Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 14:34:10 Player: Vivisector9999 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1618) 1618 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9238 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 170/170 System Corruption 16% Temperature Cool (73) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Energy Filter Focal Shield Advanced Recalibrator > --- WEAPON ----------- Thermic Laser > --- INVENTORY -------- Particle Reactor Plasma Cannon Coil Gun Heavy Machine Gun [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Slots Evolved 14 | . . 2 . . . 2 . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 1 . . . 1 Utility 9 | . . . . . . 2 . 1 . 2 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 86 | 8 1 11 8 2 1 12 6 3 2 10 3 . 5 . 14 Power 13 | 1 . 1 1 . 1 2 1 1 . 2 . . 1 . 2 Engine 6 | 1 . 1 1 . 1 1 . . . 1 . . . . . Core 5 | . . . . . . 1 1 1 . 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 26 | 4 . 5 3 . . 4 . . . 4 . . 1 . 5 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 9 | . . 5 . . . 4 . . . . . . . . . Wheel 5 | 2 . . 3 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . . 1 . 1 Flight 7 | . . . . . . . . . . 3 . . . . 4 Utility 26 | 1 1 1 1 1 . 4 4 2 2 1 2 . 3 . 3 Device 10 | . . 1 . . . 1 . 1 . 1 2 . 1 . 3 Storage 4 | 1 1 . . 1 . . 1 . . . . . . . . Processor 5 | . . . 1 . . 1 1 1 . . . . 1 . . Hackware 2 | . . . . . . 2 . . . . . . . . . Protection 5 | . . . . . . . 2 . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 . 4 3 1 . 2 1 . . 3 1 . . . 4 Energy Gun 8 | . . 4 . 1 . . . . . 1 1 . . . 1 Energy Cannon 3 | . . . 1 . . . . . . 1 . . . . 1 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . . . . . . . . 1 Parts Lost 58 | . . 1 10 . 1 . 6 . 12 1 . . 8 . 19 Power 8 | . . . 1 . 1 . 1 . 2 . . . 1 . 2 Propulsion 16 | . . . 4 . . . 1 . 3 . . . 3 . 5 Utility 20 | . . . 1 . . . 4 . 5 . . . 4 . 6 Weapon 14 | . . 1 4 . . . . . 2 1 . . . . 6 Highest Loss Streak 10 | . . 1 7 . 1 . 3 . 10 1 . . 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 3 6 7 7 8 11 13 13 10 10 4 4 5 4 5 4 Power . | . 1 . . 2 1 1 1 . 1 . . . . . . Propulsion . | 1 2 . . . 1 . . 1 1 . . . . . . Utility 2 | . . 1 3 2 5 6 8 4 3 1 1 1 . . . Weapon 3 | . 1 4 2 3 4 5 4 4 4 3 3 4 4 5 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 4 5 1 . 6 3 . 8 . . . 1 . 5 Power 4 | . 1 . . . . 1 . . 1 . . . . . 1 Propulsion 3 | . . . . . . 1 . . 2 . . . . . . Utility 14 | . 1 2 1 1 . 1 2 . 4 . . . . . 2 Weapon 13 | . . 2 3 . . 3 1 . 1 . . . 1 . 2 Tool/Special 2 | . 1 . 1 . . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 90 70 85 77 85 94 90 48 40 62 57 47 31 35 Engine 7 | . 14 11 10 11 11 6 . . . 2 5 5 3 . . Core 1 | . . . . . . 2 8 14 5 2 . . . 5 1 Leg 10 | . . 35 1 . . 3 35 23 8 . . . . . . Wheel 10 | . 28 . 14 33 33 23 . . . . . . . . . Flight 2 | . . . . . . . . . . 8 17 15 8 . 8 Device 6 | . . 10 7 . . 4 5 7 3 1 15 15 15 . 5 Storage 8 | . 27 11 11 11 11 9 9 7 4 . . . . . . Processor 7 | . . . 3 11 11 9 8 14 15 13 11 10 13 15 12 Hackware 1 | . . . . . . 12 4 . . . . . . . . Energy Gun 7 | . . 20 10 11 11 5 . . . . 5 5 3 . 1 Ballistic Gun 1 | . 28 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . 10 8 . . 5 7 3 . . . . . . Slashing Weapon 2 | . . . . . . 7 12 7 3 5 . . . . . Peak Build Rating 57 | 6 7 13 13 24 24 34 35 35 35 28 41 41 45 26 57 Average Rating 20 | 3 6 11 9 14 23 29 33 33 20 20 39 41 37 26 34 On Entrance 21 | . 6 7 13 11 24 24 34 25 35 7 24 41 41 26 26 Avg Prop Armor Cover (%) 11 | . . . . . . 15 11 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 15 17 21 35 35 33 46 44 44 14 19 19 19 13 21 Greatest Support 68 | 26 26 40 40 30 30 68 51 51 51 21 21 21 21 14 24 Greatest Overweight (x) 7 | 2 . . 5 1 1 1 . . 7 1 . . 1 . 3 Average Overweight (x) . | . . . . . 1 . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 15 15 15 15 10 5 5 5 5 5 5 Most Carried 15 | 5 8 8 8 9 15 15 15 13 14 5 5 5 5 5 5 Average Carried 8 | 3 7 7 7 8 11 13 14 10 9 4 4 5 4 5 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 8 8 8 9 15 14 12 13 5 5 5 5 5 5 2 Class Distribution -------------------- 63% | Mutant 11% | Assassin 10% | Sprinter 9% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Assassin | -8/Storage Assassin | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Matter Collected 1419 | 205 154 129 147 10 15 80 93 . 17 51 92 . 4 . 422 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1983 | . 197 305 304 . 134 207 195 . 57 51 . . . . 533 Parts 96 | . 9 16 16 . 7 10 11 . 2 4 . . . . 21 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Combat Hostiles Destroyed 37 | . 4 6 3 . 5 3 4 . 1 2 . . . . 9 Melee 13 | . . . 2 . . 3 3 . 1 2 . . . . 2 Guns 19 | . 4 5 . . 5 . . . . . . . . . 5 AOE 2 | . . 1 1 . . . . . . . . . . . . Classes Destroyed 11 | . 1 1 3 . 2 1 . . 1 . . . . . 2 Worker 2 | . . . 2 . . . . . . . . . . . . Tunneler 3 | . . . 3 . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . Swarmer 10 | . . . . . 4 . . . . 2 . . . . 4 Grunt 19 | . 4 5 3 . . 2 2 . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . 1 Sentry 4 | . . 1 . . . 1 2 . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . 2 3 3 . 4 4 2 . 1 2 . . . . 4 Combat Bots Only 4 | . 2 3 3 . 4 2 2 . 1 2 . . . . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 1 . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Hostile Shots Fired 650 | . 20 27 25 . 20 9 77 . 171 36 . . 67 12 186 Missed 221 | . 5 7 4 . 6 2 24 . 65 11 . . 28 4 65 Hits 429 | . 15 20 21 . 14 7 53 . 106 25 . . 39 8 121 Melee 2 | . . . . . . . 1 . . . . . . . 1 Projectile 427 | . 15 20 21 . 14 7 52 . 106 25 . . 39 8 120 AOE 13 | . . . 13 . . . . . . . . . . . . Critical Strikes 25 | . . . . . . 1 2 . 3 1 . . 3 1 14 Damage Taken 9084 | . 212 319 681 . 164 107 1638 . 1834 365 . . 939 210 2615 Core 3283 | . 21 56 87 . 43 64 406 . 526 191 . . 545 27 1317 Absorbed by Shields 37 | . . . . . . . . . 37 . . . . . . Core Remaining (%) 63 | 100 91 . . . 53 . 14 . 24 77 100 . . 50 . Volleys Fired 119 | . 14 17 26 . . . . . . 2 . . . . 60 Largest 2 | . 2 2 2 . . . . . . 1 . . . . 1 Hottest 110 | . 40 110 90 . . . . . . 80 . . . . 85 Shots Fired 166 | . 28 31 29 . 16 . . . . 2 . . . . 60 Gun 151 | . 28 31 25 . 16 . . . . . . . . . 51 Cannon 12 | . . . 1 . . . . . . 2 . . . . 9 Launcher 3 | . . . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 70 | . 28 . . . . . . . . . . . . . 42 Thermal 69 | . . 14 19 . 16 . . . . 2 . . . . 18 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 27 | . . 17 10 . . . . . . . . . . . . Robot Hit Streak 17 | . 3 17 5 . 7 . . . . 3 . . . . 8 Robot Miss Streak 4 | . 2 2 4 . 2 . . . . . . . . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Autonomous 16 | . . . . . 16 . . . . . . . . . . Shots Hit Robots 151 | . 15 23 26 . 12 10 16 . 2 8 . . . . 39 Core Hits 76 | . 7 13 12 . 5 4 3 . 1 4 . . . . 27 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 2 . . . . . . . 1 Critical Strikes 11 | . . . 1 . . 1 3 . . 2 . . . . 4 Burn 3 | . . . 1 . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . 2 . . . . . . . . Sever 4 | . . . . . . 1 1 . . 2 . . . . . Melee Attacks 116 | . . . 12 . . 13 81 . 2 8 . . . . . Impact 64 | . . . 12 . . . 52 . . . . . . . . Slashing 52 | . . . . . . 13 29 . 2 8 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 2 . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . Damage Inflicted 4035 | . 183 411 693 . 317 371 622 . 46 147 . . . . 1245 Guns 2142 | . 183 386 231 . 317 . . . . . . . . . 1025 Cannons 230 | . . . . . . . . . . 50 . . . . 180 Explosions 159 | . . 25 134 . . . . . . . . . . . . Melee 1464 | . . . 328 . . 371 622 . 46 97 . . . . . Ramming 40 | . . . . . . . . . . . . . . . 40 Kinetic 1056 | . 183 . . . . . . . . . . . . . 873 Thermal 1030 | . . 141 190 . 317 . . . . 50 . . . . 332 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 445 | . . 270 175 . . . . . . . . . . . . Impact 705 | . . . 328 . . . 377 . . . . . . . . Slashing 759 | . . . . . . 371 245 . 46 97 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 13 . . . . . 2 2 16 Average Corruption 6 | . . . . . . . 8 . . . . . 2 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . 9 . . . . . 1 1 8 Message Errors 4 | . . . . . . . 2 . . . . . . . 2 Matter Fused 8 | . . . . . . . 4 . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . . . 2 . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 208 | . . . 93 . . 38 77 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 4 | . . . 4 . . . . . . . . . . . . Melee 204 | . . . 89 . . 38 77 . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . 40 51 . . . . . . . . . . . 17 Shots 4 | . . 1 3 . . . . . . . . . . . . Rammed 19 | . . . . . . . . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 335 | . 2 63 36 . . 1 251 . . 54 . . 335 . 117 Average Temperature 45 | . 1 22 13 . . 1 91 . . 27 . . 157 . 36 Received Heat Transfer 1773 | . 117 126 63 . . 72 459 . . 9 . . 472 18 437 Effects 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . Impact Corruptions 5 | . . . 3 . . . 2 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 4 | . . . . . . . . . . . . . . . 4 Heat Transferred 2258 | . . 296 555 . 407 . . . . 100 . . . . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 172 | . 65 133 69 . 85 77 57 15 30 50 30 14 81 24 172 Initial 24 | . . 10 18 . . . 19 15 3 2 19 14 . 24 2 Average 20 | . 26 30 9 . 24 21 16 3 1 14 3 3 34 16 40 Influence Increases 1675 | . 115 195 115 . 125 87 241 5 45 120 35 . 166 . 426 Destroy 0b10 Robot/C 740 | . 80 120 60 . 100 60 80 . 20 40 . . . . 180 Destroy 0b10 Robot/NC 35 | . . . 30 . . 5 . . . . . . . . . Destroy Leader 182 | . 20 30 10 . 20 22 30 . 10 . . . . . 40 Successful Hack 76 | . . 12 . . . . 7 5 . 5 5 . 16 . 26 Disable Machine 45 | . . 30 . . . . 15 . . . . . . . . Destroy Structure 12 | . . 3 . . 5 . 4 . . . . . . . . Partial Spotted 60 | . . . . . . . . . . 15 . . 30 . 15 Lose Combat Pursuer 525 | . 15 . 15 . . . 105 . 15 60 30 . 120 . 165 Influence Decreases 1517 | . 90 171 164 . 125 40 254 34 45 85 45 30 121 41 272 Entered New Map 158 | . . 15 31 . . . 28 19 2 3 21 16 . 21 2 Time Decay 1061 | . 90 146 123 . 115 40 181 15 . 72 24 14 81 20 140 Lost Part 293 | . . 10 10 . 10 . 40 . 43 10 . . 40 . 130 Lost Ally 5 | . . . . . . . 5 . . . . . . . . Squads Dispatched 13 | . 1 2 . . . 1 2 . 2 1 1 . 1 . 2 Investigation 3 | . . 1 . . . 1 . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 1 . . . . . . 2 . 1 . 1 . 1 Assault 2 | . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Distress Signals 4 | . . 1 . . . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 112 | . 6 13 6 . 4 3 17 . 8 5 3 . 13 5 29 Peak Tracking Total 11 | . 2 5 3 . 4 3 8 . 6 5 4 . 6 5 11 Tactical Retreats 17 | . 1 . 1 . . . 5 . 1 2 1 . 3 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Traps Triggered 12 | . . 1 . . . 1 . . 2 . . 3 5 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Machines Disabled 3 | . . 2 . . . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Machines Accessed 31 | . 2 4 . 4 . 1 2 1 . 2 3 1 6 . 5 Terminals 21 | . 1 3 . . . 1 2 1 . 2 2 . 6 . 3 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 124 | . 4 12 . 49 . 2 7 3 . 8 5 1 21 . 12 Successful 90 | . 3 8 . 49 . . 5 1 . 7 1 . 11 . 5 Failed 34 | . 1 4 . . . 2 2 2 . 1 4 1 10 . 7 Catastrophic 7 | . . 1 . . . 1 1 . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 1 3 . 1 . 2 7 2 . 2 2 2 12 . 6 Terminals 59 | . 1 8 . . . 2 7 3 . 8 3 . 21 . 6 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 Recycling Units 7 | . 3 4 . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 1 . . 5 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 81 | . 1 5 . 49 . . 5 1 . 7 . . 11 . 2 Record 69 | . . . . 49 . . 1 . . 7 . . 10 . 2 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 4 | . 1 1 . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 3 . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 2 . . . 1 3 1 . 3 3 1 6 . 5 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 6 | . . 6 . . . . . . . . . . . . . Retrieved Matter 6 | . . 6 . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Total Allies 2 | . . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . . . . . . Total Damage 188 | . . . . . . . 188 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Active Infowar (turns) 752 | . . . . . . 123 438 127 42 . . . 22 . . Sensors 561 | . . . . . . 123 438 . . . . . . . . Terrain 169 | . . . . . . . . 127 42 . . . . . . Jamming 22 | . . . . . . . . . . . . . 22 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Turns Passed 5818 | 90 272 913 1161 463 463 237 661 127 122 220 168 95 318 45 463 Spaces Moved 4932 | 57 213 389 818 562 462 167 269 89 64 346 301 171 470 56 498 Core 345 | 17 . . 154 . . . . . 33 42 . . 94 . 5 Treads . | . . . . . . . . . . . . . . . . Legs 801 | . . 384 12 . . 16 269 89 31 . . . . . . Wheels 2085 | 40 213 5 652 562 462 151 . . . . . . . . . Hover 287 | . . . . . . . . . . 113 . . 7 56 111 Flight 1414 | . . . . . . . . . . 191 301 171 369 . 382 Fastest Speed 29 | 50 90 90 80 80 95 80 130 130 50 29 29 29 29 80 31 Average Speed 82 | 104 90 119 121 80 95 95 130 130 168 42 29 29 41 80 45 Slowest Speed 400 | 150 90 120 300 95 95 200 130 130 400 115 29 29 100 80 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 3 . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . . . . . . . Exploration Rate (%) 38 | 4 29 34 100 92 87 14 42 5 82 8 8 3 59 23 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . . . . . . Spaces Dug 5 | . . . . . . . 5 . . . . . . . . Terrain Destroyed 15 | . . 2 . . 5 . 5 . . . . . . . 3 Melee 5 | . . . . . . . 5 . . . . . . . . Projectile 8 | . . . . . 5 . . . . . . . . . 3 AOE 2 | . . 2 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Ext Cet Res Total 6319 | 89 266 811 933 572 486 231 457 100 73 398 380 215 589 55 664 Wait 809 | 6 28 364 51 . 17 13 111 3 . 25 74 . 53 . 64 Move 4898 | 56 212 388 817 561 461 166 268 88 63 345 300 170 463 55 485 Hop 9 | . . . . . . . . . . . . . 3 . 6 Pick Up 97 | 12 8 15 11 4 7 14 4 5 1 3 3 . 2 . 8 Fast Attach 29 | . . 2 3 1 . 4 . . 2 7 . . 3 . 7 Attach 59 | 10 1 7 6 . 1 6 4 4 . 4 3 . 2 . 11 Detach 10 | 3 . 2 . . . . 1 . . 1 . . 1 . 2 Swap 9 | . . 2 2 1 . 2 2 . . . . . . . . Drop 55 | 2 3 14 5 5 . 15 4 . . 3 . . 2 . 2 Fire 119 | . 14 17 26 . . . . . . 2 . . . . 60 Melee 96 | . . . 12 . . 11 63 . 2 8 . . . . . Ram 19 | . . . . . . . . . . . . . . . 19 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 110 | . . . . . . . . . 5 . . 45 60 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 1138 | -9/Materials | Discovered new exit (range 12) 1276 | -9/Materials | Entered Mines 1277 | -9/Mines | Assembled infested the area 1328 | -9/Mines | Learned Materials security intel 1331 | -9/Mines | Discovered new exit (range 7) 1335 | -9/Mines | Lost 7 parts (1p4n2w) 1503 | -9/Mines | Learned location of Storage (-8) 1874 | -9/Mines | Discovered new exit (range 5) 2041 | -9/Mines | Lost 3 parts (1u2w) 2049 | -9/Mines | Discovered new exit (range 11) 2437 | -9/Mines | Entered Exiles 2451 | -9/Exiles | Discovered new exit (range 14) 2472 | -9/Exiles | Met 8R-AWN 2485 | -9/Exiles | Met EX-HEX 2523 | -9/Exiles | Met EX-DEC 2528 | -9/Exiles | Learned location of Zion (-6) 2580 | -9/Exiles | Visited The Gauntlet 2717 | -9/Exiles | Met EX-BIN 2728 | -9/Exiles | Aligned with FarCom system 2729 | -9/Exiles | Given EX-Vault access code 2769 | -9/Exiles | Opened EX-Vault 2773 | -9/Exiles | Found Prototype Energy Gun 2773 | -9/Exiles | Identified AWS/Thermal 2794 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2890 | -9/Exiles | Discovered new exit (range 12) 2900 | -9/Exiles | Left Exiles lab with AWS/Thermal 2900 | -9/Exiles | Entered Mines 3022 | -8/Mines | Discovered new exit (range 11) 3051 | -8/Mines | Discovered new exit (range 15) 3196 | -8/Mines | Build established: Scavenger-Mutant 3363 | -8/Mines | Entered Materials 3363 | -8/Materials | Evolved 2 slots: Utility x2 3365 | -8/Materials | Discovered new exit (range 11) 3455 | -8/Materials | Identified exit to Storage 3600 | -8/Materials | Entered Storage 3758 | -8/Storage | Discovered new exit (range 10) 3880 | -8/Storage | Build established: Assassin 3927 | -8/Storage | Crushed by falling debris 3967 | -8/Storage | Crushed by falling debris 4038 | -8/Storage | Crushed by falling debris 4038 | -8/Storage | Core integrity fell below 50% 4117 | -8/Storage | Met a pair of Derelict thieves 4194 | -8/Storage | System corruption reached 10% 4205 | -8/Storage | Core integrity fell below 20% 4239 | -8/Storage | Lost 3 parts (1p1n1u) 4254 | -8/Storage | Discovered new exit (range 6) 4261 | -8/Storage | Identified exit to Factory 4261 | -8/Storage | Entered Factory 4261 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4385 | -7/Factory | Identified exit to DSF 4388 | -7/Factory | Entered DSF 4413 | -7/DSF | Additional patrols routed to DSF 4449 | -7/DSF | Core integrity fell below 50% 4484 | -7/DSF | Discovered new exit (range 16) 4486 | -7/DSF | Lost 10 parts (2p3n3u2w) 4509 | -7/DSF | Identified exit to Factory 4510 | -7/DSF | Entered Factory 4510 | -6/Factory | Evolved 2 slots: Utility x2 4727 | -6/Factory | Discovered new exit (range 7) 4729 | -6/Factory | Identified exit to Factory 4730 | -6/Factory | Discovered new exit (range 14) 4730 | -6/Factory | Entered another Factory area 4730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4896 | -5/Factory | Discovered new exit (range 4) 4897 | -5/Factory | Identified exit to Factory 4898 | -5/Factory | Entered another Factory area 4898 | -4/Factory | Evolved 2 slots: Utility x2 4915 | -4/Factory | Build established: Sprinter 4989 | -4/Factory | Discovered new exit (range 15) 4993 | -4/Factory | Identified exit to Extension 4993 | -4/Factory | Entered Extension 5221 | -4/Extension | Spotted B-86 Titan 5223 | -4/Extension | Spotted B-86 Titan 5258 | -4/Extension | Lost 4 parts (1p2n1u) 5291 | -4/Extension | Discovered new exit (range 16) 5292 | -4/Extension | Discovered new exit (range 15) 5302 | -4/Extension | Identified exit to Cetus 5306 | -4/Extension | Identified exit to Research 5311 | -4/Extension | Entered Cetus 5317 | -4/Cetus | Lost 3 parts (3u) 5321 | -4/Cetus | Spotted Cetus Guard 5321 | -4/Cetus | Spotted Cetus Guard 5323 | -4/Cetus | Spotted Cetus Guard 5324 | -4/Cetus | Spotted Cetus Guard 5342 | -4/Cetus | Discovered exit to Research (range 15) 5356 | -4/Cetus | Entered Research 5356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5512 | -3/Research | Lost 5 parts (1p1n1u2w) 5712 | -3/Research | Lost 5 parts (1p2n1u1w) 5743 | -3/Research | System corruption reached 10% 5762 | -3/Research | Core integrity fell below 50% 5773 | -3/Research | Lost 6 parts (2n4u) 5786 | -3/Research | Core integrity fell below 20% 5819 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05793_ Acquired 84 matter. 05794_ Acquired Plasma Rifle. 05797_ System corrupted: Matter fused (-9). 05801_ Acquired Lgt. Antimatter Reactor. 05801_ Critical hit (Burn: +37). 05809_ G-67 Veteran suffers critical hit (Burn). 05810_ G-67 Veteran overheating. 05811_ Melted Field Laser. 05812_ G-67 Veteran overheating. 05814_ G-67 Veteran heat damages core (-19). 05814_ G-67 Veteran overheating. 05815_ Melted Lgt. Antimatter Reactor. 05815_ G-67 Veteran suffers critical hit (Burn). 05816_ G-67 Veteran critical meltdown. 05816_ Critical hit (Burn: +50). 05816_ Plasma Rifle destroyed. 05818_ Slammed into G-67 Veteran. 05819_ System corrupted: Matter fused (-9). 05819_ Acquired 30 matter. 05819_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | "" "" #????????????????? | | +????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ######### #????????????????? | | # #????????????????? | | # #??????????#?????? | | """ # ##########Y###???? | | """ # # ! #???? | | """ # # ?????? | | # # ! ???????? | | # # ! ?????????? | | # # ???????????? | | = # ###+##########???? | | #+####### [|#???? | | #?????# #####%#???? | | ####### #???#*#???? | | #???#!#???? | | #################+###???# #???? | | ] """ #???????????????#=#???? | | """ #???????????????#/#???? | | """ #???????????????#g#???? | | #???????????????#g#???? | | #???????????????#!#???? | | | #???????????????#@####? | | = #???????????????#gg #? | | #???????????????#g===#? | | #???????????????# !% #? | | #########???????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ###?????????????????????######? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ## #???????????????????????? | | ?? #???????????????????????? | | ??? #???????????????????????? | | ???? +???????????????????????? | | ??????#???????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 310 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 5 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Dangerous Findings Drive-By For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? Organ Harvest Overwhelming Sixth Sense There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed InsulatedRecyclingAmplifier Manual? 0 Play Time 02:43:45 Cumulative 6.6 hours Start 2025.11.06 @ 07:14:39 End 2025.11.06 @ 14:34:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ebc141f-0297-426a-b953-360fb5e279cd