Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 15:06:45 Player: ShuSh Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (189) 945 Value Destroyed (10528) 10528 Prototype IDs (62) 1240 Alien Tech Used (4) 800 Bonus (5763) 5763 TOTAL SCORE: 28976 Bonus ------- High Alert Combat Kills 317 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 164 Met Warlord at Research 2000 Friendly Fire -118 Cogmind --------- Core Integrity 0/1600 Matter 178/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- GOLEM Unit Improved Arc Projector Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Phase Shifter Advanced Force Field Improved Energy Mantle GOLEM Unit GOLEM Unit GOLEM Unit Railgun Railgun Railgun Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 205] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Biometal Heavy Treads Leg Assembled Alloy Leg Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Core Stripper Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . 2 . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Utility 14 | . . . . . 3 2 . 1 . . . . . 1 . . . 2 . . . . 2 1 . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 159 | . 14 . 2 . 6 8 12 20 5 4 3 21 . . . 5 1 3 1 2 4 . 10 12 18 8 Power 10 | . 2 . . . . 1 1 1 1 . . 1 . . . . . . . . . . 1 . 1 1 Engine 7 | . 2 . . . . 1 1 1 1 . . 1 . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 32 | . 4 . . . 1 2 4 5 1 . . 1 . . . 1 1 1 . 1 . . 1 3 3 3 Treads 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Leg 26 | . 4 . . . 1 2 3 5 1 . . 1 . . . 1 1 1 . 1 . . 1 3 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 71 | . 5 . 2 . 4 4 3 7 1 1 3 8 . . . 4 . 2 . 1 4 . 5 8 7 2 Device 39 | . . . . . 1 2 2 3 1 1 3 5 . . . 3 . 2 . 1 2 . 2 5 4 2 Storage 12 | . 4 . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 2 1 . Processor 9 | . 1 . . . 1 . . 3 . . . . . . . 1 . . . . . . 1 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 9 | . . . . . 1 2 1 1 . . . 3 . . . . . . . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 46 | . 3 . . . 1 1 4 7 2 3 . 11 . . . . . . 1 . . . 3 1 7 2 Energy Gun 12 | . 1 . . . 1 . . 3 1 1 . 4 . . . . . . . . . . . 1 . . Energy Cannon 7 | . . . . . . . 4 1 . . . 2 . . . . . . . . . . . . . . Ballistic Gun 14 | . 2 . . . . 1 . 1 1 1 . 2 . . . . . . . . . . 1 . 4 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . . . . . 2 . . . . . . . . . . 1 . . . 2 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . . . 1 3 . . . 5 . . . . 4 . 2 3 5 . Parts Lost 90 | . 3 . . . . 1 6 7 5 . . 3 . 2 . . . . 1 4 . . 12 3 26 17 Power 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 2 1 Propulsion 16 | . . . . . . 1 1 2 1 . . 1 . . . . . . . . . . 1 . 6 3 Utility 41 | . . . . . . . 1 2 1 . . 1 . 1 . . . . 1 4 . . 7 2 12 9 Weapon 27 | . 3 . . . . . 3 3 2 . . 1 . 1 . . . . . . . . 3 1 6 4 Highest Loss Streak 15 | . 2 . . . . 1 2 5 4 . . 3 . 2 . . . . 1 2 . . 7 1 15 13 Average Slot Usage (%) 89 | . 99 100 100 100 100 95 90 91 92 92 92 86 93 87 88 87 87 87 84 87 88 89 87 89 84 38 Engine 3 | . 14 14 14 14 9 7 7 6 6 6 6 6 6 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 4 3 2 Leg 18 | . 28 28 28 28 27 22 19 19 19 20 20 19 20 17 17 16 16 15 15 14 15 15 14 16 14 2 Device 14 | . . . . . 9 13 15 10 6 6 8 7 13 16 17 15 11 19 21 25 25 26 27 25 29 14 Storage 21 | . 24 28 28 28 27 23 23 20 20 20 20 20 26 23 23 23 23 21 21 21 21 21 22 19 15 8 Processor 4 | . 2 . . . 5 . . 8 13 13 10 6 6 5 5 6 11 5 . . . . . 1 . . Protection 4 | . . . . . 3 12 7 5 6 6 6 7 . . . . . 4 5 5 5 5 4 7 6 1 Energy Gun 3 | . 8 . . . 7 7 1 4 13 12 13 4 . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . 11 7 . . . 5 13 13 17 17 17 15 12 14 15 15 12 12 8 3 Ballistic Gun 4 | . 19 28 28 28 10 7 2 6 6 5 6 3 6 3 . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 49 49 57 41 67 86 93 98 91 91 92 113 95 137 137 137 136 151 152 147 148 145 162 153 150 104 Greatest Support 155 | 20 20 20 20 20 30 38 43 51 56 56 56 80 80 80 80 90 90 90 100 100 100 90 100 135 138 155 Greatest Overweight (x) 5 | . 2 2 2 2 2 2 5 3 1 1 1 2 1 1 1 1 2 1 1 2 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 22 | . 16 16 18 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 Average Capacity 20 | . 12 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 20 12 Most Carried 22 | . 15 14 17 16 22 22 22 22 22 19 22 22 22 22 21 22 22 22 22 22 22 22 22 22 22 9 Average Carried 19 | . 9 14 15 16 20 21 20 20 19 18 21 20 22 21 20 21 21 21 21 21 21 22 19 21 19 4 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 16 4 Final Carried 22 | 6 14 14 16 16 22 22 21 22 18 19 22 22 22 21 21 22 22 22 22 21 22 22 22 22 11 4 Class Distribution -------------------- 48% | Hauler-Golem 17% | Scavenger-Mutant 12% | Mutant 7% | Scavenger-Gunner 5% | Hauler-Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Hauler-Golem | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hauler-Golem | -3/Research Hauler-Golem | -2/Research Hauler-Golem | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 3217 | 184 514 . 7 . 98 85 258 393 85 11 62 243 34 2 . 50 10 10 30 56 . 50 193 120 520 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11555 | . 680 . . . 164 189 1210 1115 204 . . 1199 . 172 41 65 938 149 45 808 . 134 2051 1010 1024 357 Parts 516 | . 38 . . . 7 10 49 65 18 . . 12 . 14 7 2 35 12 4 29 . 9 93 38 62 12 Haulers Intercepted 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . Recyclers Shooed 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . 6 . 2 . . . . 73 34 . . 26 . 8 . . . . Prevented 10 | . . . . . . . . . 1 . . . . . . 6 2 . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 179 | . 15 . . . 1 4 20 20 4 . . 13 . 5 2 1 14 4 2 12 . 2 31 10 14 5 Melee 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Guns 47 | . 15 . . . 1 4 8 11 3 . . 2 . . . . . . . . . . . . 3 . Cannons 103 | . . . . . . . 12 3 . . . . . 5 1 1 14 4 2 12 . 2 25 10 9 3 AOE 13 | . . . . . . . . 4 1 . . . . . . . . . . . . . 6 . 1 1 Classes Destroyed 19 | . 3 . . . 1 1 2 3 1 . . 2 . . . 1 1 . . 2 . . 1 1 . . Worker 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . Hauler 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . Swarmer 34 | . 3 . . . . . . 8 . . . . . 4 . . 3 3 . 1 . . 11 1 . . Grunt 48 | . 12 . . . . 1 9 5 2 . . . . . . . 4 . . 3 . . 8 . 3 1 Brawler 8 | . . . . . . . . 2 . . . . . . . . 1 . . 2 . . 2 . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 27 | . . . . . 1 2 8 3 . . . . . . . . 1 1 . 2 . . 3 3 1 2 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 10 | . . . . . . . 1 1 . . . . . 1 . . 4 . . . . . 1 . 2 . Programmer 19 | . . . . . . 1 2 1 . . . . . . . . . . . . . 2 6 3 3 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Quarantine Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Master Thief 8 | . . . . . . . . . 2 . . . . . 2 . . . 2 2 . . . . . . Golem 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 . . . 1 1 5 6 2 . . 3 . 6 2 1 4 3 2 4 . 2 9 4 4 2 Combat Bots Only 8 | . 3 . . . 1 1 5 5 2 . . 3 . 5 2 1 4 3 2 4 . 2 8 4 3 2 Max Kills in Single Turn 3 | . 1 . . . 1 1 2 1 1 . . 1 . 2 1 1 1 1 1 1 . 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 3 . 1 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Damage Taken 26142 | . 641 . . . 48 379 1795 1558 417 . . 1214 . 426 72 181 2093 482 29 1000 . 59 3010 1075 6753 4910 Core 3844 | . 122 . . . 16 37 91 119 . . . 46 . 65 21 54 273 7 . 78 . 20 314 187 775 1619 Absorbed by Shields 568 | . . . . . . . . . . . . . . . . . . . . . . . 116 . 452 . Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 92 . Core Remaining (%) 73 | 100 . . . 51 97 . 81 . . . . . 80 . . . 58 . . . . 90 68 . 33 . Volleys Fired 536 | . 56 . . . 6 13 76 45 13 . . 16 . 7 5 2 42 11 8 34 . 2 52 45 69 34 Largest 3 | . 2 . . . 2 2 2 3 3 . . 3 . 3 3 3 3 3 3 3 . 3 3 3 3 2 Hottest 184 | . 80 . . . 83 86 155 183 163 . . 184 . 78 75 75 75 75 75 75 . 75 83 75 95 77 Shots Fired 1213 | . 111 . . . 12 26 151 121 39 . . 46 . 15 14 6 90 24 17 81 . 6 135 119 156 44 Gun 471 | . 111 . . . 12 26 61 84 39 . . 43 . 3 . . . . . . . . 6 . 70 16 Cannon 719 | . . . . . . . 90 27 . . . 3 . 12 14 6 90 24 17 81 . 6 124 119 80 26 Launcher 23 | . . . . . . . . 10 . . . . . . . . . . . . . . 5 . 6 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 294 | . 60 . . . 6 13 49 42 13 . . 13 . 3 . . . . . . . . 6 . 73 16 Thermal 823 | . 51 . . . 6 13 102 27 4 . . 24 . 12 14 6 90 24 17 81 . 6 124 119 77 26 Explosive 13 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 2 Electromagnetic 83 | . . . . . . . . 52 22 . . 9 . . . . . . . . . . . . . . Robot Hit Streak 41 | . 16 . . . 5 14 22 13 7 . . 10 . 7 6 2 17 9 5 18 . 8 41 23 36 28 Robot Miss Streak 6 | . 5 . . . 2 1 3 4 3 . . 6 . 2 1 . 2 2 2 2 . . 2 3 3 2 Penetration Max 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 2 . Secondary Targets 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 895 | . 73 . . . 6 21 116 80 26 . . 79 . 7 9 1 69 12 11 59 . 4 97 75 113 37 Core Hits 432 | . 30 . . . 4 12 47 46 13 . . 48 . 6 1 1 25 5 2 23 . 2 68 25 58 16 Critical Hits 8 | . 1 . . . . . 4 2 . . . . . . . . . . . . . . 1 . . . Critical Kills 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Melee Attacks 63 | . . . . . . . . . . 1 . 62 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . 1 . 62 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36447 | . 914 . . . 101 374 2667 2077 546 . . 3813 . 525 371 30 3171 466 447 2683 . 303 7093 3649 5460 1757 Guns 6451 | . 914 . . . 101 374 776 987 491 . . 773 . . . . . . . . . . 174 . 1546 315 Cannons 22966 | . . . . . . . 1891 476 . . . 62 . 525 371 30 3171 466 447 2683 . 303 5104 3649 2741 1047 Explosions 4149 | . . . . . . . . 603 55 . . 136 . . . . . . . . . . 1815 . 1173 367 Melee 2842 | . . . . . . . . . . . . 2842 . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . 28 Kinetic 4446 | . 512 . . . 35 144 602 623 175 . . 211 . . . . . . . . . . 174 . 1655 315 Thermal 24453 | . 402 . . . 66 230 2065 506 130 . . 626 . 525 371 30 3171 466 447 2683 . 303 5104 3649 2632 1047 Explosive 3355 | . . . . . . . . . . . . . . . . . . . . . . . 1815 . 1173 367 Electromagnetic 1312 | . . . . . . . . 937 241 . . 134 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2842 | . . . . . . . . . . . . 2842 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 1 1 9 9 9 9 . . . . . . . . 5 1 2 6 1 3 12 Average Corruption 2 | . . . . . 1 1 1 3 9 9 9 . . . . . . . . 2 1 1 2 1 2 8 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Effects 96 | . . . . . 4 1 5 6 15 9 1 . . . . . . . . 15 1 10 8 1 6 14 Message Errors 21 | . . . . . 1 1 1 1 2 3 . . . . . . . . . 2 . 4 3 . 1 2 Matter Fused 12 | . . . . . . . . . 2 3 . . . . . . . . . 4 . . 1 . 1 1 Heat Flow Errors 11 | . . . . . 3 . . . 2 . . . . . . . . . . 3 . 1 . . 1 1 Energy Discharges 15 | . . . . . . . 1 1 1 2 . . . . . . . . . 1 1 5 . 1 1 1 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . 2 1 1 . . . . . . . . 2 . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 20 | . . . . . . . 2 2 6 . . . . . . . . . . 1 . . 3 . 2 4 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1548 | . . . . . . . 35 12 22 . . 50 . 68 48 . 224 12 40 140 . 47 620 147 48 35 Projectiles 1232 | . . . . . . . 35 9 . . . . . 68 48 . 224 12 40 140 . 47 401 147 48 13 Explosions 316 | . . . . . . . . 3 22 . . 50 . . . . . . . . . . 219 . . 22 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . . . . . . 136 57 . . . . . . . . . . . . . 141 . . 8 Shots 10 | . . . . . . . . 6 1 . . . . . . . . . . . . . 3 . . . Rammed 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Targets Rammed 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 150 . . . 252 74 320 239 243 . . 147 . . . . . . . 148 . 218 . . 107 134 Average Temperature 69 | . 41 . . . 115 24 86 59 83 . . 42 . . . . . . . 72 . 124 . . 76 82 Received Heat Transfer 2794 | . 303 . . . . 84 633 195 126 . . 318 . . 27 36 222 12 . 123 . . 184 54 90 387 Effects 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Robots Corrupted 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 5 2 . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 Parts Melted 30 | . 2 . . . . . 10 1 . . . 3 . . . . 2 1 . 3 . . 3 2 3 . Heat Transferred 17165 | . 959 . . . 148 481 3329 742 225 . . 856 . 250 225 25 1725 275 250 1294 . 100 2475 1881 1325 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . 1 . . . 2 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 623 | . 171 28 . . 67 134 483 427 . . . . . 124 . . . 145 . . . . 623 287 414 506 Initial 223 | . . 28 . . . 12 9 200 . . . . . . . . . . . . . . . 223 161 164 Average 199 | . 75 28 . . 32 68 325 309 . . . . . 44 . . . 80 . . . . 327 174 303 284 Maximum Alert Level 2 | . . . . . . . 2 2 . . . . . . . . . . . . . . 2 1 2 2 Low Security (%) 51 | . 100 100 . 100 100 100 18 1 . . . . . 100 . . . 100 . . . . 18 59 6 20 Level 1 33 | . . . . . . . 41 66 . . . . . . . . . . . . . . 48 40 80 59 Level 2 14 | . . . . . . . 40 31 . . . . . . . . . . . . . . 32 . 12 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . . . . 2 3 4 . . . . . . . . . . . 1 . . 9 . 4 4 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 7 | . . . . . . 1 1 1 . . . . . . . . . . . . . . 3 . 1 . Reinforcement 16 | . 3 . . . . 1 2 2 . . . . . . . . . . . . . . 4 . 3 1 Assault 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 12 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . 2 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 31 . . . 3 4 34 32 7 . . 16 . 5 6 4 17 8 5 17 . 2 50 34 24 36 Peak Tracking Total 22 | . 4 . . . 2 1 7 6 4 . . 5 . 4 3 3 4 5 3 5 . 1 11 6 11 22 Tactical Retreats 31 | . 2 . . . . . 8 2 1 . . 2 . . . . 3 . . . . . 6 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 16 | . 2 . . . 3 . 3 . . . . . . 1 . . . . . . . . 6 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 9 1 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 10 | . . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . 5 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 39 | . 5 . 1 . 1 1 4 2 . . . . . 1 . 5 . 2 1 . 5 . 4 . 5 2 Terminals 25 | . 5 . . . 1 1 4 2 . . . . . 1 . . . 2 . . . . 3 . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 92 | . 15 . 1 . 4 2 10 4 . . . . . 1 . 10 . 6 1 . 18 . 8 . 8 4 Successful 51 | . 6 . 1 . 2 1 3 1 . . . . . . . 10 . 3 1 . 18 . 2 . 2 1 Failed 41 | . 9 . . . 2 1 7 3 . . . . . 1 . . . 3 . . . . 6 . 6 3 Catastrophic 15 | . 1 . . . . . 4 1 . . . . . 1 . . . 1 . . . . 3 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 7 . 1 . 4 2 7 . . . 4 . . 1 . . . 4 . . . . 2 . 4 . Terminals 59 | . 15 . . . 4 2 10 4 . . . . . 1 . . . 6 . . . . 7 . 8 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 45 | . 5 . 1 . 1 . 2 1 . . . . . . . 10 . 2 1 . 18 . 2 . 1 1 Record 16 | . . . . . . . . . . . . . . . . 8 . . . . 6 . . . 1 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 8 | . 2 . . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . Terminals 6 | . 1 . . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 1 1 4 1 . . . . . 1 . . . 2 . . . . 4 . 5 2 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 11 | . . . . . 1 . . . . . 7 . . 3 . . . . . . . . . . . . Largest Group 7 | . . . . . 1 1 . . . . 7 7 . 3 3 3 . . . . . . . . . . Highest-Rated Group 165 | . . . . . 10 10 . . . . 165 165 . 93 93 93 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 10 10 . . . . 31 31 . 31 31 31 . . . . . . . . . . Total Orders 12 | . . . . . . 4 . . . . . . . . . . . . 6 . . . . 2 . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . RETURN 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Ally Attacks 87 | . . . . . . . . . . . . 54 . . 24 9 . . . . . . . . . . Total Damage 1222 | . . . . . . . . . . . . 721 . . 397 104 . . . . . . . . . . Kills 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 8 | . 2 . . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 1 2 . 1 . . . 2 . 1 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 18615 | . 1371 47 581 130 558 487 958 933 285 374 1516 1431 359 186 180 897 1528 372 620 1342 237 864 1032 1169 748 410 Spaces Moved 9228 | 1 695 27 316 71 311 256 381 411 158 242 1002 434 221 99 100 544 629 197 369 446 145 413 434 654 309 363 Core 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . 242 Treads 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 121 Legs 8820 | 1 695 27 316 71 311 256 381 411 158 242 1002 434 221 99 100 544 629 197 369 446 145 413 434 654 264 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 150 150 150 150 150 150 150 150 163 163 163 156 156 156 156 156 156 156 156 146 127 50 Average Speed 156 | 120 153 180 180 180 160 157 180 178 150 150 150 153 163 163 163 160 166 158 156 161 156 156 156 149 155 84 Slowest Speed 270 | 120 180 180 180 180 180 180 270 210 150 150 150 180 163 163 163 163 185 163 156 175 156 156 156 155 170 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 2 94 12 61 18 22 9 62 14 36 40 86 64 45 6 14 82 76 6 72 56 60 55 16 26 32 15 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . . . . . 4 . . . . 2 1 . . . 3 . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 . 1 1 . . . 1 . . . . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . . . . 1 . . 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 17 | . . . . . . . . . . . 4 . 4 . 2 . 2 . 1 3 . 1 . . . . Spaces Dug 22 | . . . . . . . . . . 1 . . . . . 1 . 4 . . . . . 16 . . Terrain Destroyed 259 | . . . . . . . 13 4 10 1 . . . 1 5 1 21 13 7 22 . 2 65 35 23 36 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 152 | . . . . . . . 13 . 2 . . . . 1 5 1 21 13 7 22 . 2 15 35 14 1 AOE 106 | . . . . . . . . 4 8 . . . . . . . . . . . . . 50 . 9 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 12340 | . 888 26 333 74 360 324 536 515 176 252 1015 1049 220 112 107 565 1039 239 401 1005 157 630 684 759 450 424 Wait 2012 | . 101 . . 4 25 25 51 14 . . 5 478 . 5 . . 351 19 19 511 . 212 151 9 28 4 Move 9202 | . 694 26 315 70 310 255 380 410 157 241 1001 433 220 98 99 543 628 196 368 445 144 412 433 653 308 363 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | . 12 . 8 . 9 10 10 15 1 2 4 10 . . 2 3 1 2 1 2 2 1 11 12 7 3 Fast Attach 41 | . 2 . . . 1 3 2 1 . 2 . 4 . . . 5 . 2 . 1 4 . 1 4 7 2 Attach 81 | . 3 . . . 4 3 8 10 5 1 1 11 . . . . . 1 1 1 1 . 9 6 10 6 Detach 22 | . . . . . . . . . . 1 . 9 . 1 . 2 . . 1 . 1 . 2 3 2 . Swap 39 | . 9 . 2 . 1 2 2 9 . 1 2 6 . . . . 1 . . . . . 1 2 1 . Drop 194 | . 11 . 8 . 4 13 7 10 . 3 2 20 . 1 1 10 16 8 3 11 5 3 9 25 18 6 Fire 536 | . 56 . . . 6 13 76 45 13 . . 16 . 7 5 2 42 11 8 34 . 2 52 45 69 34 Melee 63 | . . . . . . . . . . 1 . 62 . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 15) 199 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 10) 1190 | -10/Materials | Discovered new exit (range 14) 1372 | -10/Materials | Entered Mines 1412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -10/Mines | Discovered new exit (range 5) 1419 | -10/Mines | Entered Exiles 1463 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Met EX-HEX 1581 | -10/Exiles | Met EX-BIN 1606 | -10/Exiles | Aligned with FarCom system 1608 | -10/Exiles | Given EX-Vault access code 1649 | -10/Exiles | Opened EX-Vault 1664 | -10/Exiles | Found AWS/Gauss 1671 | -10/Exiles | Found 0b10 Alert Chip 1674 | -10/Exiles | Found Longsword +1 1713 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1761 | -10/Exiles | Met EX-DEC 1860 | -10/Exiles | Discovered new exit (range 14) 2000 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, AWS/Gauss, Longsword +1 2000 | -10/Exiles | Entered Mines 2073 | -9/Mines | Discovered new exit (range 13) 2130 | -9/Mines | Entered Materials 2130 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2433 | -8/Materials | Build established: Scavenger-Mutant 2600 | -8/Materials | Discovered new exit (range 4) 2688 | -8/Materials | Entered Factory 2688 | -7/Factory | Accompanied by 1 ally 2688 | -7/Factory | Evolved 2 slots: Utility x2 2690 | -7/Factory | FarCom data flow suspended 2876 | -7/Factory | Discovered new exit (range 14) 3009 | -7/Factory | Discovered new exit (range 15) 3175 | -7/Factory | Entered Storage 3599 | -7/Storage | Identified exit to Factory 3824 | -7/Storage | Build established: Hauler-Mutant 4133 | -7/Storage | Entered Factory 4133 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4617 | -6/Factory | Discovered new exit (range 16) 4629 | -6/Factory | Discovered new exit (range 11) 4691 | -6/Factory | Identified exit to Factory 4786 | -6/Factory | Identified exit to Lower Caves 4787 | -6/Factory | Build established: Scavenger-Gunner 4833 | -6/Factory | First assault squad dispatched 4959 | -6/Factory | Lost 5 parts (1n2u2w) 5066 | -6/Factory | Entered Lower Caves 5066 | -6/Lower Caves | Spotted R0-T5U(f) 5067 | -6/Lower Caves | Encountered a Master Thief 5068 | -6/Lower Caves | Spotted FN-1EK(f) 5069 | -6/Lower Caves | Encountered a Master Thief 5076 | -6/Lower Caves | Destroyed R0-T5U(f) 5079 | -6/Lower Caves | Destroyed FN-1EK(f) 5118 | -6/Lower Caves | Identified exit to Lower Caves 5267 | -6/Lower Caves | Lost 4 parts (1p1u2w) 5351 | -6/Lower Caves | Entered another Lower Caves area 5384 | -6/Lower Caves | Discovered exit to Factory (range 12) 5417 | -6/Lower Caves | Learned Factory stockpile data 5657 | -6/Lower Caves | Discovered new exit (range 11) 5699 | -6/Lower Caves | Found Alien Artifact 5724 | -6/Lower Caves | Identified exit to Zion 5725 | -6/Lower Caves | Entered Zion 5785 | -6/Zion | System corruption cleaned by Quarantine Array 5803 | -6/Zion | Learned location of Armory (-4) 5878 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5922 | -6/Zion | Discovered new exit (range 12) 5944 | -6/Zion | Identified exit to Deep Caves 5955 | -6/Zion | Found CR-A16's Pointy Stick 5976 | -6/Zion | Build established: Scavenger-Mutant 6098 | -6/Zion | Gained Derelict followers 6197 | -6/Zion | Gained Derelict followers 6362 | -6/Zion | Given the Hacking Drone Bay 6362 | -6/Zion | Found Prototype Device 6447 | -6/Zion | Learned location of Warlord (-5) 6484 | -6/Zion | Learned Factory emergency access door positions 6636 | -6/Zion | Learned location of 1 exit from Proximity Caves 6770 | -6/Zion | Identified Hacking Drone Bay 6773 | -6/Zion | Found Prototype Device 7203 | -6/Zion | Opened final containment barrier to the Deep Caves 7227 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7241 | -6/Zion | Entered Deep Caves 7241 | -6/Deep Caves | Accompanied by 7 allies 7357 | -6/Deep Caves | Z-Facility disabled 7418 | -6/Deep Caves | Attacked by Z-Imprinter 7446 | -6/Deep Caves | Destroyed Z-Imprinter 7482 | -6/Deep Caves | Found Prototype Device 7482 | -6/Deep Caves | Identified Zio. Metafield Generator 7486 | -6/Deep Caves | Lost 3 parts (1n1u1w) 7501 | -6/Deep Caves | Found Prototype Protection 7501 | -6/Deep Caves | Identified Zio. Weapon Casing 7822 | -6/Deep Caves | Spotted as-28053 7832 | -6/Deep Caves | Destroyed as-28053 7923 | -6/Deep Caves | Exposed GOLEM chamber 7928 | -6/Deep Caves | Found GOLEM Unit 7937 | -6/Deep Caves | Found GOLEM Unit 8072 | -6/Deep Caves | Found GOLEM Unit 8077 | -6/Deep Caves | Found GOLEM Unit 8083 | -6/Deep Caves | Found GOLEM Unit 8329 | -6/Deep Caves | Found GOLEM Unit 8336 | -6/Deep Caves | Found GOLEM Unit 8523 | -6/Deep Caves | Build established: Hauler-Golem 8595 | -6/Deep Caves | Discovered new exit (range 7) 8672 | -6/Deep Caves | Entered Proximity Caves 9031 | -5/Proximity Caves | Entered Factory 9031 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9032 | -5/Factory | Identified exit to Upper Caves 9173 | -5/Factory | Allied Derelicts emerged from ambush trap array 9205 | -5/Factory | Discovered exit to Upper Caves (range 6) 9217 | -5/Factory | Entered Upper Caves 9217 | -5/Upper Caves | Accompanied by 3 allies 9217 | -5/Upper Caves | Spotted 8K-HOK(f) 9217 | -5/Upper Caves | Spotted YW-4E4(f) 9217 | -5/Upper Caves | Spotted 1R-C6L(f) 9217 | -5/Upper Caves | Destroyed 1R-C6L(f) 9218 | -5/Upper Caves | Encountered a Master Thief 9218 | -5/Upper Caves | Encountered a Master Thief 9229 | -5/Upper Caves | GOLEM Unit stolen by Master Thief 9230 | -5/Upper Caves | Destroyed YW-4E4(f) 9392 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9397 | -5/Upper Caves | Entered Warlord 9397 | -5/Warlord | Accompanied by 3 allies 9494 | -5/Warlord | Discovered new exit (range 9) 9724 | -5/Warlord | Visited the Vortex Lab 9725 | -5/Warlord | Warlord's base attacked by MAIN.C 9982 | -5/Warlord | Met Warlord 10007 | -5/Warlord | Found Prototype Reactor 10014 | -5/Warlord | Found Prototype Device 10014 | -5/Warlord | Identified Exp. Cloaking Device 10031 | -5/Warlord | Found Prototype Device 10031 | -5/Warlord | Identified System Purifier 10035 | -5/Warlord | Found Prototype Processor 10035 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10075 | -5/Warlord | Warlord forces counterattacked 10125 | -5/Warlord | Learned Armory security intel 10125 | -5/Warlord | Learned Factory fabricator intel 10125 | -5/Warlord | Learned Armory recycling unit intel 10125 | -5/Warlord | Learned Research terminal intel 10128 | -5/Warlord | Learned location of Command (-1) 10252 | -5/Warlord | Opened side exit 10280 | -5/Warlord | Spotted Executioner 10294 | -5/Warlord | Entered Proximity Caves 10384 | -4/Proximity Caves | Learned location of Testing (-3) 10791 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10910 | -4/Proximity Caves | Learned 8 Research zone layouts 10974 | -4/Proximity Caves | Spotted B-86 Titan 11057 | -4/Proximity Caves | Destroyed B-86 Titan 11392 | -4/Proximity Caves | Discovered new exit (range 6) 11822 | -4/Proximity Caves | Entered Factory 11822 | -4/Factory | Evolved 2 slots: Utility x2 11823 | -4/Factory | Loaded intel: 5 fabricator locations 11865 | -4/Factory | Identified exit to Upper Caves 11865 | -4/Factory | Identified exit to Armory 12194 | -4/Factory | Entered Upper Caves 12194 | -4/Upper Caves | Spotted L6-A9Q(f) 12194 | -4/Upper Caves | Spotted 4B-5S3(f) 12195 | -4/Upper Caves | Encountered a Master Thief 12195 | -4/Upper Caves | Encountered a Master Thief 12200 | -4/Upper Caves | Spotted P0-CSL(f) 12201 | -4/Upper Caves | Encountered a Master Thief 12202 | -4/Upper Caves | Alien Artifact stolen by Master Thief 12210 | -4/Upper Caves | Destroyed 4B-5S3(f) 12216 | -4/Upper Caves | Destroyed L6-A9Q(f) 12553 | -4/Upper Caves | Discovered new exit (range 12) 12566 | -4/Upper Caves | Learned 8 Research zone layouts 12814 | -4/Upper Caves | Entered another Upper Caves area 12911 | -4/Upper Caves | Discovered new exit (range 10) 12954 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13179 | -4/Upper Caves | Learned Research non-interactive machine intel 13382 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13627 | -4/Upper Caves | Spotted 9W-1XY(f) 13629 | -4/Upper Caves | Encountered a Master Thief 13629 | -4/Upper Caves | Spotted GZ-VXH(f) 13630 | -4/Upper Caves | Encountered a Master Thief 13632 | -4/Upper Caves | Spotted J2-IJV(f) 13633 | -4/Upper Caves | Encountered a Master Thief 13638 | -4/Upper Caves | Destroyed 9W-1XY(f) 13639 | -4/Upper Caves | Prototype Reactor stolen by Master Thief 13641 | -4/Upper Caves | System Purifier stolen by Master Thief 13645 | -4/Upper Caves | Destroyed GZ-VXH(f) 13654 | -4/Upper Caves | Discovered new exit (range 14) 14156 | -4/Upper Caves | Entered Zhirov 14156 | -4/Zhirov | Discovered new exit (range 3) 14185 | -4/Zhirov | Met Zhirov 14216 | -4/Zhirov | Learned location of Quarantine (-2) 14230 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14260 | -4/Zhirov | Found Alien Artifact 14260 | -4/Zhirov | Identified Integrated Reactor 14260 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14280 | -4/Zhirov | Found Alien Artifact 14393 | -4/Zhirov | Entered Proximity Caves 15033 | -3/Proximity Caves | Discovered new exit (range 12) 15257 | -3/Proximity Caves | Entered Research 15257 | -3/Research | Evolved 2 slots: Utility x2 15259 | -3/Research | Loaded intel: 63 non-interactive machine locations 15260 | -3/Research | Loaded intel: 19 terminal locations 15531 | -3/Research | Garrison activated, responded to threat 15561 | -3/Research | Lost 3 parts (3u) 15605 | -3/Research | Destroyed 8 combat bots 15612 | -3/Research | Spotted B-86 Titan 15654 | -3/Research | Identified Vortex Chain Reactor 15655 | -3/Research | Identified Transdimensional Reconstructor 15655 | -3/Research | Warped through subspace 15684 | -3/Research | Lost 7 parts (1p3u3w) 16165 | -3/Research | Discovered new exit (range 15) 16277 | -3/Research | Found Fusion Bomb Launcher 16289 | -3/Research | Entered another Research area 16289 | -2/Research | Warlord forces began assault on 0b10 16289 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16315 | -2/Research | Spotted B-90 Cyclops 16341 | -2/Research | Met up with Warlord 16399 | -2/Research | Research machine network offline 16696 | -2/Research | Spotted Executioner 16697 | -2/Research | Spotted Executioner 16714 | -2/Research | Spotted Executioner 16731 | -2/Research | Spotted Executioner 16778 | -2/Research | Spotted Striker 16786 | -2/Research | Destroyed Striker 16973 | -2/Research | Discovered new exit (range 16) 17040 | -2/Research | Found Fusion Bomb Launcher 17087 | -2/Research | Identified exit to Access 17259 | -2/Research | Warlord destroyed during the assault 17373 | -2/Research | Spotted Striker 17374 | -2/Research | Spotted Striker 17383 | -2/Research | Destroyed Striker 17402 | -2/Research | Destroyed Striker 17448 | -2/Research | Discovered new exit (range 3) 17458 | -2/Research | Entered Quarantine 17472 | -2/Quarantine | Found Alien Artifact 17472 | -2/Quarantine | Identified Phase Redirector 17866 | -2/Quarantine | Cryocooling Duct disabled 17874 | -2/Quarantine | Cryocooling Duct disabled 17881 | -2/Quarantine | Ambient heat levels rising (+20) 17881 | -2/Quarantine | Non-combat units ordered to evacuate 17883 | -2/Quarantine | Cryocooling Duct disabled 17889 | -2/Quarantine | Ambient heat levels rising (+20) 17889 | -2/Quarantine | Combat units ordered to evacuate 17898 | -2/Quarantine | Ambient heat levels rising (+20) 17950 | -2/Quarantine | Found Alien Impact Weapon 17950 | -2/Quarantine | Identified Core Stripper 17989 | -2/Quarantine | Quarantine Guard activated 17995 | -2/Quarantine | Spotted Quarantine Guard 17995 | -2/Quarantine | Spotted Quarantine Guard 17995 | -2/Quarantine | Spotted Quarantine Guard 17998 | -2/Quarantine | Spotted Quarantine Guard 18000 | -2/Quarantine | Spotted Quarantine Guard 18006 | -2/Quarantine | Spotted Quarantine Guard 18009 | -2/Quarantine | Spotted Quarantine Guard 18013 | -2/Quarantine | Spotted Quarantine Guard 18014 | -2/Quarantine | Destroyed Quarantine Guard 18015 | -2/Quarantine | Spotted Quarantine Guard 18016 | -2/Quarantine | Spotted Quarantine Guard 18017 | -2/Quarantine | Spotted Quarantine Guard 18021 | -2/Quarantine | Destroyed Quarantine Guard 18034 | -2/Quarantine | Destroyed Quarantine Guard 18076 | -2/Quarantine | Lost 8 parts (2n4u2w) 18091 | -2/Quarantine | Destroyed Quarantine Guard 18124 | -2/Quarantine | Found Prototype Launcher 18169 | -2/Quarantine | Identified Point Singularity Launcher 18170 | -2/Quarantine | Discovered exit to Access (range 15) 18180 | -2/Quarantine | Destroyed Quarantine Guard 18186 | -2/Quarantine | Core integrity fell below 50% 18201 | -2/Quarantine | Spotted Quarantine Guard 18206 | -2/Quarantine | Entered Access 18206 | -1/Access | Evolved 2 slots: Utility x2 18217 | -1/Access | Lost 15 parts (2p2n7u4w) 18290 | -1/Access | Energy Cycler disabled 18319 | -1/Access | Spotted B-99 Colossus 18446 | -1/Access | Lost 4 parts (1p1n1u1w) 18463 | -1/Access | System corruption reached 10% 18523 | -1/Access | Core integrity fell below 50% 18584 | -1/Access | Core integrity fell below 20% 18610 | -1/Access | Lost 13 parts (2n8u3w) 18616 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18534_ System corrupted: Energy discharge (-358). 18537_ GOLEM Unit destroyed. 18543_ Acquired Imp. Arc Projector. 18546_ Slammed into S-43 Plague. 18551_ System corrupted: Adv. Heavy Siege Treads rejected. 18551_ Acquired Adv. Heavy Siege Treads. 18563_ W-44 Eye sends out distress signal. 18566_ Asb. Biocell Array destroyed. 18570_ Acquired Enh. Nova Cannon. 18573_ System corrupted: Heat flow error (+186). 18574_ Slammed into S-43 Plague. 18577_ Penetrated by Slug. 18577_ Slug penetrates Wall. 18579_ Adv. Heavy Siege Treads destroyed. 18580_ Slug penetrates Door. 18580_ W-44 Eye destroyed. 18580_ Penetrated by Slug. 18580_ Slug penetrates Wall. 18583_ Penetrated by Slug. 18603_ AGUMTL75BDBGVYQ:OYEN=BGHP3#A3,O8 Map ----- +----------------------------------------------------+ | ?????#####?# #[ [ ] # # "" | | ############# ## !!=!% # # "Y | | # ## "" # # "" | | + ## """" + + "" | | # ## """" # # "" | | # ## """" # # | | ?# ## """" # # | | %! ?# ## """" ##########++##+# | | !!??# ## "" #?# # | | !!??# ## "" #?# # | | ???# ## #?# ##### | | ???# ## #?# #???? | | ????# ##########??###?# #???? | | ????# #???????????????# #???? | | +############ #?############### #???? | | ## # #?# ## #???? | | ## ! # #?# ! ## #???? | | ## # #?# ## #???? | | ## / #?# * ## #???? | | / !!! # #?# ## #???? | | ## !! # #?# | ####"""""""""##???? | | ## !! # #?# ! " #??### ###????? | | ## # #?# s""" #????#######??????? | | ############ #?# !s """ #?????????????????? | | #######????# #?# " #?????????????????? | | #??#?# #?# @ #?????????????????? | | #### ?# sss #?????????????????? | | ##+#############???????????????? | | "" #???????????????? | | "T #???????????????? | | #???????????????? | | ### ############ #???????????????? | | /### ## ???????????# #???????????????? | | # ########????????????# #???????????????? | | # #???????????????????# #???????????????? | | # #???????????????????# #???????????????? | | # #???????????????????# #???????????????? | | # #???????????????????# #???????????????? | | # #??""R""????????????# #???????????????? | | # #? " " ??????????# #???????????????? | | # # ??????????# #???????????????? | | # # ?????????# #???????????????? | | / + ??????????# #???????????????? | | " # # ! ??????????# #????????######## | | " # #???????????????????# #??????? | | #### ###?????????????????# #??????? | | ?# * = ################### ######? | | ?# =%! #? | | ?# # | | ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 120 Energy Generation 65 Energy Capacity 2500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityAlphaReplicator Manual? 0 Play Time 03:28:45 Cumulative 148.3 hours Start 2021.02.25 @ 17:35:18 End 2021.03.13 @ 15:06:45 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 65 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 10e925ad-ea93-414e-a24a-f00d4a0b2b3b