Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 07:06:41 Player: Exp. Geo Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (2515) 2515 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4221) 4221 TOTAL SCORE: 11441 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 965 Follower Combat Kills 1336 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -380 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 290/290 System Corruption 16% Temperature Cool (0) Movement Core (1150) Ox22 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Antimatter Cannon > --- INVENTORY (22) --- Large Storage Unit Large Storage Unit Relay Coupler [NC] (28) Relay Coupler [NC] (25) Relay Coupler [NC] (30) Relay Coupler [NC] (30) Relay Coupler [NC] (33) Relay Coupler [NC] (31) Relay Coupler [NC] (26) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (23) Maul Segregator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Nova Cannon > --- INVENTORY -------- Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Maul [Rating: 61] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Weapon Bore Cannon Energy Gun Heavy Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Bore Cannon Impact Weapon Maul Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . . 4 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 8 | . . 2 . . . 4 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 6 2 2 6 . 6 14 . 9 2 27 8 8 Power 7 | 1 . . 1 . 1 1 . . . 2 . 1 Engine 5 | 1 . . 1 . 1 . . . . 1 . 1 Core 2 | . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . . 1 . 2 1 . 1 . 7 1 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 16 | 2 . . 1 . 2 1 . 1 . 7 1 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 37 | 1 2 1 1 . 3 8 . 4 2 9 3 3 Device 9 | . . . 1 . . . . 1 . 3 2 2 Storage 6 | 1 2 . . . 1 . . . 1 1 . . Processor 11 | . . 1 . . 2 1 . 1 . 4 1 1 Hackware 2 | . . . . . . . . 1 1 . . . Protection 9 | . . . . . . 7 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . 1 3 . . 4 . 4 . 9 4 3 Energy Gun 13 | 2 . . 2 . . 3 . . . 4 1 1 Energy Cannon 3 | . . . . . . . . 2 . . . 1 Ballistic Gun 3 | . . 1 . . . . . . . 1 . 1 Ballistic Cannon 8 | . . . . . . . . 2 . 3 3 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 47 | . . 3 8 . . 3 . . . 16 9 8 Power 5 | . . 1 1 . . . . . . 2 . 1 Propulsion 12 | . . . 3 . . 1 . . . 4 1 3 Utility 10 | . . . 1 . . . . . . 4 5 . Weapon 20 | . . 2 3 . . 2 . . . 6 3 4 Highest Loss Streak 11 | . . 2 5 . . 2 . . . 11 5 7 Average Slot Usage (%) 84 | . 96 82 77 22 73 85 60 79 91 92 93 77 Engine 2 | . 14 10 5 . 8 1 . . . . . 2 Core 4 | . . . . . . 5 6 6 6 5 6 2 Wheel 13 | . 28 22 15 . 17 14 6 11 13 12 12 7 Device 8 | . . . 7 . . . . 4 6 10 18 14 Storage 14 | . 24 22 21 . 8 7 6 6 11 19 20 20 Processor 20 | . . 9 11 11 27 20 13 17 20 21 21 18 Hackware 2 | . . . . . . . . 4 11 5 . . Protection 4 | . . . . . . 22 20 15 7 2 . . Energy Gun 3 | . 28 16 5 . . 6 . . . 3 4 . Ballistic Gun 1 | . . 3 3 . . . . . . 1 2 . Ballistic Cannon 4 | . . . . . . . . 6 13 6 4 7 Impact Weapon 2 | . . . 7 11 11 3 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 94 | 11 39 39 42 3 22 73 70 92 82 94 81 80 Greatest Support 28 | 20 20 20 20 3 28 28 12 24 24 24 24 22 Greatest Overweight (x) 6 | . 1 1 3 . . 5 5 6 3 6 6 5 Average Overweight (x) 2 | . . 1 2 . . 1 5 3 3 2 3 4 Largest Inventory Capacity 22 | 6 16 16 16 4 10 10 10 10 16 22 22 22 Average Capacity 16 | 4 14 16 15 4 8 10 10 10 14 21 22 22 Most Carried 22 | 1 4 6 6 2 10 10 10 10 13 22 22 20 Average Carried 13 | . 3 4 3 2 6 9 10 8 10 17 21 15 Final Capacity 22 | 6 16 16 4 4 10 10 10 10 16 22 22 22 Final Carried 21 | 1 4 6 2 2 10 10 10 8 13 21 20 13 Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Mutant 14% | Hacker-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Commander-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Matter Collected 2321 | . . 51 217 . 110 . . 215 158 982 445 143 Remotely . | . . . . . . . . . . . . . Salvage Created 3310 | . . 51 157 . 550 14 . . 324 1222 830 162 Parts 113 | . . 5 10 . 9 . . . 15 40 29 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 43 | . . 3 5 . 1 1 . . 4 10 14 5 Melee 3 | . . . 2 . 1 . . . . . . . Guns 16 | . . 3 3 . . . . . . 8 1 1 Cannons 23 | . . . . . . . . . 4 2 13 4 Classes Destroyed 13 | . . 1 2 . 3 . . . 1 1 5 . Worker 2 | . . . . . . . . . 1 . 1 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . Recycler 7 | . . . . . 5 . . . . . 2 . Operator 1 | . . . . . . . . . . . 1 . Swarmer 9 | . . 3 2 . . . . . . 3 . 1 Grunt 22 | . . . 2 . . 1 . . 4 4 7 4 Brawler 2 | . . . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . 2 . Sentry 1 | . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . 3 . . Programmer 3 | . . . . . 1 . . . . . 2 . Thug 2 | . . . . . . . . . . 2 . . Best Kill Streak 8 | . . 3 2 . 2 1 . . 3 3 8 3 Combat Bots Only 6 | . . 3 2 . 1 1 . . 3 3 6 3 Max Kills in Single Turn 2 | . . 1 1 . 1 1 . . 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Damage Taken 7207 | . 47 226 674 . . 1244 . . 213 2730 1082 991 Core 1177 | . . 31 281 . . . . . 5 485 197 178 Absorbed by Shields 19 | . . . . . . 19 . . . . . . Core Remaining (%) 80 | 100 100 . . . 22 100 . . . . . . Volleys Fired 209 | . . 15 26 . . 3 . . 13 81 53 18 Largest 2 | . . 2 2 . . 2 . . 2 2 2 2 Hottest 162 | . . 90 60 . . 126 . . 114 162 138 130 Shots Fired 360 | . . 19 32 . . 6 . . 26 152 99 26 Gun 138 | . . 19 32 . . 6 . . . 51 23 7 Cannon 222 | . . . . . . . . . 26 101 76 19 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 249 | . . 3 10 . . . . . 26 110 78 22 Thermal 108 | . . 13 22 . . 6 . . . 42 21 4 Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . 3 . . . . . . . . . . Robot Hit Streak 17 | . . 6 17 . . 3 . . 2 7 17 4 Robot Miss Streak 8 | . . 1 1 . . 1 . . 4 8 4 2 Penetration Max 2 | . . . . . . . . . 1 2 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 260 | . . 14 37 . 21 4 . . 12 79 76 17 Core Hits 124 | . . 3 8 . 4 1 . . 5 31 62 10 Critical Hits 65 | . . . . . . . . . 15 41 9 . Critical Kills 20 | . . . . . . . . . 4 11 5 . Critical Parts Destroyed 38 | . . . . . . . . . 9 26 3 . Melee Attacks 70 | . . . 15 . 27 28 . . . . . . Impact 70 | . . . 15 . 27 28 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 12 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7137 | . . 167 540 . 1371 68 . . 459 1782 2117 633 Guns 1667 | . . 167 270 . . 68 . . . 677 404 81 Cannons 3756 | . . . . . . . . . 386 1105 1713 552 Explosions 73 | . . . . . . . . . 73 . . . Melee 1641 | . . . 270 . 1371 . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 3917 | . . 19 49 . . . . . 386 1162 1739 562 Thermal 1569 | . . 138 221 . . 68 . . 73 620 378 71 Explosive . | . . . . . . . . . . . . . Electromagnetic 10 | . . 10 . . . . . . . . . . Impact 1641 | . . . 270 . 1371 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 16 16 Average Corruption 9 | . . . . . . . . . . . 8 16 Corruption Purged . | . . . . . . . . . . . . . Effects 49 | . . . . . . . . . . . 32 17 Message Errors 5 | . . . . . . . . . . . 4 1 Matter Fused 4 | . . . . . . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . . . . . . 3 . Energy Discharges 4 | . . . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . 5 . Data Loss (major) 2 | . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . 1 2 Targeting Errors 18 | . . . . . . . . . . . 10 8 Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 654 | . . . . . 594 . . . . 10 50 . Projectiles 112 | . . . . . 52 . . . . 10 50 . Explosions . | . . . . . . . . . . . . . Melee 542 | . . . . . 542 . . . . . . . Knockbacks 44 | . . . . . 10 . . . 1 15 8 10 Impact 8 | . . . . . 8 . . . . . . . Kinetic 31 | . . . . . . . . . 1 14 8 8 Secondary 5 | . . . . . 2 . . . . 1 . 2 Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 326 | . . 122 8 . . 315 . . 9 326 224 . Average Temperature 69 | . . 73 2 . . 47 . . 7 141 96 . Received Heat Transfer 1371 | . 24 45 174 . . 270 . . 84 258 183 333 Effects 4 | . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . Impact Corruptions 32 | . . . . . 32 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 2723 | . . 407 556 . . 148 . . 50 940 498 124 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Peak Influence 1689 | . 9 78 55 24 211 939 364 127 1689 1678 1100 712 Average Influence 720 | . 5 32 20 24 103 897 364 127 526 1482 986 672 Maximum Alert Level 5 | . . . . . 1 3 1 . 5 5 4 3 Low Security (%) 36 | 100 100 100 100 100 90 . . 100 38 . . . Level 1 3 | . . . . . 9 . 100 . 19 . . . Level 2 5 | . . . . . . . . . 16 . . 98 Level 3 23 | . . . . . . 100 . . 7 . 61 1 Level 4 28 | . . . . . . . . . 12 89 38 . Level 5 2 | . . . . . . . . . 5 7 . . High Security . | . . . . . . . . . . 2 . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . 1 . . 5 . 5 . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . 1 . Reinforcement 7 | . . . 2 . . . . . 3 . 2 . Assault 3 | . . . . . . 1 . . . . 2 . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Distress Signals 2 | . . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 2 11 12 . 11 9 . . 23 41 20 7 Peak Tracking Total 8 | . 2 7 3 . 3 5 . . 6 8 6 4 Tactical Retreats 16 | . . 1 2 . . 2 . . . 11 . . Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Traps Triggered 15 | . . . . 2 . 3 1 . 1 6 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Machines Disabled 14 | . . . . . 1 . . . 9 2 2 . Max in Single Turn 3 | . . . . . 1 . . . 3 1 1 . Garrison Relay 2 | . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Machines Accessed 12 | . 1 . 2 . 2 . . . 1 . 6 . Terminals 8 | . 1 . 1 . 2 . . . . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 1 . 1 . Total Hacks 25 | . 3 . 3 . 6 . . . 2 . 11 . Successful 13 | . 1 . 3 . 3 . . . 1 . 5 . Failed 12 | . 2 . . . 3 . . . 1 . 6 . Catastrophic 2 | . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 3 . 1 . 6 . . . . . 10 . Terminals 20 | . 3 . 2 . 6 . . . . . 9 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . 2 . 1 . Terminal Hacks 4 | . 1 . 1 . 1 . . . . . 1 . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . . . 1 . 1 . Unauthorized Hacks 6 | . . . 1 . 2 . . . . . 3 . Terminals 5 | . . . 1 . 2 . . . . . 2 . Botnet 5 | . . . 1 . 2 . . . . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . 2 . . . 1 . 5 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . . 1 . 1 Alert ID Control 1 | . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . . . . 10 . . Robots Rewired 9 | . . . . . 5 . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Total Allies 29 | . . . . . 5 . . 20 . 4 . . Largest Group 20 | . . . . . 5 2 . 20 20 15 . . Highest-Rated Group 831 | . . . . . 57 18 . 831 831 592 . . Highest-Rated Ally 50 | . . . . . 21 10 . 50 50 46 . . Total Orders 4 | . . . 1 . 1 1 . . 1 . . . DROP 1 | . . . . . . 1 . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . EXPLORE 2 | . . . 1 . . . . . 1 . . . Ally Attacks 343 | . . . . . 82 . . . 187 74 . . Total Damage 6280 | . . . . . 677 . . . 3990 1613 . . Kills 67 | . . . . . 23 . . . 33 11 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 16 | . . . 14 . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Turns Passed 4794 | 36 86 109 290 102 643 477 44 375 375 1044 1027 186 Spaces Moved 3165 | 33 92 74 140 144 517 325 32 277 237 550 657 87 Core 223 | 2 . . 9 144 68 . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2942 | 31 92 74 131 . 449 325 32 277 237 550 657 87 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 50 50 50 95 140 110 120 110 110 115 Average Speed 107 | 78 88 90 98 50 88 107 140 123 120 116 119 130 Slowest Speed 150 | 80 90 90 110 50 95 140 140 150 120 150 150 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 19 14 61 32 84 13 2 96 12 74 21 19 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . 1 1 . . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 22 | . . . . . 1 19 . . . . 2 . Terrain Destroyed 92 | . . . . . 1 19 . . 28 10 34 . Melee 20 | . . . . . 1 19 . . . . . . Projectile 30 | . . . . . . . . . 8 10 12 . AOE 42 | . . . . . . . . . 20 . 22 . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Fac Was Fac Gar Fac Gar Total 4048 | 39 95 96 233 173 643 391 32 311 302 800 800 133 Wait 221 | . . 4 33 . 13 . . 12 40 27 72 20 Move 3157 | 32 91 73 140 143 516 324 32 276 237 549 657 87 Hop . | . . . . . . . . . . . . . Pick Up 64 | 1 2 2 1 . 10 4 . 4 7 26 7 . Fast Attach 41 | 6 1 2 2 . 4 11 . 7 . 6 1 1 Attach 40 | . . . 4 . 2 2 . 2 2 15 6 7 Detach 4 | . . . 2 . . . . 2 . . . . Swap 9 | . 1 . . . . 1 . . . 6 1 . Drop 36 | . . . 3 . . 11 . 8 2 9 3 . Fire 209 | . . 15 26 . . 3 . . 13 81 53 18 Melee 70 | . . . 15 . 27 28 . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 103 | . . . . 30 . 7 . . . 66 . . Rewire 86 | . . . . . 71 . . . . 15 . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . 7 . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Materials 123 | -10/Materials | Entered another Materials area 123 | -9/Materials | Evolved 2 slots: Utility x2 171 | -9/Materials | Discovered new exit (range 10) 232 | -9/Materials | Entered Storage 270 | -9/Storage | Lost 3 parts (1p1n1w) 323 | -9/Storage | Build established: Mutant 324 | -9/Storage | Discovered new exit (range 69) 498 | -9/Storage | Core integrity fell below 50% 522 | -9/Storage | Identified exit to Garrison 522 | -9/Storage | Entered Garrison 544 | -9/Garrison | Triggered checkpoint 546 | -9/Garrison | Lost 5 parts (1p2n1u1w) 591 | -9/Garrison | Discovered new exit (range 15) 624 | -9/Garrison | Entered Recycling 660 | -9/Recycling | Spotter reported a threat 660 | -9/Recycling | Spotter reported a threat 680 | -9/Recycling | Spotter reported a threat 685 | -9/Recycling | Spotter reported a threat 702 | -9/Recycling | Spotter reported a threat 713 | -9/Recycling | Spotter reported a threat 713 | -9/Recycling | Spotter reported a threat 729 | -9/Recycling | Spotter reported a threat 766 | -9/Recycling | Spotter reported a threat 766 | -9/Recycling | Spotter reported a threat 766 | -9/Recycling | Spotter reported a threat 786 | -9/Recycling | Spotter reported a threat 786 | -9/Recycling | Spotter reported a threat 826 | -9/Recycling | Spotter reported a threat 840 | -9/Recycling | Spotter reported a threat 841 | -9/Recycling | Spotter reported a threat 873 | -9/Recycling | Spotter reported a threat 894 | -9/Recycling | Spotter reported a threat 894 | -9/Recycling | Spotter reported a threat 926 | -9/Recycling | Spotter reported a threat 945 | -9/Recycling | Spotter reported a threat 947 | -9/Recycling | Spotter reported a threat 976 | -9/Recycling | Build established: Commander-Mutant 997 | -9/Recycling | Spotter reported a threat 997 | -9/Recycling | Spotter reported a threat 1000 | -9/Recycling | Spotter reported a threat 1024 | -9/Recycling | Spotter reported a threat 1050 | -9/Recycling | Spotter reported a threat 1050 | -9/Recycling | Spotter reported a threat 1111 | -9/Recycling | Spotter reported a threat 1159 | -9/Recycling | Spotter reported a threat 1161 | -9/Recycling | Spotter reported a threat 1171 | -9/Recycling | Spotter reported a threat 1197 | -9/Recycling | Spotter reported a threat 1214 | -9/Recycling | Spotter reported a threat 1229 | -9/Recycling | Spotter reported a threat 1229 | -9/Recycling | Spotter reported a threat 1239 | -9/Recycling | Discovered new exit (range 15) 1253 | -9/Recycling | Identified exit to Factory 1261 | -9/Recycling | Spotter reported a threat 1267 | -9/Recycling | Entered Factory 1267 | -7/Factory | Accompanied by 2 allies 1267 | -7/Factory | Evolved 4 slots: Utility x4 1579 | -7/Factory | Build established: Mutant 1667 | -7/Factory | First assault squad dispatched 1723 | -7/Factory | Discovered new exit (range 16) 1743 | -7/Factory | Identified exit to Factory 1744 | -7/Factory | Entered another Factory area 1744 | -6/Factory | Evolved 2 slots: Utility x2 1788 | -6/Factory | Sucked down chute 1788 | -6/Factory | Entered Waste 1789 | -6/Waste | Joined by Warlord forces that had cleared the area 2134 | -6/Waste | Discovered new exit (range 13) 2150 | -6/Waste | Identified exit to Factory 2163 | -6/Waste | Entered Factory 2163 | -6/Factory | Accompanied by 20 allies 2317 | -6/Factory | Discovered new exit (range 26) 2371 | -6/Factory | Identified exit to Lower Caves 2453 | -6/Factory | Garrison activated, responded to threat 2513 | -6/Factory | Identified exit to Garrison 2529 | -6/Factory | Build established: Hacker-Mutant 2538 | -6/Factory | Entered Garrison 2538 | -6/Garrison | Accompanied by 13 allies 2677 | -6/Garrison | Garrison Relay disabled 2700 | -6/Garrison | Triggered checkpoint 2826 | -6/Garrison | Triggered checkpoint 2831 | -6/Garrison | Triggered checkpoint 2848 | -6/Garrison | Triggered checkpoint 3012 | -6/Garrison | Lost 11 parts (2p2n3u4w) 3118 | -6/Garrison | Triggered checkpoint 3135 | -6/Garrison | Discovered new exit (range 14) 3216 | -6/Garrison | Core integrity fell below 50% 3246 | -6/Garrison | Build established: Scavenger-Mutant 3252 | -6/Garrison | Lost 5 parts (2n1u2w) 3284 | -6/Garrison | Discovered new exit (range 12) 3420 | -6/Garrison | Triggered checkpoint 3431 | -6/Garrison | Discovered new exit (range 10) 3440 | -6/Garrison | Identified exit to Factory 3450 | -6/Garrison | Installed Relay Interface Framework 3514 | -6/Garrison | Garrison Relay disabled 3551 | -6/Garrison | High security lockdown imminent 3582 | -6/Garrison | Entered Factory 3932 | -6/Factory | First assault squad dispatched 3988 | -6/Factory | Discovered new exit (range 9) 3998 | -6/Factory | Identified exit to Extension 4446 | -6/Factory | System corruption reached 10% 4497 | -6/Factory | Core integrity fell below 20% 4532 | -6/Factory | Lost 5 parts (1n4u) 4609 | -6/Factory | Identified exit to Garrison 4609 | -6/Factory | Entered Garrison 4615 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 4726 | -6/Garrison | Lost 7 parts (1p2n4w) 4788 | -6/Garrison | Triggered checkpoint 4795 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04695_ System corrupted: Matter fused (-9). 04695_ System corrupted: Antimatter Cannon targeting data glitched. 04695_ G-50 Soldier knocked back. 04695_ G-67 Veteran destroyed. 04695_ Hvy. Plasma Cannon destroyed. 04698_ G-50 Soldier destroyed. 04707_ G-50 Soldier knocked back. 04709_ System corrupted: Antimatter Cannon targeting data glitched. 04709_ G-50 Soldier destroyed. 04711_ Acquired 33 matter. 04713_ Acquired Adv. Heat Sink. 04715_ Acquired 42 matter. 04718_ Acquired 45 matter. 04721_ Acquired 23 matter. 04727_ System corrupted: Matter fused (-9). 04742_ XUG%A2AS4H9UBW77EUA:N13YE7B#HXMI6>YJ,=#K 04773_ System corrupted: Energy discharge (-81). 04788_ Beams of light sweep through the air. An alarm sounds. 04788_ Arm. Wheel destroyed. 04792_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#####??????????????????????? | | ????????????????????#"""#??????????????????????? | | ????????????????????#" "#??????????????????????? | | ????????????????????#" "#??????????????????????? | | ????????????????????#" "#??????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #############??????????? | | ????????????????????# #??????????? | | ????????????????????# #??????????? | | ????????????????????############## #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ???????????????????????????####### ###########? | | ???????????????????????????# = #? | | ???????????????????????????# #####= #? | | ???????????????????????????# #???# ######## #? | | ?????????????????# ######### #???# #??????????? | | ?????????????????# @ #???# #??????????? | | ?????????????????#### *######???# #??????????? | | ????????????????????#ss%#????????# #??????????? | | ????????????????????##;##????????# #??????????? | | ?????????????????????# ??????????# #??????????? | | ?????????????????????# ??????????# #???????? ## | | ?????????????????????# ??????????# ####### | | ?????????????????????# ??????????# | | ?????????????????????##??????????# | | ?????????????????????????????????########## ## | | ??????????????????????????????????????????? #? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1350 Evasion (%) 50 Targeting Accuracy 15 Target Analysis 8 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokCloakBuckler Manual? 0 Play Time 00:54:07 Cumulative 28.0 hours Start 2020.08.18 @ 06:12:49 End 2020.08.18 @ 07:06:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e78408b-5163-4bd3-a099-883ec5db47bf