Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 23:19:51 Player: Lazuli Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (90) 450 Value Destroyed (3741) 3741 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 10759 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/1300 Matter 7/300 Energy 21/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Heavy Siege Treads Impulse Thruster Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Small Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Cooled Plasma Cannon Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Angular Momentum Engine Myomer Leg Advanced Coolant Injector Improved Sensor Array Heavy Laser Gauss Cannon Gauss Cannon Heavy Missile Launcher [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Flight Unit Q-thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Slots Evolved 14 | . . . 4 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . 2 . . . . . . . . 2 2 Utility 6 | . . . 4 . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 172 | 6 7 10 38 32 11 2 13 2 . 11 10 8 3 19 Power 16 | 1 2 . 4 3 . . 3 . . 1 . 1 . 1 Engine 11 | 1 2 . 1 2 . . 2 . . 1 . 1 . 1 Core 5 | . . . 3 1 . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 45 | 2 . 5 9 6 2 . 3 . . 1 5 4 2 6 Treads 5 | . . . . . . . 1 . . . . 1 2 1 Leg 29 | 2 . 2 9 6 2 . 2 . . 1 4 . . 1 Wheel 3 | . . 3 . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 1 3 . 3 Flight 1 | . . . . . . . . . . . . . . 1 Utility 60 | 1 1 1 15 9 3 2 5 1 . 5 5 2 1 9 Device 37 | . 1 1 9 3 1 1 2 1 . 5 5 2 1 5 Storage 1 | 1 . . . . . . . . . . . . . . Processor 10 | . . . 1 2 1 . 2 . . . . . . 4 Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . . 5 4 1 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 4 4 10 14 6 . 2 1 . 4 . 1 . 3 Energy Gun 16 | 1 3 1 4 4 1 . 1 . . 1 . . . . Energy Cannon 3 | . . . 1 . . . . . . 1 . . . 1 Ballistic Gun 7 | 1 1 2 3 . . . . . . . . . . . Ballistic Cannon 9 | . . . . 4 2 . . . . . . 1 . 2 Launcher 9 | . . 1 . 5 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . . . 2 1 1 . 1 . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 3 . . . . . 2 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . Parts Lost 52 | . . 5 8 4 3 . 2 3 . . 6 1 1 19 Power 4 | . . . 1 . . . . 1 . . . . . 2 Propulsion 21 | . . 3 2 1 2 . 1 . . . 4 1 . 7 Utility 18 | . . . 3 2 . . 1 2 . . 2 . 1 7 Weapon 9 | . . 2 2 1 1 . . . . . . . . 3 Highest Loss Streak 15 | . . 2 4 2 2 . 1 3 . . 3 1 1 15 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 95 98 95 92 93 90 86 94 38 23 39 26 Engine 6 | . 14 14 2 1 7 7 6 6 6 9 3 2 5 1 Core 2 | . . . 6 5 . . 4 1 . . . . . . Leg 21 | . 28 13 15 29 25 23 19 26 26 22 9 . . . Wheel 1 | . . 13 1 . . . . . . . . . . . Device 14 | . 13 14 33 10 7 7 12 12 13 19 10 3 14 4 Storage 7 | . 14 14 9 7 7 7 6 6 6 5 1 . . . Processor 10 | . . . 1 12 22 23 20 20 20 17 5 . . 7 Protection 5 | . . . 6 13 7 7 6 1 . . . . . . Energy Gun 6 | . 19 5 8 6 7 7 5 . . . . . . . Ballistic Gun 3 | . 8 21 8 . . . . . . . . . . . Ballistic Cannon 3 | . . . . 6 6 7 6 6 6 5 1 5 5 1 Naked Turns 87 | . . . . . . . . . . . 87 . . . Heaviest Build 48 | 13 14 17 32 48 41 32 42 44 28 47 47 20 21 20 Greatest Support 78 | 20 20 40 32 48 54 42 60 60 60 60 78 22 28 58 Greatest Overweight (x) 2 | 1 . 1 2 1 . . 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 7 8 8 5 5 5 Average Carried 7 | 2 7 6 7 7 7 7 7 7 7 6 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 8 8 8 8 7 8 8 7 7 8 4 5 5 5 Class Distribution -------------------- 66% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Matter Collected 2929 | 252 152 199 661 492 477 38 196 209 12 . 56 99 . 86 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3717 | . 408 335 1130 779 233 59 391 278 12 . . 67 . 25 Parts 179 | . 28 27 48 34 10 4 9 11 . . . 4 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 3 . . 11 16 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Combat Hostiles Destroyed 79 | . 11 5 18 21 9 1 5 7 . . . 2 . . Melee 4 | . . . . 2 . . 2 . . . . . . . Guns 34 | . 11 4 16 . 1 1 1 . . . . . . . Cannons 18 | . . . 2 8 2 . 1 3 . . . 2 . . AOE 20 | . . 1 . 10 5 . . 4 . . . . . . Classes Destroyed 15 | . 4 1 4 5 . . . . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 Recycler 5 | . . . 4 . . . 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Watcher 6 | . 3 . 1 1 . . 1 . . . . . . . Swarmer 13 | . 6 . 3 . 4 . . . . . . . . . Grunt 32 | . 5 . 10 6 2 . 2 6 . . . 1 . . Brawler 2 | . . . . 1 1 . . . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . . . . Sentry 9 | . . . 3 3 . . 2 1 . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 5 | . . . 1 3 . 1 . . . . . . . . Programmer 5 | . . . . 2 1 . 1 . . . . 1 . . Subdweller 5 | . . 5 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 6 | . 3 2 6 6 4 1 4 3 . . . 1 . 1 Combat Bots Only 5 | . 3 2 5 5 4 1 3 3 . . . 1 . . Max Kills in Single Turn 2 | . 1 1 2 2 2 1 1 2 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 2 . . 2 . . . . . . Melee 1 | . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Hostile Shots Fired 851 | . 71 18 135 128 57 4 69 52 . . 9 30 4 274 Missed 282 | . 22 4 34 46 22 2 22 14 . . . 13 1 102 Damage Taken 8972 | . 470 409 1505 1257 440 15 442 524 . . 387 352 66 3105 Core 2427 | . 93 23 227 143 53 15 54 79 . . 351 65 . 1324 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 126 | . . . . 109 17 . . . . . . . . . Regen/Repaired (Parts) 410 | . . . 33 58 . . . . . 196 . . 123 . Core Remaining (%) 74 | 100 . 53 58 . . 69 . . 84 . . 58 100 . Volleys Fired 296 | . 40 32 105 46 16 2 13 18 . . . 18 . 6 Largest 2 | . 2 2 2 2 2 2 2 1 . . . 1 . 2 Hottest 129 | . 80 80 110 117 129 117 117 48 . . . 48 . 114 Shots Fired 515 | . 83 57 207 66 25 4 26 19 1 . . 18 . 9 Gun 384 | . 83 50 198 26 12 2 13 . . . . . . . Cannon 105 | . . . 9 31 9 2 13 13 1 . . 18 . 9 Launcher 26 | . . 7 . 9 4 . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 252 | . 28 25 105 31 9 2 13 13 1 . . 18 . 7 Thermal 183 | . 55 . 102 2 9 2 13 . . . . . . . Explosive 26 | . . 7 . 9 4 . . 6 . . . . . . Electromagnetic 54 | . . 25 . 24 3 . . . . . . . . 2 Robot Hit Streak 30 | . 6 30 11 11 12 3 16 10 2 . . 6 . 1 Robot Miss Streak 5 | . 5 2 3 3 4 1 2 1 . . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Shots Hit Robots 358 | . 47 49 137 53 15 2 23 15 1 . . 12 . 4 Core Hits 168 | . 23 22 45 39 10 2 9 12 1 . . 3 . 2 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 . . . . . . . Critical Strikes 14 | . . 2 1 2 . . 5 . . . . 3 . 1 Burn 3 | . . . 1 . . . 2 . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . Blast 7 | . . . . 2 . . 1 . . . . 3 . 1 Smash 2 | . . . . . . . 2 . . . . . . . Melee Attacks 16 | . . . 3 7 2 . 4 . . . . . . . Impact 16 | . . . 3 7 2 . 4 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9744 | . 553 960 2562 2570 854 37 684 958 30 . . 320 5 211 Guns 4324 | . 549 659 2365 371 152 37 191 . . . . . . . Cannons 2065 | . . . 194 662 147 . 265 266 30 . . 320 . 181 Explosions 2842 | . . 301 . 1373 476 . . 692 . . . . . . Melee 471 | . . . . 164 79 . 228 . . . . . . . Ramming 42 | . 4 . 3 . . . . . . . . . 5 30 Kinetic 3544 | . 199 260 1260 662 147 . 265 266 30 . . 320 . 135 Thermal 2271 | . 350 . 1299 280 114 37 191 . . . . . . . Explosive 2585 | . . 301 . 1116 476 . . 692 . . . . . . Electromagnetic 831 | . . 399 . 348 38 . . . . . . . . 46 Impact 471 | . . . . 164 79 . 228 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . 6 6 6 2 2 2 . . 3 . . Average Corruption 4 | . 2 2 . 5 6 6 1 2 2 . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . 10 . . . . . . . . . . Effects 99 | . 7 4 . 37 28 8 3 9 1 . . 2 . . Message Errors 27 | . 2 1 . 10 10 2 2 . . . . . . . Matter Fused 20 | . . 2 . 4 7 2 1 4 . . . . . . Heat Flow Errors 14 | . . 1 . 7 4 . . 2 . . . . . . Energy Discharges 13 | . 2 . . 5 3 1 . 1 . . . 1 . . Parts Rejected 3 | . . . . 2 . 1 . . . . . . . . Data Loss (minor) 11 | . . . . 4 3 2 . 1 . . . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . Misfires 8 | . 3 . . 3 . . . 1 1 . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 220 | . . . . 99 24 . 65 20 . . . 9 . 3 Projectiles 48 | . . . . 16 20 . . . . . . 9 . 3 Explosions 104 | . . . . 83 1 . . 20 . . . . . . Melee 68 | . . . . . 3 . 65 . . . . . . . Knockbacks 18 | . . . . 6 1 . 3 1 . . . 4 . 3 Impact 3 | . . . . 1 . . 2 . . . . . . . Kinetic 14 | . . . . 4 1 . 1 1 . . . 4 . 3 Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 127 | . . . . 111 6 . . . . . . . . 10 Shots 4 | . . . . 3 1 . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . 1 7 Targets Rammed 11 | . 1 . 1 1 . . . . . . . . 1 7 Kicked 3 | . 1 . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 310 | . 75 173 199 310 265 84 193 193 . . . 1 . 31 Average Temperature 97 | . 44 93 109 125 109 43 75 45 . . . 1 . 14 Received Heat Transfer 1794 | . 105 36 684 120 84 . 126 201 . . . 27 9 402 Effects 6 | . . . . 3 3 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 5 | . . . . 2 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 8 | . . 3 . 2 . . 3 . . . . . . . Impact Corruptions 4 | . . . . . 2 . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . 1 . . . . . . . Heat Transferred 3886 | . 800 . 2072 237 185 74 518 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Peak Influence 636 | . 200 . 386 636 . . 203 . . 62 15 114 60 75 Initial 126 | . . . . 37 . . 126 . . 13 6 . 55 31 Average 128 | . 66 . 214 198 . . 129 . . 23 2 32 55 26 Maximum Alert Level 2 | . 1 . 1 2 . . 1 . . . . . . . Low Security (%) 74 | 100 96 . 42 57 . . 82 . . 100 100 100 100 100 Level 1 21 | . 3 . 57 29 . . 17 . . . . . . . Level 2 3 | . . . . 13 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 4 9 . . 2 . . 1 . . . 1 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 4 | . . . . 2 . . 2 . . . . . . . Reinforcement 8 | . . . 1 5 . . . . . 1 . . . 1 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Distress Signals 12 | . 3 . 6 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 165 | . 18 5 34 35 11 1 13 7 . 5 11 6 1 18 Peak Tracking Total 8 | . 4 2 6 7 5 1 3 3 . 2 6 2 1 8 Tactical Retreats 14 | . 1 . 1 2 . . 2 . . . 2 2 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Traps Triggered 6 | . 1 . 1 1 . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Machines Disabled 15 | . . . 3 10 . . 1 . . . . 1 . . Max in Single Turn 4 | . . . 1 4 . . 1 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Machines Accessed 31 | . 6 . 5 10 . . 3 . . 3 . 3 1 . Terminals 19 | . 5 . 3 5 . . 3 . . . . 3 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 6 | . 1 . 1 2 . . . . . 1 . . 1 . Recycling Units 5 | . . . 1 3 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 73 | . 15 . 13 17 . . 11 . . 10 . 5 2 . Successful 37 | . 7 . 8 5 . . 7 . . 7 . 1 2 . Failed 36 | . 8 . 5 12 . . 4 . . 3 . 4 . . Catastrophic 7 | . 2 . 1 3 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 5 . 1 2 . . 6 . . . . . . . Terminals 44 | . 13 . 8 7 . . 11 . . . . 5 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 17 | . 2 . 3 3 . . . . . 7 . . 2 . Recycling Units 11 | . . . 2 7 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 17 | . 5 . 6 1 . . 4 . . . . 1 . . Record 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . 1 1 . . 1 . . . . . . . Alert Level 3 | . 1 . 1 . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 4 | . 1 . 2 . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 1 . 2 2 . . . . . 5 . . 2 . Scan Component 7 | . 1 . 1 1 . . . . . 3 . . 1 . Repair 5 | . . . 1 1 . . . . . 2 . . 1 . Recycling Unit Hacks 4 | . . . . 2 . . . . . 2 . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 3 . . . . . . . Terminals 4 | . 1 . . . . . 3 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 3 | . 1 . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 5 10 . . 3 . . 3 . 3 1 . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 1 . . . . . 2 . . 1 . Time 202 | . . . 32 38 . . . . . 88 . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . 1 . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Total Allies 2 | . . . . . . . 1 . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 10 . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 10 . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . . Total Damage 127 | . . . . . . . . . . . 127 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Turns Passed 8513 | 50 1039 521 1240 1642 947 228 769 487 106 527 235 309 131 282 Spaces Moved 6272 | 32 564 337 594 1244 892 218 511 398 95 371 313 364 81 258 Core 315 | 5 . . . . . . . . . . 210 . . 100 Treads 24 | . . . . . . . . . . . . . 22 2 Legs 5089 | 27 564 106 558 1244 892 218 511 398 95 371 85 . . 20 Wheels 267 | . . 231 36 . . . . . . . . . . . Hover 572 | . . . . . . . . . . . 18 364 59 131 Flight 5 | . . . . . . . . . . . . . . 5 Fastest Speed 40 | 50 120 110 90 90 90 100 100 112 112 112 50 60 76 40 Average Speed 101 | 119 120 114 117 90 98 100 126 112 112 112 69 70 98 74 Slowest Speed 260 | 190 120 190 260 180 100 100 185 112 112 112 190 130 160 152 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 86 18 46 34 95 26 10 62 10 13 86 8 2 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . . 3 2 . . . . . . . . Spaces Dug 17 | . . . 3 14 . . . . . . . . . . Terrain Destroyed 235 | . . 6 6 116 53 1 1 46 . . . 6 . . Melee 3 | . . . 3 . . . . . . . . . . . Projectile 14 | . . . 3 1 . 1 1 2 . . . 6 . . AOE 218 | . . 6 . 115 53 . . 44 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Was Fac Fac Res Total 7852 | 41 848 417 937 1681 926 224 601 419 94 482 325 394 130 333 Wait 945 | . 220 26 160 321 1 1 46 2 . 88 1 2 44 33 Move 6260 | 31 563 336 593 1243 891 217 510 397 94 371 312 363 81 258 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 4 8 6 13 14 1 1 6 . . 6 . 2 1 4 Fast Attach 84 | 6 4 4 14 10 2 1 5 . . 6 9 6 3 14 Attach 36 | . 2 3 7 6 2 . 5 1 . 3 . 2 . 5 Detach 12 | . 1 1 2 . 1 . 4 . . 1 . 1 . 1 Swap 52 | . 1 3 17 16 7 1 3 1 . 2 1 . . . Drop 75 | . 8 6 22 17 3 1 5 . . 5 2 . 1 5 Fire 296 | . 40 32 105 46 16 2 13 18 . . . 18 . 6 Melee 16 | . . . 3 7 2 . 4 . . . . . . . Ram 4 | . . . . . . . . . . . . . . 4 Kick 3 | . 1 . 1 1 . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Discovered new exit (range 10) 584 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 11) 1075 | -10/Materials | Discovered new exit (range 5) 1090 | -10/Materials | Entered Subcaves 1260 | -10/Subcaves | Discovered new exit (range 15) 1532 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1548 | -10/Subcaves | Build established: Scavenger-Mutant 1552 | -10/Subcaves | Discovered new exit (range 6) 1553 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1611 | -10/Subcaves | Entered Materials 1611 | -8/Materials | Evolved 4 slots: Utility x4 1682 | -8/Materials | Garrison activated, responded to threat 1750 | -8/Materials | Lost 4 parts (2n1u1w) 2551 | -8/Materials | Repaired Disposable Heat Sink 2835 | -8/Materials | Discovered new exit (range 16) 2851 | -8/Materials | Entered Factory 2851 | -7/Factory | Evolved 2 slots: Propulsion x2 3194 | -7/Factory | Build established: Mutant 3966 | -7/Factory | Cargo convoy interrupted 4006 | -7/Factory | Repaired VSS Leg 4376 | -7/Factory | Discovered new exit (range 12) 4493 | -7/Factory | Entered Lower Caves 4494 | -7/Lower Caves | Encountered a Warlord checkpoint 4513 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4901 | -7/Lower Caves | Build established: Skirmisher 4939 | -7/Lower Caves | Learned Factory garrison access intel 5317 | -7/Lower Caves | Discovered new exit (range 16) 5440 | -7/Lower Caves | Entered another Lower Caves area 5608 | -7/Lower Caves | Discovered new exit (range 11) 5668 | -7/Lower Caves | Entered Factory 5668 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5669 | -6/Factory | Loaded intel: 4 garrison access locations 6117 | -6/Factory | Build established: Mutant 6366 | -6/Factory | Identified exit to Lower Caves 6437 | -6/Factory | Entered Lower Caves 6625 | -6/Lower Caves | Lost 3 parts (1p2u) 6669 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6818 | -6/Lower Caves | Encountered a Warlord checkpoint 6843 | -6/Lower Caves | Discovered new exit (range 9) 6924 | -6/Lower Caves | Entered another Lower Caves area 7017 | -6/Lower Caves | Discovered new exit (range 6) 7030 | -6/Lower Caves | Entered Factory 7030 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7031 | -5/Factory | Identified exit to Upper Caves 7446 | -5/Factory | Repaired Imp. Carbon-fiber Leg 7491 | -5/Factory | Repaired Hvy. Missile Launcher 7507 | -5/Factory | Spotted B-75 Beast 7557 | -5/Factory | Sucked down chute 7557 | -5/Factory | Entered Waste 7558 | -5/Waste | Met a frightened Derelict 7566 | -5/Waste | Spotted C-40 Crusher 7567 | -5/Waste | Spotted C-40 Crusher 7579 | -5/Waste | Spotted C-40 Crusher 7596 | -5/Waste | Spotted C-40 Crusher 7600 | -5/Waste | Spotted C-40 Crusher 7629 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7632 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7633 | -5/Waste | Released all parts (13) 7642 | -5/Waste | Spotted C-40 Crusher 7648 | -5/Waste | Crushed by Compactor (1 part destroyed) 7665 | -5/Waste | Discovered new exit (range 11) 7679 | -5/Waste | Lost 3 parts (2n1u) 7734 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7741 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7750 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7781 | -5/Waste | Lost 3 parts (2n1u) 7792 | -5/Waste | Entered Factory 8090 | -5/Factory | Discovered new exit (range 15) 8101 | -5/Factory | Entered another Factory area 8101 | -4/Factory | Evolved 2 slots: Propulsion x2 8187 | -4/Factory | Repaired Med. Treads 8228 | -4/Factory | Discovered new exit (range 2) 8232 | -4/Factory | Entered Research 8232 | -3/Research | Evolved 2 slots: Propulsion x2 8412 | -3/Research | Lost 15 parts (1p6n5u3w) 8414 | -3/Research | Spotted B-86 Titan 8428 | -3/Research | Core integrity fell below 50% 8449 | -3/Research | Core integrity fell below 20% 8470 | -3/Research | Lost 4 parts (1p1n2u) 8514 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08435_ Acquired Q-thruster. [Achievement: Universal Adapter] 08439_ Q-thruster destroyed. 08445_ U-05 Engineer builds a Wall. 08448_ Slug penetrates Wall. 08448_ Penetrated by Slug. 08461_ Acquired Imp. VSS Leg. 08464_ Acquired Com. HERF Cannon. 08465_ Slug penetrates Wall. 08470_ W-44 Eye sends out distress signal. 08477_ Dropped Com. Matter Pod. 08480_ Dropped Terrain Scanner. 08480_ Acquired Impulse Thruster Array. 08486_ W-44 Eye sends out distress signal. 08496_ Critical hit (Burn: +37). 08507_ Knocked back. 08508_ Dropped Com. HERF Cannon. 08509_ Dropped Imp. VSS Leg. 08512_ Slug penetrates Wall. 08514_ Penetrated by Slug. 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" | | ????????????????????????#u h # # | | ????????????????????????#@ # # # | | ????????????????????????# u% # / + | | ??????????????########### # # ## T### | | ??????????????# ; # # ####### | | ??????????????#!!! ! ; ########## #????## | | ??????????????#!] ; #????????# #????## | | ??????????????#!! ! / #????????######????## | | ??????????????# =; #?????????????????? + | | ??????????????# ]; #?????????????????? # | | ??????????????# # #?????????????????? # | | ??????????????# ######???????????????????# | | ??????????????###########????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Power Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Universal Adapter Challenges ------------ None Game ------ Seed MassGreatCalibrator Manual? 0 Play Time 03:15:48 Cumulative 40.8 hours Start 2024.03.17 @ 15:42:26 End 2024.03.19 @ 23:19:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e280bd3b-8f73-40cb-bfa7-d65229bb4a18