Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 18:33:41 Player: Tanner Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2569) 2569 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7024 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 67/700 Matter 39/300 Energy 290/290 System Corruption 2% Temperature Cool (9) Movement Walking (140) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Armored Exoskeleton > --- UTILITY (5) ------ Improved Medium Armor Plating Hacking Suite Recalibrator Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Armor Plating Reflective Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Gatling Laser Plasma Cannon Plasma Cannon Gauss Cannon Gauss Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . 1 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 80 | 5 10 7 1 3 . 19 18 2 15 Power 10 | 1 1 . . . . 4 2 . 2 Engine 8 | 1 1 . . . . 3 1 . 2 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 4 2 . 2 . 5 3 . 4 Treads . | . . . . . . . . . . Leg 18 | 2 4 2 . 2 . 2 3 . 3 Wheel 3 | . . . . . . 3 . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 20 | . 3 1 . 1 . 3 5 . 7 Device 13 | . 2 . . 1 . 2 3 . 5 Storage 1 | . . 1 . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . . . . 1 2 . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 4 1 . . 7 8 2 2 Energy Gun 6 | 1 1 . . . . 2 1 . 1 Energy Cannon 4 | . . . . . . 2 2 . . Ballistic Gun 10 | 1 1 4 . . . 2 1 . 1 Ballistic Cannon 6 | . . . . . . . 4 2 . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . Parts Lost 51 | . 6 . . . . 23 6 6 10 Power 9 | . 1 . . . . 4 1 2 1 Propulsion 12 | . 2 . . . . 5 1 1 3 Utility 12 | . 1 . . . . 5 3 1 2 Weapon 18 | . 2 . . . . 9 1 2 4 Highest Loss Streak 11 | . 4 . . . . 11 2 6 5 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 3 4 4 4 4 2 3 4 1 Power . | . . 1 1 1 1 . . . . Propulsion . | . . 1 1 1 2 1 . 1 . Utility . | . . . 1 . . . . . . Weapon 1 | . 1 1 1 1 1 . 2 2 . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . 1 . . . 2 2 . 3 Power 1 | . . 1 . . . . . . . Propulsion 3 | . . . . . . 2 . . 1 Utility 1 | . . . . . . . 1 . . Weapon 3 | . . . . . . . 1 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 77 | . 83 87 86 90 100 71 76 43 62 Engine 10 | . 13 10 11 11 11 9 10 3 6 Leg 19 | . 26 22 22 21 22 23 15 11 15 Device 13 | . 9 11 11 13 22 11 14 8 17 Processor 4 | . 5 11 11 11 11 1 . . . Protection 3 | . . . . . . 5 11 3 . Energy Gun 5 | . 14 8 . . . 3 2 3 10 Ballistic Gun 10 | . 12 24 23 22 22 11 . . 1 Ballistic Cannon 3 | . . . . . . . 12 7 5 Special Weapon 2 | . . . 8 11 11 . . . . Peak Build Rating 42 | 5 9 12 12 33 33 37 42 38 42 Average Rating 22 | 3 6 10 11 16 33 27 33 17 27 On Entrance 15 | . 5 9 12 12 33 33 8 38 1 Avg Prop Armor Cover (%) 14 | . . . . . . . . . 14 Naked Turns 49 | . . . . . . . . 49 . Heaviest Build 87 | 7 9 87 11 12 12 26 52 39 36 Greatest Support 70 | 20 20 20 20 60 60 70 66 46 50 Greatest Overweight (x) 4 | . . 4 . 3 . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 25 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 3 4 4 4 4 2 3 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 4 1 5 4 2 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Gunner 14% | Scavenger-Skirmisher 10% | Skirmisher 9% | Tank 7% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1820 | 151 231 118 . . . 469 672 . 179 Remotely . | . . . . . . . . . . Salvage Created 2923 | . 527 348 . . . 1039 761 . 248 Parts 162 | . 30 22 . . . 60 42 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 55 | . 10 8 . . . 18 15 . 4 Melee 1 | . . . . . . 1 . . . Guns 39 | . 10 8 . . . 14 4 . 3 Cannons 14 | . . . . . . 3 11 . . Classes Destroyed 12 | . 4 3 . . . 1 4 . . Worker 8 | . 1 . . . . 2 3 . 2 Builder 4 | . . . . . . . 4 . . Recycler 4 | . 2 . . . . 1 1 . . Operator 1 | . . 1 . . . . . . . Watcher 3 | . . . . . . . 1 . 2 Swarmer 3 | . 3 . . . . . . . . Grunt 30 | . 7 6 . . . 7 8 . 2 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 11 | . . 1 . . . 9 1 . . Hunter 4 | . . . . . . 2 2 . . Programmer 5 | . . . . . . . 3 . 2 Best Kill Streak 6 | . 5 4 . . . 5 6 . 2 Combat Bots Only 5 | . 5 4 . . . 4 4 . 2 Max Kills in Single Turn 2 | . 1 1 . . . 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 635 | . 75 36 . . . 244 123 10 147 Missed 224 | . 20 15 . . . 74 58 . 57 Hits 411 | . 55 21 . . . 170 65 10 90 Melee 11 | . . . . . . . 1 10 . Projectile 400 | . 55 21 . . . 170 64 . 90 AOE 2 | . . . . . . . 1 . 1 Critical Strikes 17 | . . . . . . 10 3 2 2 Damage Taken 6251 | . 614 275 . . . 2820 840 469 1233 Core 1235 | . 120 25 . . . 457 121 357 155 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . . . . 49 1 . . Ignored by Resistances 60 | . . . . . . . 60 . . Regen/Repaired (Parts) 57 | . . 11 . . . 46 . . . Core Remaining (%) 65 | 100 52 . . . 93 16 . . . Volleys Fired 283 | . 61 33 . . . 69 47 8 65 Largest 3 | . 2 3 . . . 3 3 3 3 Hottest 240 | . 80 80 . . . 143 240 160 185 Shots Fired 567 | . 106 95 . . 1 141 119 20 85 Gun 432 | . 106 95 . . 1 118 26 5 81 Cannon 135 | . . . . . . 23 93 15 4 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 325 | . 39 66 . . 1 93 89 15 22 Thermal 242 | . 67 29 . . . 48 30 5 63 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 7 14 . . . 11 9 6 5 Robot Miss Streak 8 | . 5 2 . . 1 3 8 4 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 9 | . 3 1 . . . 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 369 | . 61 69 . . . 106 66 15 52 Core Hits 163 | . 28 24 . . . 48 40 3 20 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 1 . . . 1 . . 1 Critical Strikes 11 | . . 1 . . . 3 4 . 3 Burn 3 | . . . . . . 1 . . 2 Destroy 4 | . . 1 . . . 2 . . 1 Blast 4 | . . . . . . . 4 . . Melee Attacks 5 | . . . . . . . 5 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6212 | . 638 637 . . . 1822 1803 488 824 Guns 3993 | . 638 637 . . . 1391 429 113 785 Cannons 2183 | . . . . . . 414 1374 367 28 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 36 | . . . . . . 17 . 8 11 Kinetic 3512 | . 189 380 . . . 1145 1328 367 103 Thermal 2664 | . 449 257 . . . 660 475 113 710 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . . . 2 Average Corruption 1 | . . 2 2 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . 3 . 9 4 . . . 7 Message Errors 5 | . . 2 . 2 . . . . 1 Matter Fused 5 | . . 1 . 2 . . . . 2 Heat Flow Errors 3 | . . . . 1 2 . . . . Energy Discharges 3 | . . . . 1 1 . . . 1 Data Loss (minor) 3 | . . . . 3 . . . . . Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . . . 21 . . Projectiles 21 | . . . . . . . 21 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . 7 . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 2 | . . . . . . . . 1 1 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . 1 1 Targets Rammed 13 | . . . . . . 9 . 2 2 Kicked 11 | . . . . . . 9 . 1 1 Crushed . | . . . . . . . . . . Highest Temperature 429 | . 102 30 . 241 141 185 362 48 429 Average Temperature 85 | . 48 7 . 135 72 64 94 19 140 Received Heat Transfer 2370 | . 240 123 . . . 1323 342 . 342 Effects 6 | . . . . . . . 1 . 5 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 3 | . . . . . . . 1 . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . 1 . . . 1 2 . 2 Heat Transferred 5968 | . 1025 575 . . . 1369 1025 250 1724 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 . 100 100 96 100 100 Level 1 . | . . . . . . . 3 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 228 | . 80 110 12 . . 183 228 77 35 Initial 79 | . . . 12 . . . 79 77 . Average 33 | . 24 53 2 . . 79 38 25 4 Influence Increases 1835 | . 255 220 . . . 693 475 2 190 Destroy 0b10 Robot/C 1100 | . 200 160 . . . 360 300 . 80 Destroy 0b10 Robot/NC 100 | . 15 5 . . . 15 45 . 20 Destroy Leader 326 | . 40 50 . . . 120 82 . 34 Successful Hack 60 | . . 5 . . . . . . 55 Disable Machine 15 | . . . . . . . 15 . . Destroy Structure 39 | . . . . . . 3 33 2 1 Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 180 | . . . . . . 180 . . . Influence Decreases 1835 | . 255 189 31 . . 518 428 224 190 Entered New Map 260 | . . . 19 . . . 96 145 . Time Decay 1167 | . 195 189 12 . . 298 303 20 150 Lost Part 388 | . 60 . . . . 220 29 39 40 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 22 | . 2 2 . . . 8 6 . 4 Investigation 6 | . . . . . . 2 1 . 3 Extermination 3 | . . . . . . . 2 . 1 Reinforcement 10 | . 2 2 . . . 3 3 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 8 | . 1 2 . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 21 13 . . . 39 21 5 14 Peak Tracking Total 11 | . 6 3 . . . 11 5 5 3 Tactical Retreats 5 | . 1 . . . . 4 . . . ECM-based Alert Blocks 1 | . 1 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 5 | . . 1 . . . 3 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 19 | . 1 4 . 4 . 2 4 . 4 Terminals 8 | . 1 1 . . . 1 2 . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . 1 . . . 1 1 . . Recycling Units 2 | . . 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 68 | . 2 13 . 27 . 7 8 . 11 Successful 50 | . 1 8 . 27 . 6 1 . 7 Failed 16 | . 1 4 . . . 1 7 . 3 Catastrophic 3 | . . 1 . . . . 1 . 1 Database Lockouts 2 | . . 1 . . . . . . 1 Manual 1 | . . . . 1 . . . . . Terminals 23 | . 2 5 . . . 3 5 . 8 Fabricators 3 | . . . . . . . . . 3 Repair Stations 7 | . . 2 . . . 4 1 . . Recycling Units 5 | . . 3 . . . . 2 . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 39 | . 1 3 . 27 . 2 1 . 5 Record 35 | . 1 3 . 26 . . . . 5 Open DSF 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 6 | . . 2 . . . 4 . . . Scan Component 4 | . . 1 . . . 3 . . . Repair 2 | . . 1 . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 2 . . . 2 3 . 4 Full Trace Events 5 | . . . . . . 1 1 . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 25 | . . . . . . . . . 25 Total Part Build Rating 3 | . . . . . . . . . 3 Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . Time 58 | . . 26 . . . 32 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . . Non-combat 3 | . . . . . . . 3 . . Combat . | . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 5 . . parse_system 1 | . . . . . . . 1 . . no_distress 3 | . . . . . . . 3 . . find_station 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . . 1 . . . . 1 . Largest Group 1 | . . . 1 1 . . . 1 . Highest-Rated Group 31 | . . . 31 31 . . . 31 . Highest-Rated Ally 31 | . . . 31 31 . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . Total Damage 84 | . . . . . . . . 84 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 202 | . 202 . . . . . . . . ECM 202 | . 202 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 5267 | 64 651 449 93 936 210 702 1051 98 1013 Spaces Moved 3570 | 57 389 277 76 826 232 468 586 107 552 Core 115 | 21 . . . 4 . . . 90 . Treads . | . . . . . . . . . . Legs 3122 | 36 389 277 76 822 232 437 460 17 376 Wheels 157 | . . . . . . 31 126 . . Hover 176 | . . . . . . . . . 176 Flight . | . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 90 90 45 80 50 120 Average Speed 119 | 94 120 121 120 112 90 97 143 61 148 Slowest Speed 400 | 120 120 400 120 200 90 120 190 120 250 Overloaded Moves 18 | . . . . . . 18 . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 33 24 13 91 48 36 12 70 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 34 | . . . . . . 1 31 2 . Melee . | . . . . . . . . . . Projectile 34 | . . . . . . 1 31 2 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4094 | 67 475 333 79 834 234 595 697 121 659 Wait . | . . . . . . . . . . Move 3562 | 56 388 276 75 825 231 467 586 106 552 Hop . | . . . . . . . . . . Pick Up 99 | 6 14 8 1 4 1 20 25 2 18 Fast Attach . | . . . . . . . . . . Attach 75 | 5 8 5 1 3 . 22 11 3 17 Detach 2 | . . 1 . . . 1 . . . Swap 25 | . 2 4 . . . 5 13 . 1 Drop 30 | . 2 6 2 2 2 2 10 . 4 Fire 283 | . 61 33 . . . 69 47 8 65 Melee 5 | . . . . . . . 5 . . Ram 2 | . . . . . . . . 1 1 Kick 11 | . . . . . . 9 . 1 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 399 | -10/Materials | Lost 4 parts (1p1n1u1w) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1017 | -9/Materials | Build established: Scavenger-Gunner 1075 | -9/Materials | Central database locked down 1136 | -9/Materials | Repaired Lgt. Ion Engine 1154 | -9/Materials | Discovered new exit (range 8) 1165 | -9/Materials | Entered Mines 1168 | -9/Mines | Received a Mining Laser from a helpful Derelict 1183 | -9/Mines | Assembled infested the area 1248 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -9/Mines | Discovered new exit (range 5) 1258 | -9/Mines | Entered Exiles 1258 | -9/Exiles | Accompanied by 1 ally 1303 | -9/Exiles | Met 8R-AWN 1332 | -9/Exiles | Met EX-HEX 1402 | -9/Exiles | Met EX-DEC 1455 | -9/Exiles | Visited The Gauntlet 1736 | -9/Exiles | Discovered new exit (range 10) 1850 | -9/Exiles | Met EX-BIN 1880 | -9/Exiles | Aligned with FarCom system 1881 | -9/Exiles | Given EX-Vault access code 1977 | -9/Exiles | Opened EX-Vault 1987 | -9/Exiles | Found Prototype Leg 1990 | -9/Exiles | Identified Potential Leg 1991 | -9/Exiles | Found Potential Leg 2029 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2194 | -9/Exiles | Left Exiles lab with Potential Leg 2194 | -9/Exiles | Entered Mines 2240 | -8/Mines | Discovered new exit (range 9) 2404 | -8/Mines | Entered Materials 2404 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2616 | -8/Materials | Lost 11 parts (2p1n3u5w) 2726 | -8/Materials | Repaired Beam Rifle 2977 | -8/Materials | Core integrity fell below 50% 2994 | -8/Materials | Lost 7 parts (2p1n1u3w) 3057 | -8/Materials | Lost 4 parts (3n1w) 3088 | -8/Materials | Core integrity fell below 20% 3094 | -8/Materials | Discovered new exit (range 15) 3106 | -8/Materials | Entered Factory 3106 | -7/Factory | Evolved 2 slots: Utility x2 3235 | -7/Factory | Build established: Mutant 3904 | -7/Factory | Build established: Tank 4157 | -7/Factory | Sucked down chute 4157 | -7/Factory | Entered Waste 4158 | -7/Waste | Met a frightened Derelict 4166 | -7/Waste | Spotted C-40 Crusher 4173 | -7/Waste | Spotted C-40 Crusher 4190 | -7/Waste | Spotted C-40 Crusher 4194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4195 | -7/Waste | Spotted C-40 Crusher 4197 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4200 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4203 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4205 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4206 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4210 | -7/Waste | Core integrity fell below 50% 4217 | -7/Waste | Spotted C-40 Crusher 4237 | -7/Waste | Lost 6 parts (2p1n1u2w) 4243 | -7/Waste | Discovered new exit (range 13) 4255 | -7/Waste | Entered Factory 4721 | -7/Factory | Build established: Scavenger-Skirmisher 4994 | -7/Factory | Fabricated Lgt. Assault Rifle (x3) 5093 | -7/Factory | Core integrity fell below 20% 5169 | -7/Factory | Lost 4 parts (2n1u1w) 5178 | -7/Factory | Build established: Mutant 5214 | -7/Factory | Central database locked down 5268 | -7/Factory | Self-destructed Last Messages --------------- which departed the [Solar System] in 2140. After a year of joint maneuvers during which on-board systems underwent extensive testing, the four ships set off for their respective destinations. ALERT: Central database lockdown, local access denied. ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. Terminal unresponsive. Imp. Titanium Leg destroyed. Particle Gun destroyed. Energy Filter destroyed. System corrupted: Matter fused (-8). Lgt. Deuterium Engine destroyed. Y-54 Guardian suffers critical hit (Destroy). Destroyed Imp. Deuterium Engine. Lgt. Assault Rifle destroyed. K-01 Serf cleans the Fabricator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ ] #?????????????? | | ????????##########???????# """ !#?????????????? | | ????????? #???##### #?????????????? | | ??????####### # #???# + " " #?????????????? | | ?????## # ##### # ! "T" #?????????????? | | ?????# # """" + """ #?????????????? | | ?????# ] # ""F" # / #?????????????? | | ?????# # "" #############???????????? | | ?????# ! #! k # ==Y! #???????????? | | ?????# # %"""""" # = #????????????? | | ?????# +* """""" @/ ! #????????????? | | ?????# # """""" # ! #????????????? | | ?????# """""" ###########????????????? | | ?????# " g########???????????????? | | ?????##"""""""" ! ######??????????? | | ??????# = ######### g ???????? | | ??????# ! #???????#### ##???????????? | | ??????#! #??????????#k### #????????????? | | ??????# """ #??????????# #??? #????????????? | | ??????# ! """ #??????????# #???? ??????????? | | ??????# """ #??????????# #?????# ?????????? | | ??????# ?? ???????????# #??????? ?????????? | | ??????#] ???? ???????????# #?????????????????????? | | ????????????? ???????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????##+#######+###???????????? | | ????????????? ??????????# #???????????? | | ?????????????? ?????????# #???????????? | | ?????????????? ?????????# !!!/#???????????? | | ??????????????# ????????# ^//#???????????? | | ??????????????# ????????# !/ #???????????? | | ??????????????# #####???# #???????????? | | ??????????????# #???# #???????????? | | ??????????????# #####^ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: TH 10 Power Shielding 33 Evasion (%) 66 Targeting Accuracy 5 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Assault Rifle | x3 | -7/Factory Repaired ---------- Lgt. Ion Engine | 72% | -9/Materials Beam Rifle | 38% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots It's Just You Just What I Needed Librarian Made in Tau Ceti IV Oops Please Form A Line Sixth Sense Sprinter Tourist Challenges ------------ None Game ------ Seed BraceFireThruster Manual? 0 Play Time 00:52:24 Cumulative 1.6 hours Start 2026.05.03 @ 17:41:27 End 2026.05.03 @ 18:33:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f1ad19e6-c41e-4b36-bbbd-0cb24668855f