Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.16 @ 17:47:49 Player: Soul Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2491) 2491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5551 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (8) ---- Improved Deuterium Engine Gatling Laser Remote Datajack Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Microactuators Actuator Array > --- WEAPON ----------- Minigun Greatsword > --- INVENTORY -------- Improved Ion Engine Advanced Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Datajack Powered Hammer Powered Hammer Katana [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . 1 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 71 | 7 5 9 17 14 15 4 Power 9 | 1 . 2 1 2 3 . Engine 8 | 1 . 2 1 2 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 3 3 5 4 5 . Treads 2 | . 1 . . . 1 . Leg 20 | 2 2 3 5 4 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . 1 3 4 4 1 Device 5 | . . . 2 1 2 . Storage 1 | 1 . . . . . . Processor 7 | 1 . 1 1 3 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 25 | 2 2 3 8 4 3 3 Energy Gun 5 | 1 1 2 . . . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 8 | 1 . 1 3 1 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon 4 | . . . 2 . . 2 Slashing Weapon 4 | . . . 1 2 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . 2 3 2 14 12 Power 6 | . . 1 . . 3 2 Propulsion 13 | . . . 2 2 5 4 Utility 5 | . . . . . 2 3 Weapon 9 | . . 1 1 . 4 3 Highest Loss Streak 12 | . . 1 1 1 11 12 Average Slot Usage (%) 92 | . 100 99 96 89 88 93 Engine 10 | . 12 9 8 13 7 6 Core 1 | . . . . . 3 6 Treads 1 | . . . . . 4 6 Leg 26 | . 36 40 31 25 20 19 Device 11 | . . . 7 18 10 13 Storage 7 | . 12 10 8 7 7 7 Processor 12 | . 12 19 14 7 15 14 Energy Gun 1 | . 7 10 . . . 2 Energy Cannon 1 | . . . . 1 1 . Ballistic Gun 9 | . 12 10 10 4 11 12 Slashing Weapon 3 | . . . 1 7 4 . Special Melee Weapon 1 | . . . 3 3 . . Naked Turns . | . . . . . . . Heaviest Build 39 | 17 17 21 24 39 38 39 Greatest Support 60 | 20 30 43 48 55 60 30 Greatest Overweight (x) 9 | 2 . . . 1 5 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 6 Average Carried 6 | 6 7 7 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 8 8 4 Class Distribution -------------------- 49% | Hacker-Mutant 16% | Scavenger-Skirmisher 12% | Scavenger-Mutant 8% | Scavenger-Gladiator 8% | Hacker-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1482 | 315 77 226 195 213 277 179 Remotely . | . . . . . . . Salvage Created 3211 | 192 235 706 360 1059 492 167 Parts 191 | 21 13 51 20 57 20 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . 3 12 6 16 8 4 Melee 21 | . . . 3 16 2 . Guns 26 | . 3 12 2 . 6 3 Classes Destroyed 13 | 2 3 2 . 2 2 2 Worker 3 | 3 . . . . . . Tunneler 7 | 7 . . . . . . Recycler 4 | . 1 1 . 2 . . Operator 2 | . . 2 . . . . Watcher 6 | . 1 2 2 1 . . Swarmer 2 | . . . . . 2 . Grunt 24 | . 3 9 2 7 2 1 Brawler 3 | . . . . 1 2 . Duelist 1 | . . . . . 1 . Sentry 12 | . . 3 4 3 1 1 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . 5 . . Packrat 1 | . . . . . 1 . Thief 1 | . . . . . . 1 Best Kill Streak 3 | 3 2 3 2 3 3 1 Combat Bots Only 3 | . 1 3 2 2 3 1 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 4440 | . 165 667 428 882 1116 1182 Core 879 | . 21 90 61 157 219 331 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 91 77 88 . . . Volleys Fired 156 | 15 24 45 13 20 27 12 Largest 3 | 2 2 2 3 1 2 3 Hottest 148 | 70 100 79 148 25 46 111 Shots Fired 272 | 23 35 89 22 20 52 31 Gun 256 | 23 22 89 19 20 52 31 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 16 | . 13 . 3 . . . Kinetic 186 | 15 11 45 19 20 52 24 Thermal 86 | 8 24 44 3 . . 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 27 | 9 22 26 7 11 27 17 Robot Miss Streak 2 | 1 . 2 1 1 1 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 318 | 17 20 69 35 83 58 36 Core Hits 116 | 10 10 29 11 25 21 10 Critical Hits 6 | 1 . 1 . 1 3 . Critical Kills 2 | 1 . 1 . . . . Critical Parts Destroyed 4 | . . . . 1 3 . Melee Attacks 129 | . . . 20 83 16 10 Impact 23 | . . . 13 . . 10 Slashing 101 | . . . 5 80 16 . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 2 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7373 | 226 267 891 795 3535 1070 589 Guns 2752 | 226 253 891 218 187 602 375 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 4559 | . . . 529 3348 468 214 Ramming 14 | . 14 . . . . . Kinetic 2118 | 174 140 531 218 187 602 266 Thermal 682 | 52 113 360 48 . . 109 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 529 | . . . 315 . . 214 Slashing 4030 | . . . 214 3348 468 . Piercing . | . . . . . . . Highest Corruption 9 | . 2 . . 6 9 9 Average Corruption 6 | . 2 . . 2 7 9 Corruption Purged . | . . . . . . . Effects 100 | . 4 . . 8 50 38 Message Errors 23 | . 1 . . 3 10 9 Matter Fused 16 | . . . . . 8 8 Heat Flow Errors 23 | . 2 . . 1 14 6 Energy Discharges 18 | . 1 . . 2 8 7 Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 8 | . . . . . 5 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Targeting Errors 4 | . . . . 1 2 1 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 602 | . . . 10 573 . 19 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 602 | . . . 10 573 . 19 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . 14 . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 277 | 18 143 105 58 158 265 277 Average Temperature 59 | 8 25 29 30 29 102 98 Received Heat Transfer 2532 | . 135 501 243 411 495 747 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 2 . . 1 Impact Corruptions 4 | . . . 2 . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1778 | 148 333 938 100 . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 262 | 50 120 262 173 158 . . Initial 34 | . 24 7 34 . . . Average 50 | 17 62 98 55 40 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 99 | 100 100 92 100 100 . . Level 1 . | . . 7 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 2 . 7 . . Investigation . | . . . . . . . Extermination 4 | . . . . 4 . . Reinforcement 4 | . . 2 . 2 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 7 21 9 35 13 7 Peak Tracking Total 7 | . 3 3 2 5 7 3 Tactical Retreats 11 | . . . . 7 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 15 | . 4 2 3 6 . . Terminals 12 | . 2 2 3 5 . . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 10 3 4 13 . . Successful 20 | . 6 1 2 11 . . Failed 10 | . 4 2 2 2 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 19 | . 6 3 3 7 . . Terminals 22 | . 4 3 4 11 . . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 3 1 2 9 . . Record 3 | . . . . 3 . . Part Schematic 4 | . 1 1 1 1 . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Security Status 2 | . . . 1 1 . . Reinforcement Status 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Recall Assault 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 2 2 4 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 1 1 . . Parts Built 2 | . . . . 2 . . Matter 102 | . . . . 102 . . Time 25 | . . . . 25 . . Total Part Build Rating 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 7605 | 375 539 575 947 2556 1579 1034 Spaces Moved 3975 | 226 229 284 533 1352 995 356 Core 27 | 23 . . . . 2 2 Treads . | . . . . . . . Legs 3948 | 203 229 284 533 1352 993 354 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 Average Speed 128 | 122 120 120 120 122 139 152 Slowest Speed 500 | 150 120 120 120 155 300 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 10 47 30 35 29 82 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 4 | . . . . . 2 2 Spaces Dug 22 | . 13 . . 8 . 1 Terrain Destroyed 22 | . 13 . . 8 . 1 Melee 9 | . . . . 8 . 1 Projectile 13 | . 13 . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . 1 . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 6027 | 302 433 431 799 2138 1114 810 Wait 1615 | 41 166 78 196 658 49 427 Move 3969 | 225 228 283 532 1351 994 356 Hop . | . . . . . . . Pick Up 53 | 14 5 8 11 2 12 1 Fast Attach 19 | . . 3 4 11 1 . Attach 44 | 7 4 5 9 2 14 3 Detach 3 | . 1 . . 1 1 . Swap 8 | . 1 1 4 1 . 1 Drop 30 | . 3 8 10 9 . . Fire 156 | 15 24 45 13 20 27 12 Melee 129 | . . . 20 83 16 10 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 376 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Evolved 1 slot: Propulsion x1 397 | -10/Materials | Build established: Hacker-Mutant 459 | -10/Materials | Identified exit to Mines 459 | -10/Materials | Discovered exit to Mines (range 15) 880 | -10/Materials | Identified exit to Materials 880 | -10/Materials | Discovered exit to Materials (range 8) 915 | -10/Materials | Entered another Materials area 915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -9/Materials | Identified exit to Mines 1339 | -9/Materials | Discovered exit to Mines (range 16) 1359 | -9/Materials | Identified exit to Materials 1359 | -9/Materials | Discovered exit to Materials (range 15) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2417 | -8/Materials | Identified exit to Factory 2417 | -8/Materials | Discovered exit to Factory (range 10) 2437 | -8/Materials | Entered Factory 2437 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2543 | -7/Factory | Build established: Scavenger-Mutant 2629 | -7/Factory | Identified exit to Lower Caves 2629 | -7/Factory | Discovered exit to Lower Caves (range 8) 3048 | -7/Factory | Fabricated Transport Network Coupler (x2) 3108 | -7/Factory | Build established: Scavenger-Gladiator 3953 | -7/Factory | Build established: Hacker-Gladiator 4644 | -7/Factory | Build established: Hacker-Mutant 4871 | -7/Factory | Garrison activated, responded to threat 4993 | -7/Factory | Entered Lower Caves 5315 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5559 | -7/Lower Caves | Core integrity fell below 50% 5572 | -7/Lower Caves | Lost 11 parts (3p5n1u2w) 6412 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6473 | -7/Lower Caves | Learned Factory emergency access door positions 6542 | -7/Lower Caves | Identified exit to Lower Caves 6542 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 6572 | -7/Lower Caves | Entered another Lower Caves area 7146 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7591 | -7/Lower Caves | Core integrity fell below 20% 7606 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07562_ Destroyed Lgt. Nuclear Core. 07562_ G-47 Trooper system corrupted by crushing effect. 07563_ G-47 Trooper system terminally corrupted. 07563_ Aluminum Leg fried. 07568_ Imp. Terrain Scanner destroyed. 07569_ C-30 ARC bursts open, deploying its payload. 07569_ H-55 Commando unfolds itself. 07572_ Slug penetrates Wall. 07575_ Penetrated by Slug. 07578_ Imp. Treads destroyed. 07581_ Penetrated by Slug. 07582_ Rnf. Deuterium Engine destroyed. 07584_ Penetrated by Slug. 07586_ Imp. Light Armor Plating destroyed. 07587_ Penetrated by Slug. 07593_ System corrupted: Matter fused (-5). 07593_ Acquired 5 matter. 07593_ Penetrated by Slug. 07596_ Slug penetrates Wall. 07600_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ??????????????????????? ?????? | | ???????????????????????#??????? ?????????? ?????? | | ????????????????#???????????? ??????????? #?????? | | ????????? ??????#??????????????? ??????? ###???? | | ????????? ????? ???#####?????????????? # ?? | | ???????? ???????# #?????????????? # ??? | | ???????? ??????# #??????#?????## # #?? ? | | ???????? ?#?#?# #?#???######?? ### # | | ??????? ???## ??????## ### ## ?? | | ?????????? ### #??????# #??? | | ?????????????# ##?#??## # #? ??? | | ??????????????# gg####### #?????? | | ??????????????# #??????? | | ??????????????# ###@ h #??????? | | ??????????????## #?## #### #??????? | | ???????????????## #??###??# #???? ?? | | ??????#?????#??## ???#???# ##??????? | | ??????????##????# ?#?????## ####??????? | | ????????????#???## ## ?????##?## ###?#?#?????? | | ?????????????????# ?## ??#??#??## ############? | | ?????????????????# ??? ?????????### ## | | ?????????????????#???? ???????? ??# [ #? | | ?????????????????????? ????#?# ##### #? | | ?????????????????????? ?????## #??# #? | | ?????????????????????? ??????# #??# #? | | ???????????????? ?#??? ?????# ## #### ## | | ?????????????????????? ??? ##?# ## | | ??????????????????????? ???## ###?# | | ????????????????????????????## ####???# | | ?????????????????????????????## #???????# | | ??????????????????????????????###????#???# ## | | ???????????????????? ?? ??????????#??##### ###? | | ???????????????????? ????????#?#????## ###?? | | ????????????????????"????????# ???### #???? | | ???????????????????????? ????# ##### ##### | | ????????????????????????????## # | | ????????????????? ??? ??? ???# ## | | ?????????????????????????????#### ####### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- Datajack | -10/Materials | Hacked Transport Network Coupler | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Transport Network Coupler | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMatterCapacitor Manual? 0 Play Time 01:18:55 Cumulative 12.4 hours Start 2020.09.16 @ 16:28:19 End 2020.09.16 @ 17:47:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 11 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33c5607a-3c02-48ad-9b7b-e291f0fa0548