Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.03 @ 11:49:29 Player: ZOT Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1045) 1045 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2905 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 11/250 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Shield Generator Beam Rifle Beam Rifle Assault Rifle Assault Rifle Improved Light Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Plasma Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Flight Unit Shield Generator Arc Projector Beam Rifle Beam Rifle Assault Rifle Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 10 . 16 8 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 5 . 8 2 Treads 5 | 1 . 4 . Leg 4 | 1 . 2 1 Wheel 5 | 3 . 2 . Hover . | . . . . Flight 1 | . . . 1 Utility 6 | 2 . 2 2 Device 2 | 1 . . 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 2 | . . 1 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 3 10 Power 1 | . . . 1 Propulsion 7 | . . 1 6 Utility 1 | . . 1 . Weapon 4 | . . 1 3 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 98 96 Engine 10 | . 14 11 8 Treads 14 | . 14 19 8 Leg 8 | . . 2 17 Wheel 18 | . 14 21 16 Device 8 | . 14 5 9 Storage 10 | . 14 11 9 Processor 5 | . . 5 9 Energy Gun 2 | . . 6 . Energy Cannon 5 | . . 3 8 Ballistic Gun 4 | . 28 1 . Ballistic Cannon 7 | . . 9 8 Naked Turns . | . . . . Heaviest Build 29 | 15 15 24 29 Greatest Support 40 | 16 16 40 26 Greatest Overweight (x) 7 | . . 2 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 8 8 10 10 Average Carried 8 | 6 8 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 8 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 824 | 293 119 372 40 Remotely . | . . . . Salvage Created 1083 | 182 119 702 80 Parts 70 | 9 8 48 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . 3 19 3 Guns 8 | . 3 5 . Cannons 14 | . . 12 2 AOE 3 | . . 2 1 Classes Destroyed 9 | 2 1 5 1 Worker 2 | . . 2 . Tunneler 6 | 5 . . 1 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 4 | . . 4 . Grunt 15 | . 3 10 2 Sentry 5 | . . 5 . Specialist 1 | . . . 1 Best Kill Streak 12 | 2 2 12 2 Combat Bots Only 8 | . 2 8 2 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2255 | . 114 686 1455 Core 657 | . . 102 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 217 | . . 217 . Core Remaining (%) 91 | 100 100 74 . Volleys Fired 79 | 17 12 40 10 Largest 2 | 2 2 2 2 Hottest 119 | 40 40 95 119 Shots Fired 156 | 34 24 80 18 Gun 82 | 34 24 23 1 Cannon 69 | . . 57 12 Launcher 5 | . . . 5 Special . | . . . . Kinetic 102 | 34 24 40 4 Thermal 31 | . . 23 8 Explosive 5 | . . . 5 Electromagnetic 18 | . . 17 1 Robot Hit Streak 9 | 6 6 9 5 Robot Miss Streak 3 | 2 1 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | 20 17 48 10 Core Hits 51 | 7 7 28 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2320 | 245 204 1452 419 Guns 696 | 245 204 235 12 Cannons 959 | . . 743 216 Explosions 665 | . . 474 191 Melee . | . . . . Ramming . | . . . . Kinetic 912 | 245 204 401 62 Thermal 863 | . . 709 154 Explosive 191 | . . . 191 Electromagnetic 354 | . . 342 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 118 | . . 78 40 Projectiles 2 | . . 2 . Explosions 116 | . . 76 40 Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 144 | . . 59 85 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | . 2 271 84 Average Temperature 62 | . 2 70 30 Received Heat Transfer 399 | . 63 141 195 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1266 | . . 966 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 667 | 30 115 667 272 Initial 252 | . 19 48 252 Average 229 | 13 42 385 204 Maximum Alert Level 2 | . . 2 1 Low Security (%) 50 | 100 100 33 33 Level 1 27 | . . 7 66 Level 2 22 | . . 59 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 5 26 8 Peak Tracking Total 7 | . 2 7 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . . 5 1 Max in Single Turn 4 | . . 4 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 1 13 . Successful 8 | . . 8 . Failed 6 | . 1 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 1 3 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Robot Analysis 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 4 | . . 4 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1649 | 193 225 633 598 Spaces Moved 782 | 126 174 319 163 Core 18 | 16 . . 2 Treads 114 | . . 28 86 Legs 9 | 2 . 7 . Wheels 640 | 108 174 284 74 Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 100 90 90 Average Speed 118 | 93 100 105 181 Slowest Speed 450 | 120 100 260 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 28 37 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 86 | . . 49 37 Melee . | . . . . Projectile 5 | . . 3 2 AOE 81 | . . 46 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1343 | 163 201 533 446 Wait 420 | . 16 146 258 Move 779 | 125 173 318 163 Hop . | . . . . Pick Up 23 | 11 . 7 5 Fast Attach 7 | 4 . 3 . Attach 12 | 3 . 4 5 Detach . | . . . . Swap 15 | 3 . 9 3 Drop 8 | . . 6 2 Fire 79 | 17 12 40 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 194 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 417 | -10/Materials | Discovered new exit (range 3) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x2 698 | -9/Materials | Destroyed 8 combat bots 887 | -9/Materials | Repaired Lgt. Treads 921 | -9/Materials | Repaired Imp. Light Cannon 1043 | -9/Materials | Discovered new exit (range 11) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1622 | -8/Materials | Core integrity fell below 50% 1642 | -8/Materials | Core integrity fell below 20% 1650 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 01623_ Matter Filter disabled. 01624_ K-01 Serf collects debris. 01625_ Knocked back. 01626_ Acquired 5 matter. 01631_ K-01 Serf collects debris. 01638_ G-47 Trooper destroyed. 01639_ H-61 Shepherd calls for reinforcements. 01639_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01640_ K-01 Serf collects debris. 01640_ Aluminum Leg destroyed. 01641_ Flight Unit destroyed. 01641_ Plasma Cannon destroyed. 01641_ Rocket Launcher destroyed. 01641_ Destroyed Rocket Launcher. 01643_ K-01 Serf collects debris. 01645_ The unstable cave ceiling collapses. 01647_ Arc Projector destroyed. 01647_ Knocked back. 01647_ K-01 Serf collects debris. 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"?" ?# ####+######### # """ """ # | | ????????????"?"? ? ###??## # # # | | ??????????? ? ? ?####### """"""" # # [ # | | ????????????????? ###? ## """"""" # ########### | | ???????????????? ####?? ?# """"""" + ######?#### | | ???????????##??# ??##?# ?# """"""" # # #?##### | | ?????????? #?#???######??# """"""" # # ####### | | ???????????#??#????#?## # # # ######? | | ?????????????????###???#?# # # ####### | | ?????????????#????#?###?############ # ####### | | ???????????#??#??##????#?#######[[ # ## | | ????????????????? ? ############[ # ## """ | | ????????????# ?"" ??###?#??#?##]] ##+### """ | | ????????????#?"???" ##########?#] # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorXenonCorpse Manual? 0 Play Time 00:20:20 Cumulative 93.3 hours Start 2023.09.03 @ 11:29:53 End 2023.09.03 @ 11:49:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8488f12-990f-4209-ac51-1a2212dafb20