Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 18:49:53 Player: lazy_engineer Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (774) 774 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1789 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 221/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Terrain Scanner > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Light Nuclear Core Large Storage Unit Experimental Sensor Array Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Small Laser Makeshift Spear > --- INVENTORY -------- Large Storage Unit Experimental Sensor Array Battle Rifle Light Cannon Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 7 2 14 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads 4 | 2 2 . . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 3 | . . . 3 Utility 5 | 2 1 . 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 3 1 8 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 3 | . 1 . 2 Launcher 1 | . . . 1 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 2 | . . . 2 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 1 7 Power . | . . . . Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 5 | . 2 . 3 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 87 85 Engine 9 | . 14 14 . Core 4 | . . . 11 Treads 13 | . 27 16 . Flight 8 | . . . 23 Device 13 | . 14 14 13 Storage 9 | . 14 14 . Processor 4 | . . . 11 Energy Gun 9 | . 13 5 11 Energy Cannon 3 | . . 8 . Ballistic Gun 2 | . 9 . . Ballistic Cannon 6 | . 3 14 . Special Weapon 3 | . . . 8 Peak Build Rating 18 | 7 8 9 18 Average Rating 9 | 5 7 8 13 On Entrance 6 | . 7 8 9 Naked Turns . | . . . . Heaviest Build 32 | 15 30 32 10 Greatest Support 40 | 40 40 40 9 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 10 | 7 12 15 5 Most Carried 15 | 5 15 15 5 Average Carried 9 | 2 9 14 4 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 4 15 15 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 686 | 285 169 85 147 Remotely . | . . . . Salvage Created 1109 | 180 562 175 192 Parts 89 | 14 43 9 23 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 14 5 10 Melee 4 | . . . 4 Guns 15 | . 13 . 2 Cannons 7 | . . 5 2 AOE 3 | . 1 . 2 Classes Destroyed 8 | 2 5 . 1 Builder 2 | . 2 . . Tunneler 4 | 4 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 14 | . 8 . 6 Grunt 11 | . 6 5 . Subdweller 4 | . . . 4 Best Kill Streak 5 | 2 5 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 168 | . 45 26 97 Missed 60 | . 8 5 47 Damage Taken 1231 | . 429 249 553 Core 279 | . 42 33 204 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 91 | 9 36 15 31 Largest 2 | 2 2 2 2 Hottest 100 | 60 75 95 100 Shots Fired 152 | 18 66 30 38 Gun 94 | 18 59 10 7 Cannon 36 | . 7 20 9 Launcher 5 | . . . 5 Special 17 | . . . 17 Kinetic 68 | 9 35 15 9 Thermal 51 | . 12 15 24 Explosive 5 | . . . 5 Electromagnetic 28 | 9 19 . . Robot Hit Streak 10 | 4 10 7 8 Robot Miss Streak 3 | 3 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 10 43 19 19 Core Hits 54 | 6 27 8 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Blast 1 | . . 1 . Impale 1 | . . . 1 Melee Attacks 20 | . . . 20 Impact . | . . . . Slashing . | . . . . Piercing 20 | . . . 20 Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1748 | 127 647 334 640 Guns 784 | 127 524 74 59 Cannons 390 | . 67 247 76 Explosions 297 | . 42 . 255 Melee 250 | . . . 250 Ramming 27 | . 14 13 . Kinetic 618 | 64 304 174 76 Thermal 340 | . 134 147 59 Explosive 255 | . . . 255 Electromagnetic 258 | 63 195 . . Impact . | . . . . Slashing . | . . . . Piercing 250 | . . . 250 Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 10 40 Projectiles 10 | . . 10 . Explosions 40 | . . . 40 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 89 | . 39 . 50 Shots 3 | . 1 . 2 Rammed 5 | . 3 2 . Targets Rammed 5 | . 3 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 45 213 1 Average Temperature 61 | . 15 105 1 Received Heat Transfer 471 | . 165 132 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 673 | . 250 298 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 220 | 25 220 116 . Initial 56 | . 16 56 . Average 84 | 10 156 38 . Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 60 100 . Level 1 15 | . 39 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 22 5 27 Peak Tracking Total 7 | . 7 3 6 Tactical Retreats 11 | . 2 . 9 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 4 2 4 Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 11 3 7 Successful 14 | . 5 2 7 Failed 7 | . 6 1 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 10 2 . Terminals 13 | . 11 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 5 2 7 Record 4 | . . . 4 Robot Analysis 2 | . 2 . . Open Door 2 | . . 1 1 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Derelict Proto ID Bank 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3496 | 139 925 1240 1192 Spaces Moved 2811 | 69 453 416 1873 Core 261 | 14 . . 247 Treads 922 | 55 453 414 . Legs . | . . . . Wheels 2 | . . 2 . Hover . | . . . . Flight 1626 | . . . 1626 Fastest Speed 34 | 50 160 110 34 Average Speed 85 | 137 160 216 36 Slowest Speed 240 | 160 160 240 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 61 54 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 11 | . . 1 10 Spaces Dug . | . . . . Terrain Destroyed 32 | . 3 . 29 Melee . | . . . . Projectile . | . . . . AOE 32 | . 3 . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3694 | 95 584 723 2292 Wait 689 | . 71 279 339 Move 2808 | 68 452 415 1873 Hop . | . . . . Pick Up 34 | 11 13 5 5 Fast Attach 8 | . 3 . 5 Attach 15 | 7 2 . 6 Detach 2 | . . . 2 Swap 7 | . 2 2 3 Drop 15 | . 2 5 8 Fire 91 | 9 36 15 31 Melee 20 | . . . 20 Ram . | . . . . Kick . | . . . . Crush 5 | . 3 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 1065 | -10/Materials | Entered Mines 1152 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1159 | -10/Mines | Found Prototype Device 1190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1239 | -10/Mines | Discovered new exit (range 12) 1253 | -10/Mines | Met a Derelict shopkeep closing up shop 1388 | -10/Mines | Discovered new exit (range 8) 1474 | -10/Mines | Learned location of Zion (-7) 1969 | -10/Mines | Learned location of Storage (-9) 2300 | -10/Mines | Discovered new exit (range 3) 2305 | -10/Mines | Entered Subcaves 2307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2332 | -10/Subcaves | Learned Materials emergency access door positions 2377 | -10/Subcaves | Discovered new exit (range 10) 2441 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2606 | -10/Subcaves | Build established: Scavenger-Mutant 2749 | -10/Subcaves | Learned Materials stockpile data 2767 | -10/Subcaves | Met a Zionite searching for "candidates" 2774 | -10/Subcaves | Discovered new exit (range 8) 2788 | -10/Subcaves | Visited Clippyterm 2789 | -10/Subcaves | Learned Research security intel 2801 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2804 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2828 | -10/Subcaves | Visited 4L-MR0's lab 2855 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3312 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3328 | -10/Subcaves | Core integrity fell below 50% 3334 | -10/Subcaves | Discovered new exit (range 16) 3345 | -10/Subcaves | Core integrity fell below 20% 3372 | -10/Subcaves | Lost 4 parts (1n1u2w) 3497 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 03326_ Destroyed Lgt. Ion Engine. 03326_ S-10 Pest destroyed. 03326_ Destroyed Flight Unit. 03330_ Lgt. Assault Rifle fries itself beyond repair. 03332_ Lgt. Ion Engine fries itself beyond repair. 03332_ Lgt. Assault Rifle fries itself beyond repair. 03332_ S-10 Pest destroyed. 03333_ Flight Unit fries itself beyond repair. 03334_ EXIT=FOUND 03337_ Lgt. Assault Rifle fries itself beyond repair. 03337_ Machine disabled. 03339_ The unstable cave ceiling collapses. 03340_ Lgt. Assault Rifle fries itself beyond repair. 03341_ Rocket Launcher destroyed. 03341_ Destroyed Rocket Launcher. 03343_ The unstable cave ceiling collapses. 03344_ Acquired 9 matter. 03484_ Sneak attack on 1M-I3K(u). 03497_ Triggered Shrapnel Trap. 03497_ An expanding cloud of shrapnel blasts out in all directions. 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