Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 20:28:43 Player: Lishmael Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (673) 673 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 2257 Bonus ------- Follower Combat Kills 25 Friendly Fire -76 Cogmind --------- Core Integrity 0/400 Matter 194/300 Energy 192/250 System Corruption 8% Temperature Cool (46) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit 0b10 Decoder Chip [Generic] Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Small Laser Grenade Launcher > --- INVENTORY (25) --- Ion Engine Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit Large Battery (200) Light Armor Plating Light Armor Plating Grenade Launcher Signal Generator GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Grenade Launcher Plasma Flamer > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit Huge Storage Unit Large Battery Light Armor Plating Light Armor Plating Small Laser Grenade Launcher Grenade Launcher Signal Generator GAL Module [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 49 | 7 3 14 19 . 6 Power 7 | 2 . 1 3 . 1 Engine 6 | 2 . 1 2 . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 10 | 2 . 2 5 . 1 Treads 2 | . . 2 . . . Leg 5 | . . . 4 . 1 Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 4 3 . 1 Device 2 | 1 . . 1 . . Storage 1 | . 1 . . . . Processor 5 | . . 3 1 . 1 Hackware . | . . . . . . Protection 4 | . 2 1 1 . . Artifact . | . . . . . . Weapon 20 | 2 . 7 8 . 3 Energy Gun 13 | 1 . 5 6 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 13 | . . 1 10 . 2 Power . | . . . . . . Propulsion 4 | . . 1 3 . . Utility 2 | . . . 2 . . Weapon 7 | . . . 5 . 2 Highest Loss Streak 6 | . . 1 6 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 97 85 100 99 Engine 9 | . 14 11 7 11 11 Treads 4 | . . 16 1 . . Leg 11 | . . . 14 22 22 Wheel 5 | . 28 4 1 . . Storage 11 | . 11 11 11 11 11 Processor 13 | . . 13 14 11 20 Protection 5 | . 14 8 1 11 1 Energy Gun 17 | . 14 20 17 22 12 Ballistic Gun 6 | . 14 10 6 . . Launcher 5 | . . 1 6 11 10 Special Weapon 1 | . . . . . 9 Peak Build Rating 23 | 6 8 15 16 15 23 Average Rating 12 | 3 7 12 12 14 21 On Entrance 9 | . 6 8 15 14 15 Naked Turns . | . . . . . . Heaviest Build 95 | 9 91 95 95 95 95 Greatest Support 40 | 20 20 40 40 26 26 Greatest Overweight (x) 9 | . 4 9 9 3 4 Average Overweight (x) 3 | . 3 3 4 3 3 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 23 | 5 21 25 25 25 25 Most Carried 21 | 5 12 19 21 12 14 Average Carried 13 | 3 9 14 14 11 13 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 18 | 5 12 18 11 12 11 Class Distribution -------------------- 48% | Gunner 22% | Mutant 15% | Scavenger-Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 833 | 276 30 228 220 . 79 Remotely . | . . . . . . Salvage Created 871 | 37 . 356 478 . . Parts 62 | 4 . 30 28 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | 1 . 6 10 . . Guns 13 | 1 . 5 7 . . AOE 4 | . . 1 3 . . Classes Destroyed 10 | 1 . 4 5 . . Worker 2 | . . 1 1 . . Builder 2 | . . 1 1 . . Recycler 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 1 | . . . 1 . . Grunt 10 | 1 . 3 6 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 3 | . . 3 . . . Best Kill Streak 4 | 1 . 4 4 . . Combat Bots Only 3 | 1 . 2 3 . . Max Kills in Single Turn 2 | 1 . 2 2 . . Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 223 | 9 . 42 106 . 66 Missed 70 | 1 . 16 26 . 27 Damage Taken 1876 | 86 24 391 1062 . 313 Core 426 | 23 . 74 246 . 83 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 90 | 90 90 . . . . Volleys Fired 75 | 6 3 20 43 . 3 Largest 3 | 2 2 3 3 . 3 Hottest 145 | 70 70 110 110 . 145 Shots Fired 165 | 12 6 48 92 . 7 Gun 150 | 12 6 45 82 . 5 Cannon . | . . . . . . Launcher 14 | . . 3 10 . 1 Special 1 | . . . . . 1 Kinetic 62 | 6 3 20 33 . . Thermal 45 | 6 3 3 30 . 3 Explosive 14 | . . 3 10 . 1 Electromagnetic 44 | . . 22 19 . 3 Robot Hit Streak 11 | 5 7 9 11 . 4 Robot Miss Streak 4 | 2 2 3 4 . 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 2 | . . 1 2 . . Shots Hit Robots 110 | 9 3 33 59 . 6 Core Hits 61 | 2 2 19 34 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1867 | 82 35 639 1041 . 70 Guns 1251 | 82 35 429 657 . 48 Cannons . | . . . . . . Explosions 604 | . . 210 384 . 10 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 395 | 34 23 101 237 . . Thermal 431 | 48 12 199 149 . 23 Explosive 407 | . . 34 363 . 10 Electromagnetic 634 | . . 305 292 . 37 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 . 8 8 8 Average Corruption 6 | . 1 . 5 8 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . 2 . 22 3 7 Message Errors 9 | . . . 7 . 2 Matter Fused 7 | . . . 4 2 1 Heat Flow Errors 4 | . . . 2 1 1 Energy Discharges 3 | . 2 . 1 . . Data Loss (minor) 3 | . . . 1 . 2 Misfires 5 | . . . 4 . 1 Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles . | . . . . . . Explosions 11 | . . 11 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . . 28 110 . 25 Shots 6 | . . 1 4 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 413 | 142 55 413 175 205 150 Average Temperature 79 | 74 25 131 47 108 71 Received Heat Transfer 663 | 48 . 126 393 . 96 Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 864 | 148 37 250 324 . 105 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 1 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 214 | 20 30 173 214 . . Initial 36 | . 13 12 36 . . Average 77 | 5 15 101 91 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 100 88 . . Level 1 5 | . . . 11 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | 1 1 11 16 . 1 Peak Tracking Total 5 | 1 1 3 5 . 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 3 . . . Successful 3 | . 1 2 . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 3 | . . . 3 . . Total Damage 65 | . . . 65 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2137 | 96 245 497 791 196 312 Spaces Moved 763 | 85 177 157 206 60 78 Core 23 | 23 . . . . . Treads 110 | . . 99 11 . . Legs 271 | . . . 133 60 78 Wheels 359 | 62 177 58 62 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 200 330 330 Average Speed 238 | 71 125 260 309 330 378 Slowest Speed 680 | 80 140 320 680 330 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 10 33 13 49 8 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 109 | . . 36 65 . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 109 | . . 36 65 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 950 | 107 195 211 287 60 90 Wait 6 | . . . 6 . . Move 758 | 84 176 156 205 59 78 Hop . | . . . . . . Pick Up 49 | 10 10 16 10 1 2 Fast Attach 2 | 1 1 . . . . Attach 26 | 5 . 6 13 . 2 Detach . | . . . . . . Swap 21 | 1 2 8 6 . 4 Drop 13 | . 3 5 4 . 1 Fire 75 | 6 3 20 43 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 3) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 404 | -9/Materials | Discovered new exit (range 16) 406 | -9/Materials | Repaired Med. Laser? 839 | -9/Materials | Entered Mines 896 | -9/Mines | Met a Derelict bent on vengeance 932 | -9/Mines | Learned Materials security intel 971 | -9/Mines | Build established: Gunner 995 | -9/Mines | Met a Derelict testing a Signal Generator 1022 | -9/Mines | Found Signal Generator 1132 | -9/Mines | Core integrity fell below 50% 1168 | -9/Mines | Lost 6 parts (1n2u3w) 1466 | -9/Mines | Build established: Scavenger-Gunner 1569 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1607 | -9/Mines | Learned location of 1 exit from Materials 1630 | -9/Mines | Entered Zion 1749 | -7/Zion | Found GAL Module 1793 | -7/Zion | Discovered new exit (range 10) 1804 | -7/Zion | Build established: Gunner 1826 | -7/Zion | Entered Proximity Caves 1891 | -6/Proximity Caves | Learned 4 Factory zone layouts 2099 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2102 | -6/Proximity Caves | Core integrity fell below 20% 2138 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01843_ Found 60 Matter. 01844_ Acquired 60 matter. 01850_ Acquired Plasma Flamer. 01857_ Acquired 0b10 Decoder Chip [Generic]. 01873_ LC=EB8TJ:Y17CJVKODS4B8YHHMX,, PYVCV 01891_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 01896_ Dropped Imp. Aluminum Leg. 01980_ System corrupted: Component data lost. 02001_ System corrupted: Heat flow error (+173). 02010_ Acquired 4 matter. 02022_ Acquired 1 matter. 02034_ Acquired 5 matter. 02058_ Acquired 4 matter. 02060_ System corrupted: Component data lost. 02075_ System corrupted: Matter fused (-8). 02099_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02112_ Grenade Launcher destroyed. 02118_ 9A GXZQWOGLOEJTE BPMGK SOL 02132_ Plasma Flamer destroyed. 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