Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.21 @ 19:11:50 Player: darlorth Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1066) 1066 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2606 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Disposable Heat Sink Large Storage Unit Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Spread Laser Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Disposable Heat Sink Large Storage Unit Sensor Array Beam Rifle Light EM Pulse Cannon Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 5 9 1 18 6 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 . 7 2 Treads . | . . . . . Leg 13 | 2 2 . 7 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 . 3 3 Device 4 | . . . 2 2 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 15 | 2 5 1 6 1 Energy Gun 6 | 2 2 . 2 . Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 5 | . 1 1 3 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 . 4 12 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 5 | . . . 1 4 Weapon 6 | . 2 . 1 3 Highest Loss Streak 12 | . 1 . 2 12 Average Slot Usage (%) 90 | . 94 100 87 74 Engine 12 | . 14 14 11 7 Leg 24 | . 28 28 21 22 Device 4 | . . . 9 4 Storage 10 | . 9 14 11 11 Processor 12 | . 13 14 11 8 Protection 1 | . . . 1 4 Energy Gun 10 | . 15 14 4 7 Energy Cannon 4 | . 10 . 1 7 Ballistic Gun 9 | . 1 14 16 . Naked Turns . | . . . . . Heaviest Build 33 | 8 27 23 30 33 Greatest Support 33 | 20 20 20 30 33 Greatest Overweight (x) 5 | 1 1 1 2 5 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 8 | 1 6 10 9 8 Final Capacity 10 | 4 10 10 10 10 Final Carried 10 | 2 10 10 10 5 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 812 | 250 110 16 415 21 Remotely . | . . . . . Salvage Created 1454 | 70 508 35 830 11 Parts 99 | 2 35 7 55 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 36 | . 12 3 20 1 Guns 25 | . 4 3 18 . Cannons 8 | . 5 . 2 1 AOE 2 | . 2 . . . Classes Destroyed 9 | 2 4 . 2 1 Worker 2 | . 1 . 1 . Tunneler 1 | 1 . . . . Recycler 4 | 1 3 . . . Watcher 5 | . 3 . 2 . Swarmer 15 | . 9 3 3 . Grunt 15 | . 3 . 12 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Assembled 1 | . . . . 1 Best Kill Streak 5 | 2 5 3 4 1 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2359 | . 342 146 849 1022 Core 472 | . 40 31 92 309 Absorbed by Shields 82 | . . . 69 13 Core Remaining (%) 85 | 100 . 71 . . Volleys Fired 111 | 4 32 6 65 4 Largest 2 | 2 2 2 2 2 Hottest 125 | 90 110 60 125 121 Shots Fired 215 | 8 59 11 130 7 Gun 171 | 8 34 11 114 4 Cannon 42 | . 23 . 16 3 Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 87 | . . 6 81 . Thermal 123 | 8 57 5 49 4 Explosive 2 | . 2 . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 27 | 3 25 5 27 11 Robot Miss Streak 3 | 1 2 1 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 176 | 6 44 6 113 7 Core Hits 108 | 3 25 3 71 6 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2511 | 71 854 54 1454 78 Guns 1778 | 71 306 54 1315 32 Cannons 453 | . 277 . 139 37 Explosions 268 | . 268 . . . Melee . | . . . . . Ramming 12 | . 3 . . 9 Kinetic 867 | . . 8 859 . Thermal 1327 | 71 583 46 595 32 Explosive 268 | . 268 . . . Electromagnetic 37 | . . . . 37 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 44 | . 44 . . . Projectiles 8 | . 8 . . . Explosions 36 | . 36 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 21 | . 17 . . 4 Shots 2 | . 2 . . . Rammed 3 | . 1 . . 2 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | 60 240 40 236 140 Average Temperature 58 | 25 73 16 53 58 Received Heat Transfer 554 | . 48 . 466 40 Effects 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | . 6 1 . . Heat Transferred 2690 | 198 1446 100 906 40 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 323 | 10 166 85 323 50 Initial 50 | . 5 . 27 50 Average 60 | 3 67 16 76 31 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 85 100 Level 1 6 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 17 7 38 22 Peak Tracking Total 12 | . 4 3 6 12 Tactical Retreats 8 | . . 1 5 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 6 | . 2 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 12 | . 7 1 4 . Terminals 10 | . 5 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 16 4 11 . Successful 24 | . 13 2 9 . Failed 7 | . 3 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . 3 6 . Terminals 27 | . 12 4 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 10 2 5 . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 3 | . 2 . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . 1 . . Investigation Status 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Zone Layout 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Track 3 | . . . 3 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 1 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3640 | 88 1210 508 1631 203 Spaces Moved 2133 | 58 759 328 862 126 Core 25 | 13 . . . 12 Treads . | . . . . . Legs 2108 | 45 759 328 862 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 145 | 111 139 150 150 143 Slowest Speed 300 | 120 150 150 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 89 55 56 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 5 | . . 3 . 2 Spaces Dug . | . . . . . Terrain Destroyed 15 | . 15 . . . Melee . | . . . . . Projectile . | . . . . . AOE 15 | . 15 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2473 | 73 852 335 1071 142 Wait 148 | . 36 . 112 . Move 2129 | 57 758 327 861 126 Hop . | . . . . . Pick Up 27 | 7 12 . 7 1 Fast Attach 7 | . 2 . 5 . Attach 18 | 5 4 . 5 4 Detach . | . . . . . Swap 14 | . 3 1 8 2 Drop 16 | . 4 1 8 3 Fire 111 | 4 32 6 65 4 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Identified exit to Materials 1057 | -10/Materials | Discovered exit to Materials (range 14) 1298 | -10/Materials | Identified exit to Mines 1299 | -10/Materials | Entered Mines 1307 | -10/Mines | Learned Materials non-interactive machine intel 1447 | -10/Mines | Build established: Scavenger-Mutant 1797 | -10/Mines | Discovered exit to Materials (range 8) 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -9/Materials | Loaded intel: 43 non-interactive machine locations 2229 | -9/Materials | Discovered new exit (range 16) 2250 | -9/Materials | Identified exit to Materials 3083 | -9/Materials | Identified exit to Mines 3438 | -9/Materials | Entered Mines 3461 | -9/Mines | Met a Derelict bent on vengeance 3517 | -9/Mines | Learned Materials emergency access door positions 3520 | -9/Mines | Assembled infested the area 3594 | -9/Mines | Core integrity fell below 50% 3612 | -9/Mines | Core integrity fell below 20% 3640 | -9/Mines | Lost 12 parts (1p4n4u3w) 3641 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03580_ The unstable cave ceiling collapses. 03580_ Spread Laser destroyed. 03580_ Med. Armor Plating destroyed. 03582_ The unstable cave ceiling collapses. 03582_ Lgt. Ion Engine destroyed. 03583_ The unstable cave ceiling collapses. 03587_ Aluminum Leg destroyed. 03587_ Lgt. EM Pulse Cannon destroyed. 03587_ as-55411 destroyed. 03589_ Imp. Aluminum Leg destroyed. 03590_ as-43403 destroyed. 03596_ Signal Interpreter destroyed. 03600_ Shield Generator destroyed. 03600_ Sensor Array destroyed. 03604_ D-53 Grenadier knocked back. 03608_ The unstable cave ceiling collapses. 03609_ Aluminum Leg destroyed. 03613_ D-53 Grenadier destroyed. 03618_ The unstable cave ceiling collapses. 03637_ U-05 Engineer lays Concrete. 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