 4 . . . . 11 5 Terminals 104 | . . . 10 3 7 . 6 22 14 . 26 . . . . 3 . . . . 8 5 Track 24 | . . . 3 . 2 . 1 6 3 . 7 . . . . . . . . . 2 . Assimilate 10 | . . . . . 1 . . 1 1 . 2 . . . . 1 . . . . 3 1 Botnet 62 | . . . 6 2 3 . 4 14 9 . 16 . . . . 2 . . . . 3 3 Operators 8 | . . . 1 1 1 . 1 1 1 . 1 . . . . . . . . . . 1 Fabricators 6 | . . . . . 1 . . . 1 . 2 . . . . 1 . . . . 1 . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 4 | . . . . . . . . . 1 . 2 . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . 1 . 2 . . . . . . . . . . . . . Extract 4 | . . . . 1 . . 1 . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 3 . 1 . . . . . . . . . 1 . Watchers 6 | . . . . . . . . 1 3 . 1 . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 125 | . 1 . 10 6 20 . 10 22 17 . 19 . . . . 5 . . . . 10 5 Full Trace Events 23 | . . . . 1 3 . 4 6 5 . 3 . . . . 1 . . . . . . Feedback Events 5 | . . . . . 2 . 1 1 1 . . . . . . . . . . . . . Corruption 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 2 1 . 2 . . . . . . . . . . . Robots Built 11 | . . . . . . . . 3 1 . 7 . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Time 779 | . . . . . . . . 152 84 . 543 . . . . . . . . . . . Total Robot Build Rating 69 | . . . . . . . . 15 6 . 48 . . . . . . . . . . . Part Schematics Acquired 53 | . . . 2 6 5 . 3 6 13 . 2 . . 4 . 4 . . . . . 8 Parts Built 22 | . . . . . 3 . 3 7 5 . 3 . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Time 1468 | . . . . . 142 . 276 466 311 . 211 . . . . . . . . . 62 . Total Part Build Rating 131 | . . . . . 15 . 14 41 36 . 18 . . . . . . . . . 7 . Parts Repaired 28 | . . . . 1 3 . 2 10 2 . 4 . . . . 3 . . . . 1 2 Time 927 | . . . . 26 92 . 139 324 41 . 92 . . . . 119 . . . . 29 65 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . 2 4 1 . . 4 . . 2 . . . . 4 . . . . . . Part Schematics Acquired 17 | . . . 2 4 1 . . 4 . . 2 . . . . 4 . . . . . . Parts Damaged 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . . 3 . . . . . . . . . . . . 1 Non-combat 5 | . . . . . 2 . . . 3 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 6 | . . . . . 2 . . . 3 . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 23 | . . . . . 4 . . 4 2 . 8 . . . . 1 . . . . 3 1 Largest Group 7 | . . . . . 4 . . 3 1 . 7 5 4 . . 1 . . . . 3 1 Highest-Rated Group 347 | . . . . . 119 . . 87 65 . 347 253 188 . . 26 . . . . 100 10 Highest-Rated Ally 65 | . . . . . 31 . . 29 65 . 65 65 47 . . 26 . . . . 45 10 Total Orders 59 | . . . . . 4 . . 11 . . 15 3 8 . . 7 . . . . 8 3 STAY 30 | . . . . . 2 . . 8 . . 8 2 . . . 4 . . . . 4 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 20 | . . . . . 2 . . 3 . . 7 1 1 . . 2 . . . . 3 1 EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . Ally Attacks 110 | . . . . . 26 . . 26 . . 14 11 20 . . . . . . . . 13 Total Damage 2864 | . . . . . 252 . . 314 . . 1105 372 599 . . . . . . . . 222 Kills 23 | . . . . . 3 . . 4 . . 7 3 6 . . . . . . . . . Allies Corrupted 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 6 | . . . . . . . . . . . 1 . . 4 . . . . . . . 1 Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 1 1 . 2 . 1 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . 4 . . 3 . . . . . 2 Drone Recoveries 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 27423 | 137 759 1210 3227 1770 2284 26 1133 2831 2654 70 4757 728 372 131 353 1035 289 272 464 467 1267 1187 Spaces Moved 39329 | 81 364 677 1277 872 4142 78 1907 5000 4628 141 6327 1179 577 253 781 2306 913 1083 1252 1307 2847 1337 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Treads 836 | 1 . 148 673 14 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2867 | 74 364 529 604 858 438 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 35620 | . . . . . 3704 78 1907 5000 4628 141 6327 1179 577 253 781 2306 913 1083 1252 1307 2847 1337 Fastest Speed 20 | 50 100 130 120 120 29 29 27 26 37 37 37 37 37 37 37 20 24 24 24 24 24 26 Average Speed 44 | 98 130 164 199 141 39 29 33 30 37 37 37 38 37 38 37 24 29 24 31 24 25 31 Slowest Speed 320 | 160 145 245 320 240 280 29 100 275 37 37 120 117 117 120 37 99 96 24 96 96 96 169 Overloaded Moves 196 | . . . . . . . . 49 . . . . . . . 51 . . . . . 96 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . 15 . 3 17 11 . 12 . . . . 14 . . 2 . 4 3 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 5 66 97 94 62 61 82 28 72 60 74 74 91 78 62 86 30 90 92 94 86 37 52 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . . . . . . . . . 1 . 3 1 . . 1 . . . . Known Exits Taken 16 | . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . . . . . . 2 3 . 2 . 4 5 . 2 . . Spaces Dug 506 | . . . 11 2 48 . 37 69 85 . 92 68 . . 4 28 . . . . 48 14 Terrain Destroyed 1015 | . . . 14 116 54 . 37 162 85 . 195 137 13 . 4 28 . 21 . 33 48 68 Melee 449 | . . . 11 2 48 . 37 69 85 . 92 11 . . 4 28 . . . . 48 14 Projectile 3 | . . . 3 . . . . . . . . . . . . . . . . . . . AOE 563 | . . . . 114 6 . . 93 . . 103 126 13 . . . . 21 . 33 . 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 47503 | 106 517 724 1736 1200 4676 81 2322 6117 5407 158 8488 1417 729 286 837 2677 931 1090 1311 1433 3242 2018 Wait 6219 | . 36 12 232 149 388 . 292 894 601 18 1942 204 131 9 52 293 4 . 52 95 259 556 Move 39149 | 80 363 676 1276 871 4112 77 1900 4966 4607 140 6302 1177 576 252 780 2277 912 1082 1247 1306 2839 1331 Hop 78 | . . . . . 15 . 3 16 10 . 12 . . . . 14 . . 2 . 3 3 Pick Up 195 | 4 16 4 24 17 23 2 8 23 16 . 16 1 3 5 . 11 4 . 1 . 6 11 Fast Attach 86 | 7 3 1 3 5 7 . 3 17 4 . 4 . 2 7 . 1 . 2 . 2 8 10 Attach 101 | . 3 1 11 11 12 . 7 14 4 . 12 1 3 1 . 2 1 . . . 5 13 Detach 29 | . . . 1 1 1 . 2 5 1 . 4 1 2 1 . . . . . . 3 7 Swap 217 | 1 2 3 31 15 21 . 12 14 10 . 24 6 3 3 1 17 6 2 7 12 14 13 Drop 163 | . 3 2 28 12 22 2 7 19 9 . 12 . 5 8 . 10 3 2 1 2 5 11 Fire 406 | 14 91 25 102 117 10 . . 10 . . 8 12 2 . . . . 2 . 4 . 9 Melee 679 | . . . 27 2 65 . 53 96 104 . 128 14 2 . 4 51 1 . . 2 80 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . 35 36 18 . . 1 . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Trap 87 | . . . . . . . . 7 23 . 24 . . . . . . . . 10 20 3 Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Identified exit to Materials 683 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Lost 4 parts (1p1n1u1w) 777 | -10/Materials | Discovered new exit (range 14) 897 | -10/Materials | Entered Mines 1019 | -10/Mines | Met a Derelict shopkeep closing up shop 1316 | -10/Mines | Discovered exit to Materials (range 13) 1336 | -10/Mines | Discovered exit to Materials (range 9) 1422 | -10/Mines | Learned Materials terminal intel 1687 | -10/Mines | Found a hidden stash of uninstalled traps 1720 | -10/Mines | Core integrity fell below 20% 1776 | -10/Mines | Learned location of Storage (-9) 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Evolved 2 slots: Utility x2 2108 | -9/Materials | Loaded intel: 11 terminal locations 2799 | -9/Materials | Lost 3 parts (1p1n1w) 2899 | -9/Materials | Discovered new exit (range 16) 2926 | -9/Materials | Identified exit to Materials 3192 | -9/Materials | Discovered new exit (range 7) 3290 | -9/Materials | Destroyed 7 combat bots 3290 | -9/Materials | Identified exit to Mines 4025 | -9/Materials | Discovered new exit (range 5) 4033 | -9/Materials | Identified exit to Storage 4471 | -9/Materials | Discovered exit to Materials (range 16) 4850 | -9/Materials | Discovered exit to Materials (range 8) 5097 | -9/Materials | Core integrity fell below 50% 5142 | -9/Materials | Lost 3 parts (2u1w) 5334 | -9/Materials | Entered another Materials area 5334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5758 | -8/Materials | Repaired Broken Adv. Weight Redist. System 5931 | -8/Materials | Discovered new exit (range 5) 5937 | -8/Materials | Identified exit to Factory 6617 | -8/Materials | Lost 7 parts (1p3n2u1w) 6639 | -8/Materials | Discovered exit to Factory (range 4) 7075 | -8/Materials | Core integrity fell below 50% 7104 | -8/Materials | Entered Factory 7104 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7485 | -7/Factory | Build established: Scavenger-Mutant 7895 | -7/Factory | Discovered new exit (range 16) 7900 | -7/Factory | Identified exit to Factory 7950 | -7/Factory | Discovered new exit (range 15) 7993 | -7/Factory | Repaired Mni. Grenade Launcher? 8000 | -7/Factory | Build established: Hacker-Sprinter 8003 | -7/Factory | Identified exit to Lower Caves 8099 | -7/Factory | Discovered exit to Factory (range 15) 8319 | -7/Factory | Lost 4 parts (1p1n2u) 8496 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 8741 | -7/Factory | Repaired Katana? 8762 | -7/Factory | Allied Derelicts emerged from ambush trap array 8979 | -7/Factory | Repaired Xenon Bombardment Thruster 9147 | -7/Factory | Hacking Suite fried by hacking feedback 9240 | -7/Factory | Discovered exit to Factory (range 8) 9247 | -7/Factory | Fabricated Imp. System Shield (x1) 9388 | -7/Factory | Sucked down chute 9388 | -7/Factory | Entered Waste 9396 | -7/Waste | Spotted C-40 Crusher 9403 | -7/Waste | EMP discharged 9404 | -7/Waste | Spotted C-40 Crusher 9405 | -7/Waste | Spotted C-40 Crusher 9406 | -7/Waste | Spotted C-40 Crusher 9409 | -7/Waste | Discovered new exit (range 16) 9410 | -7/Waste | Spotted C-40 Crusher 9414 | -7/Waste | Identified exit to Factory 9414 | -7/Waste | Entered Factory 9474 | -7/Factory | Identified exit to DSF 9673 | -7/Factory | Fabricated Adv. Sensor Array? 9997 | -7/Factory | Fabricated Cld. VTOL Module? 10033 | -7/Factory | Discovered exit to Factory (range 15) 10229 | -7/Factory | Fabricated Imp. System Shield? 10294 | -7/Factory | Repaired Adv. Sensor Array 10385 | -7/Factory | Repaired Kinetic Spear 10547 | -7/Factory | Entered another Factory area 10547 | -6/Factory | Evolved 2 slots: Utility x2 10574 | -6/Factory | Repaired Xenon Bombardment Thruster 10597 | -6/Factory | Repaired Mic. Nuclear Core 10702 | -6/Factory | Discovered new exit (range 14) 10727 | -6/Factory | Identified exit to Factory 10740 | -6/Factory | Discovered new exit (range 7) 10742 | -6/Factory | Identified exit to Lower Caves 11550 | -6/Factory | Repaired Adv. Sensor Array? 11695 | -6/Factory | Repaired Imp. Trap Scanner 11740 | -6/Factory | Repaired Lyr. Light Armor Plating? 11857 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12198 | -6/Factory | Fabricated Nuclear Pulse Array? 12378 | -6/Factory | Fabricated Adv. Hacking Suite? 12473 | -6/Factory | Core integrity fell below 50% 12512 | -6/Factory | Lost 7 parts (1p3n3u) 12666 | -6/Factory | Repaired Mni. Grenade Launcher 12694 | -6/Factory | Repaired Cld. Cesium-ion Thruster 12826 | -6/Factory | Fabricated Nuclear Pulse Array? 13088 | -6/Factory | Repaired Kinetic Spear 13118 | -6/Factory | Repaired Nuclear Pulse Array 13147 | -6/Factory | Repaired Nuclear Pulse Array 13175 | -6/Factory | Fabricated G-50 Soldier? 13206 | -6/Factory | Build established: Hacker-Mutant 13288 | -6/Factory | Fabricated Adv. Sensor Array? 13324 | -6/Factory | Discovered exit to Factory (range 4) 13347 | -6/Factory | Search patrols dispatched 13378 | -6/Factory | Entered another Factory area 13378 | -5/Factory | Evolved 2 slots: Utility x2 13484 | -5/Factory | Repaired Nuclear Pulse Array 13500 | -5/Factory | Repaired Med. Storage Unit 13627 | -5/Factory | Fabricated Quantum Capacitor? 13721 | -5/Factory | Identified exit to DSF 13791 | -5/Factory | Build established: Hacker-Ninja 13811 | -5/Factory | Identified exit to Upper Caves 13977 | -5/Factory | Discovered new exit (range 10) 13981 | -5/Factory | Identified exit to Factory 13993 | -5/Factory | Fabricated Femtoactuators? 14069 | -5/Factory | Discovered exit to Factory (range 11) 14145 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 14483 | -5/Factory | Build established: Hacker-Scout 14528 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 15356 | -5/Factory | Imp. System Shield fried by hacking feedback 15678 | -5/Factory | Fabricated I-47 Archangel? 15923 | -5/Factory | Build established: Hacker-Mutant 16032 | -5/Factory | Manually triggered Chute Trap 16032 | -5/Factory | Sucked down chute 16032 | -5/Factory | Entered Waste 16055 | -5/Waste | Spotted C-40 Crusher 16057 | -5/Waste | Spotted C-40 Crusher 16074 | -5/Waste | Spotted C-40 Crusher 16075 | -5/Waste | Spotted C-40 Crusher 16075 | -5/Waste | Spotted C-40 Crusher 16086 | -5/Waste | Spotted C-40 Crusher 16097 | -5/Waste | Discovered new exit (range 15) 16102 | -5/Waste | Identified exit to Factory 16102 | -5/Waste | Entered Factory 16266 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 16567 | -5/Factory | Fabricated Imp. System Shield? 16648 | -5/Factory | Discovered exit to Factory (range 13) 16844 | -5/Factory | Repaired Lrn. Sensor Array 16926 | -5/Factory | Spotted B-75 Beast 17069 | -5/Factory | Cargo convoy interrupted 17140 | -5/Factory | Discovered exit to Factory (range 8) 17363 | -5/Factory | Build established: Hacker-Scout 17364 | -5/Factory | Noticed a derelict Sapper rigging charges 17795 | -5/Factory | Discovered exit to Upper Caves (range 21) 18463 | -5/Factory | Build established: Wizard-Scout 18543 | -5/Factory | Repaired Kinetic Spear 18699 | -5/Factory | Repaired Lgt. Fission Core 18716 | -5/Factory | Repaired Triangulator 19564 | -5/Factory | Fabricated I-47 Archangel (x1) 19592 | -5/Factory | Fabricated G-67 Veteran? 19710 | -5/Factory | Build established: Wizard-Mutant 19904 | -5/Factory | Fabricated G-67 Veteran (x3) 20030 | -5/Factory | Fabricated Mni. Drone Bay? 20769 | -5/Factory | Build established: Wizard-Scout 20859 | -5/Factory | Entered Upper Caves 20859 | -5/Upper Caves | Accompanied by 5 allies 21157 | -5/Upper Caves | Spotted B-75 Beast 21254 | -5/Upper Caves | Crushed by falling debris 21493 | -5/Upper Caves | Discovered new exit (range 3) 21494 | -5/Upper Caves | Identified exit to Upper Caves 21580 | -5/Upper Caves | Attracted the attention of an 0b10 base 21587 | -5/Upper Caves | Entered another Upper Caves area 21587 | -5/Upper Caves | Accompanied by 4 allies 21591 | -5/Upper Caves | Discovered exit to Factory (range 6) 21640 | -5/Upper Caves | Build established: Hacker-Scout 21853 | -5/Upper Caves | Learned Factory trap positions 21858 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21862 | -5/Upper Caves | Found Prototype Special Weapon 21864 | -5/Upper Caves | Identified Molecular Deconstructor 21907 | -5/Upper Caves | Discovered new exit (range 8) 21909 | -5/Upper Caves | Identified exit to Zhirov 21959 | -5/Upper Caves | Entered Zhirov 21959 | -5/Zhirov | Discovered new exit (range 4) 21961 | -5/Zhirov | Identified exit to Proximity Caves 21967 | -5/Zhirov | Met Zhirov 21977 | -5/Zhirov | Learned location of Quarantine (-3) 21977 | -5/Zhirov | Learned location of Testing (-2) 21977 | -5/Zhirov | Learned location of Command (-1) 21984 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22062 | -5/Zhirov | Found Alien Artifact 22062 | -5/Zhirov | Identified Integrated Reactor 22062 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22070 | -5/Zhirov | Found Alien Artifact 22090 | -5/Zhirov | Entered Proximity Caves 22092 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22162 | -4/Proximity Caves | Learned Research emergency access door positions 22301 | -4/Proximity Caves | Build established: Wizard-Scout 22364 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22443 | -4/Proximity Caves | Entered Factory 22443 | -4/Factory | Evolved 2 slots: Propulsion x2 22444 | -4/Factory | Loaded intel: 100 trap records 22475 | -4/Factory | Discovered new exit (range 4) 22476 | -4/Factory | Identified exit to Research 22552 | -4/Factory | Repaired Lrn. Sensor Array 22597 | -4/Factory | Repaired Mni. Smartbomb Launcher 22673 | -4/Factory | Repaired Kinetic Spear 22705 | -4/Factory | Discovered new exit (range 7) 22706 | -4/Factory | Identified exit to Upper Caves 22752 | -4/Factory | Spotted B-86 Titan 22971 | -4/Factory | Build established: Wizard-Sprinter 22982 | -4/Factory | Discovered new exit (range 16) 22986 | -4/Factory | Identified exit to Extension 23301 | -4/Factory | Identified exit to Armory 23478 | -4/Factory | Entered Upper Caves 23569 | -4/Upper Caves | Encountered a Warlord checkpoint 23640 | -4/Upper Caves | Learned location of 1 exit from Research 23674 | -4/Upper Caves | Discovered new exit (range 7) 23676 | -4/Upper Caves | Identified exit to Upper Caves 23767 | -4/Upper Caves | Entered another Upper Caves area 23904 | -4/Upper Caves | Discovered new exit (range 9) 23905 | -4/Upper Caves | Identified exit to Warlord 24008 | -4/Upper Caves | Discovered exit to Research (range 6) 24039 | -4/Upper Caves | Entered Warlord 24054 | -4/Warlord | Discovered new exit (range 9) 24056 | -4/Warlord | Identified exit to Proximity Caves 24303 | -4/Warlord | Visited the Vortex Lab 24317 | -4/Warlord | Warlord's base attacked by MAIN.C 24318 | -4/Warlord | Learned Armory fabricator intel 24318 | -4/Warlord | Learned 4 Quarantine zone layouts 24318 | -4/Warlord | Learned 4 Command zone layouts 24318 | -4/Warlord | Learned Testing emergency access door positions 24364 | -4/Warlord | Met Warlord 24479 | -4/Warlord | Build established: Wizard-Ninja 24482 | -4/Warlord | Opened side exit 24503 | -4/Warlord | Entered Proximity Caves 24586 | -3/Proximity Caves | Spotted B-86 Titan 24918 | -3/Proximity Caves | Discovered exit to Research (range 15) 24964 | -3/Proximity Caves | Build established: Wizard-Sprinter 24970 | -3/Proximity Caves | Entered Research 24970 | -3/Research | Evolved 2 slots: Utility x2 24971 | -3/Research | Identified exit to Quarantine 24972 | -3/Research | Identified exit to Research 25079 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 25175 | -3/Research | Crushed by falling debris 25347 | -3/Research | Fabricated Assault Drone Bay (x1) 25499 | -3/Research | Build established: Wizard-Ninja 25672 | -3/Research | P-80 Master assimilated allied Technician 8a 26237 | -3/Research | Entered Quarantine 26238 | -3/Quarantine | Identified exit to Section 7 26267 | -3/Quarantine | Scanned by Researcher 26350 | -3/Quarantine | Build established: Wizard-Sprinter 26510 | -3/Quarantine | Met incapacitated Sigix Warrior 26510 | -3/Quarantine | Lockdown squad dispatched 26530 | -3/Quarantine | Found Prototype Processor 26530 | -3/Quarantine | Identified Spectral Analyzer 26565 | -3/Quarantine | Spotted Lightning 26708 | -3/Quarantine | Found Alien Artifact 26733 | -3/Quarantine | Identified Transdimensional Reconstructor 26733 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26759 | -3/Quarantine | Found Alien Artifact 26761 | -3/Quarantine | Found Alien Artifact 26775 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 26777 | -3/Quarantine | Initialized slip node 26788 | -3/Quarantine | Spotted Lightning 26788 | -3/Quarantine | Spotted Lightning 26881 | -3/Quarantine | Warped through subspace to slip node 26931 | -3/Quarantine | System corruption reached 10% 26992 | -3/Quarantine | Lost 3 parts (2u1w) 27102 | -3/Quarantine | Repaired Impulse Thruster Array 27134 | -3/Quarantine | Repaired Lrn. Sensor Array 27345 | -3/Quarantine | Core integrity fell below 50% 27388 | -3/Quarantine | Found Alien Artifact 27388 | -3/Quarantine | Identified Core Reset Matrix 27388 | -3/Quarantine | Used Core Reset Matrix 27392 | -3/Quarantine | Sensed 7 artifacts in vicinity 27397 | -3/Quarantine | Spotted Alpha 7 27406 | -3/Quarantine | Found Sigix Terminator 27413 | -3/Quarantine | Lost 8 parts (4n3u1w) 27421 | -3/Quarantine | Core integrity fell below 20% 27424 | -3/Quarantine | Fired Sigix Terminator 27424 | -3/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 27418_ Slug penetrates Reinforced Barrier. 27420_ Critical hit (Burn: +37). 27421_ Penetrated by Slug. 27421_ Slug penetrates Wall. 27421_ Penetrated by Slug. 27421_ Slug penetrates Wall. 27424_ Sigix Terminator expended. [Achievement: Hard Hitter] 27424_ P-80 Master destroyed. 27424_ Destroyed Unknown Device. 27424_ Destroyed Unknown Energy Gun. 27424_ Destroyed Unknown Device. 27424_ G-67 Veteran destroyed. 27424_ Assault Drone Bay destroyed. 27424_ Destroyed Assault Drone Bay. 27424_ Mic. Antimatter Reactor destroyed. 27424_ Destroyed Mic. Antimatter Reactor. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ???????????????????# ???????????????????????? | | ??#????????????????# ???????????????????????? | | ??# ???????????????# ????????????????????????? | | ??# ??????????????# ????????????????????????? | | ??? ??????????????# ####?????????????????????? | | ???? ?????????????# #@ ;####?????????????????? | | ??#?? ?????????????# #; #?????????????????? | | ??# #######?????# #" % #?????????????????? | | ??# # """#?????# #" 7 #?????????????????? | | ??# + """#?????# #" ;;;##?????????????????? | | ??+ # ""#?????# ## ####?????????????????? | | ??# ??# """#?????# # """#?????????????????? | | ??# ??# """#?????# + ""#?????????????????? | | ??# ############# # """#?????????????????? | | ??# ########?????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# #########+########????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ??????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 EM Shielding 3 Armor Coverage 450 Evasion (%) 77 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 66 Defensive Hacking 34 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Imp. System Shield | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory Quantum Capacitor | x2 | -5/Factory | Preloaded Femtoactuators | x1 | -5/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory | Preloaded Imp. System Shield | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory | Authchip G-67 Veteran | x3 | -5/Factory | Authchip G-67 Veteran | x3 | -5/Factory | Authchip Mni. Drone Bay | x1 | -5/Factory Assault Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Sigix Terminator Achievements -------------- 20k Club A Powerful Ally? Achiever Adventurer Alien Roots Alien Tech Below Can't Catch Me Deadly Force Dodgeball, But With Guns Dramatic Entrance Explorer False Reunion Hard Hitter Just Browsing Knowing Is Half The Battle Librarian Party Time Production Line Ride The Lightning Subspace Traveler The Science Guy War Machine Watch This! Wheee! Challenges ------------ None Game ------ Seed RegenerativeBackupAutocannon Manual? 0 Play Time 12:06:34 Cumulative 39.7 hours Start 2022.05.03 @ 08:04:32 End 2022.05.08 @ 19:59:17 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48ff0596-12a0-46a2-aba7-d1832118d097