Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 02:24:09 Player: Darcyisverycute Result: Destroyed by Optimus with Helical Railgun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (3690) 3690 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 7617 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 294 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 52/100 System Corruption 1% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Scrap Suit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Overtuned Pulse Rifle Katana > --- INVENTORY (20) --- Large Battery (200) Seismic Detector Siege Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Makeshift Microdissipator Network High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Scrap Suit Large Battery Seismic Detector Hardened Light Armor Plating Overtuned Pulse Rifle Siege Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Katana [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 85 | 8 8 . 23 7 3 15 1 20 Power 5 | 1 . . 3 . . . . 1 Engine 5 | 1 . . 3 . . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . 8 2 1 3 1 7 Treads 16 | 2 2 . 5 2 . 3 1 1 Leg 6 | . . . . . . . . 6 Wheel 2 | . . . 1 . 1 . . . Hover . | . . . . . . . . . Flight 2 | . . . 2 . . . . . Utility 20 | 2 2 . 3 2 1 3 . 7 Device 10 | 1 1 . 1 2 . 1 . 4 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 . 1 2 . 2 Artifact . | . . . . . . . . . Weapon 34 | 3 4 . 9 3 1 9 . 5 Energy Gun 13 | 2 1 . 3 . . 5 . 2 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 11 | 1 2 . 2 2 1 3 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . 1 . 2 . . 1 . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 14 | . . . 5 1 . 6 . 2 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 4 | . . . . 4 . . . . Parts Lost 24 | . 2 . 2 2 1 2 . 15 Power 3 | . . . 1 . . . . 2 Propulsion 11 | . 2 . 1 1 1 . . 6 Utility 4 | . . . . . . 1 . 3 Weapon 6 | . . . . 1 . 1 . 4 Highest Loss Streak 15 | . 1 . 1 2 1 1 . 15 To Critical Strikes 2 | . 1 . . . . . . 1 Average Backups 17 | 2 13 19 19 19 19 19 20 17 Power . | . 1 1 . . . . . . Propulsion 3 | . . 1 4 7 6 5 6 3 Utility 6 | . 5 7 6 6 8 8 7 6 Weapon 6 | . 6 9 7 4 4 4 5 6 Tool/Special . | . . . . . . . . . Unused Backups 38 | . 2 . 7 2 . 3 . 24 Power . | . . . . . . . . . Propulsion 9 | . . . . . . . . 9 Utility 18 | . 2 . 5 1 . 1 . 9 Weapon 10 | . . . 2 1 . 2 . 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 91 89 93 100 89 Engine 10 | . 13 14 10 11 9 9 9 7 Treads 19 | . 27 28 28 14 8 6 18 15 Wheel 5 | . . . 4 11 15 15 9 6 Device 8 | . 14 14 10 11 9 4 9 5 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 3 | . . . 10 11 9 6 . 3 Protection 9 | . . . 1 . 6 16 18 16 Energy Gun 4 | . 9 . 10 14 . 8 . . Ballistic Gun 16 | . 18 28 9 7 14 16 22 14 Special Weapon 1 | . . . . . . . . 4 Slashing Weapon 2 | . . . . . 9 . 4 4 Peak Build Rating 50 | 7 10 10 24 26 30 35 33 50 Average Rating 23 | 6 9 9 18 22 27 32 32 32 On Entrance 18 | . 7 9 10 22 22 29 33 32 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 49 47 58 55 64 71 67 69 Greatest Support 60 | 40 40 40 60 12 24 40 12 52 Greatest Overweight (x) 5 | . 2 1 4 4 4 5 5 5 Average Overweight (x) 3 | . . 1 1 4 2 2 5 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 Average Carried 17 | 2 13 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 19 20 20 20 20 20 20 8 Class Distribution -------------------- 34% | Mutant 29% | Commander-Mutant 13% | Scavenger-Mutant 11% | Tank 9% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 3070 | 310 360 58 699 209 . 522 253 659 Remotely . | . . . . . . . . . Salvage Created 5462 | 171 638 . 1680 495 . 948 424 1106 Parts 290 | 13 41 . 90 30 . 59 25 32 Haulers Intercepted 10 | . 2 . 6 . . 2 . . Recyclers Shooed 4 | . . 1 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 97 | . 17 . 31 12 . 18 3 16 Melee 1 | . . . . . . . . 1 Guns 69 | . 14 . 17 8 . 12 3 15 AOE 25 | . 3 . 13 3 . 6 . . Classes Destroyed 17 | 2 6 . 6 . . . . 3 Worker 9 | . 1 . 3 1 . 4 . . Builder 3 | . . . 1 1 . . 1 . Tunneler 5 | 4 . . . 1 . . . . Hauler 10 | . 2 . 6 . . 2 . . Recycler 6 | 1 . . 2 . . . 3 . Mechanic 1 | . . . 1 . . . . . Operator 2 | . 1 . 1 . . . . . Watcher 2 | . . . 1 . . 1 . . Swarmer 22 | . 6 . 8 4 . 4 . . Grunt 34 | . 10 . 14 4 . 6 . . Brawler 3 | . . . 1 1 . 1 . . Duelist 3 | . . . 2 1 . . . . Sentry 18 | . . . 6 2 . 7 3 . Subdweller 1 | . 1 . . . . . . . Guru 2 | . . . . . . . . 2 Scrapper 10 | . . . . . . . . 10 Elite 4 | . . . . . . . . 4 Best Kill Streak 9 | 4 4 . 5 6 . 9 3 9 Combat Bots Only 9 | . 4 . 5 5 . 7 1 9 Max Kills in Single Turn 4 | 1 2 . 3 2 . 4 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 2 . 3 2 . 3 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 466 | . 74 5 92 42 12 53 6 182 Missed 117 | . 27 . 31 15 6 20 1 17 Hits 349 | . 47 5 61 27 6 33 5 165 Melee 14 | . . . 6 8 . . . . Projectile 335 | . 47 5 55 19 6 33 5 165 Critical Strikes 21 | . 2 . 1 3 . 4 . 11 Damage Taken 6364 | . 660 70 928 523 77 545 52 3509 Core 918 | . 138 11 119 80 . 43 . 527 Absorbed by Shields 71 | . . . . . . 52 19 . Reduced by Siege Mode 436 | . . . . . . . . 436 Regen/Repaired (Parts) 11 | . . . 1 . . . . 10 Core Remaining (%) 63 | 100 . 40 . 50 . . . . Volleys Fired 291 | 10 53 1 91 22 . 49 11 54 Largest 3 | 2 2 2 2 2 . 3 3 3 Hottest 130 | 60 85 40 90 90 . 120 75 130 Shots Fired 620 | 19 104 2 165 42 . 121 33 134 Gun 594 | 19 102 2 151 42 . 115 33 130 Cannon 2 | . . . . . . . . 2 Launcher 22 | . 2 . 14 . . 6 . . Special 2 | . . . . . . . . 2 Kinetic 397 | 10 61 2 82 7 . 77 33 125 Thermal 57 | 9 41 . . . . . . 7 Explosive 22 | . 2 . 14 . . 6 . . Electromagnetic 142 | . . . 69 35 . 38 . . Robot Hit Streak 35 | 7 10 8 13 6 . 9 10 35 Robot Miss Streak 5 | 1 4 1 4 5 . 5 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 2 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 457 | 13 64 1 116 33 3 76 21 130 Core Hits 223 | 6 30 1 76 22 . 42 9 37 Critical Kills 3 | . . . 2 . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 . 2 . . 1 . . Burn 1 | . 1 . . . . . . . Destroy 2 | . . . 1 . . 1 . . Smash 1 | . . . 1 . . . . . Melee Attacks 37 | . . . 2 . 4 3 5 23 Impact 2 | . . . 2 . . . . . Slashing 35 | . . . . . 4 3 5 23 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 . 1 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9911 | 159 1054 13 2842 866 125 1916 411 2525 Guns 6816 | 159 879 13 1604 529 . 1309 349 1974 Cannons . | . . . . . . . . . Explosions 2274 | . 175 . 1155 337 . 607 . . Melee 821 | . . . 83 . 125 . 62 551 Ramming . | . . . . . . . . . Kinetic 4147 | 63 453 13 669 60 . 702 349 1838 Thermal 1322 | 96 426 . 217 337 . 110 . 136 Explosive 1610 | . 175 . 938 . . 497 . . Electromagnetic 2011 | . . . 935 469 . 607 . . Impact 83 | . . . 83 . . . . . Slashing 738 | . . . . . 125 . 62 551 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 3 7 . . . 1 Average Corruption 2 | . . . 3 3 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . 9 11 . . . 2 Message Errors 4 | . . . 2 2 . . . . Matter Fused 3 | . . . 2 1 . . . . Heat Flow Errors 3 | . . . 1 2 . . . . Energy Discharges 6 | . . . 1 3 . . . 2 Data Loss (minor) 4 | . . . 2 2 . . . . Weapon Failures 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . 89 3 13 . 22 12 Projectiles . | . . . . . . . . . Explosions 92 | . . . 89 3 . . . . Melee 47 | . . . . . 13 . 22 12 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 259 | . 67 . 49 68 . 75 . . Shots 9 | . 2 . 2 2 . 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 469 | . 207 . 173 181 . 276 146 469 Average Temperature 78 | . 54 . 59 45 . 77 48 150 Received Heat Transfer 1337 | . 219 39 291 81 . 253 18 436 Effects 1 | . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Siege Activations 3 | . . . . . . . . 3 Total Turns 303 | . . . . . . . . 303 Longest Duration 133 | . . . . . . . . 133 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 3 | . . . 2 1 . . . . Combat Hostiles 2 | . . . 1 1 . . . . Parts Fried 10 | . . . 5 3 . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 . . . . 4 Heat Transferred 2071 | 225 1074 . 250 350 . 100 . 72 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 3 4 . 3 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 2 1 . 1 . . Low Security (%) 78 | 100 100 100 54 . 100 59 100 . Level 1 16 | . . . 17 100 . 40 . . Level 2 5 | . . . 28 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 577 | 20 147 13 577 393 88 257 80 . Initial 223 | . . 13 . 223 88 7 67 . Average 102 | 2 45 . 237 291 67 137 18 . Influence Increases 2773 | 25 493 . 1077 295 21 581 281 . Destroy 0b10 Robot/C 1620 | . 320 . 620 240 20 360 60 . Destroy 0b10 Robot/NC 190 | 25 20 . 75 15 . 35 20 . Destroy Leader 344 | . 64 . 154 30 . 96 . . Allied During Kill 4 | . . . . . 1 . 3 . Successful Hack 85 | . 34 . 5 . . 19 27 . Select Force Hacks 180 | . 30 . . . . . 150 . Disable Machine 135 | . . . 90 . . 30 15 . Destroy Structure 140 | . 10 . 88 10 . 26 6 . Lose Combat Pursuer 75 | . 15 . 45 . . 15 . . Influence Decreases 2773 | 25 458 35 504 640 230 427 454 . Entered New Map 630 | . . 22 . 350 140 12 106 . Time Decay 1983 | 25 448 13 484 270 40 355 348 . Lost Part 70 | . 10 . 20 20 10 10 . . Lost Ally 40 | . . . . . 40 . . . Purge Threat 50 | . . . . . . 50 . . Squads Dispatched 9 | . 3 . 5 . 1 . . . Investigation 4 | . 2 . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 . 1 . . . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 6 | . 1 . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 24 2 46 11 3 24 2 47 Peak Tracking Total 39 | . 3 2 6 4 3 7 1 39 Tactical Retreats 8 | . 1 . 3 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 10 | . 4 . 1 . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . 1 . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 9 | . . . 6 . . 2 1 . Max in Single Turn 2 | . . . 2 . . 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 36 | . 7 . 6 1 . 10 11 1 Terminals 25 | . 6 . 5 . . 8 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units 6 | . 1 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 83 | . 19 . 14 1 . 26 22 1 Successful 46 | . 13 . 6 1 . 9 16 1 Failed 36 | . 6 . 8 . . 17 5 . Catastrophic 4 | . 1 . . . . 3 . . Database Lockouts 1 | . . . . . . . 1 . Manual 65 | . 16 . 15 . . 14 20 . Terminals 67 | . 18 . 12 . . 21 16 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . . Recycling Units 7 | . 1 . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 12 | . 3 . . 1 . 4 3 1 Record 1 | . . . . . . . . 1 Part Schematic 1 | . . . . . . . 1 . Robot Analysis 4 | . 2 . . . . 1 1 . Open Door 3 | . . . . 1 . 2 . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 33 | . 10 . 6 . . 4 13 . Terminals 26 | . 9 . 5 . . 4 8 . Botnet 8 | . 4 . 1 . . 1 2 . Skim 18 | . 5 . 4 . . 3 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Patch 1 | . . . 1 . . . . . Recycling Units 6 | . 1 . . . . . 5 . Tunnel 6 | . 1 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 . 5 . . 9 5 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 12 | . . . . 2 . 10 . . Largest Group 10 | . . . . 2 2 10 10 10 Highest-Rated Group 173 | . . . . 41 41 173 173 173 Highest-Rated Ally 31 | . . . . 31 31 29 29 29 Total Orders 13 | . . . . . . . 2 11 STAY 12 | . . . . . . . 1 11 FOLLOW 1 | . . . . . . . 1 . Ally Attacks 76 | . . . . . 6 . . 70 Total Damage 983 | . . . . . 84 . . 899 Kills 12 | . . . . . 1 . . 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) 5081 | 95 2041 723 1253 587 90 154 . 138 Sensors 1 | . . . . . . . . 1 Terrain 2071 | . . . 1252 587 90 142 . . Seismic 3091 | 95 2041 723 83 . . 12 . 137 Robot Analysis Total 4 | . 2 . . . . 1 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 10834 | 183 2045 723 1453 590 90 925 1519 3306 Spaces Moved 4947 | 87 668 300 671 335 58 509 635 1684 Core 3 | 2 1 . . . . . . . Treads 1545 | 85 667 300 372 . . 1 . 120 Legs 67 | . . . . . . . . 67 Wheels 3332 | . . . 299 335 58 508 635 1497 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 150 240 150 150 120 120 165 120 Average Speed 170 | 157 218 240 155 150 126 133 165 164 Slowest Speed 320 | 160 240 240 320 150 150 240 165 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 92 67 58 52 8 66 94 56 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 8 | . 1 2 . . . . 5 . Known Exits Taken 3 | . 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . 1 1 . 1 1 . Scrap Searched 8 | . . 1 . . . . . 7 Spaces Dug 60 | . 10 . 28 . . 12 4 6 Terrain Destroyed 168 | . 10 . 110 9 . 29 4 6 Melee 6 | . . . . . . 1 4 1 Projectile 6 | . . . . . . 1 . 5 AOE 156 | . 10 . 110 9 . 27 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 6836 | 110 1147 303 912 382 68 683 1088 2143 Wait 1216 | 2 387 . 69 7 2 62 431 256 Move 4939 | 86 667 299 670 334 57 508 634 1684 Hop . | . . . . . . . . . Pick Up 89 | 4 19 2 18 3 2 7 2 32 Fast Attach 33 | 7 8 . 5 2 1 8 . 2 Attach 34 | . 2 . 4 2 2 1 . 23 Detach 17 | . . . 1 1 . 1 . 14 Swap 69 | 1 5 . 27 6 . 12 2 16 Drop 90 | . 6 1 24 5 . 12 3 39 Fire 291 | 10 53 1 91 22 . 49 11 54 Melee 37 | . . . 2 . 4 3 5 23 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . Rewire . | . . . . . . . . . Trap 1 | . . . 1 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 716 | -10/Materials | Discovered new exit (range 3) 966 | -10/Materials | Discovered new exit (range 14) 994 | -10/Materials | Discovered new exit (range 10) 1484 | -10/Materials | Derelicts attacked the area 1647 | -10/Materials | Discovered new exit (range 10) 1747 | -10/Materials | Core integrity fell below 50% 1790 | -10/Materials | Learned 2 Mines zone layouts 1854 | -10/Materials | Loaded intel: 3 trap records 1906 | -10/Materials | Identified exit to Mines 1976 | -10/Materials | Learned Storage emergency access door positions 1994 | -10/Materials | Learned location of 2 exits from Subcaves 2024 | -10/Materials | Learned 2 Mines zone layouts 2066 | -10/Materials | Learned 4 Materials zone layouts 2182 | -10/Materials | Learned Storage non-interactive machine intel 2229 | -10/Materials | Entered Mines 2230 | -10/Mines | Identified exit to Subcaves 2231 | -10/Mines | Identified exit to Materials 2249 | -10/Mines | Met a Derelict bent on vengeance 2419 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2424 | -10/Mines | Found Prototype Device 2509 | -10/Mines | Found a hidden stash of uninstalled traps 2828 | -10/Mines | Learned location of Storage (-8) 2952 | -10/Mines | Entered Materials 2952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3234 | -9/Materials | Discovered new exit (range 12) 3401 | -9/Materials | Build established: Scavenger-Mutant 3939 | -9/Materials | Discovered new exit (range 10) 4012 | -9/Materials | Discovered new exit (range 15) 4152 | -9/Materials | First assault squad dispatched 4405 | -9/Materials | Entered Mines 4581 | -9/Mines | Discovered new exit (range 9) 4710 | -9/Mines | Discovered new exit (range 6) 4797 | -9/Mines | Found the Drone Emporium 4803 | -9/Mines | Found Prototype Device 4803 | -9/Mines | Identified Thief Drone Bay 4903 | -9/Mines | Build established: Mutant 4995 | -9/Mines | Entered Materials 4995 | -8/Materials | Accompanied by 2 allies 4995 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4996 | -8/Materials | Identified exit to Storage 5001 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5085 | -8/Materials | Entered Storage 5086 | -8/Storage | Loaded intel: 21 non-interactive machine locations 5346 | -8/Storage | Used back door to open Recycling access 5346 | -8/Storage | Discovered new exit (range 4) 5529 | -8/Storage | Destroyed 7 combat bots 5532 | -8/Storage | Build established: Tank 5807 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6010 | -8/Storage | Entered Recycling 6010 | -8/Recycling | Accompanied by 10 allies 6106 | -8/Recycling | Build established: Commander-Tank 6351 | -8/Recycling | Discovered new exit (range 14) 6700 | -8/Recycling | Scanned before Scraplab entrance 7085 | -8/Recycling | Entered Scraplab 7137 | -8/Recycling | Build established: Commander-Mutant 7212 | -8/Recycling | Learned 2 Lower Caves zone layouts 7256 | -8/Recycling | Discovered new exit (range 2) 7309 | -8/Recycling | Learned Factory repair station intel 7367 | -8/Recycling | Learned Storage trap positions 7400 | -8/Recycling | Learned 2 Storage zone layouts 7444 | -8/Recycling | Learned 2 Storage zone layouts 7529 | -8/Recycling | Entered Scraptown 7529 | -8/Scraptown | Accompanied by 10 allies 7530 | -8/Scraptown | Identified exit to Factory 7759 | -8/Scraptown | Visited IN-MT5's Study 7850 | -8/Scraptown | Visited Cyclists 7892 | -8/Scraptown | Visited Cave Peace 7921 | -8/Scraptown | Visited Bundlers 8618 | -8/Scraptown | Visited Spacefarers 9221 | -8/Scraptown | Identified Exp. Sensor Array 9647 | -8/Scraptown | Visited SPCMW 10059 | -8/Scraptown | Attacked by Scraptown defenders 10062 | -8/Scraptown | Allies destroyed Triborg 10065 | -8/Scraptown | Found Prototype Ballistic Cannon 10072 | -8/Scraptown | Found Tri-treads 10087 | -8/Scraptown | Identified Siege Cannon 10130 | -8/Scraptown | Lost 10 allies 10264 | -8/Scraptown | Destroyed 9 combat bots 10322 | -8/Scraptown | Build established: Tank 10386 | -8/Scraptown | Found Scrap Suit 10814 | -8/Scraptown | Core integrity fell below 50% 10832 | -8/Scraptown | Core integrity fell below 20% 10835 | -8/Scraptown | Destroyed by Optimus with Helical Railgun Last Messages --------------- 10821_ Scrap Suit cannibalized Ovr. Titanium Leg to repair Ovr. Titanium Leg. 10821_ Bolt penetrates Reinforced Barrier. 10822_ Penetrated by Slug. 10822_ Slug penetrates Reinforced Barrier. 10823_ Destroyed Imp. Phase Shifter. 10824_ System corrupted: Energy discharge (-8). 10824_ Bolt penetrates Reinforced Barrier. 10824_ Penetrated by Slug. 10826_ Bolt penetrates Reinforced Barrier. 10826_ Penetrated by Slug. 10826_ Slug penetrates Reinforced Barrier. 10829_ Bolt penetrates Reinforced Barrier. 10831_ Penetrated by Slug. 10831_ Ovr. Titanium Leg destroyed. 10831_ Slug penetrates Reinforced Barrier. 10832_ Bolt penetrates Reinforced Barrier. 10833_ Penetrated by Slug. 10833_ Slug penetrates Reinforced Barrier. 10834_ Bolt penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ###????????# #???????????????????????????? | | ???????# ###?#???????????????????????? | | """" ?????# [!""#"#???????????????????????? | | "" #????# *%""""#???????????????????????? | | " #????# !""###???????????????????????? | | " #????# %! ###?????????????????????????? | | " ?????# #########" ?????????????????? | | " #????# ?????????????????? | | "" #????# ????????????????????? | | """" #???## !=!! "???????????????????????? | | #????#" !!** "???????????????????????? | | ############= !!*%! "???????????????????????? | | /%=% !%!!! "???????????????????????? | | /[%* !=%[ "???????????????????????? | | *%!= %[ "???????????????????????? | | !%!= ! "???????????????????????? | | [=% "???????????????????????? | | == = #"???????????????????????? | | =%= [[! !=|#????????????????????????? | | [ !!! !!!#????????????????????????? | | ####### ##########% ##=#"?????????? #???????????? | | ??# #??# ###h""""#????? ??????????? | | #?#" = """#??# #?##3!=!#??? ??????????? | | "#?#" ===" #??# #??#@=!!#??"" "???????????? | | ""#?#"" = " #??# #??#=** #??" ????????????? | | "#?#""" " #??#! #??#*![%##"" "??????????????? | | ""#?#"" " #??#% #??#[=] ;#""????????????????? | | "#?#" "###??#! #??#= = #;##????????????????? | | ##??#" " "????# #??# =!!## #????????????????? | | ????#"""""""#????# #??#!==!### #???????????????? | | ????#########????#% #??######??# #??????????????? | | ?????????????????# #???????????# #?????????????? | | ????????????###### #????????????# #????????????? | | ??????????"""""""" #?????????????#;????????????? | | ?????????""" """"" #???????????????#???????????? | | ?##????"""" " "" #???????????????????????????? | | ? ? #???????????????????????????? | | # ##???"" "" "" " #???????????????????????????? | | " "#?????""""""""" #???????????????????????????? | | " "#????????"""""" #???????????????????????????? | | " "#????????###### #???????????????????????????? | | "#?############# #???????????????????????????? | | "#?#"""""""""""# #???????????????????????????? | | "#?#""!] "# #???????????????????????????? | | "#?#"" ! [! ! "# #???????????????????????????? | | "#?#"" "# #???????????????????????????? | | ""###""" """""""# #???????????????????????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 750 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed AngularSalvagingTerminator Manual? 1 Play Time 01:06:02 Cumulative 263.2 hours Start 2025.05.29 @ 01:16:30 End 2025.05.29 @ 02:24:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 129 Adventurer 8 Explorer 0 Win Type - Total 9 Types 4/0/2/2/0/0/0/0/0/1 Lore% 86 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e336eee8-cccf-4ce4-bf97-49032971eba8