Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:20:14 Player: Zaros426 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (4716) 4716 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3851) 3851 TOTAL SCORE: 14787 Bonus ------- Triggered High Security 500 High Alert Combat Kills 394 Follower Combat Kills 1857 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 86/100 System Corruption 35% Temperature Cool (27) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Makeshift Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Weapon Shielding High-powered Tractor Beam Hacking Drone Bay (1/1) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Damper Plating Remote Force Field > --- WEAPON ----------- Storm Laser Makeshift Hammer > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Heavy Treads Long-range Sensor Array Advanced Signal Interpreter Force Booster Improved Transmission Jammer Makeshift Hacking Suite Makeshift Hacking Suite High-powered Tractor Beam Hacking Drone Bay Smartbomb Launcher Remote Datajack [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Compact Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon EM Pulse Cannon Energy Gun Storm Laser Energy Cannon EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 6 2 . . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . . Utility 5 | . . . 1 . . . 2 1 . . . 1 Weapon 3 | . . . 1 . . . 2 . . . . . Parts Attached 147 | 7 23 . 13 . 2 22 28 8 28 . 1 15 Power 28 | 1 5 . 1 . 1 3 8 1 6 . . 2 Engine 20 | 1 5 . 1 . 1 3 8 . 1 . . . Core 1 | . . . . . . . . 1 . . . . Reactor 7 | . . . . . . . . . 5 . . 2 Propulsion 43 | 2 8 . 4 . . 3 8 4 12 . . 2 Treads 22 | 2 3 . . . . 2 6 . 7 . . 2 Leg 1 | . . . . . . . . . 1 . . . Wheel 12 | . 5 . 4 . . 1 2 . . . . . Hover 8 | . . . . . . . . 4 4 . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 5 . 3 . 1 5 10 2 8 . 1 10 Device 25 | 1 1 . 2 . . 4 7 . 3 . 1 6 Storage 6 | 1 3 . . . 1 . . . 1 . . . Processor 3 | . . . . . . . 1 . . . . 2 Hackware 2 | . . . . . . . . . . . . 2 Protection 11 | . 1 . 1 . . 1 2 2 4 . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 5 . 5 . . 11 2 1 2 . . 1 Energy Gun 7 | 2 3 . 1 . . . 1 . . . . . Energy Cannon 6 | . . . 4 . . 2 . . . . . . Ballistic Gun 5 | . . . . . . 4 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . 2 . . . . 3 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . . . . Parts Lost 40 | . 5 . . . . 10 3 2 . . . 20 Power 11 | . 2 . . . . 2 1 1 . . . 5 Propulsion 7 | . . . . . . 2 1 . . . . 4 Utility 11 | . 1 . . . . 1 1 1 . . . 7 Weapon 11 | . 2 . . . . 5 . . . . . 4 Highest Loss Streak 18 | . 2 . . . . 3 2 2 . . . 18 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 84 100 97 100 100 96 79 76 57 52 52 48 Engine 9 | . 12 14 11 11 11 10 12 8 1 . . . Reactor 1 | . . . . . . . . . 6 11 11 11 Treads 7 | . 9 . . . . 6 15 11 7 11 11 7 Wheel 12 | . 17 28 22 22 22 15 4 . . . . . Device 8 | . 1 . 8 11 11 11 12 10 1 5 5 8 Storage 9 | . 14 14 11 11 11 11 6 5 5 5 5 4 Processor 1 | . . . . . . . 4 5 4 . . 1 Protection 8 | . 3 14 11 11 11 11 8 10 7 5 5 3 Energy Gun 5 | . 15 14 10 . . . 6 5 5 5 5 3 Energy Cannon 11 | . . . 21 33 33 21 . . . . . . Ballistic Gun 1 | . . . . . . 8 . . 1 . . . Launcher 1 | . 8 14 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 4 3 5 5 3 Peak Build Rating 130 | 7 8 8 20 20 25 38 68 89 118 117 120 130 Average Rating 45 | 5 6 8 15 20 23 30 64 73 106 117 119 102 On Entrance 48 | . 7 8 8 20 20 25 37 67 83 117 117 120 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 166 | 13 93 53 73 73 76 76 101 101 142 142 148 166 Greatest Support 160 | 40 40 20 32 32 32 43 71 68 160 160 160 160 Greatest Overweight (x) 29 | . 29 2 2 2 2 3 6 7 29 . . 1 Average Overweight (x) 2 | . 4 2 1 2 2 1 4 1 . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 22 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 1 16 16 20 20 20 20 20 20 20 20 20 19 Average Carried 17 | . 9 16 18 20 19 19 19 19 18 20 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 16 16 20 20 20 20 20 19 20 20 20 4 Class Distribution -------------------- 42% | Tank 27% | Scavenger-Tank 16% | Mutant 5% | Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Gunner | -5/Waste Tank | -5/Factory Tank | -5/DSF Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Matter Collected 2005 | 270 365 6 130 . 10 417 285 36 369 . 10 107 Remotely . | . . . . . . . . . . . . . Salvage Created 5835 | 160 797 . 938 . . 1219 2412 96 . . . 213 Parts 278 | 13 53 . 66 . . 41 93 9 . . . 3 Haulers Intercepted 4 | . 2 . 1 . . . 1 . . . . . Recyclers Shooed 8 | . 5 . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 35 . . . . . . Prevented 24 | . . . . . . 24 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 102 | . 17 . 20 . . 26 31 5 . . . 3 Melee 3 | . . . . . . . 3 . . . . . Guns 49 | . 10 . 2 . . 5 25 5 . . . 2 Cannons 24 | . . . 13 . . 11 . . . . . . AOE 17 | . 6 . 4 . . 7 . . . . . . Classes Destroyed 17 | 2 7 . 3 . . 3 2 . . . . . Worker 4 | . 2 . . . . . 2 . . . . . Builder 3 | . 1 . . . . . 2 . . . . . Tunneler 5 | 3 1 . . . . . 1 . . . . . Hauler 4 | . 2 . 1 . . . 1 . . . . . Recycler 9 | 1 2 . 1 . . . 5 . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . . Watcher 9 | . 3 . 3 . . . 3 . . . . . Swarmer 35 | . 9 . 9 . . 3 9 5 . . . . Grunt 40 | . 8 . 4 . . 15 12 . . . . 1 Brawler 4 | . . . 1 . . . 1 . . . . 2 Duelist 3 | . . . . . . 1 2 . . . . . Protector 2 | . . . . . . 2 . . . . . . Sentry 12 | . . . 6 . . 3 3 . . . . . Demolisher 2 | . . . . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 3 | . . . . . . . 3 . . . . . Best Kill Streak 6 | 2 6 . 4 . . 6 6 5 . . . 1 Combat Bots Only 6 | . 4 . 4 . . 6 3 5 . . . 1 Max Kills in Single Turn 4 | 1 4 . 2 . . 2 3 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . 2 . . 2 . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Hostile Shots Fired 776 | . 56 . 39 . . 74 177 38 . . . 392 Missed 209 | . 19 . 6 . . 23 44 11 . . . 106 Damage Taken 9843 | . 444 . 313 . . 1270 1462 384 . . 8 5962 Core 1732 | . 89 . 68 . . 213 165 30 . . . 1167 Absorbed by Shields 1118 | . . . . . . . 805 14 . . 8 291 Reduced by Siege Mode 782 | . . . . . . . . . . . . 782 Regen/Repaired (Parts) 1020 | . . . . . . . 66 . 646 . . 308 Core Remaining (%) 74 | 100 . 64 . . . 29 80 . . . 97 . Volleys Fired 230 | 5 73 . 36 . 1 50 42 11 . . . 12 Largest 3 | 2 2 . 3 . 1 3 1 1 . . . 2 Hottest 250 | 80 80 . 189 . 63 189 250 24 . . . 250 Shots Fired 373 | 10 91 1 94 . 1 107 43 11 . . . 15 Gun 206 | 10 78 1 26 . . 24 43 11 . . . 13 Cannon 145 | . . . 68 . 1 76 . . . . . . Launcher 22 | . 13 . . . . 7 . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 35 | . . . . . . 24 . 11 . . . . Thermal 56 | . . . . . . . 43 . . . . 13 Explosive 22 | . 13 . . . . 7 . . . . . 2 Electromagnetic 260 | 10 78 1 94 . 1 76 . . . . . . Robot Hit Streak 22 | 4 6 4 10 . . 22 15 3 . . . 6 Robot Miss Streak 10 | 2 5 . 3 . . 6 10 4 . . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 273 | 5 45 1 51 . . 75 63 10 1 . . 22 Core Hits 270 | 5 43 1 27 . . 64 100 11 . . . 19 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 4 . . . . 2 Critical Strikes 13 | . . . 3 . . 4 4 . . . . 2 Corrupt 7 | . . . 3 . . 4 . . . . . . Smash 6 | . . . . . . . 4 . . . . 2 Melee Attacks 64 | . . . . . . 6 38 . 1 . . 19 Impact 64 | . . . . . . 6 38 . 1 . . 19 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12070 | 86 1257 13 1374 . . 2796 5262 171 114 . . 997 Guns 6041 | 66 585 13 220 . . 332 4242 171 . . . 412 Cannons 2042 | . . . 894 . . 1148 . . . . . . Explosions 2311 | 20 655 . 260 . . 1155 . . . . . 221 Melee 1659 | . . . . . . 161 1020 . 114 . . 364 Ramming 17 | . 17 . . . . . . . . . . . Kinetic 503 | . . . . . . 332 . 171 . . . . Thermal 5311 | 20 46 . 260 . . 331 4242 . . . . 412 Explosive 1654 | . 609 . . . . 824 . . . . . 221 Electromagnetic 2926 | 66 585 13 1114 . . 1148 . . . . . . Impact 1659 | . . . . . . 161 1020 . 114 . . 364 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 . . . . 2 . . . . 35 Average Corruption 2 | . 1 1 . . . . 1 . . . . 32 Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . 11 2 . . . . 10 . . . . 16 Message Errors 8 | . 4 . . . . . 4 . . . . . Matter Fused 8 | . 4 1 . . . . . . . . . 3 Heat Flow Errors 1 | . 1 . . . . . . . . . . . Energy Discharges 6 | . 2 . . . . . 1 . . . . 3 Data Loss (minor) 4 | . . . . . . . 1 . . . . 3 Data Loss (major) 3 | . . . . . . . 3 . . . . . Misfires 2 | . . 1 . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 651 | . 14 . 30 . . 64 509 . . . . 34 Projectiles 24 | . . . 24 . . . . . . . . . Explosions 43 | . 14 . 6 . . 23 . . . . . . Melee 584 | . . . . . . 41 509 . . . . 34 Knockbacks 7 | . . . . . . 1 6 . . . . . Impact 7 | . . . . . . 1 6 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 70 | . 36 . . . . 34 . . . . . . Shots 3 | . 2 . . . . 1 . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 600 | 54 162 6 212 . 6 243 600 . 399 . . 301 Average Temperature 89 | 25 35 4 73 . 4 95 138 . 68 . . 165 Received Heat Transfer 1352 | . 99 . 63 . . 360 303 . . . . 527 Effects 17 | . . . . . . . 9 . 7 . . 1 Shutdowns 3 | . . . . . . . 1 . 2 . . . Energy Bleed 4 | . . . . . . . 1 . 2 . . 1 Interference 5 | . . . . . . . 2 . 3 . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 Total Turns 48 | . . . . . . . . . . . . 48 Longest Duration 27 | . . . . . . . . . . . . 27 Robots Corrupted 11 | . 1 . 1 . . 3 5 . . . . 1 Combat Hostiles 7 | . 1 . 1 . . 2 2 . . . . 1 Parts Fried 35 | . 4 . 7 . . 13 11 . . . . . Impact Corruptions 18 | . . . . . . 1 15 . . . . 2 Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 17 | . . . . . . . 16 . . . . 1 Heat Transferred 7461 | . 50 . 450 . . 400 6150 . . . . 411 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | 1 1 . 6 . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Peak Influence 1660 | 20 433 39 623 242 . . 620 393 137 5 670 1660 Initial 351 | . 13 39 14 242 . . 77 303 137 . 3 351 Average 316 | 9 258 39 337 242 . . 315 310 44 . 228 1200 Maximum Alert Level 5 | . 2 . 2 1 . . 2 1 . . 2 5 Low Security (%) 37 | 100 16 100 20 . . . 30 . 100 100 56 . Level 1 39 | . 76 . 42 100 . . 35 100 . . 30 19 Level 2 17 | . 6 . 37 . . . 34 . . . 13 2 Level 3 . | . . . . . . . . . . . . 11 Level 4 2 | . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 30 | . 3 . 1 . . 1 8 . . . 1 16 Investigation 5 | . 1 . 1 . . 1 1 . . . . 1 Extermination 4 | . . . . . . . 3 . . . . 1 Reinforcement 7 | . 2 . . . . . 2 . . . 1 2 Assault 13 | . . . . . . . 2 . . . . 11 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Distress Signals 20 | . 1 . 2 . . 14 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 28 . 36 . . 34 42 5 1 . 5 63 Peak Tracking Total 28 | . 4 . 4 . . 10 5 5 1 . 3 28 Tactical Retreats 10 | . . . . . . 2 4 . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Traps Triggered 8 | . 6 . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Machines Disabled 32 | . 8 . 4 . . 6 2 . . . 2 10 Max in Single Turn 2 | . 2 . 1 . . 1 1 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Machines Accessed 17 | . 4 . 6 . . 1 4 . . 1 . 1 Terminals 12 | . 4 . 6 . . 1 . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 56 | . 9 . 27 . . 7 9 . . 2 . 2 Successful 33 | . 5 . 13 . . 7 7 . . 1 . . Failed 22 | . 4 . 13 . . . 2 . . 1 . 2 Catastrophic 6 | . . . 4 . . . 1 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 34 | . 4 . 21 . 4 . 1 4 . . . . Terminals 45 | . 9 . 27 . . 7 . . . 2 . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 Terminal Hacks 21 | . 4 . 9 . . 7 . . . 1 . . Record 8 | . . . 1 . . 7 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 4 . . . 1 . . . . . Terminals 5 | . 1 . 4 . . . . . . . . . Botnet 5 | . 1 . 4 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Report 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 6 . . 1 3 . . 1 . 1 Full Trace Events 3 | . . . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 3 . . . . 2 Machine Destruction 5 | . . . . . . . 3 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Total Allies 31 | . . 4 . . 4 2 . . 21 . . . Largest Group 21 | . . 4 4 . 4 4 . . 21 21 21 17 Highest-Rated Group 818 | . . 71 71 . 157 157 . . 818 809 809 630 Highest-Rated Ally 50 | . . 31 31 . 41 41 . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 312 | . . . 32 . . 46 . . 8 . 62 164 Total Damage 10457 | . . . 284 . . 1308 . . 248 . 2951 5666 Kills 59 | . . . 8 . . 7 . . 1 . 13 30 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Turns Passed 11481 | 110 1383 179 1105 93 1935 2099 2113 371 1230 59 210 594 Spaces Moved 6330 | 55 708 163 733 72 1475 1186 775 162 570 30 89 312 Core 210 | 3 2 . . . . . . . 2 . . 203 Treads 1320 | 52 85 . . . . 213 220 99 423 30 89 109 Legs 14 | . . . . . . . . . 14 . . . Wheels 4592 | . 621 163 733 72 1475 973 555 . . . . . Hover 194 | . . . . . . . . 63 131 . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 110 130 130 115 175 141 140 160 160 50 Average Speed 150 | 154 162 110 120 130 130 150 200 205 167 160 160 119 Slowest Speed 1500 | 160 1500 110 130 130 130 245 320 570 1500 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 96 48 71 13 92 97 22 7 91 1 91 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 2 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . Scrap Searched 6 | . . 1 . . 4 1 . . . . . . Spaces Dug 2 | . . . . . . . 1 . . . . 1 Terrain Destroyed 182 | 2 70 . 20 . . 84 1 . . . . 5 Melee 2 | . . . . . . . 1 . . . . 1 Projectile . | . . . . . . . . . . . . . AOE 180 | 2 70 . 20 . . 84 . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Was Fac DSF Fac Total 7829 | 67 838 162 885 71 1496 1400 1171 190 858 41 160 490 Wait 789 | . 13 . 70 . . 79 259 1 176 12 56 123 Move 6319 | 54 707 162 732 71 1474 1185 774 162 569 29 88 312 Hop . | . . . . . . . . . . . . . Pick Up 99 | 1 15 . 15 . 8 10 13 2 27 . 6 2 Fast Attach 56 | 7 13 . 5 . . 5 10 5 7 . 1 3 Attach 49 | . 1 . 1 . . 10 9 2 14 . . 12 Detach 12 | . 1 . 1 . . 4 3 1 2 . . . Swap 42 | . 9 . 7 . 2 7 9 1 7 . . . Drop 116 | . 5 . 18 . 11 7 14 5 43 . 7 6 Fire 230 | 5 73 . 36 . 1 50 42 11 . . . 12 Melee 64 | . . . . . . 6 38 . 1 . . 19 Ram 2 | . 1 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 51 | . . . . . . 37 . . 12 . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 9) 742 | -10/Materials | Discovered new exit (range 14) 903 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Discovered new exit (range 8) 1369 | -10/Materials | Discovered new exit (range 10) 1429 | -10/Materials | Identified exit to Mines 1494 | -10/Materials | Entered Mines 1497 | -10/Mines | Received a Mining Laser from a helpful Derelict 1565 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1646 | -10/Mines | Discovered new exit (range 15) 1652 | -10/Mines | Learned location of Storage (-8) 1653 | -10/Mines | Learned Materials interactive machine intel 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Accompanied by 4 allies 1673 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1674 | -9/Materials | Loaded intel: 18 interactive machine locations 1847 | -9/Materials | Discovered new exit (range 14) 1982 | -9/Materials | Discovered new exit (range 15) 1993 | -9/Materials | Build established: Tank 2008 | -9/Materials | Central database locked down 2347 | -9/Materials | Identified exit to Mines 2505 | -9/Materials | Discovered new exit (range 16) 2778 | -9/Materials | Entered Mines 2789 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2841 | -9/Mines | Assembled infested the area 2871 | -9/Mines | Entered Zion 2978 | -7/Zion | Discovered new exit (range 16) 2990 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3185 | -7/Zion | Learned location of Quarantine (-3) 3236 | -7/Zion | Found Prototype Energy Gun 3429 | -7/Zion | Opened final containment barrier to the Deep Caves 3446 | -7/Zion | Discovered new exit (range 5) 3448 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3583 | -7/Zion | Given the Hacking Drone Bay 3587 | -7/Zion | Found Prototype Device 4061 | -7/Zion | Learned 4 Factory zone layouts 4274 | -7/Zion | Met Imprinter 4297 | -7/Zion | Imprinted 4299 | -7/Zion | Declared Zion's savior 4806 | -7/Zion | Entered Proximity Caves 4806 | -6/Proximity Caves | Accompanied by 4 allies 5410 | -6/Proximity Caves | Identified Hacking Drone Bay 5516 | -6/Proximity Caves | Discovered new exit (range 15) 6134 | -6/Proximity Caves | Lost 3 parts (1p2w) 6234 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6259 | -6/Proximity Caves | Core integrity fell below 50% 6280 | -6/Proximity Caves | Lost 3 parts (2n1w) 6284 | -6/Proximity Caves | Learned location of Extension (-4) 6284 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 6284 | -6/Proximity Caves | Learned Research trap positions 6284 | -6/Proximity Caves | Learned Research stockpile data 6284 | -6/Proximity Caves | Learned Armory stockpile data 6633 | -6/Proximity Caves | Build established: Derelict-Tank 6905 | -6/Proximity Caves | Entered Factory 6905 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6909 | -6/Factory | Identified Storm Laser 7131 | -6/Factory | Build established: Scavenger-Tank 8016 | -6/Factory | Repaired Imp. Deuterium Engine 8264 | -6/Factory | Terminal network hard line cut 8498 | -6/Factory | Discovered new exit (range 5) 9005 | -6/Factory | First assault squad dispatched 9018 | -6/Factory | Entered another Factory area 9018 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9389 | -5/Factory | Sucked down chute 9389 | -5/Factory | Entered Waste 9390 | -5/Waste | Met a frightened Derelict 9390 | -5/Waste | Joined by Warlord forces that had cleared the area 9650 | -5/Waste | Found Damper Plating 9824 | -5/Waste | Found Damper Plating 9869 | -5/Waste | A Compactor rumbled back to life 9870 | -5/Waste | Allies destroyed C-40 Crusher 10249 | -5/Waste | Discovered new exit (range 13) 10416 | -5/Waste | Build established: Gunner 10619 | -5/Waste | Entered Factory 10619 | -5/Factory | Accompanied by 21 allies 10670 | -5/Factory | Identified exit to DSF 10678 | -5/Factory | Entered DSF 10678 | -5/DSF | Accompanied by 21 allies 10722 | -5/DSF | Additional patrols routed to DSF 10750 | -5/DSF | Lost 3 allies 10808 | -5/DSF | Build established: Tank 10848 | -5/DSF | Discovered new exit (range 15) 10861 | -5/DSF | Sterilization system engaged 10881 | -5/DSF | Ambient heat levels rising (+10) 10888 | -5/DSF | Entered Factory 10888 | -4/Factory | Accompanied by 17 allies 10888 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11008 | -4/Factory | Spotted B-86 Titan 11019 | -4/Factory | Allies destroyed B-86 Titan 11021 | -4/Factory | Garrison activated, responded to threat 11037 | -4/Factory | Lost 3 allies 11138 | -4/Factory | First assault squad dispatched 11195 | -4/Factory | Build established: Scavenger-Tank 11244 | -4/Factory | High security lockdown imminent 11314 | -4/Factory | Lost 11 allies 11319 | -4/Factory | System corruption reached 10% 11324 | -4/Factory | High security lockdown engaged 11340 | -4/Factory | System corruption reached 30% 11381 | -4/Factory | Core integrity fell below 50% 11400 | -4/Factory | Lost 18 parts (5p4n5u4w) 11438 | -4/Factory | Discovered new exit (range 12) 11452 | -4/Factory | Identified exit to Upper Caves 11480 | -4/Factory | Core integrity fell below 20% 11482 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11477_ B-60 Warrior unfolds itself. 11477_ G-67 Veteran unfolds itself. 11477_ I-47 Archangel unfolds itself. 11477_ Mak. Hacking Suite destroyed. [Achievement: Hunted] 11478_ C-30 ARC bursts open, deploying its payload. 11478_ G-73 Enforcer unfolds itself. 11478_ G-67 Veteran unfolds itself. 11478_ L-61 Swordsman unfolds itself. 11478_ G-67 Veteran unfolds itself. 11478_ M-36 Artificer unfolds itself. 11478_ C-30 ARC bursts open, deploying its payload. 11478_ G-73 Enforcer unfolds itself. 11478_ L-61 Swordsman unfolds itself. 11478_ G-67 Veteran unfolds itself. 11478_ L-61 Swordsman unfolds itself. 11478_ E-15 Imp unfolds itself. 11482_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????+ #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????# ######+#####? | | ??????????????????????######## ? | | ????????############### | | ??????? | | ??????? | | ??????? g | | ??????????????#+#######g | | ??????????????????????#g | | ??????????????????????# #################### ? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????#lll #????????????????????? | | ??????????????????????#eg ###????????????????????? | | ??????????????????????#g %#????????????????????? | | ??????????????????????#bgg#????????????????????? | | ??????????????????????# %#????????????????????# | | ??????????????????????#g #????????????????????# | | ??????????????????????# g#?????#########?????# | | ??????????????????????# #?????# ####### | | ??????????????????????# g####### | | ??????????????????????#g | | ??????????????????????# ####### > | | ??????????????????????# #?????# | | ??????????????????????# #?????# | | ??????????????????????#+#+#?????# ####### | | ????????????????????????????????### ###?????# | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# ########### | | ??????????????????????????????????# ## ## | | ?????????????????????????????????## ## ## | | ?????????????????????????????????# # ## | | ?????????????????????????######### T # ## | | ??????????????????? "" + + | | ??????????????????? ###### ########### | | ?????????????????????????????????#! #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 53 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 22 Item Schematics ----------------- Smartbomb Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Spy Part-time Mechanic Respectable Loadout Robot Respite Shopping List The More The Merrier The One We Are Legion Challenges ------------ None Game ------ Seed GlidesysVisualCyclogen Manual? 0 Play Time 02:36:12 Cumulative 6.8 hours Start 2024.08.13 @ 14:20:41 End 2024.08.13 @ 17:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: be9beed4-0dc4-4eba-8fb0-219045050f89