Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.06 @ 19:37:24 Player: Senator Honkstrong Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (336) 1680 Value Destroyed (14886) 14886 Prototype IDs (88) 1760 Alien Tech Used (0) 0 Bonus (9906) 9906 TOTAL SCORE: 36332 Bonus ------- High Alert Combat Kills 2078 Follower Combat Kills 1080 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1132 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -184 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 34/600 System Corruption 26% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array > --- UTILITY (8) ------ Advanced Energy Well Experimental Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Experimental Reaction Control System Experimental Shock Absorption System Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Phase Shifter Improved Component Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Heavy Wave Gun Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Advanced Energy Well Experimental Reaction Control System Experimental Shock Absorption System Experimental EM Disruption Field Experimental Force Field Heavy Wave Gun Micro-nuke Launcher SGEMP Prototype [Rating: 204] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fusion Compressor Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Hover Unit Cooled Aerolev Unit Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Optical Array Hackware System Shield Protection Makeshift Ablative Armor Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Chain Missile Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 8 | . . 1 . . . 1 2 . . 2 . . . . . . . 2 Utility 6 | . . . . . . 2 . . . . . . . . 2 . 2 . Weapon 3 | . . 1 . . . 2 . . . . . . . . . . . . Parts Attached 377 | 5 18 21 3 18 10 60 23 . 38 6 1 3 24 2 20 67 34 24 Power 33 | 1 3 3 . . 1 4 1 . 3 . . . 3 . . 7 3 4 Engine 14 | 1 1 3 . . 1 3 1 . 2 . . . . . . 1 . 1 Core 6 | . 2 . . . . 1 . . 1 . . . 1 . . 1 . . Reactor 13 | . . . . . . . . . . . . . 2 . . 5 3 3 Propulsion 120 | 1 4 10 2 7 2 16 9 . 16 2 . . 8 . 4 19 15 5 Treads 37 | . 2 7 2 4 2 3 7 . 5 . . . . . 1 2 2 . Leg 36 | 1 2 3 . . . 6 1 . . . . . 7 . 3 9 1 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . 3 . 7 1 . . . . . . . . 8 1 . Flight 27 | . . . . . . . . . 11 2 . . 1 . . . 11 2 Utility 97 | 1 3 2 . 9 . 17 3 . 11 2 . 1 7 1 7 17 8 8 Device 59 | . 1 1 . 3 . 13 2 . 10 2 . 1 4 . 3 9 6 4 Storage 13 | 1 1 . . . . 1 1 . . . . . 2 . 1 . 2 4 Processor 14 | . 1 . . 5 . . . . 1 . . . . . 1 6 . . Hackware 3 | . . 1 . 1 . . . . . . . . . . 1 . . . Protection 8 | . . . . . . 3 . . . . . . 1 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 8 6 1 2 7 23 10 . 8 2 1 2 6 1 9 24 8 7 Energy Gun 62 | 1 4 1 . . . 7 5 . 6 1 1 2 4 . 5 17 4 4 Energy Cannon 12 | . 1 2 . . . 1 . . 1 . . . . . 1 . 3 3 Ballistic Gun 12 | 1 . . . . 1 5 . . . 1 . . . . 2 2 . . Ballistic Cannon 20 | . 1 3 1 1 2 5 2 . . . . . 1 1 . 3 . . Launcher 14 | . 2 . . . 1 4 3 . 1 . . . 1 . 1 . 1 . Special Weapon 6 | . . . . 1 3 1 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 8 . 7 . . 4 . . . 6 . . 9 . . Parts Lost 136 | . 2 2 . . 4 16 7 . 12 . . 3 3 . 12 34 9 32 Power 12 | . . 1 . . . 1 1 . 2 . . . . . . 3 . 4 Propulsion 50 | . . . . . 1 5 4 . 6 . . . . . 4 15 4 11 Utility 24 | . . 1 . . . . 1 . 2 . . 1 1 . 2 5 2 9 Weapon 50 | . 2 . . . 3 10 1 . 2 . . 2 2 . 6 11 3 8 Highest Loss Streak 16 | . 1 2 . . 2 5 3 . 11 . . 2 2 . 4 14 5 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 97 100 99 98 91 90 100 94 67 76 84 82 89 82 84 93 72 Engine 6 | . 5 8 11 11 11 6 10 11 10 10 10 10 3 . . . . . Core 1 | . 8 2 . . . 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 3 5 4 6 7 3 Treads 16 | . 14 29 33 32 31 2 8 35 25 . . . . . 2 4 2 . Leg 6 | . 12 1 . . . 3 17 . . . . . 12 36 28 12 4 4 Hover 2 | . . . . . . 15 3 . . . . . . . . 7 1 . Flight 4 | . . . . . . . . . 7 28 31 31 21 5 1 . 22 26 Device 10 | . 8 3 11 10 11 15 16 17 16 15 15 15 11 5 8 8 12 8 Storage 7 | . 14 11 11 11 11 6 5 5 4 . . . 3 5 4 4 4 5 Processor 3 | . 3 . . . . . . . . 5 5 5 5 5 6 11 13 8 Hackware 1 | . . 7 . . . . . . . . . . . . 3 . . . Energy Gun 7 | . 20 . . . . 10 9 17 14 3 8 16 13 10 6 14 10 9 Energy Cannon 4 | . . 11 11 11 6 . 3 . 1 . . . . . 1 . 5 1 Ballistic Gun 2 | . 5 . . . 1 8 . . . 4 5 5 5 5 2 2 . . Ballistic Cannon 9 | . . 21 22 21 14 4 11 11 7 . . . . 2 3 2 4 2 Special Weapon 1 | . . . . . 10 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 32 43 44 47 53 85 91 78 93 40 45 59 106 106 119 87 98 96 Greatest Support 180 | 10 40 69 69 69 76 73 180 180 180 63 63 63 165 165 165 115 97 78 Greatest Overweight (x) 24 | 1 1 1 . 1 . 4 2 . 24 . . . 2 . 1 10 3 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 15 Average Capacity 12 | 7 11 15 15 15 15 12 12 15 13 5 5 5 8 10 10 10 10 10 Most Carried 15 | 6 12 15 15 15 15 15 14 15 15 5 5 5 10 10 10 10 10 10 Average Carried 11 | 3 8 14 14 14 13 11 9 14 12 4 4 4 7 9 8 8 9 8 Final Capacity 15 | 8 15 15 15 15 15 10 15 15 15 5 5 5 10 10 10 10 10 5 Final Carried 15 | 5 12 14 15 15 14 9 14 15 15 4 5 4 10 10 8 8 10 3 Class Distribution -------------------- 42% | Gunner 21% | Scavenger-Gunner 9% | Scavenger-Tank 7% | Mutant 6% | Sprinter 3% | Scavenger-Skirmisher 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 9867 | 262 432 887 315 171 566 1600 631 28 462 . 44 82 529 238 961 1704 547 408 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15309 | 79 860 1804 486 . 624 2467 697 276 1207 . . . 334 446 1178 2943 1082 826 Parts 643 | 2 45 97 24 . 27 99 29 1 40 . . . 13 14 50 127 45 30 Haulers Intercepted 5 | . 2 1 . . . . . . . . . . . . . 1 1 . Recyclers Shooed 15 | . 1 2 . . . . 2 . 1 . . . . . 1 6 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . 3 32 . . . . . . . . 10 . . . . Prevented 4 | . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 258 | . 13 34 19 . 20 43 15 1 16 . . . 8 12 17 36 15 9 Guns 73 | . 7 1 . . . 16 3 . 5 . . . 4 3 3 24 4 3 Cannons 106 | . . 32 16 . 8 10 7 1 4 . . . . 1 10 5 7 5 AOE 72 | . 6 . 3 . 12 17 5 . 6 . . . 4 8 3 3 4 1 Classes Destroyed 25 | 1 6 4 2 . 2 4 . 1 1 . . . 1 . . 2 1 . Worker 14 | . 2 1 . . . 2 2 . . . . . . . 3 3 . 1 Builder 10 | . . 1 . . 2 3 . . . . . . . . 1 1 1 1 Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . Hauler 5 | . 2 1 . . . . . . . . . . . . . 1 1 . Recycler 27 | 1 2 5 2 . 1 4 1 . 4 . . . . . 2 2 1 2 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 4 | . 1 1 . . . 1 . . 1 . . . . . . . . . Watcher 16 | . 3 5 . . . 1 1 . 1 . . . . . 2 2 1 . Swarmer 52 | . 3 4 7 . 4 3 5 . . . . . 1 7 3 5 9 1 Saboteur 2 | . . . . . . 2 . . . . . . . . . . . . Grunt 104 | . 10 18 5 . 4 19 8 . 5 . . . 5 2 5 18 1 4 Brawler 8 | . . 2 1 . 3 1 . . . . . . . 1 . . . . Duelist 6 | . . . 1 . 2 2 . . . . . . . 1 . . . . Protector 2 | . . . . . 1 . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 30 | . . 10 2 . 4 7 . . 1 . . . . 1 2 2 1 . Specialist 5 | . . . . . . 2 . . 3 . . . . . . . . . Hunter 15 | . . . . . 2 4 . . 1 . . . 1 . . 2 3 2 Programmer 25 | . . . . . . 2 2 . 5 . . . . . 7 7 . 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . 1 . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 5 7 . 5 7 6 1 8 . . . 5 7 7 6 7 3 Combat Bots Only 7 | . 3 3 6 . 4 5 5 1 7 . . . 5 7 5 5 6 2 Max Kills in Single Turn 5 | 1 3 2 3 . 4 3 3 1 5 . . . 2 5 3 2 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . 3 . 4 3 2 . 3 . . . 2 5 2 2 4 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 25640 | . 476 818 641 . 1178 2469 1696 . 2256 305 46 131 1090 442 1778 5781 1745 4788 Core 3649 | . 63 142 49 . 86 298 93 . 305 11 . 40 187 45 94 592 34 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 43 | . . . . . . . . . . . . . . . . 43 . . Regen/Repaired (Parts) 557 | . 39 76 . . . . . 291 66 . . . 85 . . . . . Core Remaining (%) 68 | 100 74 . . . 30 64 . . 60 . . . . 75 . 47 97 . Volleys Fired 618 | 4 41 87 28 1 36 69 28 2 39 4 . 1 35 8 48 126 25 36 Largest 5 | 2 2 3 3 3 3 5 5 5 5 2 . 5 4 4 4 5 5 5 Hottest 463 | 60 105 160 160 160 173 313 333 318 392 98 . 344 313 313 372 323 463 415 Shots Fired 1951 | 8 82 255 84 3 99 276 102 10 123 8 . 5 94 32 144 403 116 107 Gun 1104 | 8 80 14 . . . 197 42 6 67 8 . 5 93 24 83 350 64 63 Cannon 765 | . . 241 84 3 71 53 55 4 53 . . . . 7 56 47 52 39 Launcher 39 | . 2 . . . 7 7 5 . 3 . . . 1 1 5 3 . 5 Special 43 | . . . . . 21 19 . . . . . . . . . 3 . . Kinetic 749 | 4 22 157 56 2 59 125 43 4 29 4 . 1 32 15 54 102 23 17 Thermal 808 | . 19 98 28 1 12 106 40 4 71 . . 2 24 8 80 163 68 84 Explosive 79 | . 2 . . . 28 26 5 . 3 . . . 1 1 5 3 . 5 Electromagnetic 281 | 4 39 . . . . 19 14 2 20 4 . 2 15 . 4 132 25 1 Entropic 31 | . . . . . . . . . . . . . 22 8 1 . . . Robot Hit Streak 21 | 2 13 11 15 . 9 15 7 9 10 1 . 5 6 8 10 16 21 16 Robot Miss Streak 8 | 1 3 5 5 . 4 7 3 1 2 3 . 2 4 3 4 8 5 5 Penetration Max 1 | . . . . . 1 1 1 . 1 1 . . 1 . 1 1 . . Secondary Targets 5 | . 1 . . . . 1 . . . . . . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 . . 1 . . Shots Hit Robots 1096 | 5 50 145 39 . 58 165 56 8 62 3 . 4 26 20 91 240 69 55 Core Hits 632 | 2 32 58 24 . 45 102 39 2 47 2 . 1 16 18 46 124 39 35 Critical Kills 17 | . . 1 . . 2 5 . . . . . . 2 1 1 5 . . Critical Parts Destroyed 25 | . . . . . 3 10 . . . . . . 2 2 1 7 . . Critical Strikes 112 | . 1 10 2 . 10 21 4 . 4 . . . 4 5 4 42 3 2 Burn 19 | . . . . . . 2 2 . 3 . . . . . . 10 . 2 Meltdown 2 | . . 1 . . . . . . . . . . . . 1 . . . Destroy 39 | . . . . . 6 16 . . . . . . 3 1 1 12 . . Blast 23 | . . 9 2 . . . 2 . 1 . . . . 2 2 4 1 . Corrupt 19 | . 1 . . . . . . . . . . . . . . 16 2 . Sever 7 | . . . . . 4 3 . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . 1 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 43506 | 62 1066 2807 1253 . 3906 6908 2689 169 3374 60 . 63 1669 1690 4946 7499 2745 2600 Guns 16681 | 62 697 175 . . . 2799 605 64 1037 60 . 63 882 526 1566 5985 1155 1005 Cannons 13465 | . . 2631 1006 . 1014 649 1241 105 1002 . . . . 305 2483 930 1312 787 Explosions 12466 | . 357 . 212 . 2424 3123 843 . 1335 . . . 787 859 865 575 278 808 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 89 | . 12 1 35 . . . . . . . . . . . 32 9 . . Kinetic 12739 | 49 95 1691 699 . 826 1682 939 105 777 60 . . 218 464 2252 2058 527 297 Thermal 14732 | . 360 1115 519 . 188 1511 768 62 1116 . . 57 500 807 1688 2753 1793 1495 Explosive 10220 | . 163 . . . 2424 3123 636 . 1169 . . . 383 161 865 488 . 808 Electromagnetic 4056 | 13 436 . . . . 255 346 2 312 . . 6 . . 70 2191 425 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 805 | . . . . . 468 337 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 865 | . . . . . . . . . . . . . 568 258 39 . . . Highest Corruption 26 | . . . . . . 2 . . 13 . . . . . 4 20 . 26 Average Corruption 8 | . . . . . . 1 . . 8 . . . . . 2 11 . 19 Corruption Purged 7 | . . . . . . 2 . . 5 . . . . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . 9 . . 30 8 . Effects 146 | . . . . . . 6 . . 14 . . . . . 19 88 . 19 Message Errors 25 | . . . . . . 1 . . 4 . . . . . 4 15 . 1 Matter Fused 32 | . . . . . . . . . 1 . . . . . 3 24 . 4 Heat Flow Errors 20 | . . . . . . . . . 2 . . . . . 3 13 . 2 Energy Discharges 20 | . . . . . . 2 . . 1 . . . . . 2 14 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 16 | . . . . . . 1 . . 3 . . . . . 2 8 . 2 Data Loss (major) 7 | . . . . . . 1 . . 2 . . . . . 1 2 . 1 Misfires 6 | . . . . . . 1 . . . . . . . . 3 2 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . 6 Weapon Failures 11 | . . . . . . . . . 1 . . . . . 1 8 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1009 | . 29 45 20 . 87 99 54 . 120 . . . 65 25 395 . 46 24 Projectiles 625 | . . 45 20 . 10 23 15 . 80 . . . . . 367 . 46 19 Explosions 384 | . 29 . . . 77 76 39 . 40 . . . 65 25 28 . . 5 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 66 | . . 15 6 . 4 . 8 . 7 . . . . . 7 13 3 3 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . 14 5 . 4 . 7 . 6 . . . . . 7 12 3 3 Secondary 5 | . . 1 1 . . . 1 . 1 . . . . . . 1 . . Self-Inflicted Damage 988 | . 99 . 75 . 70 140 112 . 33 . . . . 79 246 59 75 . Shots 26 | . 4 . 2 . 3 3 3 . 1 . . . . 2 6 1 1 . Rammed 9 | . 1 1 6 . . . . . . . . . . . . 1 . . Targets Rammed 15 | . 2 1 6 . . . . . . . . . . . 4 2 . . Kicked 5 | . 1 . . . . . . . . . . . . . 4 . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . Highest Temperature 841 | . 114 401 126 27 195 689 456 136 647 17 . 249 543 197 242 616 841 713 Average Temperature 144 | . 26 98 47 18 72 176 191 69 187 16 . 123 153 114 104 160 216 236 Received Heat Transfer 3397 | . 192 324 166 . 249 588 399 . 219 9 . 9 27 27 144 720 180 144 Effects 106 | . . 10 . . . 15 2 . 13 . . . 9 . . 21 15 21 Shutdowns 19 | . . 1 . . . . . . 1 . . . . . . 8 4 5 Energy Bleed 20 | . . 3 . . . 4 . . 5 . . . . . . 4 2 2 Interference 30 | . . 6 . . . 9 . . 4 . . . 1 . . . 6 4 Matter Decay 8 | . . . . . . 1 . . 1 . . . . . . 3 1 2 Short Circuit 8 | . . . . . . . . . 1 . . . 1 . . 2 2 2 Damage (minor) 7 | . . . . . . . . . . . . . 1 . . 2 . 4 Damage (major) 12 | . . . . . . 1 2 . 1 . . . 6 . . 2 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . Total Turns 27 | . . . . . . . . . . . . . . . . 27 . . Longest Duration 20 | . . . . . . . . . . . . . . . . 20 . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . Parts Fried 14 | . . . . . . . 1 . 3 . . . . . . 10 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 . . . . . . 1 . . . . . 1 2 . . Combat Hostiles 5 | . . 1 . . . . . . 1 . . . . . 1 2 . . Parts Melted 42 | . . 1 1 . . 11 1 . 4 . . . . . 3 13 2 6 Heat Transferred 22246 | . 607 2368 755 . 333 3080 1283 137 1619 . . 74 461 650 2054 5371 1641 1813 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . . . . 1 . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1608 | 5 174 435 455 . . 1184 975 434 1608 915 . . . . 281 685 778 536 Initial 782 | . 3 24 123 . . 81 579 315 303 782 . . . . 33 157 384 228 Average 365 | 3 68 198 245 . . 457 786 411 926 826 . . . . 123 320 558 364 Maximum Alert Level 5 | . . 2 2 . . 4 3 2 5 3 . . . . 1 2 3 2 Low Security (%) 35 | 100 100 52 37 . . 22 . . . . . . . . 73 32 . . Level 1 26 | . . 34 59 . . 20 . 21 11 . . . . . 26 36 10 59 Level 2 26 | . . 12 3 . . 47 34 78 26 . . . . . . 31 74 40 Level 3 7 | . . . . . . 6 65 . 20 100 . . . . . . 14 . Level 4 2 | . . . . . . 2 . . 34 . . . . . . . . . Level 5 . | . . . . . . . . . 8 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 4 2 . 1 14 2 . 11 1 . . . . 5 9 2 6 Investigation 10 | . 1 2 1 . 1 . . . . . . . . . 2 2 . 1 Extermination 14 | . . . . . . 3 1 . 1 . . . . . 3 4 . 2 Reinforcement 20 | . . 2 1 . . 6 . . 2 1 . . . . . 3 2 3 Assault 5 | . . . . . . 2 1 . 2 . . . . . . . . . Garrison 9 | . . . . . . 3 . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . . 1 . . . . . . 1 . 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 1 2 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 19 | . . 4 1 . 1 1 . . 2 . . . . . . 2 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 447 | . 19 50 38 . 24 46 20 6 58 11 3 5 27 11 23 59 19 28 Peak Tracking Total 16 | . 4 3 16 . 5 7 5 2 11 7 3 2 9 7 5 7 6 13 Tactical Retreats 24 | . . 1 . . 1 1 . . 4 1 1 2 1 . 1 7 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 9 | . . 1 . . . 2 1 . 1 . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 3 . . Triggered 15 | . . . . . . . . . . . . . 12 . . 3 . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 46 | . 1 4 5 . 4 6 4 . 8 . . . 1 . 5 6 1 1 Max in Single Turn 6 | . 1 1 4 . 1 2 1 . 6 . . . 1 . 1 2 1 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 74 | . 10 14 1 . 3 9 2 . 4 3 . . 11 . 7 6 3 1 Terminals 37 | . 8 9 . . 1 4 1 . 2 1 . . . . 3 5 2 1 Fabricators 3 | . . . . . 1 . . . . . . . . . 1 . 1 . Repair Stations 5 | . 1 2 . . . 1 . . . . . . . . . 1 . . Recycling Units 9 | . 1 1 . . 1 2 1 . 1 1 . . . . 1 . . . Scanalyzers 7 | . . 2 . . . 2 . . 1 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Total Hacks 200 | . 28 64 1 . 5 19 4 . 7 7 . . 24 . 19 17 4 1 Successful 108 | . 12 37 1 . 4 9 1 . . 5 . . 24 . 8 6 1 . Failed 91 | . 16 26 . . 1 10 3 . 7 2 . . . . 11 11 3 1 Catastrophic 16 | . 1 3 . . . 1 . . 2 1 . . . . 4 2 2 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 35 | . 11 20 . . . 3 . . . . . . . . 1 . . . Terminals 96 | . 22 36 . . 1 6 2 . 2 1 . . . . 9 13 3 1 Fabricators 8 | . . . . . 3 . . . . . . . . . 4 . 1 . Repair Stations 15 | . 4 5 . . . 2 . . . . . . . . . 4 . . Recycling Units 18 | . 2 5 . . 1 3 2 . 2 1 . . . . 2 . . . Scanalyzers 37 | . . 18 . . . 8 . . 3 5 . . . . 3 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 65 | . 8 17 1 . 1 3 1 . . 1 . . 24 . 3 5 1 . Record 26 | . . 2 . . . . . . . . . . 19 . 1 3 1 . Prototype ID Bank 18 | . 6 4 . . . 1 . . . . . . 4 . 1 2 . . Open Door 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . 2 . . . 1 . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 4 . . . . . . . . . . . . 1 . . . Locate Traps 4 | . 1 2 . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . 1 . . . . . . . . . 1 . . . Build 2 | . . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 3 4 . . . . . . . . . . . . . 1 . . Scan Component 4 | . 1 2 . . . . . . . . . . . . . 1 . . Repair 3 | . 1 2 . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . Retrieve Components 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . Scanalyzer 27 | . . 16 . . . 6 . . . 3 . . . . 2 . . . Insert Component 14 | . . 8 . . . 3 . . . 2 . . . . 1 . . . Analyze 13 | . . 8 . . . 3 . . . 1 . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Detections 57 | . 9 14 . . 2 7 2 . 4 2 . . . . 7 6 3 1 Full Trace Events 6 | . 1 1 . . 1 . . . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 3 . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . 8 . 16 . 3 . . . 1 . . . . 1 9 . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . 84 . . . . . . . . . 47 . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . . . . . . . . Time 102 | . 38 64 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 10 . . . 3 . . . . 2 . . . . 7 . . . Parts Scanalyzed 14 | . . 8 . . . 3 . . . 2 . . . . 1 . . . Part Schematics Acquired 13 | . . 8 . . . 3 . . . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . 1 . . 7 . . . . . . . 2 . Machine Destruction 7 | . . . . . . 1 . . 4 . . . . . . . 2 . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 3 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 22 | . . . . 3 . . . 19 . . . . . . . . . . Largest Group 19 | . . . . 3 3 . . 19 14 . . . . . . . . . Highest-Rated Group 687 | . . . . 110 110 . . 687 549 . . . . . . . . . Highest-Rated Ally 51 | . . . . 51 51 . . 50 50 . . . . . . . . . Total Orders 3 | . . . . . . 1 . . 1 . . . . . . 1 . . EXPLORE 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Ally Attacks 246 | . . . . . 18 . . 101 127 . . . . . . . . . Total Damage 8144 | . . . . . 367 . . 3678 4099 . . . . . . . . . Kills 40 | . . . . . 6 . . 10 24 . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 1 . . . . . 1 2 . . . . . . Drone Launches 12 | . . . . . . 1 . . 1 . . . . . . 10 . . Drone Recoveries 7 | . . . . . . 1 . . 1 . . . . . . 5 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 21983 | 121 1308 2993 1543 2348 1699 2346 581 329 1195 185 234 448 1025 619 1032 2195 1213 569 Spaces Moved 14124 | 59 706 1300 879 1419 880 907 238 195 926 325 864 769 896 520 662 957 1004 618 Core 12 | 7 . . . . . . . . 1 . . . . . . 2 . 2 Treads 5745 | . 340 1242 879 1418 880 123 39 195 441 . . . . . . 177 11 . Legs 3336 | 52 366 58 . . . 287 199 . . . . . 380 520 662 610 190 12 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 666 | . . . . 1 . 497 . . . . . . . . . 168 . . Flight 4365 | . . . . . . . . . 484 325 864 769 516 . . . 803 604 Fastest Speed 13 | 50 120 120 160 132 160 56 120 160 24 24 24 24 24 111 108 114 67 13 Average Speed 117 | 159 144 161 160 159 160 188 164 160 90 25 24 24 74 111 113 147 84 61 Slowest Speed 1250 | 190 190 190 160 160 160 330 320 160 1250 27 24 24 250 111 184 550 400 260 Overloaded Moves 13 | . . . . . . 6 . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 1 . . 2 . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 6 96 97 99 88 83 23 6 87 27 8 95 89 93 86 22 79 32 14 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . . . . . . . 1 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . Scrap Searched 16 | . . . 2 1 4 . . . . . 2 3 . 4 . . . . Spaces Dug 73 | . . . 2 . . . . . . . . . 3 . 49 . . 19 Terrain Destroyed 1250 | . 18 9 41 . 73 359 162 1 116 1 . . 39 63 194 74 26 74 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 195 | . . 9 19 . 4 20 19 1 17 1 . . 16 16 11 22 20 20 AOE 1055 | . 18 . 22 . 69 339 143 . 99 . . . 23 47 183 52 6 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Total 18108 | 79 905 2020 953 1496 1096 1370 359 207 1203 416 889 1029 1185 540 836 1476 1311 738 Wait 2368 | . 117 553 15 22 152 267 46 10 150 73 23 253 178 9 71 223 175 31 Move 14097 | 58 705 1299 878 1418 879 906 238 194 925 322 863 768 892 519 661 956 1003 613 Hop 4 | . . . . . . . . . . 1 . . 1 . . . . 2 Pick Up 390 | 11 17 34 12 20 12 44 18 1 23 6 2 3 33 1 21 68 43 21 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 204 | 5 4 6 . 3 6 33 13 . 13 4 1 3 14 1 16 42 19 21 Detach 12 | . . . . . . 3 3 . 2 . . . . . 1 . 1 2 Swap 173 | . 14 15 3 15 4 27 10 . 25 2 . . 10 1 4 25 15 3 Drop 223 | 1 5 25 11 17 7 21 3 . 26 4 . 1 22 1 10 31 30 8 Fire 618 | 4 41 87 28 1 36 69 28 2 39 4 . 1 35 8 48 126 25 36 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . Kick 5 | . 1 . . . . . . . . . . . . . 4 . . . Crush 9 | . 1 1 6 . . . . . . . . . . . . 1 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 122 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 18) 483 | -10/Materials | Discovered new exit (range 18) 796 | -10/Materials | Repaired Lgt. Nuclear Core 1028 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Identified exit to Mines 1384 | -10/Materials | Discovered new exit (range 4) 1430 | -10/Materials | Entered another Materials area 1430 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1481 | -9/Materials | Identified exit to Mines 1481 | -9/Materials | Central database locked down 1909 | -9/Materials | Build established: Gunner 2821 | -9/Materials | Discovered new exit (range 16) 3485 | -9/Materials | Discovered new exit (range 15) 3560 | -9/Materials | Repaired Imp. Treads 4187 | -9/Materials | Discovered new exit (range 12) 4279 | -9/Materials | Repaired Imp. Ion Engine 4423 | -9/Materials | Entered Mines 4449 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4684 | -9/Mines | Assembled infested the area 4689 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4972 | -9/Mines | Met a Derelict shopkeep closing up shop 5445 | -9/Mines | Discovered new exit (range 15) 5666 | -9/Mines | Discovered new exit (range 5) 5966 | -9/Mines | Entered Zion 6107 | -7/Zion | Learned 8 Factory zone layouts 6139 | -7/Zion | Given A8's code to call for help 6631 | -7/Zion | Found Prototype Hackware 6632 | -7/Zion | Identified Exp. System Shield 6635 | -7/Zion | Found Prototype Processor 6636 | -7/Zion | Identified Exp. Melee Analysis Suite 6641 | -7/Zion | Found Prototype Processor 6642 | -7/Zion | Identified Exp. Signal Interpreter 6645 | -7/Zion | Found Prototype Processor 6646 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6654 | -7/Zion | Found Prototype Processor 6655 | -7/Zion | Identified Exp. Terrain Scan Processor 6658 | -7/Zion | Found Prototype Processor 6659 | -7/Zion | Identified Spectral Analyzer 6730 | -7/Zion | Given the Hacking Drone Bay 6794 | -7/Zion | Found Prototype Device 6795 | -7/Zion | Identified Hacking Drone Bay 7507 | -7/Zion | Gained Derelict followers 7962 | -7/Zion | Discovered new exit (range 16) 8100 | -7/Zion | Found Prototype Special Weapon 8101 | -7/Zion | Identified RU-N14's Throwing Claymores 8109 | -7/Zion | Found RU-N14's Throwing Claymores 8117 | -7/Zion | Found RU-N14's Throwing Claymores 8120 | -7/Zion | Found RU-N14's Throwing Claymores 8314 | -7/Zion | Entered Proximity Caves 8314 | -6/Proximity Caves | Accompanied by 3 allies 8316 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8379 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 8430 | -6/Proximity Caves | Spotted B-75 Beast 8437 | -6/Proximity Caves | Allies destroyed B-75 Beast 9057 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9092 | -6/Proximity Caves | Core integrity fell below 50% 9294 | -6/Proximity Caves | Discovered new exit (range 6) 9772 | -6/Proximity Caves | Fabricated Tiamat Missile Launcher? 10013 | -6/Proximity Caves | Entered Factory 10013 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 10739 | -6/Factory | Build established: Tank 11191 | -6/Factory | Garrison activated, responded to threat 11256 | -6/Factory | Lost 5 parts (1p1n3w) 11398 | -6/Factory | Discovered new exit (range 6) 11449 | -6/Factory | Lost 4 parts (3n1w) 11572 | -6/Factory | Found Prototype Device 11574 | -6/Factory | Identified Active Sensor Suite 11871 | -6/Factory | Build established: Scavenger-Gunner 12113 | -6/Factory | First assault squad dispatched 12359 | -6/Factory | Entered another Factory area 12359 | -5/Factory | Evolved 2 slots: Propulsion x2 12646 | -5/Factory | Lost 3 parts (2n1u) 12659 | -5/Factory | First assault squad dispatched 12852 | -5/Factory | Lost 3 parts (2n1w) 12940 | -5/Factory | Sucked down chute 12940 | -5/Factory | Entered Waste 12941 | -5/Waste | Met a frightened Derelict 12972 | -5/Waste | Warlord forces began an assault 12980 | -5/Waste | Spotted C-40 Crusher 12983 | -5/Waste | Allies destroyed C-40 Crusher 12997 | -5/Waste | Spotted C-40 Crusher 13006 | -5/Waste | Allies destroyed C-40 Crusher 13006 | -5/Waste | Spotted C-40 Crusher 13008 | -5/Waste | Allies destroyed C-40 Crusher 13011 | -5/Waste | Spotted C-40 Crusher 13011 | -5/Waste | Spotted C-40 Crusher 13014 | -5/Waste | Allies destroyed C-40 Crusher 13014 | -5/Waste | Spotted C-40 Crusher 13017 | -5/Waste | Destroyed C-40 Crusher 13025 | -5/Waste | Allies destroyed C-40 Crusher 13125 | -5/Waste | Found Fusion Bomb Launcher 13149 | -5/Waste | Build established: Scavenger-Tank 13243 | -5/Waste | Discovered new exit (range 11) 13269 | -5/Waste | Entered Factory 13269 | -5/Factory | Accompanied by 14 allies 13565 | -5/Factory | Garrison activated, responded to threat 13812 | -5/Factory | Garrison activated, responded to threat 13952 | -5/Factory | Cargo convoy interrupted 13988 | -5/Factory | Destroyed 7 combat bots 14169 | -5/Factory | First assault squad dispatched 14175 | -5/Factory | System corruption reached 10% 14212 | -5/Factory | Destroyed 7 combat bots 14236 | -5/Factory | Lost 11 parts (2p5n2u2w) 14335 | -5/Factory | Spotted B-75 Beast 14362 | -5/Factory | Discovered new exit (range 21) 14464 | -5/Factory | Entered another Factory area 14464 | -4/Factory | Evolved 2 slots: Propulsion x2 14481 | -4/Factory | Discovered new exit (range 15) 14484 | -4/Factory | Identified exit to DSF 14626 | -4/Factory | Discovered new exit (range 17) 14649 | -4/Factory | Entered Upper Caves 14729 | -4/Upper Caves | Build established: Sprinter 14753 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14776 | -4/Upper Caves | Learned Research emergency access door positions 14874 | -4/Upper Caves | Discovered new exit (range 5) 14883 | -4/Upper Caves | Entered another Upper Caves area 15016 | -4/Upper Caves | Learned location of 2 exits from Research 15020 | -4/Upper Caves | Discovered new exit (range 12) 15185 | -4/Upper Caves | Spotted B-86 Titan 15291 | -4/Upper Caves | Learned Research terminal intel 15329 | -4/Upper Caves | Discovered new exit (range 3) 15331 | -4/Upper Caves | Entered Warlord 15425 | -4/Warlord | Visited the Vortex Lab 15428 | -4/Warlord | Met EX-DEC 15430 | -4/Warlord | Found Prototype Energy Gun 15431 | -4/Warlord | Identified Vortex Rifle 15433 | -4/Warlord | Found Prototype Energy Gun 15434 | -4/Warlord | Identified Vortex Rail 15435 | -4/Warlord | Found Vortex Rail 15448 | -4/Warlord | Warlord's base attacked by MAIN.C 15463 | -4/Warlord | Met Warlord 15670 | -4/Warlord | Found Prototype Reactor 15672 | -4/Warlord | Identified Vortex Chain Reactor 15675 | -4/Warlord | Found Prototype Device 15687 | -4/Warlord | Identified Exp. Phase Shifter 15691 | -4/Warlord | Found Prototype Hackware 15697 | -4/Warlord | Found Prototype Processor 15707 | -4/Warlord | Identified System Mapper 15737 | -4/Warlord | Identified Exp. Core Analyzer 15798 | -4/Warlord | Warlord forces counterattacked 15889 | -4/Warlord | Found Prototype Device 15900 | -4/Warlord | Identified Minesniffer Drone Bay 15960 | -4/Warlord | Build established: Skirmisher 16038 | -4/Warlord | Spotted Executioner 16039 | -4/Warlord | Spotted Striker 16043 | -4/Warlord | Destroyed Striker 16112 | -4/Warlord | Found Prototype Ballistic Cannon 16112 | -4/Warlord | Spotted Executioner 16123 | -4/Warlord | Warlord base infiltrated, sounded retreat 16143 | -4/Warlord | Identified Hvy. Autocannon 16183 | -4/Warlord | Spotted Executioner 16205 | -4/Warlord | Spotted Striker 16246 | -4/Warlord | Spotted Striker 16259 | -4/Warlord | Found Prototype Launcher 16265 | -4/Warlord | Identified Chain Missile Launcher 16268 | -4/Warlord | Found Prototype Device 16281 | -4/Warlord | Spotted Striker 16341 | -4/Warlord | Discovered new exit (range 14) 16356 | -4/Warlord | Entered Proximity Caves 16371 | -3/Proximity Caves | Identified Exp. Shock Absorption System 16598 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 16634 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16674 | -3/Proximity Caves | Destroyed 7 combat bots 16875 | -3/Proximity Caves | Discovered new exit (range 8) 16975 | -3/Proximity Caves | Entered Research 16975 | -3/Research | Evolved 2 slots: Utility x2 16976 | -3/Research | Identified exit to Research 16976 | -3/Research | Identified exit to Testing 16978 | -3/Research | Loaded intel: 24 terminal locations 17286 | -3/Research | Build established: Scavenger-Tank 17336 | -3/Research | Lost 4 parts (2n2w) 17401 | -3/Research | Discovered exit to Testing (range 7) 17854 | -3/Research | Lost 4 parts (1n1u2w) 18007 | -3/Research | Entered Testing 18148 | -3/Testing | Build established: Scavenger-Gunner 18376 | -3/Testing | Lost 14 parts (1p4n4u5w) 19033 | -3/Testing | System corruption reached 10% 19145 | -3/Testing | Scanned by Researcher 19221 | -3/Testing | Found Prototype Device 19222 | -3/Testing | Identified Exp. EM Disruption Field 19252 | -3/Testing | Spotted Striker 19255 | -3/Testing | Spotted Striker 19410 | -3/Testing | Lost 4 parts (1p2n1w) 19851 | -3/Testing | Destroyed Striker 19853 | -3/Testing | Spotted Alpha 7 19878 | -3/Testing | Destroyed Alpha 7 19904 | -3/Testing | Lost 3 parts (2n1u) 19922 | -3/Testing | Found Prototype Processor 19923 | -3/Testing | Identified Exp. Targeting Computer 19939 | -3/Testing | Found Prototype Processor 19940 | -3/Testing | Identified Exp. Target Analyzer 19952 | -3/Testing | Stole the SGEMP Prototype 20108 | -3/Testing | Discovered exit to Research (range 8) 20141 | -3/Testing | Core integrity fell below 50% 20178 | -3/Testing | Lost 4 parts (2n2w) 20202 | -3/Testing | Entered Research 20202 | -2/Research | Warlord forces began assault on 0b10 20202 | -2/Research | Evolved 2 slots: Utility x2 20312 | -2/Research | Research machine network offline 20431 | -2/Research | Spotted B-90 Cyclops 20487 | -2/Research | Destroyed B-90 Cyclops 20656 | -2/Research | Discovered new exit (range 15) 20716 | -2/Research | Borebot progress halted 20724 | -2/Research | Borebot progress halted 20850 | -2/Research | Borebot progress halted 20896 | -2/Research | Lost 5 parts (1n2u2w) 20997 | -2/Research | Met up with Warlord 21025 | -2/Research | Spotted Striker 21026 | -2/Research | Spotted Executioner 21361 | -2/Research | Discovered new exit (range 6) 21367 | -2/Research | Found Prototype Device 21372 | -2/Research | Identified Exp. Force Field 21381 | -2/Research | Found Prototype Device 21408 | -2/Research | Identified Adv. Kinecellerator 21415 | -2/Research | Entered Access 21415 | -1/Access | Evolved 2 slots: Propulsion x2 21491 | -1/Access | Spotted B-99 Colossus 21645 | -1/Access | Lost 3 parts (1p1u1w) 21729 | -1/Access | Lost 3 parts (1p1n1u) 21733 | -1/Access | Crushed by falling debris 21734 | -1/Access | System corruption reached 10% 21764 | -1/Access | Lost 4 parts (1n3u) 21915 | -1/Access | Core integrity fell below 50% 21955 | -1/Access | Core integrity fell below 20% 21963 | -1/Access | Lost 16 parts (2p6n2u6w) 21984 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21958_ Penetrated by Slug. 21958_ Slug penetrates Wall. 21959_ Penetrated by Slug. 21961_ System corrupted: Heat flow error (+240). 21970_ Scanalyzer disabled. 21976_ Triggered Segregator Trap. 21976_ Arcs of energy rise from the floor. 21976_ Exp. Reaction Control System blown off. 21976_ Acquired Exp. Reaction Control System. 21978_ System corrupted: Substantial component data lost. 21980_ Cld. Q-thruster destroyed. 21981_ Acquired 25 matter. 21981_ Cld. Q-thruster destroyed. 21981_ Exp. EM Disruption Field destroyed. 21983_ U-05 Engineer lays Concrete. 21983_ Impulse Thruster Array destroyed. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????? #????????????????? | | ????????????????????? ? #????????????????? | | ???????????????????? " #????????????????? | | ?????????????????????"" [/ #????????????????? | | ?????????????????????" [= #????????????????? | | ?????????????????????? [= ?????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ??????????????????????? | | ????####################/####????????????????????? | | ????# # #????????????????????? | | ????# # s #????????????????????? | | ????# #A # ???????????????????? | | ????# + % # ###########???????? | | ????# #s # #???????? | | ????# ! #gg # #???????? | | ????# + # #???????? | | ????# " " #g % # !!! #???????? | | ????# ""S"" # # !! #???????? | | ????# """" # # ! #???????? | | ????#####+########### + #???????? | | ????????# #?????????# k# #???????? | | ????????# #?????????# # #####???? | | ????????# #?????????# # + #???? | | ????????# #?????????# # ### #???? | | ????????# #?????????# @ # #?# #???? | | ????????# #?????????# ################+##### | | ????????# #?????????# k#????????# ! | | ????????# #?????????# #????????# | | ????????? ??????????# #????????# """""" | | ????????? ??????????# #????????# """""" | | ????????? ??????????# #????????# """""" | | ????????? ??????????# p #????????# """""" | | ????????? ??????????# #????????# """""" | | ????????? ??????????# #????????# | | ????????? ??????????# #????????# | | ????????????????????# #????????# | | ????????????????????# ##### ##########+#### | | ????????????????????# [[[ | | ????????????????????# h [[[ | | ????????????????????# h [[[ | | ????????????????????# """ | | ????????????????????# "Y" | | ????????????????????# " " | | ????????????????????# | | ????????????????????# ######## | | ????????????????????# ?????# | | ????????????????????# ?????# | | ????????????????????# ?????# | | ???????##############=== #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 75 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Assault Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive System Restoration Module | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Scanalyzed Imp. Carbon-fiber Leg | -6/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Mak. Ablative Armor | -3/Research | Scanalyzed Exp. Thermal Defense Suite | -3/Testing | Archive Imp. Energy Mantle | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Exp. Power Shielding | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Adv. EM Disruption Field | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive R-10 Processor | -3/Testing | Archive X-72 Disruptor | -3/Testing | Archive Fabricated ------------ Tiamat Missile Launcher | x1 | -6/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club A Powerful Ally? Achiever Adventurer All-out Warlord Can't Catch Me Charge!!! Dangerous Findings Denied? Dodgeball, But With Guns I Survived The Infestation I'm Back, Baby! Just Browsing Leap Before You Look Maybe Next Time I'll Detach My Launcher Oh No You Don't! Ooh, Shiny! Quick And Dirty Release The Drones! Respectable Loadout Robot Respite Rockin' Loadout The More The Merrier Ultimate Loadout Whoosh! root@ Challenges ------------ None Game ------ Seed PlatingGravityCleaver Manual? 0 Play Time 07:34:39 Cumulative 29.9 hours Start 2023.07.05 @ 18:12:45 End 2023.07.06 @ 19:37:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1c5c0e7f-84c7-43d7-8b5a-74855f99ac41