Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 18:19:00 Player: the Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1288 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Seismic Detector Hacking Suite Tractor Beam Small Laser Beam Cannon Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Hacking Suite Tractor Beam Small Laser Beam Cannon Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 7 6 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 11 | 2 11 13 Power 2 | . 2 3 Propulsion 1 | 1 1 . Utility 5 | . 5 6 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power 1 | . . 1 Propulsion . | . . . Utility 6 | . 1 5 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 85 Engine 13 | . 14 11 Treads 13 | . 12 22 Wheel 14 | . 15 . Device 14 | . 14 19 Storage 13 | . 14 11 Energy Gun 20 | . 20 22 Special Weapon 4 | . 4 . Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 31 | 15 30 31 Greatest Support 40 | 32 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 6 15 14 Average Carried 11 | 3 11 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 610 | 270 340 . Remotely . | . . . Salvage Created 666 | 148 518 . Parts 59 | 12 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 9 | 2 7 . Worker 3 | . 3 . Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 1 | . 1 . Best Kill Streak 6 | 4 6 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 35 | . 33 2 Missed 15 | . 14 1 Hits 20 | . 19 1 Projectile 20 | . 19 1 Damage Taken 197 | . 190 7 Core 85 | . 85 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 73 | . 73 . Core Remaining (%) 83 | 100 66 . Volleys Fired 76 | 5 71 . Largest 2 | 2 2 . Hottest 140 | 80 140 . Shots Fired 124 | 10 114 . Gun 95 | 10 85 . Cannon . | . . . Launcher . | . . . Special 29 | . 29 . Kinetic . | . . . Thermal 29 | . 29 . Explosive . | . . . Electromagnetic 95 | 10 85 . Robot Hit Streak 6 | 6 5 . Robot Miss Streak 5 | 3 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 7 41 . Core Hits 29 | 4 25 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 787 | 101 686 . Guns 763 | 101 662 . Cannons . | . . . Explosions 24 | . 24 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 24 | . 24 . Explosive . | . . . Electromagnetic 763 | 101 662 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 142 | 56 142 . Average Temperature 36 | 25 37 . Received Heat Transfer 6 | . 6 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | 3 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 129 | 10 129 . Initial . | . . . Average 39 | . 42 . Influence Increases 407 | 20 387 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 75 | 20 55 . Destroy Leader 50 | . 50 . Successful Hack 22 | . 22 . Disable Machine 30 | . 30 . Destroy Structure 30 | . 30 . Influence Decreases 407 | 20 387 . Time Decay 407 | 20 387 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 20 3 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 10 | . 10 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1242 | 14 1206 22 Structural 20 | . . 20 Seismic 1242 | 14 1206 22 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1309 | 81 1206 22 Spaces Moved 745 | 47 686 12 Core 2 | 2 . . Treads 269 | . 257 12 Legs . | . . . Wheels 474 | 45 429 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 121 | 97 122 160 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 97 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . 16 . Terrain Destroyed 32 | . 32 . Melee . | . . . Projectile 29 | . 29 . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 958 | 68 875 15 Wait 91 | 4 87 . Move 743 | 46 685 12 Hop . | . . . Pick Up 18 | 6 12 . Fast Attach 9 | 7 2 . Attach 4 | . 2 2 Detach 1 | . . 1 Swap 12 | . 12 . Drop 4 | . 4 . Fire 76 | 5 71 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 422 | -10/Materials | Discovered new exit (range 3) 551 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 14) 1094 | -10/Materials | Repaired EM Pulse Gun 1121 | -10/Materials | Repaired EM Pulse Gun 1288 | -10/Materials | Entered another Materials area 1288 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Self-destructed Last Messages --------------- Ready to Repair: EM Pulse Gun Rating: 1 Time: 26 >>Repair Repairing EM Pulse Gun... ETC: 26 01121_ Repair station completes EM Pulse Gun repairs. 01121_ Acquired EM Pulse Gun. 01171_ Acquired Sml. Laser. 01182_ U-05 Engineer builds a Wall. 01213_ Acquired 10 matter. 01234_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01307_ C-30 ARC bursts open, deploying its payload. 01307_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ##????????????????????? | | ????????? ##??####????????????????????? | | ????????? # ?? ##????????????????????? | | ????????? # ??? # ????????????????????? | | ?????????## ? ##????????????????????? | | ?????????## ##????????????????????? | | ?????????## """ ##????????????????????? | | ?????????## """ ##????????????????????? | | ?????????## """ ##????????????????????? | | ?????????## ##????????????????????? | | ?????????## ##????????????????????? | | ?????????##!! ! ##????????????????????? | | ?????????##!! ##????????????????????? | | ????????### @ ## # ?????????? | | ????????#####+########+####+#?????????? | | ????????## ?????????? | | ????????## ?????????? | | ????????## "??????????? | | ????????#####+###### Y??????????? | | ????????## ## % "??????????? | | ????????## ##??? ???????????? | | ????????## ##????? ???????????? | | ????????## """ ##??????????????????? | | ????????## """"" ##??????????????????? | | ????????## """"" ##??????????????????? | | ????????## """"" ##??????????????????? | | ????????## """ ##??????????????????? | | ????????## ???? ##??????????????????? | | ????????#####?????????????????????????? | | ????????#####?????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 17% | -10/Materials EM Pulse Gun | 20% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialStrikeBotcube Manual? 0 Play Time 00:12:21 Cumulative 167.7 hours Start 2025.06.20 @ 18:06:59 End 2025.06.20 @ 18:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeaf2b21-14d0-4a83-86d9-4573082533a3