Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:00:54 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (1886) 1886 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 6402 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 275 Cogmind --------- Core Integrity 615/850 Matter 258/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Medium Treads Medium Treads Medium Treads Huge Storage Unit Particle Gun Light Assault Rifle Light Assault Rifle Coil Gun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Medium Treads Improved Heat Sink Particle Gun Light Assault Rifle Light Assault Rifle Flak Cannon [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 . 2 . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . 1 . . . 1 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 62 | 6 . 1 5 2 8 23 7 6 4 Power 11 | 1 . . . 2 2 3 2 1 . Engine 7 | 1 . . . 2 2 1 . 1 . Core 4 | . . . . . . 2 2 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . 2 . 4 5 . . 3 Treads 16 | 2 . . 2 . 4 5 . . 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 . 1 1 . 1 1 2 4 1 Device 6 | . . 1 . . . 1 1 2 1 Storage 4 | 1 . . . . 1 . . 2 . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . . 2 . 1 14 3 1 . Energy Gun 6 | . . . . . . 5 . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 . . 2 . 1 6 1 . . Ballistic Cannon 5 | . . . . . . 3 2 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 20 | . . . 2 . 1 4 1 2 10 Power 7 | . . . 1 . 1 2 1 . 2 Propulsion 6 | . . . . . . 1 . 1 4 Utility 2 | . . . . . . . . 1 1 Weapon 5 | . . . 1 . . 1 . . 3 Highest Loss Streak 7 | . . . 1 . 1 2 1 1 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 85 98 84 99 99 97 97 98 94 Engine 5 | . 14 14 9 10 8 3 . 5 5 Core 4 | . . . . . . 5 12 6 3 Treads 29 | . 28 28 22 22 36 34 30 25 25 Device 13 | . . 12 11 11 9 9 7 20 24 Storage 8 | . 14 14 11 11 9 9 7 6 6 Processor 7 | . . . 9 11 9 9 7 6 6 Protection 1 | . . . . . . . 7 5 . Energy Gun 5 | . . . . . . 10 5 5 5 Ballistic Gun 11 | . 28 28 21 33 27 10 4 . . Ballistic Cannon 6 | . . . . . . 5 12 13 12 Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 12 12 13 15 16 31 38 47 119 57 Greatest Support 91 | 40 40 40 40 40 91 91 88 88 86 Greatest Overweight (x) 1 | . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 25 15 Average Capacity 12 | 7 8 8 8 8 9 15 15 15 15 Most Carried 15 | . . 3 8 8 9 15 15 15 15 Average Carried 11 | . . 2 4 7 7 13 14 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | . . 3 8 8 9 15 15 15 15 Class Distribution -------------------- 59% | Scavenger-Gunner 23% | Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Matter Collected 1972 | 242 . 38 133 70 126 802 174 104 283 Remotely . | . . . . . . . . . . Salvage Created 2440 | . . 99 428 120 104 1287 217 48 137 Parts 115 | . . 6 19 8 5 63 8 1 5 Haulers Intercepted 7 | . . . 3 . . 3 1 . . Recyclers Shooed 8 | . . 1 3 1 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Combat Hostiles Destroyed 46 | . . 2 4 2 2 23 4 2 7 Guns 35 | . . 2 4 2 2 23 1 . 1 Cannons 11 | . . . . . . . 3 2 6 Classes Destroyed 11 | . . 1 3 1 1 3 1 1 . Worker 7 | . . . . 1 . 6 . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . . . 1 . . Hauler 7 | . . . 3 . . 3 1 . . Recycler 4 | . . . 2 . . 2 . . . Operator 1 | . . . . . . 1 . . . Swarmer 12 | . . . 3 . . 4 . . 5 Grunt 22 | . . 2 1 2 1 13 2 . 1 Duelist 1 | . . . . . . 1 . . . Sentry 10 | . . . . . 1 5 2 1 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 9 | . . 2 8 2 1 9 4 1 4 Combat Bots Only 8 | . . 2 3 1 1 8 2 1 4 Max Kills in Single Turn 2 | . . 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Hostile Shots Fired 443 | . . 8 28 10 27 83 72 73 142 Missed 139 | . . 1 8 2 6 23 35 26 38 Damage Taken 3761 | . . 101 296 99 362 909 356 374 1264 Core 399 | . . 18 30 10 47 43 16 27 208 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 497 | . . . . . . 497 . . . Core Remaining (%) 92 | 100 . 92 . 90 . 83 97 . . Volleys Fired 181 | . . 5 39 6 20 65 16 8 22 Largest 3 | . . 2 2 3 3 3 3 3 3 Hottest 170 | . . 40 43 63 63 166 170 151 151 Shots Fired 467 | . . 10 72 18 60 182 46 24 55 Gun 363 | . . 10 72 18 60 158 23 8 14 Cannon 104 | . . . . . . 24 23 16 41 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 391 | . . 10 72 18 60 144 30 16 41 Thermal 76 | . . . . . . 38 16 8 14 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | . . 4 26 3 11 23 9 12 15 Robot Miss Streak 4 | . . 1 2 1 2 4 2 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 306 | . . 7 54 12 33 116 31 18 35 Core Hits 148 | . . 6 21 8 13 75 11 5 9 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . . . . . 7 2 1 2 Burn 6 | . . . . . . 6 . . . Destroy 1 | . . . . . . 1 . . . Blast 5 | . . . . . . . 2 1 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5317 | . . 60 575 131 465 2092 650 459 885 Guns 3357 | . . 60 575 127 357 1719 246 119 154 Cannons 1774 | . . . . . . 313 390 340 731 Explosions 106 | . . . . . 106 . . . . Melee . | . . . . . . . . . . Ramming 80 | . . . . 4 2 60 14 . . Kinetic 4213 | . . 60 575 127 357 1577 446 340 731 Thermal 918 | . . . . . . 455 190 119 154 Explosive . | . . . . . . . . . . Electromagnetic 106 | . . . . . 106 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . 1 1 Average Corruption 1 | . . . . . . 2 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . 7 . . 7 Message Errors 4 | . . . . . . 2 . . 2 Matter Fused 2 | . . . . . . 1 . . 1 Energy Discharges 3 | . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 . . . Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 32 | . . . . . . . . . 32 Projectiles 32 | . . . . . . . . . 32 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . 3 . 1 5 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . 3 . 1 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . 22 . . . . Shots 1 | . . . . . 1 . . . . Rammed 11 | . . 1 . 3 1 5 1 . . Targets Rammed 15 | . . 1 . 3 1 9 1 . . Kicked . | . . . . . . . . . . Crushed 4 | . . . . . . 4 . . . Highest Temperature 448 | . . 18 10 3 18 393 448 . . Average Temperature 106 | . . 10 10 3 18 91 150 . . Received Heat Transfer 1566 | . . 57 99 57 189 468 162 18 516 Effects 4 | . . . . . . . 4 . . Short Circuit 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . 8 . . . Heat Transferred 2368 | . . . . . . 1443 407 222 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Peak Influence 565 | . . 50 301 228 215 565 343 235 . Initial 194 | . . . 19 117 88 90 194 168 . Average 229 | . . 47 144 201 155 351 268 173 . Maximum Alert Level 2 | . . . 1 1 1 2 1 1 . Low Security (%) 48 | 100 100 100 69 38 63 18 23 88 . Level 1 32 | . . . 30 61 36 27 76 11 . Level 2 18 | . . . . . . 53 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . 2 . . 2 2 1 . Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . . . 1 . . 2 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Distress Signals 5 | . . . 3 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . . 2 11 5 7 31 4 3 17 Peak Tracking Total 7 | . . 1 4 3 3 7 2 2 7 Tactical Retreats 5 | . . . . . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Traps Triggered 4 | . . . . . 1 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Machines Disabled 7 | . . . 2 . 1 . 1 . 3 Max in Single Turn 2 | . . . 1 . 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Machines Accessed 3 | . . . . . . 2 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 10 | . . . . . . 9 1 . . Successful 9 | . . . . . . 8 1 . . Failed 1 | . . . . . . 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 9 | . . . . . . 9 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . 8 . . . Scan Component 4 | . . . . . . 4 . . . Repair 4 | . . . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . Time 134 | . . . . . . 134 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 1 1 . . . . Highest-Rated Group 42 | . . 42 42 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . . 21 18 8 . . . . Total Damage 582 | . . . 293 167 122 . . . . Kills 14 | . . . 8 3 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Turns Passed 3655 | 112 20 155 320 249 334 1032 320 377 736 Spaces Moved 1773 | 66 13 83 125 133 160 398 163 218 414 Core 2 | 2 . . . . . . . . . Treads 1771 | 64 13 83 125 133 160 398 163 218 414 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 155 156 156 160 Average Speed 157 | 156 160 160 160 160 156 155 156 156 160 Slowest Speed 236 | 160 160 160 160 160 160 156 156 236 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 4 5 26 17 21 19 56 4 7 61 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . 6 2 5 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . 6 2 5 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Total 2271 | 72 12 96 183 160 205 667 196 236 444 Wait 186 | 1 . 4 6 10 13 146 4 2 . Move 1764 | 65 12 82 124 132 159 397 162 217 414 Hop . | . . . . . . . . . . Pick Up 34 | . . 3 6 3 3 11 3 1 4 Fast Attach 27 | 6 . 1 3 1 2 13 1 . . Attach 22 | . . . . . 3 8 4 3 4 Detach 6 | . . . . . . 5 . 1 . Swap 13 | . . . 2 1 3 2 2 3 . Drop 23 | . . . 3 4 1 11 3 1 . Fire 181 | . . 5 39 6 20 65 16 8 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 15 | . . 1 . 3 1 9 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 12) 133 | -10/Materials | Entered Mines 274 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Entered Materials 288 | -9/Materials | Accompanied by 2 allies 288 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 293 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 304 | -9/Materials | Build established: Mutant 425 | -9/Materials | Discovered new exit (range 10) 608 | -9/Materials | Entered Mines 608 | -9/Mines | Accompanied by 1 ally 622 | -9/Mines | Assembled infested the area 737 | -9/Mines | Learned location of 2 exits from Materials 814 | -9/Mines | Discovered new exit (range 14) 857 | -9/Mines | Entered Materials 857 | -8/Materials | Accompanied by 1 ally 857 | -8/Materials | Evolved 2 slots: Propulsion x2 858 | -8/Materials | Identified exit to Factory 858 | -8/Materials | Identified exit to Storage 880 | -8/Materials | Build established: Scavenger-Gunner 1191 | -8/Materials | Entered Storage 1484 | -8/Storage | Repaired Hvy. Assault Rifle 1590 | -8/Storage | Destroyed 8 combat bots 1880 | -8/Storage | Discovered exit to Factory (range 16) 2022 | -8/Storage | Build established: Gunner 2056 | -8/Storage | Repaired Adv. Treads 2090 | -8/Storage | Repaired Imp. Treads 2123 | -8/Storage | Repaired Imp. Treads 2223 | -8/Storage | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2316 | -7/Factory | Garrison activated, responded to threat 2475 | -7/Factory | Discovered new exit (range 7) 2528 | -7/Factory | Build established: Scavenger-Gunner 2543 | -7/Factory | Entered another Factory area 2543 | -6/Factory | Evolved 2 slots: Utility x2 2860 | -6/Factory | Discovered new exit (range 16) 2920 | -6/Factory | Entered Lower Caves 3173 | -6/Lower Caves | Learned Factory machine intel 3307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3361 | -6/Lower Caves | Lost 3 parts (1p2n) 3474 | -6/Lower Caves | Encountered a Warlord checkpoint 3638 | -6/Lower Caves | Attracted the attention of an 0b10 base 3656 | -6/Lower Caves | Self-destructed Last Messages --------------- 03499_ Acquired 13 matter. 03547_ System corrupted: Energy discharge (-87). 03635_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 03635_ Hvy. Particle Gun destroyed. 03635_ Critical hit (Burn: +37). 03636_ Machine disabled. 03636_ Outpost Terminal disabled. 03639_ S-27 Virus destroyed. 03645_ Lgt. Treads destroyed. 03647_ Adv. Assault Cannon destroyed. 03647_ Imp. Treads destroyed. 03648_ S-27 Virus destroyed. 03649_ Angular Momentum Engine destroyed. 03649_ Critical hit (Burn: +37). 03650_ G-50 Soldier knocked back. 03651_ Imp. Heat Sink destroyed. 03653_ Critical hit (Burn: +37). 03654_ Adv. Assault Cannon destroyed. 03655_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# #### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????####?# | | ?????????????????????????????????????????#"""## | | ?????????????????????????????????????????#""" | | ?????????????????????????????????????????#""" | | ?????????????????????????????????????????#""" | | ?????????????????????????????????????????#"""## | | ???????????????????????????????????????####### | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# | | ???????????????????? ##?##?????????????## | | ????????????????????? ## #?????????##### | | ?????????????????????? ###??????# % | | ??????????????????????? ??????# ! | | ???????????????????????? #??????# ### # #### | | ?????????????????????????# #???#### #?# #####??? | | ??????????????????????????# #?## ## #?# #??????? | | ??????????????????????????# ### ## ### #??????? | | ????????????????????# ????# ## ### ## #??????? | | ??????????????????### ### ### #??????? | | ??????????????????# % @ g% # #####??????? | | ??????????????????# %= g #??????????? | | ??????????????????# ##/g#s##+## #??????????? | | ??????????????????#??#=% g ???# ???? | | ?????????????????????#" % %??# ## # | | ?????????????????????# ! ?# ### ### # | | ?????????????????????#" ?# #?# ###????? | | ?????????????????????# "# #?# #?????????? | | ?????????????????????#""" "# #?? ?????????? | | ?????????????????????#""" "# #??### ????????? | | ?????????????????????#""" "# #????? ???????? | | ????????????????????????" " "# #?????? ??????? | | ????????????????????????##+##### #??????# ?????? | | ??????????????????????????????? #???????# ????? | | ??????????????????????????????? ?????????#?????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordMetafieldEdition Manual? 0 Play Time 00:28:57 Cumulative 12.4 hours Start 2024.04.11 @ 22:34:31 End 2024.04.11 @ 23:00:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f05be93b-180c-466e-9ba8-6fb4fa5e9219