Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 17:22:26 Player: Necroptosis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (2669) 2669 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (244) 244 TOTAL SCORE: 11883 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 63/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Gravity Neutralizer Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Machine Analyzer Improved Target Analyzer Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Compact Wheel Gravity Neutralizer Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Triangulator Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . . . 1 1 1 1 . . . 1 1 1 Utility 9 | . . . 1 . . . 1 1 1 1 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 15 9 20 3 1 8 10 12 13 6 13 1 . 3 4 21 Power 14 | 1 2 . 2 . . 1 . 1 . 1 3 . . . 1 2 Engine 9 | 1 2 . 1 . . 1 . 1 . 1 2 . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . . 1 2 Propulsion 56 | 2 6 4 5 . . 3 2 3 4 1 6 1 . 3 3 13 Treads . | . . . . . . . . . . . . . . . . . Leg 8 | . . 4 4 . . . . . . . . . . . . . Wheel 5 | 2 1 . 1 . . . 1 . . . . . . . . . Hover 36 | . 5 . . . . 3 1 2 4 1 6 1 . 3 3 7 Flight 7 | . . . . . . . . 1 . . . . . . . 6 Utility 37 | 2 3 1 6 2 1 . . 4 7 4 3 . . . . 4 Device 13 | 1 3 . . 1 . . . 1 4 1 2 . . . . . Storage 3 | 1 . . 2 . . . . . . . . . . . . . Processor 7 | . . . . 1 . . . 1 1 . 1 . . . . 3 Hackware 9 | . . . 1 . . . . 2 2 3 . . . . . 1 Protection 5 | . . 1 3 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 4 7 1 . 4 8 4 2 . 1 . . . . 2 Energy Gun 2 | . . . . 1 . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . Ballistic Gun 21 | 2 3 3 5 . . 2 2 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 2 . . 2 . 1 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . 3 1 . . 1 . . . . Parts Lost 66 | . 6 2 3 1 . 2 6 . 1 . 7 1 . 2 4 31 Power 10 | . 1 . 1 . . 1 1 . . . 2 . . . 1 3 Propulsion 41 | . 4 1 2 . . 1 5 . . . 4 1 . 1 3 19 Utility 10 | . . 1 . . . . . . . . 1 . . 1 . 7 Weapon 5 | . 1 . . 1 . . . . 1 . . . . . . 2 Highest Loss Streak 15 | . 2 2 2 1 . 2 6 . 1 . 7 1 . 2 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 98 95 99 100 93 66 47 76 85 87 75 68 71 60 47 Engine 7 | . 14 14 6 11 11 10 7 3 6 5 9 . . . . . Leg 10 | . . 22 28 33 33 26 . . . . . . . . . . Wheel 1 | . 6 2 . . . . . . . . . . . . . . Hover 14 | . 21 1 . . . 5 28 5 13 26 29 24 21 29 26 16 Flight 1 | . . . . . . . . 7 6 5 . . . . . 3 Device 6 | . 14 2 . 1 5 . . 3 9 11 14 10 10 8 4 1 Storage 6 | . 14 14 11 11 11 11 7 . . . . . . . . . Processor 3 | . . . . 1 11 11 7 5 4 3 . 5 5 4 4 7 Hackware 11 | . . . 11 9 . . . 6 20 24 26 24 21 19 17 11 Protection 3 | . . 11 11 10 5 9 . . . . . . . . . . Energy Gun 1 | . . . . 8 11 9 5 . . . . . . . . . Ballistic Gun 12 | . 27 28 21 13 11 8 4 13 12 5 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 5 5 4 4 4 Peak Build Rating 108 | 9 12 10 19 25 24 18 19 32 66 77 92 84 73 94 89 108 Average Rating 39 | 5 8 9 17 19 20 16 12 23 47 72 90 78 73 86 81 69 On Entrance 38 | . 9 8 10 19 24 18 9 2 32 64 75 73 73 73 79 82 Naked Turns 32 | . . . . . . . 29 3 . . . . . . . . Heaviest Build 32 | 13 16 15 28 29 28 29 25 11 12 17 32 17 17 17 16 15 Greatest Support 97 | 26 26 25 39 39 39 39 24 12 32 18 73 61 51 87 57 97 Greatest Overweight (x) 5 | . 4 1 2 . . . 5 . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 10 10 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 10 10 10 10 9 5 5 5 5 5 4 5 5 5 Average Carried 6 | 4 7 7 8 9 9 9 6 4 4 4 4 3 4 4 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 7 8 10 10 10 8 5 5 5 5 5 4 4 5 5 4 Class Distribution -------------------- 40% | Hacker-Mutant 40% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2170 | 213 347 180 476 113 . 137 . 122 . . 216 30 . 14 67 255 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3100 | 28 452 188 853 218 . 41 . 29 50 . 215 . . 14 133 879 Parts 221 | 4 37 12 70 13 . 1 . 3 4 . 12 . . 2 13 50 Haulers Intercepted 3 | . 1 . 1 . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 58 | . 12 6 18 5 . 3 . . 1 . 1 . . . 2 10 Melee 13 | . . . . . . . . . . . 1 . . . 2 10 Guns 33 | . 9 4 14 5 . 1 . . . . . . . . . . AOE 12 | . 3 2 4 . . 2 . . 1 . . . . . . . Classes Destroyed 13 | 1 6 1 3 . . 1 . . . . . . . . 1 . Worker 11 | . 2 . 1 . . . . . 4 . 1 . . 1 . 2 Builder 2 | . . . 1 . . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . 1 . . . . . Hauler 3 | . 1 . 1 . . . . . . . 1 . . . . . Recycler 5 | . . 1 2 . . . . . . . . . . . . 2 Operator 2 | . 1 . . . . . . 1 . . . . . . . . Watcher 6 | . 3 . 3 . . . . . . . . . . . . . Swarmer 20 | . 6 3 5 . . 2 . . . . . . . . . 4 Grunt 19 | . 6 3 5 4 . . . . 1 . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . . . . 1 . . . . . Programmer 8 | . . . . . . . . . . . . . . . 2 6 Best Kill Streak 6 | 2 6 3 5 2 . 2 . . 5 . 2 . . 1 2 4 Combat Bots Only 4 | . 4 3 4 2 . 2 . . 1 . 1 . . . 2 4 Max Kills in Single Turn 4 | 1 3 2 3 1 . 2 . 1 4 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 2 . . 2 . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 729 | . 47 29 91 16 . 34 80 . 90 . 54 29 . 6 34 219 Missed 240 | . 12 7 23 . . 7 27 . 54 . 9 17 . 4 7 73 Damage Taken 8841 | . 476 266 1037 189 . 418 832 . 532 . 841 217 . 157 623 3253 Core 3304 | . 64 106 132 27 . 95 486 . 128 . 287 44 . . 325 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 32 . . . 36 11 100 84 100 . . 71 100 77 . Volleys Fired 177 | 4 51 25 56 16 . 13 4 6 1 . . . . . . 1 Largest 2 | 2 2 2 2 2 . 2 1 2 1 . . . . . . 1 Hottest 98 | 40 40 40 53 88 . 98 75 48 39 . . . . . . 39 Shots Fired 333 | 8 96 49 109 28 . 26 4 11 1 . . . . . . 1 Gun 313 | 8 92 48 102 28 . 25 . 10 . . . . . . . . Cannon 4 | . . . . . . . 4 . . . . . . . . . Launcher 16 | . 4 1 7 . . 1 . 1 1 . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 289 | 8 92 48 102 17 . 12 . 10 . . . . . . . . Thermal 28 | . . . . 11 . 13 4 . . . . . . . . . Explosive 16 | . 4 1 7 . . 1 . 1 1 . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 7 11 13 10 . 5 . 2 . . . . . . . . Robot Miss Streak 6 | 1 6 3 6 2 . 2 . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 283 | 5 55 34 77 19 . 18 3 4 . . 16 1 . 1 7 43 Core Hits 157 | 3 37 13 54 8 . 4 1 2 10 . 4 . . 1 3 17 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . . . . . 1 1 . . 1 6 Impale 9 | . . . . . . . . . . . 1 1 . . 1 6 Melee Attacks 142 | . . . . . . . 4 . . . 38 6 1 3 21 69 Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . . . . . . Piercing 138 | . . . . . . . . . . . 38 6 1 3 21 69 Sneak Attacks 10 | . . . . . . . . . . . 4 1 . 1 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7879 | 44 959 399 1757 305 . 389 113 69 999 . 696 62 . 70 242 1775 Guns 2376 | 44 566 265 882 305 . 245 . 69 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2549 | . 393 134 875 . . 144 . . 999 . . . . . . 4 Melee 2945 | . . . . . . . 104 . . . 696 62 . 70 242 1771 Ramming 9 | . . . . . . . 9 . . . . . . . . . Kinetic 2126 | 44 566 265 882 222 . 78 . 69 . . . . . . . . Thermal 277 | . 27 . . 83 . 167 . . . . . . . . . . Explosive 2444 | . 288 134 875 . . 144 . . 999 . . . . . . 4 Electromagnetic 78 | . 78 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . 104 . . . . . . . . . Piercing 2841 | . . . . . . . . . . . 696 62 . 70 242 1771 Highest Corruption 27 | . . . . . . . . . . . 7 7 7 3 1 27 Average Corruption 8 | . . . . . . . . . . . 3 7 7 3 1 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . 2 10 1 . 1 20 Message Errors 8 | . . . . . . . . . . . 1 3 . . . 4 Matter Fused 5 | . . . . . . . . . . . . 2 . . 1 2 Heat Flow Errors 6 | . . . . . . . . . . . . 2 . . . 4 Energy Discharges 6 | . . . . . . . . . . . 1 2 . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 709 | . 20 . 28 . . 31 . . 65 . 82 104 . . 10 369 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 144 | . 20 . 28 . . 31 . . 65 . . . . . . . Melee 565 | . . . . . . . . . . . 82 104 . . 10 369 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 214 | . 68 . 140 . . 2 4 . . . . . . . . . Shots 7 | . 3 . 3 . . 1 . . . . . . . . . . Rammed 4 | . . . . . . . 4 . . . . . . . . . Targets Rammed 4 | . . . . . . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 24 32 129 348 . 216 96 . 3 . 325 184 . 153 3 207 Average Temperature 83 | . 6 10 26 125 . 95 43 . 3 . 121 87 . 75 3 74 Received Heat Transfer 1479 | . 195 129 387 126 . 12 387 . 141 . . 27 . . . 75 Effects 3 | . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 642 | . 50 . . 185 . 407 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 720 | 10 479 255 546 289 . 74 47 100 720 352 76 . . 120 59 300 Initial 352 | . 6 69 99 179 . . . 6 28 352 . . . 120 13 15 Average 166 | 2 185 210 383 183 . 62 9 48 189 322 16 . . 66 19 98 Maximum Alert Level 3 | . 2 1 2 1 . . . . 3 1 . . . . . 1 Low Security (%) 64 | 100 69 15 5 53 . 100 100 100 75 8 100 . . 100 100 95 Level 1 23 | . 24 84 41 46 . . . . 1 91 . . . . . 5 Level 2 11 | . 6 . 53 . . . . . 21 . . . . . . . Level 3 . | . . . . . . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . . . 6 1 4 . . 1 2 3 Investigation 3 | . . . . . . . . . 2 1 . . . . . . Extermination 5 | . . . . . . . . . 1 . 1 . . . 1 2 Reinforcement 8 | . . . 1 . . . . . 3 . 2 . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 13 | . 5 . 3 . . . 1 . . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 25 6 31 5 . 5 14 3 32 . 8 7 1 11 10 38 Peak Tracking Total 11 | . 5 3 5 2 . 3 10 2 11 . 4 9 4 9 8 11 Tactical Retreats 22 | . 5 . . . . . 1 . 6 . . 3 1 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 6 | . . . . . . . . 1 1 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 26 | . 3 1 1 . . . . . 20 . . 1 . . . . Max in Single Turn 10 | . 2 1 1 . . . . . 10 . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 40 | . 7 . 7 . 4 . 1 5 3 6 2 1 . 1 2 1 Terminals 27 | . 6 . 5 . . . 1 5 2 2 2 . . 1 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Total Hacks 153 | . 24 . 22 . 27 . 1 17 6 25 5 1 . 11 10 4 Successful 87 | . 12 . 12 . 27 . . 6 4 13 . 1 . 6 6 . Failed 65 | . 12 . 10 . . . 1 11 2 12 5 . . 5 3 4 Catastrophic 11 | . 1 . . . . . 1 5 . 1 2 . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . Manual 81 | . 18 . 17 . 1 . . 12 2 6 5 . . 9 7 4 Terminals 98 | . 20 . 16 . . . 1 17 4 10 5 . . 11 10 4 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 22 | . 4 . 6 . . . . . . 12 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . . Terminal Hacks 50 | . 2 . 3 . 27 . . 4 1 2 . 1 . 5 5 . Record 34 | . . . . . 26 . . 3 . . . 1 . . 4 . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 . . . 1 1 . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . . . . . . 1 . . . 2 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 1 . . . . . . 9 . . . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . . . Process 3 | . . . . . . . . . . 3 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 3 | . . . . . . . . . . 3 . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 22 | . 9 . 8 . . . . 2 1 . . . . 1 1 . Terminals 19 | . 7 . 7 . . . . 2 1 . . . . 1 1 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 8 | . 2 . 2 . . . . 1 1 . . . . 1 1 . Skim 10 | . 5 . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . 5 . . . 1 5 3 4 2 . . . 2 1 Full Trace Events 2 | . . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . . . Recycled Matter 45 | . . . . . . . . . . 45 . . . . . . Retrieved Matter 45 | . . . . . . . . . . 45 . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 4 | . . . . 3 . . . 1 . . . . . . . . Largest Group 3 | . . . . 3 3 3 . 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . 16 16 16 . 26 . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . . . . . . . Total Damage 34 | . . . . . . 34 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 8216 | 77 1087 391 1186 549 327 409 234 508 618 435 746 369 75 106 479 620 Spaces Moved 8359 | 57 850 212 465 383 269 327 172 750 1331 942 616 748 161 178 197 701 Core 126 | 1 2 . . . . . 52 6 . . . . . . . 65 Treads . | . . . . . . . . . . . . . . . . . Legs 1522 | . . 197 442 383 269 231 . . . . . . . . . . Wheels 307 | 56 209 15 23 . . . 4 . . . . . . . . . Hover 3207 | . 639 . . . . 96 116 . 5 . 616 748 161 178 197 451 Flight 3197 | . . . . . . . . 744 1326 942 . . . . . 185 Fastest Speed 31 | 50 56 100 110 120 120 52 48 35 35 35 33 38 45 38 42 31 Average Speed 57 | 89 67 120 119 120 120 100 60 35 35 35 35 39 45 44 47 44 Slowest Speed 300 | 90 250 190 260 120 120 120 300 50 60 35 51 45 45 48 51 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 1 33 4 . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 96 29 43 81 66 69 18 22 32 26 13 91 22 8 8 23 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 . 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . 1 . . 1 1 1 . . . Scrap Searched 4 | . . . . 2 . 1 . . . . . 1 . . . . Spaces Dug 40 | . . . . . . . 4 . . . 18 4 . 2 5 7 Terrain Destroyed 218 | . 26 7 61 . . 9 4 19 56 . 18 4 . 2 5 7 Melee 36 | . . . . . . . . . . . 18 4 . 2 5 7 Projectile 4 | . . . . . . . 4 . . . . . . . . . AOE 178 | . 26 7 61 . . 9 . 19 56 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 11203 | 73 1285 310 995 444 274 382 289 980 1445 1042 1079 810 161 199 548 887 Wait 2256 | . 342 57 432 40 2 30 89 190 123 55 407 52 . 15 327 95 Move 8268 | 56 849 211 464 382 268 326 171 747 1266 934 615 747 160 177 196 699 Hop 36 | . . . . . . . . 1 31 3 . . . . . 1 Pick Up 51 | 6 13 2 9 1 1 . 3 3 3 4 3 2 . 1 . . Fast Attach 75 | 7 6 2 4 2 . . 2 9 9 2 5 . . 3 4 20 Attach 31 | . 5 1 3 . 1 4 6 1 1 2 4 2 . . . 1 Detach 9 | . 1 1 1 . . 2 2 . 1 1 . . . . . . Swap 41 | . 4 6 13 1 . 4 2 2 3 2 4 . . . . . Drop 59 | . 14 5 13 2 2 3 2 3 7 3 3 1 . . . 1 Fire 177 | 4 51 25 56 16 . 13 4 6 1 . . . . . . 1 Melee 142 | . . . . . . . 4 . . . 38 6 1 3 21 69 Ram 4 | . . . . . . . 4 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 18 . 36 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 3) 914 | -10/Materials | Learned location of 1 exit from Recycling 1017 | -10/Materials | Identified exit to Materials 1017 | -10/Materials | Identified exit to Subcaves 1054 | -10/Materials | Learned 4 Subcaves zone layouts 1079 | -10/Materials | Learned location of 1 exit from Storage 1094 | -10/Materials | Loaded intel: 1 recycling unit location 1097 | -10/Materials | Learned location of 1 exit from Recycling 1108 | -10/Materials | Learned location of 2 exits from Subcaves 1160 | -10/Materials | Learned location of Mines (-8) 1165 | -10/Materials | Entered Mines 1172 | -10/Mines | Met a Derelict bent on vengeance 1217 | -10/Mines | Core integrity fell below 50% 1305 | -10/Mines | Discovered exit to Materials (range 4) 1347 | -10/Mines | Assembled infested the area 1477 | -10/Mines | Discovered exit to Materials (range 5) 1526 | -10/Mines | Build established: Scavenger-Mutant 1556 | -10/Mines | Entered Materials 1556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -9/Materials | Identified exit to Mines 2420 | -9/Materials | Build established: Mutant 2450 | -9/Materials | Identified exit to Materials 2514 | -9/Materials | Learned location of 1 exit from Materials 2613 | -9/Materials | Learned Storage interactive machine intel 2734 | -9/Materials | Learned location of Zion (-7) 2742 | -9/Materials | Entered Mines 2788 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2858 | -9/Mines | Discovered exit to Materials (range 8) 3130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3197 | -9/Mines | Build established: Scavenger-Mutant 3213 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3216 | -9/Mines | Found Prototype Device 3216 | -9/Mines | Identified Exp. Sensor Array 3277 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3279 | -9/Mines | Discovered new exit (range 5) 3282 | -9/Mines | Identified exit to Exiles 3291 | -9/Mines | Entered Exiles 3291 | -9/Exiles | Accompanied by 3 allies 3320 | -9/Exiles | Met 8R-AWN 3339 | -9/Exiles | Met EX-HEX 3374 | -9/Exiles | Met EX-BIN 3391 | -9/Exiles | Aligned with FarCom system 3392 | -9/Exiles | Given EX-Vault access code 3441 | -9/Exiles | Opened EX-Vault 3451 | -9/Exiles | Found AWS/Gauss 3476 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3512 | -9/Exiles | Met EX-DEC 3528 | -9/Exiles | Build established: Mutant 3605 | -9/Exiles | Discovered new exit (range 10) 3615 | -9/Exiles | Identified exit to Mines 3618 | -9/Exiles | Left Exiles lab with AWS/Gauss 3618 | -9/Exiles | Entered Mines 3618 | -8/Mines | Accompanied by 3 allies 3915 | -8/Mines | Core integrity fell below 50% 4024 | -8/Mines | Discovered exit to Materials (range 6) 4027 | -8/Mines | Entered Materials 4027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4028 | -8/Materials | Identified exit to Storage 4029 | -8/Materials | Identified exit to Factory 4226 | -8/Materials | Core integrity fell below 50% 4232 | -8/Materials | Released all parts (4) 4238 | -8/Materials | Core integrity fell below 20% 4254 | -8/Materials | Lost 6 parts (1p5n) 4261 | -8/Materials | Entered Factory 4261 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4756 | -7/Factory | Discovered new exit (range 9) 4769 | -7/Factory | Entered another Factory area 4769 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4774 | -6/Factory | Identified exit to Lower Caves 4827 | -6/Factory | Fabricated Hacking Suite (x1) 4916 | -6/Factory | Spotted B-75 Beast 4991 | -6/Factory | Build established: Hacker-Mutant 5384 | -6/Factory | Discovered new exit (range 8) 5386 | -6/Factory | Identified exit to Factory 5387 | -6/Factory | Entered another Factory area 5387 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5783 | -5/Factory | Identified exit to Factory 5822 | -5/Factory | Entered another Factory area 5822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6517 | -4/Factory | Garrison activated, responded to threat 6560 | -4/Factory | Discovered new exit (range 16) 6568 | -4/Factory | Entered Upper Caves 6580 | -4/Upper Caves | Lost 7 parts (2p4n1u) 6651 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6698 | -4/Upper Caves | Learned Research emergency access door positions 6736 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6761 | -4/Upper Caves | Encountered a Warlord checkpoint 6851 | -4/Upper Caves | Found Alien Artifact 6852 | -4/Upper Caves | Identified Dimensional Node Initializer 6852 | -4/Upper Caves | Initialized slip node 6867 | -4/Upper Caves | Spotted B-86 Titan 6934 | -4/Upper Caves | Discovered new exit (range 6) 6937 | -4/Upper Caves | Entered another Upper Caves area 7008 | -4/Upper Caves | Discovered new exit (range 5) 7012 | -4/Upper Caves | Entered Research 7012 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7067 | -3/Research | Identified exit to Research 7118 | -3/Research | Entered another Research area 7118 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7468 | -2/Research | Lost 3 parts (1p2n) 7480 | -2/Research | Identified exit to Access 7480 | -2/Research | Central database locked down 7542 | -2/Research | Spotted B-90 Cyclops 7597 | -2/Research | Entered Access 7597 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7835 | -1/Access | Lost 3 parts (1p2u) 7882 | -1/Access | Energy Cycler disabled 7910 | -1/Access | System corruption reached 10% 7946 | -1/Access | Lost 6 parts (5n1u) 8018 | -1/Access | Core integrity fell below 50% 8058 | -1/Access | Lost 4 parts (4n) 8078 | -1/Access | Crushed by falling debris 8150 | -1/Access | Spotted B-99 Colossus 8160 | -1/Access | Garrison activated, responded to threat 8198 | -1/Access | Spotted B-99 Colossus 8198 | -1/Access | Spotted B-99 Colossus 8212 | -1/Access | Core integrity fell below 20% 8217 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 08211_ Slug penetrates Sealed Freight Elevator. 08211_ Slug penetrates Wall. 08211_ Slug penetrates Earth. 08211_ Penetrated by Slug. 08214_ Slug penetrates B-99 Colossus. 08214_ Penetrated by Slug. 08214_ Knocked back. 08214_ Penetrated by Slug. 08214_ Slug penetrates Reinforced Barrier. 08214_ Penetrated by Slug. 08214_ Slug penetrates Reinforced Barrier. 08214_ Penetrated by Slug. 08214_ Slug penetrates Reinforced Barrier. 08214_ Penetrated by Slug. 08215_ Acquired 4 matter. 08215_ Hvy. Rocket Launcher destroyed. 08217_ Lance destroyed. 08217_ Critical hit (Blast). 08217_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????# " # #????????????????????????? | | ?????# # #????????????????????????? | | ?????+ # ===#????????????????????????? | | ?????# # ===#????????????????????????? | | ?????# + == #########????????????????? | | ?????##### # # ????????????????? | | ?????????# # # ?????????????????? | | ?????????# ######## """"?????????????????? | | ?????????# # """"???"?????????????? | | ?????????+ # """"" T"????????????? | | ?????????#### Y # """"" ""#???????????? | | ????????????# s + """"" ""#???????????? | | ????????????##+#####s # """"" #???????????? | | ??????????? ??# # #???????????? | | ???????????? ?# # #???????????? | | ?????????????? # # #???????????? | | ?????????????"?" # # = ] #???????????? | | ?????????????"?"?? ; ###"##########???????????? | | ????????????""G""? # ## ##????????????????????? | | ????????????????? # % # # #????????????????????? | | ???????????????? ?# s ;####????????????????????? | | ???????????????##### BBs###?????????????????????? | | ????????????????# BBsp #?????????????????????? | | ????????????????# %#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# BB @ #?????????????????????? | | ????????????????# BB #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????#""""""""""#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????""""" | | ????????????????????????????????????????????"""""" | | ????????????????????????????????????????????"""""" | | ?????????????????????????????????????????????""""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""Y | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 63 Target Analysis 12 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Origins This Is Interesting... Challenges ------------ None Game ------ Seed FluxBiometalThermoblaster Manual? 0 Play Time 01:20:27 Cumulative 30.3 hours Start 2024.09.19 @ 16:01:25 End 2024.09.19 @ 17:22:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af9eef8e-745f-4fe9-8476-a637200ca00d