Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 04:14:44 Player: cptwinky Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (179) 895 Value Destroyed (6210) 6210 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1658) 1658 TOTAL SCORE: 11483 Bonus ------- High Alert Combat Kills 876 Follower Combat Kills 626 Entered Garrisons 200 Friendly Fire -44 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 235/280 System Corruption 0% Temperature Warm (185) Movement Walking (330) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- Beam Rifle Beam Rifle Heavy Particle Gun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Improved Cooling System Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Shield Generator Hacking Suite Beam Rifle Rocket Launcher Missile Launcher Improved Datajack Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Cooling System Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Heavy Armor Plating Shield Generator Hacking Suite Beam Rifle Heavy Particle Gun Rocket Launcher Improved Datajack Mace [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Launcher Rocket Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 124 | 3 4 5 36 8 26 16 14 12 Power 9 | . 1 . 4 . 1 1 1 1 Engine 9 | . 1 . 4 . 1 1 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 35 | 2 2 2 15 1 3 3 5 2 Treads 5 | 2 2 . 1 . . . . . Leg 30 | . . 2 14 1 3 3 5 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | . 1 1 9 . 7 2 3 3 Device 8 | . 1 . 3 . 3 . 1 . Storage 4 | . . 1 2 . . . 1 . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 12 | . . . 4 . 3 2 1 2 Artifact . | . . . . . . . . . Weapon 54 | 1 . 2 8 7 15 10 5 6 Energy Gun 39 | 1 . 2 7 4 9 6 5 5 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 13 | . . . . 3 5 4 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . . 3 . . . . . Parts Lost 33 | . 1 4 5 . 7 9 3 4 Power 3 | . . 1 . . 1 1 . . Propulsion 13 | . . 1 3 . 3 2 1 3 Utility 8 | . . 1 . . 3 2 1 1 Weapon 9 | . 1 1 2 . . 4 1 . Highest Loss Streak 4 | . 1 4 1 . 2 3 3 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 97 96 95 100 99 99 99 91 Engine 9 | . 14 12 8 11 9 9 9 9 Treads 3 | . 26 26 3 . . . . . Leg 25 | . . . 28 33 26 27 27 26 Device 10 | . 13 12 10 11 9 9 9 9 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 2 | . . . . . 8 3 . 1 Protection 10 | . . . 10 11 9 14 17 9 Energy Gun 24 | . 28 28 21 22 26 26 26 27 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 14 21 43 43 48 51 51 54 Greatest Support 45 | 40 40 40 43 43 40 45 43 43 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 Average Capacity 13 | 8 8 8 12 15 15 15 15 15 Most Carried 15 | 6 8 10 15 15 15 15 15 15 Average Carried 12 | 6 7 8 10 14 14 12 14 14 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 14 14 15 13 Class Distribution -------------------- 47% | Mutant 16% | Gunner 13% | Scavenger-Tank 12% | Tank 5% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Commander-Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Matter Collected 1586 | 230 40 10 318 137 396 257 120 78 Remotely . | . . . . . . . . . Salvage Created 6152 | . 347 15 1590 146 1799 647 1158 450 Parts 316 | . 26 1 81 23 72 34 62 17 Haulers Intercepted 13 | . 1 . 5 . 1 . 4 2 Recyclers Shooed 3 | . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 143 | . 7 2 28 14 38 27 17 10 Guns 102 | . 7 2 28 4 25 13 16 7 AOE 36 | . . . . 10 10 13 . 3 Classes Destroyed 15 | . 3 1 5 1 3 . 1 1 Worker 5 | . . . 1 . 4 . . . Builder 4 | . . . . . 2 . 2 . Tunneler 1 | . . . . . . . 1 . Hauler 13 | . 1 . 5 . 1 . 4 2 Recycler 3 | . . . 2 . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 13 | . 1 . 5 . 4 . 3 . Swarmer 26 | . . . . 12 . 12 2 . Grunt 76 | . 7 . 18 2 28 6 9 6 Brawler 4 | . . . 1 . 2 1 . . Duelist 2 | . . . . . 1 . 1 . Protector 1 | . . . . . . . . 1 Sentry 28 | . . . 9 . 6 8 3 2 Demolisher 3 | . . 2 . . . . . 1 Hunter 3 | . . . . . 1 . 2 . Best Kill Streak 13 | . 4 2 7 4 7 13 5 6 Combat Bots Only 13 | . 4 2 7 4 5 13 2 6 Max Kills in Single Turn 3 | . 1 1 1 3 2 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 2 3 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Damage Taken 7443 | . 360 491 1550 274 1626 975 1040 1127 Core 950 | . 34 112 248 . 220 104 173 59 Absorbed by Shields 14 | . . . . . . 14 . . Ignored by Resistances 58 | . . . . . . . 56 2 Regen/Repaired (Parts) 266 | . 126 . 129 . 11 . . . Core Remaining (%) 59 | 100 . 41 . 38 . . . . Volleys Fired 393 | . 28 5 105 16 105 45 58 31 Largest 3 | . 2 2 2 2 3 3 3 3 Hottest 186 | . 80 130 130 130 186 177 177 168 Shots Fired 923 | . 56 10 204 26 272 99 169 87 Gun 888 | . 56 10 204 20 258 87 169 84 Cannon . | . . . . . . . . . Launcher 35 | . . . . 6 14 12 . 3 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 888 | . 56 10 204 20 258 87 169 84 Explosive 35 | . . . . 6 14 12 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 12 4 12 10 22 12 11 10 Robot Miss Streak 6 | . 3 2 6 2 3 5 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . . 2 . 2 3 1 3 Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 Shots Hit Robots 600 | . 40 6 145 13 185 50 103 58 Core Hits 338 | . 18 3 83 16 97 44 45 32 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 40 | . . . 5 . 18 6 7 4 Burn 40 | . . . 5 . 18 6 7 4 Melee Attacks 2 | . . . 2 . . . . . Impact 2 | . . . 2 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13880 | . 464 92 2488 644 4736 2234 1777 1445 Guns 9401 | . 462 92 2304 205 2850 771 1771 946 Cannons . | . . . . . . . . . Explosions 4344 | . . . 85 436 1882 1463 . 478 Melee 58 | . . . 58 . . . . . Ramming 77 | . 2 . 41 3 4 . 6 21 Kinetic . | . . . . . . . . . Thermal 9401 | . 462 92 2304 205 2850 771 1771 946 Explosive 4344 | . . . 85 436 1882 1463 . 478 Electromagnetic . | . . . . . . . . . Impact 58 | . . . 58 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 295 | . . . 147 8 47 93 . . Projectiles . | . . . . . . . . . Explosions 258 | . . . 110 8 47 93 . . Melee 37 | . . . 37 . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 291 | . . . 80 93 . 118 . . Shots 8 | . . . 1 3 . 4 . . Rammed 14 | . 1 . 13 . . . . . Targets Rammed 30 | . 1 . 18 2 1 . 2 6 Kicked 16 | . . . 5 2 1 . 2 6 Crushed . | . . . . . . . . . Highest Temperature 391 | . . 270 217 34 391 252 252 176 Average Temperature 65 | . . 146 31 16 90 79 62 47 Received Heat Transfer 2856 | . 204 . 588 48 747 333 468 468 Effects 4 | . . . . . 4 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 7 | . . . 1 . 3 1 2 . Combat Hostiles 5 | . . . . . 3 1 1 . Parts Melted 62 | . 1 . 11 1 24 9 11 5 Heat Transferred 24282 | . 1000 222 5163 481 8140 2183 4699 2394 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Peak Influence 1425 | . 237 40 540 403 704 1425 769 717 Initial 694 | . . 27 15 96 53 459 694 304 Average 376 | . 98 26 159 237 307 1030 554 441 Maximum Alert Level 4 | . 1 . 2 2 3 4 3 3 Low Security (%) 34 | 100 80 100 66 19 37 . . . Level 1 26 | . 19 . 26 79 34 . 2 46 Level 2 23 | . . . 7 . 16 13 86 44 Level 3 8 | . . . . . 12 29 10 8 Level 4 6 | . . . . . . 56 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 . 7 . 6 . 2 7 Investigation 9 | . 1 . 3 . 4 . 1 . Extermination . | . . . . . . . . . Reinforcement 9 | . 1 . 4 . 1 . 1 2 Assault 2 | . . . . . 1 . . 1 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Distress Signals 12 | . . . 1 . 5 . 4 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 225 | . 11 3 48 15 53 31 36 28 Peak Tracking Total 18 | . 4 18 6 4 5 16 8 8 Tactical Retreats 11 | . . 1 1 2 2 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Traps Triggered 10 | . . . 2 . 3 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 14 | . . . . . 14 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . Reused 2 | . . . 2 . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . 3 . . . . . Triggered 2 | . . . 2 . . . . . Most Traps Carried 3 | . . 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Machines Disabled 7 | . . . 1 . 2 3 1 . Max in Single Turn 1 | . . . 1 . 1 1 1 . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Machines Accessed 31 | . 3 . 9 . 5 2 7 5 Terminals 23 | . 1 . 7 . 2 2 6 5 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 2 . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 112 | . 14 . 40 . 16 6 23 13 Successful 48 | . 8 . 21 . 7 1 7 4 Failed 64 | . 6 . 19 . 9 5 16 9 Catastrophic 11 | . . . 6 . 1 2 2 . Database Lockouts . | . . . . . . . . . Manual 52 | . 4 . 21 . 5 . 11 11 Terminals 79 | . 3 . 33 . 5 6 19 13 Fabricators . | . . . . . . . . . Repair Stations 24 | . 8 . 7 . 5 . 4 . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 21 | . 1 . 12 . . 1 6 1 Robot Analysis 5 | . 1 . 1 . . . 3 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . Unreport Threat 4 | . . . 2 . . . 2 . Locate Traps 2 | . . . 1 . . . 1 . Hauler Manifests 2 | . . . 2 . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . 5 . 6 . 2 . 1 . Scan Component 8 | . 3 . 3 . 1 . 1 . Repair 6 | . 2 . 3 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . 1 . 3 . 1 . . 3 Terminals 7 | . . . 3 . 1 . . 3 Track 1 | . . . 1 . . . . . Botnet 4 | . . . 1 . 1 . . 2 Disrupt 2 | . . . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 3 . 8 . 5 2 7 4 Full Trace Events 8 | . 1 . 1 . 3 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 2 . 3 . 1 . . . Time 294 | . 62 . 96 . 136 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . . Machine Destruction 14 | . . . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Total Allies 15 | . . . . . . 5 . 10 Largest Group 9 | . . . . . . 2 3 9 Highest-Rated Group 157 | . . . . . . 62 48 157 Highest-Rated Ally 31 | . . . . . . 31 16 29 Total Orders . | . . . . . . . . . Ally Attacks 145 | . . . . . . 20 49 76 Total Damage 1713 | . . . . . . 189 574 950 Kills 22 | . . . . . . 2 6 14 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Robot Analysis Total 5 | . 1 . 1 . . . 3 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Turns Passed 10225 | 7 640 322 2739 951 1884 1244 1588 850 Spaces Moved 4324 | 3 273 187 1079 609 719 470 647 337 Core . | . . . . . . . . . Treads 736 | 1 273 181 281 . . . . . Legs 3588 | 2 . 6 798 609 719 470 647 337 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 120 120 120 190 120 120 190 Average Speed 179 | 133 160 158 189 141 190 188 186 190 Slowest Speed 260 | 160 160 160 260 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 2 46 47 93 96 54 48 65 53 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 57 | . . . 1 21 13 22 . . Terrain Destroyed 239 | . . . 28 44 99 34 . 34 Melee 1 | . . . 1 . . . . . Projectile 1 | . . . . . . . . 1 AOE 237 | . . . 27 44 99 34 . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Sto Total 6001 | 5 421 201 1565 669 1016 741 907 476 Wait 893 | . 105 . 261 29 137 130 154 77 Move 4317 | 2 272 186 1078 608 719 469 646 337 Hop . | . . . . . . . . . Pick Up 73 | . 6 4 28 2 9 7 13 4 Fast Attach 26 | . 3 . 11 1 3 3 3 2 Attach 38 | . . 3 10 . 10 7 3 5 Detach 8 | . . . 3 . 1 . 1 3 Swap 60 | 3 1 2 15 7 13 6 8 5 Drop 70 | . 5 1 31 3 4 1 19 6 Fire 393 | . 28 5 105 16 105 45 58 31 Melee 2 | . . . 2 . . . . . Ram . | . . . . . . . . . Kick 16 | . . . 5 2 1 . 2 6 Crush 14 | . 1 . 13 . . . . . Escape Stasis 24 | . . . . . . 24 . . Rewire 50 | . . . . 1 . 49 . . Trap 17 | . . . 3 . 14 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 346 | -10/Materials | Repaired Lgt. Treads 384 | -10/Materials | Repaired Broken Lgt. Treads 478 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Entered Mines 677 | -10/Mines | Discovered new exit (range 16) 686 | -10/Mines | Learned Materials stockpile data 814 | -10/Mines | Found a hidden stash of uninstalled traps 875 | -10/Mines | Discovered new exit (range 15) 933 | -10/Mines | Assembled infested the area 938 | -10/Mines | Assisted by a Guerilla fighting off Assembled 956 | -10/Mines | Core integrity fell below 50% 970 | -10/Mines | Entered Materials 970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Lost 4 parts (1p1n1u1w) 2031 | -9/Materials | Identified exit to Mines 2031 | -9/Materials | Discovered new exit (range 15) 2255 | -9/Materials | Repaired Cooling System 2288 | -9/Materials | Repaired Particle Gun 2912 | -9/Materials | Destroyed 7 combat bots 3027 | -9/Materials | Discovered new exit (range 14) 3312 | -9/Materials | Core integrity fell below 50% 3391 | -9/Materials | Discovered new exit (range 15) 3681 | -9/Materials | Repaired Cooling System 3709 | -9/Materials | Entered Mines 3820 | -9/Mines | Discovered new exit (range 4) 3874 | -9/Mines | Learned location of Zion (-6) 4086 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4091 | -9/Mines | Found Prototype Device 4129 | -9/Mines | Discovered new exit (range 6) 4391 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4660 | -9/Mines | Entered Materials 4660 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5044 | -8/Materials | Build established: Gunner 5152 | -8/Materials | Identified Exp. Sensor Array 5283 | -8/Materials | Discovered new exit (range 15) 5711 | -8/Materials | Discovered new exit (range 9) 5930 | -8/Materials | Discovered new exit (range 5) 6260 | -8/Materials | First assault squad dispatched 6264 | -8/Materials | Build established: Scavenger-Gunner 6339 | -8/Materials | Repaired Broken Exp. Sensor Array 6544 | -8/Materials | Identified exit to Garrison 6544 | -8/Materials | Entered Garrison 6582 | -8/Garrison | Triggered checkpoint 6627 | -8/Garrison | Lost 3 parts (2n1w) 6715 | -8/Garrison | Garrison Relay disabled 6866 | -8/Garrison | Build established: Gunner 7003 | -8/Garrison | Core integrity fell below 50% 7037 | -8/Garrison | Destroyed 13 combat bots 7041 | -8/Garrison | Lost 3 parts (1u2w) 7220 | -8/Garrison | Garrison Relay disabled 7258 | -8/Garrison | Discovered new exit (range 6) 7369 | -8/Garrison | Build established: Scavenger-Tank 7512 | -8/Garrison | Garrison Relay disabled 7555 | -8/Garrison | Discovered new exit (range 8) 7788 | -8/Garrison | Entered Materials 7788 | -8/Materials | Accompanied by 3 allies 8375 | -8/Materials | Discovered new exit (range 11) 8698 | -8/Materials | Build established: Tank 8832 | -8/Materials | Discovered new exit (range 5) 9009 | -8/Materials | Discovered new exit (range 10) 9338 | -8/Materials | Core integrity fell below 20% 9366 | -8/Materials | Lost 3 parts (1n1u1w) 9376 | -8/Materials | Entered Storage 9619 | -8/Storage | Garrison activated, responded to threat 9856 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10129 | -8/Storage | Discovered new exit (range 16) 10143 | -8/Storage | Build established: Commander-Tank 10176 | -8/Storage | First assault squad dispatched 10207 | -8/Storage | Garrison activated, responded to threat 10226 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10215_ K-01 Serf collects debris. 10215_ U-05 Engineer lays Concrete. 10216_ The unstable cave ceiling collapses. 10216_ U-05 Engineer lays Concrete. 10217_ G-50 Soldier destroyed. 10217_ Switching to secondary target: G-47 Trooper. 10217_ U-05 Engineer builds a Wall. 10217_ R-06 Scavenger collects Particle Gun. 10218_ K-01 Serf collects debris. 10221_ The unstable cave ceiling collapses. 10221_ K-01 Serf collects debris. 10221_ U-05 Engineer lays Concrete. 10223_ The unstable cave ceiling collapses. 10223_ U-05 Engineer lays Concrete. 10223_ Lgt. Nuclear Core melted. 10223_ G-47 Trooper destroyed. 10223_ Switching to secondary target: G-47 Trooper. 10223_ R-06 Scavenger collects Aluminum Leg. 10224_ K-01 Serf collects debris. 10224_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ????????????????????????? ?????????????? | | ????????????????????????# < ?????????????? | | ????????????????????????# #????????????? | | ????????????????????????# +????????????? | | ????????????????????????# #????????????? | | ????????????????????????+ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# %#????????????? | | ????????????????????????# #???#######??? | | ????????????????????????# ??#"""""#??? | | ????????????????????????# % # ###""T""##?? | | ????????????????????????# * # | | ????????????????????????# %# """ """ # | | ????????????????????????# # """ """ # | | ?????????????????????#### *k """ """ # | | ????????????????????## # u# ? | | ????????????????????# # % # # ########?? | | ????????????????##### ###????????? | | ????????????????? g k r% # #####??????? | | ??????????????????? # !!#??????? | | ????????????????????"%[ !!#??????? | | ????????????????????"* !!#??????? | | ????????????????????" ####??????? | | ????????? ????????" # @ ##?????????? | | ?????????# ???????" # #??????????? | | ?????????# ????" #?????????? | | ?????????# ? a % # ########???? | | ?????????# ########+# * [ ! #???? | | ?????????# # # ### % * #???? | | ?????????# # # #?##=# ! !#???? | | ###??????# # #=#??# # [!#???? | | #??????# # #%#??# ###+########??? | | #??????# ^^# #%#??# #?# # #??? | | #??????# # #=#?## ### # """ #??? | | #? ""??# ##+##+##%### ## # """ #??? | | #?? ?# =%[%! + """ #??? | | ! #???#+## ######### #### ! #??? | | ###???# *[ #??????###/#####[%/ #??? | | #?????# ! !*=*######## #### ####??? | | #?????# =%[=%%!## ## #???##?????? | | #?????# ===[*#% ### #??????????? | | ####### !!!%+ % #?# #??????????? | | %= %** * *#* #?# "T" #??????????? | | ==** * ##T #?# """ #??????????? | | *########+###+######?########??????????? | | #??# #????????????????????????? | | #??# """" #????????????????????????? | | #??# ????"" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerStealthInsulator Manual? 0 Play Time 00:46:27 Cumulative 1356.9 hours Start 2023.07.18 @ 03:29:06 End 2023.07.18 @ 04:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 967 Rogue 963 Adventurer 4 Explorer 0 Win Type - Total 156 Types 116/10/10/7/2/1/1/5/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 990e7aff-4048-4e1c-a4c5-9b38ddfd993e