Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.10 @ 13:12:26 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (454) 454 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2149 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 285/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (7) ------ Medium Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Light Cannon > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Armor Plating Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Small Laser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Armor Plating Small Laser [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 24 | 7 4 8 5 Power 3 | 1 1 1 . Engine 1 | 1 . . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 3 4 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 4 | . . 2 2 Hackware 1 | . . . 1 Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 92 92 Core 8 | . 8 10 8 Treads 19 | . 25 19 16 Device 11 | . 12 10 12 Storage 9 | . 12 10 8 Processor 12 | . . 12 20 Protection 9 | . 12 10 5 Energy Gun 13 | . 25 12 6 Ballistic Gun 5 | . . 7 8 Peak Build Rating 24 | 7 10 15 24 Average Rating 9 | 2 9 13 19 On Entrance 8 | . 7 10 15 Naked Turns . | . . . . Heaviest Build 24 | 18 21 23 24 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 10 20 10 10 Average Capacity 8 | 5 10 10 10 Most Carried 5 | 1 3 3 5 Average Carried 1 | . 1 2 3 Final Capacity 10 | 10 10 10 10 Final Carried 5 | 1 2 3 5 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 490 | 182 104 133 71 Remotely . | . . . . Salvage Created 537 | . 103 304 130 Parts 35 | . 4 20 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 2 8 1 Guns 11 | . 2 8 1 Classes Destroyed 5 | . 2 2 1 Operator 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 3 | . . 3 . Grunt 4 | . 2 2 . Sentry 4 | . . 3 1 Best Kill Streak 3 | . 2 2 3 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 51 | . 13 38 . Missed 12 | . 4 8 . Damage Taken 340 | . 89 251 . Core 62 | . 8 54 . Absorbed by Shields . | . . . . Ignored by Resistances 213 | . 52 161 . Core Remaining (%) 94 | 100 96 86 . Volleys Fired 45 | . 12 26 7 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 63 Shots Fired 77 | . 24 39 14 Gun 77 | . 24 39 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . . 16 7 Thermal 54 | . 24 23 7 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 32 | . 5 32 12 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 67 | . 19 36 12 Core Hits 32 | 1 7 15 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 830 | 2 205 457 166 Guns 828 | . 205 457 166 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | 2 . . . Kinetic 310 | . . 212 98 Thermal 518 | . 205 245 68 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 288 282 . Average Temperature 110 | . 112 107 . Received Heat Transfer 222 | . 78 144 . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1175 | . 475 550 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 160 | . 50 160 112 Initial 48 | . . 6 48 Average 32 | . 13 55 73 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 4 10 4 Peak Tracking Total 4 | . 2 4 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 3 | . 2 1 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Unreport Threat 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2136 | 776 345 577 438 Spaces Moved 819 | 83 188 294 254 Core 33 | 33 . . . Treads 786 | 50 188 294 254 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 133 160 160 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 11 32 24 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1579 | 745 207 357 270 Wait 685 | 654 2 29 . Move 816 | 82 187 293 254 Hop . | . . . . Pick Up 6 | 1 1 1 3 Fast Attach 14 | 7 . 5 2 Attach 3 | . 1 1 1 Detach . | . . . . Swap 7 | . 3 2 2 Drop 2 | . 1 . 1 Fire 45 | . 12 26 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 690 | -11/Scrapyard | Identified exit to Materials 690 | -11/Scrapyard | Discovered exit to Materials (range 16) 777 | -11/Scrapyard | Entered Materials 777 | -10/Materials | Evolved 1 slot: Utility x1 798 | -10/Materials | Build established: Hacker-Mutant 1106 | -10/Materials | Identified exit to Materials 1106 | -10/Materials | Discovered exit to Materials (range 9) 1122 | -10/Materials | Entered another Materials area 1122 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Identified exit to Materials 1598 | -9/Materials | Discovered exit to Materials (range 15) 1699 | -9/Materials | Entered another Materials area 1699 | -8/Materials | Evolved 2 slots: Utility x2 2137 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Discarded Signal Interpreter. Acquired 29 matter. K-01 Serf collects debris. W-25 Informer destroyed. Acquired 3 matter. K-01 Serf collects debris. Acquired Visual Processing Unit. K-01 Serf collects debris. Acquired 10 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician destroyed. Acquired data core, extracted dynamic key. Decrypted 1 local trap positions from data. Acquired Hacking Suite. Acquired 14 matter. Acquired Lgt. Cannon. R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????g???????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????g??????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????Y????????????? ? | | ????????????????????## ?????????????????#######?## | | ????????????????????## ?????????????????## ##?## | | ????????????????????## ? ############???## ##### | | ????????????????????## ? ############???## ##### | | ????????????????????## # ##???## + | | ????????????????????## # ##???## ##### | | ????????????????????## # ##???## ##### | | ????????????????????## #^ r ####### ##### | | ????????????????????## @ """ """ ########+## | | ????????????????????## # """ """ + | | ????????????????????## # """ """ ###### | | ????????????????????## # ########+## | | ????????????????????## ############## ##### | | ????????????????????## ##############!! # | | ????????????????????##k ##??????????##!! !# | | ????????????????????## ##??????????##! = # | | ????????#### ## ###########?## # | | ????????############## k###########?## ## # | | ????????## # # """ ##?########## # | | ????????## """ "" # # "T" ##?### + + | | ????????## """ """ # # ##??## # # | | ????????## """ S" # # ##??## " # # | | ????????## [ """ """ + + ##??## T # # | | ????????## """ """ # # """##??## " # # | | ????????## # # """###### # # | | ????????############## # % """#######+##### + | | ????????################## + # | | ????????????????????#####################+##+##### | | ????????????????????????################ # | | ??????????????????????????????????????## # | | ??????????????????????????????????????## # | | ??????????????????????????????????????## # | | ??????????????????????????????????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileGreatFirepult Manual? 0 Play Time 00:13:01 Cumulative 48.2 hours Start 2025.02.10 @ 11:09:07 End 2025.02.10 @ 13:12:26 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 36 Rogue 0 Adventurer 26 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f8f466a-0f25-41eb-8cb4-c84030ab9354