Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:54:58 Player: Evilsquid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (59) 295 Value Destroyed (1183) 1183 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (4966) 4966 TOTAL SCORE: 17004 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 66 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 353/1600 Matter 38/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Improved Gyrokinetic Inverter > --- UTILITY (15) ----- 0b10 Decoder Chip [Scout] ECM Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Experimental ECM Suite Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Triangulator Experimental Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Transmission Jammer ECM Suite Experimental ECM Suite Advanced Force Field Advanced System Shield Hacking Drone Bay > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Q-thruster Long-range Missile Launcher [Rating: 146] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . Utility 13 | . . . . . 2 2 2 . . . . 2 . . . . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 8 22 5 1 4 18 17 3 5 2 2 1 4 5 . 12 1 8 3 . 36 6 17 17 Power 24 | 1 4 2 . 1 1 1 . . . 1 . . . . 2 . . . . 5 . 2 4 Engine 14 | 1 4 2 . 1 1 1 . . . 1 . . . . 1 . . . . 2 . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . 2 4 Propulsion 43 | 2 6 . 1 1 9 1 . . . . . . 1 . 4 . . . . 8 . 3 7 Treads 16 | 2 3 . . . 9 . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 5 | . 3 . 1 1 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Flight 18 | . . . . . . 1 . . . . . . 1 . 4 . . . . 8 . 2 2 Utility 93 | 2 5 1 . 1 4 8 3 . 1 . . 4 2 . 6 1 8 3 . 23 3 12 6 Device 64 | 1 1 . . . 3 2 1 . 1 . . 2 2 . 4 1 7 2 . 18 3 11 5 Storage 8 | 1 4 . . . . 1 . . . . . . . . . . . . . 2 . . . Processor 9 | . . . . . . 3 . . . . . 2 . . . . . . . 3 . 1 . Hackware 5 | . . . . . . . 2 . . . . . . . 1 . 1 . . . . . 1 Protection 7 | . . 1 . 1 1 2 . . . . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 3 7 2 . 1 4 7 . 5 1 1 1 . 2 . . . . . . . 3 . . Energy Gun 5 | 3 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . 3 2 . 1 3 1 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 . 1 1 . . . 1 . . . . . . . 1 . . Slashing Weapon 9 | . . . . . 1 3 . 2 . 1 . . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 . . . . . . 1 . . 4 . 1 . . 5 5 1 1 Parts Lost 31 | . 5 . . 1 . . . . . . . . . . . . . . . . 1 11 13 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 9 | . 2 . . . . . . . . . . . . . . . . . . . . 3 4 Utility 16 | . . . . 1 . . . . . . . . . . . . . . . . 1 6 8 Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . 4 . . 1 . . . . . . . . . . . . . . . . 1 8 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 100 99 100 76 79 80 80 80 80 81 82 82 82 82 83 84 84 88 85 83 40 Engine 8 | . 13 14 14 14 9 7 6 6 6 6 6 5 5 5 3 5 5 5 5 3 . . . Treads 9 | . 18 28 24 6 28 . . . . . . . . . . . . . . . . . . Wheel 3 | . 9 . 3 21 7 . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . 7 6 6 6 6 6 5 5 5 6 5 5 5 5 15 9 11 3 Device 17 | . 13 2 . . 18 22 15 20 21 26 26 22 23 23 20 23 31 30 26 34 37 38 8 Storage 8 | . 13 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 . . . . Processor 8 | . . . . . . 7 13 13 13 13 13 23 23 23 22 17 15 15 15 18 19 17 12 Hackware 4 | . . . . . . . 13 13 11 6 6 5 5 5 5 5 8 10 10 4 4 4 7 Protection 4 | . . 11 14 13 9 7 3 . . . . . . . 2 5 . . 5 4 4 . . Energy Gun 1 | . 10 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . 17 28 28 28 17 5 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 6 . 5 6 3 . 2 . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 6 6 6 6 6 5 5 11 11 11 10 10 10 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 92 96 96 99 105 50 45 47 46 43 48 46 48 44 51 45 50 52 47 49 27 53 22 Greatest Support 80 | 40 40 40 40 22 80 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 31 51 24 Greatest Overweight (x) 29 | . 29 2 9 9 8 . . . . . . . . . 16 . . 1 . 6 . 1 . Average Overweight (x) . | . 3 2 4 5 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 17 | 7 23 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 16 | 3 15 24 24 24 24 15 14 14 14 14 15 13 14 14 14 15 14 15 15 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 25 | 5 20 25 25 25 25 15 14 15 14 15 15 14 15 15 15 15 15 15 15 4 5 5 3 Class Distribution -------------------- 36% | Mutant 14% | Ninja 11% | Hacker-Scout 10% | Hacker-Ninja 9% | Infiltrator-Ninja 6% | Scavenger-Mutant 5% | Scout 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Ninja | -5/Zhirov Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Matter Collected 2344 | 270 342 177 . 30 124 117 161 23 47 41 4 . 417 70 . . . 172 . 210 . 139 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1690 | 171 671 12 . 127 252 169 33 . 85 . 14 . 72 . . . . 84 . . . . . Parts 115 | 16 38 . . 8 21 11 6 . 10 . 2 . 2 . . . . 1 . . . . . Haulers Intercepted 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 5 5 2 . 5 . . 2 . 1 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 33 | . 11 1 . 3 6 . . . 4 . 5 . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . 3 1 . 3 6 . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . . . . . 4 . 4 . 3 . . . . . . . . . . Classes Destroyed 15 | 2 7 1 . 1 2 . . . 1 . . . 1 . . . . . . . . . . Worker 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Builder 4 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Swarmer 18 | . 3 . . . 3 . . . 4 . 5 . 3 . . . . . . . . . . Grunt 10 | . 8 . . 2 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 3 3 1 . 3 3 1 1 . 4 . 5 . 3 . . . . . . . . . . Combat Bots Only 5 | . 3 1 . 3 3 . . . 4 . 5 . 3 . . . . . . . . . . Max Kills in Single Turn 4 | 1 2 1 . 1 1 1 1 . 4 . 1 . 2 . . . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . 1 . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 581 | . 62 . . 24 32 . 52 . 6 . 26 . 36 . . 2 . 12 8 23 42 73 183 Missed 246 | . 12 . . 2 10 . 32 . 3 . 9 . 19 . . 1 . 4 2 17 31 33 71 Damage Taken 6364 | . 659 . . 283 207 . 170 . 67 . 313 . 152 . . 22 . 185 123 148 225 1107 2703 Core 1801 | . 171 . . 22 8 . 19 . 20 . 16 . 12 . . 22 . 27 . 25 36 176 1247 Absorbed by Shields 131 | . . . . . . . 10 . . . . . . . . . . . . . . 121 . Redirected to Shielding 174 | . . . . . . . . . . . . . . . . . . . 18 45 111 . . Regen/Repaired (Parts) 213 | . 12 . . . . . 86 . . . . 29 . . . . 86 . . . . . . Core Remaining (%) 80 | 100 . . . 22 98 100 . . . . 93 . . . . 96 . . 97 . 90 87 22 Volleys Fired 126 | 10 61 6 . 8 24 3 . . 1 . 9 . 4 . . . . . . . . . . Largest 2 | 2 2 2 . 2 2 2 . . 1 . 1 . 1 . . . . . . . . . . Hottest 135 | 90 120 120 . 120 135 135 . . 43 . 43 . 43 . . . . . . . . . . Shots Fired 211 | 20 97 12 . 16 48 4 . . 1 . 9 . 4 . . . . . . . . . . Gun 79 | 20 58 . . . . 1 . . . . . . . . . . . . . . . . . Cannon 116 | . 37 12 . 16 48 3 . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . 1 . 9 . 4 . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . 15 . . . . 1 . . . . . . . . . . . . . . . . . Thermal 125 | 5 41 12 . 16 48 3 . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . . 1 . 9 . 4 . . . . . . . . . . Electromagnetic 56 | 15 41 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 4 11 3 . 4 5 . . . 1 . 2 . 1 . . . . . . . . . . Robot Miss Streak 7 | 2 3 3 . 2 3 1 . . . . 7 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 125 | 11 50 6 . 9 21 13 2 . 2 . 4 . 3 . . . . 4 . . . . . Core Hits 71 | 6 27 2 . 4 10 4 . . 4 . 9 . 3 . . . . 1 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | 1 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Melee Attacks 235 | . . . . . 3 38 34 3 4 1 5 5 7 1 . 5 11 13 1 41 21 42 . Impact 8 | . . . . . . 2 4 . 1 . . . 1 . . . . . . . . . . Slashing 227 | . . . . . 3 36 30 3 3 1 5 5 6 1 . 5 11 13 1 41 21 42 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 3 2 . 1 . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4158 | 163 753 108 . 159 472 564 130 . 397 . 689 . 455 . . . . 214 . . . . 54 Guns 589 | 163 426 . . . . . . . . . . . . . . . . . . . . . . Cannons 1030 | . 298 104 . 159 469 . . . . . . . . . . . . . . . . . . Explosions 1234 | . 20 . . . . . . . 329 . 602 . 283 . . . . . . . . . . Melee 1235 | . . . . . . 564 130 . 68 . 87 . 172 . . . . 214 . . . . . Ramming 70 | . 9 4 . . 3 . . . . . . . . . . . . . . . . . 54 Kinetic 57 | . 57 . . . . . . . . . . . . . . . . . . . . . . Thermal 1099 | 24 343 104 . 159 469 . . . . . . . . . . . . . . . . . . Explosive 1214 | . . . . . . . . . 329 . 602 . 283 . . . . . . . . . . Electromagnetic 483 | 139 344 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1235 | . . . . . . 564 130 . 68 . 87 . 172 . . . . 214 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 1 1 . . . . . . . . . . . 12 6 Average Corruption 2 | . . . . . . . 1 1 1 1 . . . . . . . . . . . 12 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . 1 2 5 . . . . . . . . . . . . 8 7 Message Errors 7 | . . . . . . . . . 2 . . . . . . . . . . . . 3 2 Matter Fused 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . 11 . . 18 95 50 . 18 . 38 . 250 . . . . 19 . . . . 4 Projectiles 29 | . . 11 . . 18 . . . . . . . . . . . . . . . . . . Explosions 123 | . . . . . . . . . 18 . . . 105 . . . . . . . . . . Melee 351 | . . . . . . 95 50 . . . 38 . 145 . . . . 19 . . . . 4 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . 1 . . . . . . . 20 . 46 . 12 . . . . . . . . . 26 Shots 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . Rammed 10 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . 7 Targets Rammed 12 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 473 | 90 444 180 . 473 336 84 139 . . . . . . . . . . . . 192 . 243 67 Average Temperature 116 | 35 117 63 . 268 91 39 76 . . . . . . . . . . . . 95 . 124 43 Received Heat Transfer 940 | . 375 . . 114 18 . 42 . 9 . . . 9 . . . . 63 . 18 42 40 210 Effects 14 | . 8 . . 6 . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2270 | 148 753 222 . 333 814 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Peak Influence 1691 | 30 159 44 . 60 177 69 181 . . . . 88 . . . . 12 . . 168 1691 1222 628 Initial 1100 | . 19 . . . . 14 4 . . . . 78 . . . . . . . . 9 1100 448 Average 132 | 13 52 4 . 16 33 26 90 . . . . 80 . . . . 4 . . 45 1615 1054 536 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . 5 4 2 Low Security (%) 89 | 100 100 100 . 100 100 100 100 . . . . 100 . . . . 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . 2 100 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 29 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 67 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 38 | . 3 . . . 1 8 4 . . . . . . . . . 1 . . 4 6 7 4 Investigation 5 | . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . 1 Extermination 5 | . . . . . . 1 1 . . . . . . . . . . . . 2 . 1 . Reinforcement 20 | . 2 . . . 1 6 2 . . . . . . . . . . . . 2 . 4 3 Assault 8 | . . . . . . . . . . . . . . . . . . . . . 6 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Distress Signals 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . 1 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . 4 12 . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . 4 10 . Times Spotted 206 | . 23 3 . 3 9 6 12 . 5 . 7 . 6 . . 2 . 7 2 26 14 37 44 Peak Tracking Total 17 | . 5 1 . 3 4 3 5 . 4 . 5 . 4 . . 2 . 7 2 6 14 14 17 Tactical Retreats 41 | . 2 . . . . . 9 . 1 . 1 . 2 . . 1 . 5 . 5 1 5 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Traps Triggered 9 | . 2 . . . . 2 4 . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Disabled 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Machines Accessed 46 | . 6 . 1 . 2 3 9 . . . . 2 2 1 9 . 5 1 . 1 . 3 1 Terminals 26 | . 5 . . . 2 3 7 . . . . 1 1 1 . . 2 . . 1 . 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . Total Hacks 147 | . 21 . 1 . 5 8 30 . . . . 3 4 6 48 . 11 1 . 2 . 6 1 Successful 102 | . 10 . 1 . 1 2 17 . . . . 2 4 6 48 . 5 1 . 2 . 3 . Failed 44 | . 11 . . . 4 6 12 . . . . 1 . . . . 6 . . . . 3 1 Catastrophic 7 | . 1 . . . . . 4 . . . . . . . . . 1 . . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 64 | . 13 . 1 . 5 6 23 . . . . 1 . . 6 . 1 . . 1 . 2 5 Terminals 77 | . 18 . . . 5 8 26 . . . . 1 3 6 . . 3 . . 2 . 4 1 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Repair Stations 12 | . 3 . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . Terminal Hacks 74 | . 3 . 1 . . . 9 . . . . . 4 6 48 . . 1 . 1 . 1 . Record 52 | . . . . . . . 7 . . . . . 3 6 36 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . Scan Component 5 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Repair 4 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 5 . . . 1 2 6 . . . . . . . . . . . . 1 . 1 . Terminals 16 | . 5 . . . 1 2 6 . . . . . . . . . . . . 1 . 1 . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 14 | . 5 . . . 1 2 4 . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 2 3 7 . . . . 1 1 1 . . 4 . . 1 . 3 1 Full Trace Events 5 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 15 . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired 4 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Time 120 | . 26 . . . . . 44 . . . . 25 . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total Allies 6 | . . 2 . . . . . . . 4 . . . . . . . . . . . . . Largest Group 4 | . . 2 2 . . . . . . 4 4 . . . . . . . . . . . . Highest-Rated Group 101 | . . 42 39 . . . . . . 101 101 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 28 . . . . . . 31 31 . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . 3 1 . . . 1 2 . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 7 | . . . . . . . . . . . . 3 1 . . . 1 1 . . . 1 . Ally Attacks 29 | . . 12 . . . . . . . . 17 . . . . . . . . . . . . Total Damage 534 | . . 167 . . . . . . . . 367 . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 1 1 1 2 . . 1 . 1 . 2 . . . . . Drone Launches 8 | . . . . . . . . . . . . 3 1 . . . 1 2 . . . 1 . Drone Recoveries 7 | . . . . . . . . . . . . 3 1 . . . 1 1 . . . 1 . Decoded 0b10 Intel 56 | . . . . . . . . . . . . 15 . . . . 8 . . 11 2 12 8 Traps 18 | . . . . . . . . . . . . . . . . . 2 . . 4 1 8 3 Emergency Access 29 | . . . . . . . . . . . . 7 . . . . 6 . . 7 1 4 4 Items 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Turns Passed 17537 | 220 2809 1785 999 776 911 951 835 561 566 1031 220 294 569 555 221 274 621 722 665 803 180 595 374 Spaces Moved 15525 | 84 917 454 347 359 399 1088 1267 598 631 1535 357 384 789 1014 291 402 664 619 123 1346 285 872 700 Core 304 | 5 1 . . . . . . . . . . . . . 2 . . . . . . . 296 Treads 1392 | 79 488 454 236 . 135 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1162 | . 428 . 111 359 264 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12667 | . . . . . . 1088 1267 598 631 1535 357 384 789 1014 289 402 664 619 123 1346 285 872 404 Fastest Speed 28 | 50 140 320 215 145 145 50 50 50 50 50 50 50 50 50 50 50 50 50 50 28 39 32 39 Average Speed 78 | 153 233 320 286 170 192 50 50 50 50 50 50 50 50 50 64 50 50 50 50 32 39 36 46 Slowest Speed 1500 | 160 1500 320 320 215 560 50 50 50 50 50 50 50 50 50 850 50 50 150 50 520 39 115 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 4 1 . . . . . . . . . . . 1 2 5 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 5 97 81 61 66 25 29 31 72 61 85 56 12 75 74 62 57 14 76 28 48 46 26 22 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 11 | . . . . 1 . . . 1 . 2 1 . 1 . 3 1 . 1 . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . . 2 4 2 1 . 3 3 . 1 . 3 . . . . . Spaces Dug 193 | . 2 . . . 9 18 27 3 2 . . 5 4 1 . 4 9 7 . 41 19 42 . Terrain Destroyed 402 | . 3 . . . 12 18 27 3 24 . 140 5 47 1 . 4 9 7 . 41 19 42 . Melee 185 | . . . . . 3 18 27 3 2 . . 5 4 1 . 4 9 7 . 41 19 42 . Projectile 11 | . 2 . . . 9 . . . . . . . . . . . . . . . . . . AOE 206 | . 1 . . . . . . . 22 . 140 . 43 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Acc Total 20317 | 152 1487 776 357 509 501 1450 1421 852 876 1797 381 480 950 1060 325 467 941 1010 724 1661 320 1074 746 Wait 3871 | 44 444 300 1 127 16 242 78 245 234 250 10 82 139 44 . 61 245 376 601 197 4 117 14 Move 15469 | 83 916 453 346 358 398 1087 1258 595 630 1534 356 383 788 1013 290 401 663 618 122 1342 280 860 695 Hop 15 | . . . . . . . 4 1 . . . . . . . . . . . 1 2 5 2 Pick Up 135 | 6 31 5 3 5 17 18 8 1 3 5 . 3 3 1 6 . 7 1 . 4 . 6 2 Fast Attach 75 | 7 7 1 . 2 1 3 . 2 . 1 . 1 2 . 9 . 3 . . 17 6 6 7 Attach 55 | . 8 1 . . 4 5 3 . . . . 2 . . 3 . 2 . . 13 . 4 10 Detach 37 | . 7 2 . . . 1 . . . . . . 1 . 3 . 2 . . 11 2 1 7 Swap 69 | 1 7 3 1 2 13 9 . 3 2 1 1 1 3 . 1 1 3 3 . 7 . 7 . Drop 159 | 1 4 4 6 7 23 28 6 2 3 5 . 3 4 1 13 . 7 1 . 27 5 7 2 Fire 126 | 10 61 6 . 8 24 3 . . 1 . 9 . 4 . . . . . . . . . . Melee 222 | . . . . . 3 36 30 3 3 1 5 5 6 1 . 4 9 11 1 41 21 42 . Ram 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 18 34 . . . . . . . . . . . . 1 . 19 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / Arm / DSF) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 8) 1492 | -10/Materials | Discovered new exit (range 10) 1628 | -10/Materials | Repaired Huge Storage Unit 1763 | -10/Materials | Build established: Scavenger-Mutant 1978 | -10/Materials | Core integrity fell below 50% 2018 | -10/Materials | Lost 4 parts (1p2n1w) 2215 | -10/Materials | Build established: Mutant 3030 | -10/Materials | Entered Mines 3449 | -10/Mines | Assembled infested the area 4140 | -10/Mines | Discovered new exit (range 5) 4511 | -10/Mines | Discovered new exit (range 6) 4588 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4802 | -10/Mines | Discovered new exit (range 5) 4815 | -10/Mines | Entered Exiles 4815 | -10/Exiles | Accompanied by 2 allies 4845 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4895 | -10/Exiles | Met 8R-AWN 4947 | -10/Exiles | Met EX-HEX 5075 | -10/Exiles | Met EX-DEC 5396 | -10/Exiles | Met EX-BIN 5431 | -10/Exiles | Aligned with FarCom system 5434 | -10/Exiles | Given EX-Vault access code 5511 | -10/Exiles | Opened EX-Vault 5561 | -10/Exiles | DAS Turret deployed 5575 | -10/Exiles | Found Flying Fortress v7 5622 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5794 | -10/Exiles | Discovered new exit (range 10) 5814 | -10/Exiles | Left Exiles lab with Flying Fortress v7 5814 | -10/Exiles | Entered Mines 6240 | -9/Mines | Learned Materials garrison access intel 6260 | -9/Mines | Learned location of Zion (-6) 6545 | -9/Mines | Discovered new exit (range 4) 6590 | -9/Mines | Entered Materials 6590 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6591 | -8/Materials | Loaded intel: 1 garrison access location 7179 | -8/Materials | Build established: Scavenger-Mutant 7432 | -8/Materials | Discovered new exit (range 9) 7501 | -8/Materials | Entered Factory 7501 | -7/Factory | Evolved 2 slots: Utility x2 7806 | -7/Factory | Build established: Scout 8415 | -7/Factory | Discovered new exit (range 3) 8427 | -7/Factory | Identified exit to Factory 8452 | -7/Factory | Entered another Factory area 8452 | -6/Factory | Evolved 2 slots: Utility x2 8626 | -6/Factory | Central database locked down 8675 | -6/Factory | Found Powered Armor 8735 | -6/Factory | Build established: Hacker-Scout 8819 | -6/Factory | Discovered new exit (range 5) 8820 | -6/Factory | Identified exit to Extension 8903 | -6/Factory | Discovered new exit (range 13) 8978 | -6/Factory | Repaired Imp. Medium Armor Plating? 9140 | -6/Factory | Spotted B-75 Beast 9230 | -6/Factory | Discovered new exit (range 10) 9242 | -6/Factory | Identified exit to Factory 9286 | -6/Factory | Identified exit to Lower Caves 9287 | -6/Factory | Entered Lower Caves 9702 | -6/Lower Caves | Discovered new exit (range 15) 9709 | -6/Lower Caves | Identified exit to Lower Caves 9848 | -6/Lower Caves | Entered another Lower Caves area 9861 | -6/Lower Caves | Spotted B-75 Beast 9914 | -6/Lower Caves | Discovered exit to Factory (range 8) 10211 | -6/Lower Caves | Learned Factory trap positions 10329 | -6/Lower Caves | Discovered new exit (range 15) 10414 | -6/Lower Caves | Identified exit to Zion 10414 | -6/Lower Caves | Entered Zion 10473 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10479 | -6/Zion | Discovered new exit (range 16) 10486 | -6/Zion | Identified exit to Proximity Caves 10520 | -6/Zion | System corruption cleaned by Quarantine Array 10609 | -6/Zion | Build established: Ninja 10655 | -6/Zion | Learned 4 Factory zone layouts 10801 | -6/Zion | Given the Hacking Drone Bay 10802 | -6/Zion | Found Prototype Device 10983 | -6/Zion | Gained Derelict followers 11133 | -6/Zion | Rebuked by Imprinter 11183 | -6/Zion | Discovered new exit (range 11) 11445 | -6/Zion | Entered Proximity Caves 11445 | -5/Proximity Caves | Accompanied by 4 allies 11445 | -5/Proximity Caves | Spotted B-75 Beast 11468 | -5/Proximity Caves | Learned location of 1 exit from Factory 11492 | -5/Proximity Caves | Learned location of Armory (-4) 11665 | -5/Proximity Caves | Entered Factory 11665 | -5/Factory | Evolved 2 slots: Utility x2 11666 | -5/Factory | Identified exit to Factory 11667 | -5/Factory | Identified Hacking Drone Bay 11668 | -5/Factory | Loaded intel: 78 trap records 11781 | -5/Factory | Repaired Cloaking Device 11949 | -5/Factory | Identified exit to Upper Caves 11959 | -5/Factory | Entered Upper Caves 11959 | -5/Upper Caves | Spotted B-75 Beast 12364 | -5/Upper Caves | Learned Factory garrison access intel 12492 | -5/Upper Caves | Discovered new exit (range 10) 12513 | -5/Upper Caves | Identified exit to Upper Caves 12528 | -5/Upper Caves | Entered another Upper Caves area 12699 | -5/Upper Caves | Learned Factory interactive machine intel 12769 | -5/Upper Caves | Learned location of 1 exit from Factory 12769 | -5/Upper Caves | Learned Extension security intel 12769 | -5/Upper Caves | Discovered new exit (range 20) 12779 | -5/Upper Caves | Build established: Derelict-Ninja 12794 | -5/Upper Caves | Identified exit to Zhirov 13083 | -5/Upper Caves | Entered Zhirov 13083 | -5/Zhirov | Discovered new exit (range 3) 13084 | -5/Zhirov | Identified exit to Proximity Caves 13093 | -5/Zhirov | Met Zhirov 13119 | -5/Zhirov | Learned location of Quarantine (-2) 13119 | -5/Zhirov | Learned location of Testing (-3) 13119 | -5/Zhirov | Learned location of Command (-1) 13129 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13266 | -5/Zhirov | Found Alien Artifact 13266 | -5/Zhirov | Identified Integrated Reactor 13266 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13278 | -5/Zhirov | Found Alien Artifact 13304 | -5/Zhirov | Entered Proximity Caves 13450 | -4/Proximity Caves | Build established: Ninja 13554 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13578 | -4/Proximity Caves | Entered Factory 13578 | -4/Factory | Evolved 2 slots: Utility x2 13579 | -4/Factory | Identified exit to Armory 13580 | -4/Factory | Loaded intel: 51 interactive machine locations 13581 | -4/Factory | Loaded intel: 4 garrison access locations 13722 | -4/Factory | Identified exit to DSF 13778 | -4/Factory | Repaired Lrn. Missile Launcher 13918 | -4/Factory | Discovered new exit (range 15) 13932 | -4/Factory | Discovered new exit (range 10) 13932 | -4/Factory | Identified exit to Research 13935 | -4/Factory | Identified exit to Upper Caves 14013 | -4/Factory | Build established: Hacker-Ninja 14062 | -4/Factory | Fabricated Exp. Optical Array? 14199 | -4/Factory | Entered Upper Caves 14512 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14874 | -4/Upper Caves | Discovered new exit (range 16) 14884 | -4/Upper Caves | Identified exit to Upper Caves 14907 | -4/Upper Caves | Learned Research stockpile data 14921 | -4/Upper Caves | Entered another Upper Caves area 15004 | -4/Upper Caves | Discovered exit to Research (range 10) 15586 | -4/Upper Caves | Entered Research 15586 | -3/Research | Evolved 2 slots: Utility x2 15891 | -3/Research | Build established: Infiltrator-Ninja 15935 | -3/Research | Spotted B-86 Titan 15962 | -3/Research | Identified Transdimensional Reconstructor 15962 | -3/Research | Warped through subspace 16130 | -3/Research | Found Prototype Processor 16130 | -3/Research | Identified Exp. Melee Analysis Suite 16150 | -3/Research | Found Prototype Device 16150 | -3/Research | Identified Exp. Focal Shield 16343 | -3/Research | Discovered new exit (range 21) 16388 | -3/Research | Discovered new exit (range 19) 16389 | -3/Research | Identified exit to Testing 16389 | -3/Research | Entered Testing 16390 | -3/Testing | Maximum security lockdown engaged 16395 | -3/Testing | Found Prototype Ballistic Gun 16395 | -3/Testing | Identified Hyp. Multirail 16498 | -3/Testing | Spotted Striker 16498 | -3/Testing | Spotted Striker 16523 | -3/Testing | Found Prototype Device 16523 | -3/Testing | Identified Exp. ECM Suite 16560 | -3/Testing | Discovered new exit (range 3) 16561 | -3/Testing | Identified exit to Research 16569 | -3/Testing | Entered Research 16569 | -2/Research | Evolved 2 slots: Propulsion x2 16751 | -2/Research | Found Prototype Processor 16751 | -2/Research | Identified Exp. Signal Interpreter 16819 | -2/Research | First assault squad dispatched 17021 | -2/Research | Crushed by falling debris 17022 | -2/Research | System corruption reached 10% 17052 | -2/Research | Lost 3 parts (3u) 17132 | -2/Research | Discovered new exit (range 9) 17162 | -2/Research | Identified exit to Access 17164 | -2/Research | Entered Access 17164 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17194 | -1/Access | Lost 8 parts (1p3n3u1w) 17238 | -1/Access | Found Prototype Device 17238 | -1/Access | Identified Exp. Actuator Array 17291 | -1/Access | Lost 3 parts (1p1n1u) 17366 | -1/Access | Energy Cycler disabled 17419 | -1/Access | Lost 4 parts (4u) 17510 | -1/Access | Core integrity fell below 50% 17535 | -1/Access | Discovered new exit (range 6) 17538 | -1/Access | Lost 3 parts (1n2u) 17538 | *** | Escaped! Last Messages --------------- 17505_ Lrn. Tractor Beam destroyed. 17507_ Q-thruster destroyed. 17509_ Penetrated by Slug. 17509_ Slug penetrates Wall. 17515_ 2NFPF#NC:,%L%/YB>8T9N3HNILATIH 17516_ Slammed into A-15 Conveyor. 17518_ A-15 Conveyor calls for reinforcements. 17518_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17518_ Penetrated by Slug. 17519_ Slammed into S-43 Plague. 17519_ Destroyed Xenon Bombardment Thruster. 17519_ S-43 Plague system corrupted by crushing effect. 17520_ P-80 Master resets S-43 Plague, system corruption cleaned. 17528_ >> DECODED: Emergency access location. 17535_ The Access Shell folds into the floor. 17535_ EXIT=FOUND 17538_ System corrupted: Component data lost. [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????? ?????? | | ??????????# "" "??????????? ????? | | ??????????# @" "???????????? ????? | | ??????????# "???????????? ????? | | ??????????# "????BB????###+##### | | ??????????# "????BB????# | | ??????????# p "??????????# | | ??????????# ####### ##########??????????# | | ??????????# p#?????###???????????????????# """" | | ??????????#ss#?#######???????????????????# """""" | | ??????????#sp# """T???????????????????# """""" | | ??????????# # """ """????????????????# """" | | ########### s+ #?????????????# | | # #?????????????# | | # #?????????????# | | #? #?????????????# ""T | | #?#############?????????????# """ | | ########### #????#?##???????????????????##+###### | | ??????????# #??? ?#???????????????????# #????? | | ??????????# #??? #????################ ###### | | ??????????# #?? " ?????# | | ??????????# #??""" #????# | | ??????????# #? """ #????# ###################+ | | ??????????# #? " #????# #???????########???? | | ??????+???# # #????# #???????# ???? | | ? ???????# # #????# #???????# ???? | | # ???# + #???## ##??????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 90 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Dynamic Insulation System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Energy Well | -6/Zion | Archive Antigrav System | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lance | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Decoder Ring Epsilon Run The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed ShieldSmartbombAnalyzer Manual? 0 Play Time 04:13:40 Cumulative 68.2 hours Start 2024.04.10 @ 10:52:01 End 2024.04.10 @ 15:54:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdf64898-ad04-4c93-aed5-02739a90a895