Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 21:46:53 Player: Bean Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (53) 265 Value Destroyed (1718) 1718 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 8256 Bonus ------- High Alert Combat Kills 33 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 97/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Makeshift Hover Unit Advanced Target Analyzer Advanced Target Analyzer Matter Neutralizer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Transmission Jammer System Shield Authchip [Weapon] > --- WEAPON ----------- Thermic Laser Greatsword > --- INVENTORY -------- Hardlight Generator [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . 2 . 2 . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 . 2 . . . . . . Weapon 2 | . . . 1 1 . . . . . . . . . . . Parts Attached 68 | 7 2 . 24 11 6 . 1 . 10 . 2 . 4 1 . Power 7 | 1 . . 3 2 . . . . 1 . . . . . . Engine 3 | 1 . . 2 . . . . . . . . . . . . Core 4 | . . . 1 2 . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 25 | 2 . . 11 2 3 . . . 4 . 1 . 1 1 . Treads 8 | . . . 7 1 . . . . . . . . . . . Leg 7 | 2 . . 4 . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 4 . 1 . 1 . . Flight 4 | . . . . 1 3 . . . . . . . . . . Utility 17 | 2 . . 6 1 3 . 1 . 3 . 1 . . . . Device 9 | 1 . . 3 1 1 . . . 2 . 1 . . . . Storage 2 | 1 . . 1 . . . . . . . . . . . . Processor 2 | . . . 1 . 1 . . . . . . . . . . Hackware 4 | . . . 1 . 1 . 1 . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 2 . 4 6 . . . . 2 . . . 3 . . Energy Gun 5 | . 1 . 2 1 . . . . 1 . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . 3 . . Ballistic Gun 4 | 2 . . . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . 4 . Parts Lost 48 | . . 1 9 19 3 . . . 2 5 1 1 7 . . Power 5 | . . . . 4 . . . . . 1 . . . . . Propulsion 17 | . . . 5 5 3 . . . 1 1 1 . 1 . . Utility 12 | . . . 2 3 . . . . 1 1 . 1 4 . . Weapon 14 | . . 1 2 7 . . . . . 2 . . 2 . . Highest Loss Streak 14 | . . 1 6 14 2 . . . 2 5 1 1 5 . . To Critical Strikes 4 | . . 1 . 2 . . . . . . 1 . . . . Average Backups 4 | 2 2 3 4 8 2 3 2 3 1 1 1 1 4 5 5 Power . | . 1 1 1 . . . . 1 . . . . . . . Propulsion 1 | . . . . 2 . . . . . . . . . 2 2 Utility 1 | . . . . 3 1 2 1 1 . 1 1 1 2 2 2 Weapon 1 | 1 1 2 1 1 . 1 1 1 . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 4 . . . . 1 . . . . . . 2 Power 3 | . . . 3 . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 100 97 86 86 31 30 33 33 47 52 33 31 15 . . Engine 4 | . 14 14 7 5 . . . . . . . . . . . Core 2 | . . . 1 6 . . . . 4 4 . . . . . Treads 9 | . . . 5 26 . . . . . . . . . . . Leg 8 | . 28 28 25 . . . . . . . . . . . . Hover 1 | . . . . . . . . . 7 10 8 5 1 . . Flight 1 | . . . . . 10 7 6 6 . . . . . . . Device 8 | . 14 14 12 6 6 7 6 6 5 9 6 7 1 . . Storage 5 | . 14 14 9 6 . . . . . . . . . . . Processor 3 | . . . 1 6 6 7 6 6 5 5 5 5 3 . . Hackware 3 | . . . 1 . 6 7 13 13 11 11 11 11 6 . . Energy Gun 7 | . 5 . 10 12 . . . . 4 4 . . . . . Ballistic Gun 2 | . 17 14 2 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . 5 5 . . . . . . . . . . . Slashing Weapon 1 | . . . . 4 . . . . 4 3 . . . . . Peak Build Rating 55 | 9 9 9 33 36 17 12 15 16 55 55 37 27 29 5 2 Average Rating 25 | 5 9 8 23 31 14 12 15 15 41 49 30 24 12 2 2 On Entrance 15 | . 9 9 8 26 5 12 12 15 16 55 26 27 23 2 5 Naked Turns 94 | . . . . 25 . . . . . . . . 51 16 2 Heaviest Build 40 | 13 15 15 33 40 1 1 1 1 18 18 2 2 11 . . Greatest Support 88 | 20 20 20 88 88 12 4 4 4 40 40 29 9 9 15 3 Greatest Overweight (x) 8 | 3 . . 8 . . . . . . . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 9 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 3 3 9 10 5 4 4 5 5 1 2 5 5 5 5 Average Carried 4 | 2 2 3 4 8 2 4 3 4 1 1 1 1 3 4 5 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 3 3 8 4 4 4 4 5 1 1 1 4 5 4 5 Class Distribution -------------------- 52% | Mutant 35% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Matter Collected 1252 | 192 . . 544 272 102 . . . 105 . . 23 14 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2073 | 10 . . 1156 785 . . . . 70 . . . 52 . . Parts 107 | 3 . . 56 38 . . . . 7 . . . 3 . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 3 . . 3 . . . . . . 2 5 . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 36 | . . . 21 12 . . . . 1 . . . 2 . . Melee 8 | . . . . 7 . . . . 1 . . . . . . Guns 14 | . . . 10 4 . . . . . . . . . . . Cannons 13 | . . . 10 1 . . . . . . . . 2 . . Classes Destroyed 14 | 1 . . 9 4 . . . . . . . . . . . Worker 4 | . . . 2 1 . . . . 1 . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . Recycler 5 | . . . 4 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 6 | . . . 4 . . . . . . . . . 2 . . Grunt 20 | . . . 12 8 . . . . . . . . . . . Brawler 2 | . . . . 2 . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . . . . . Programmer 2 | . . . . 1 . . . . 1 . . . . . . Best Kill Streak 8 | 1 . . 8 5 . . . . 1 . . . 2 . . Combat Bots Only 8 | . . . 8 3 . . . . 1 . . . 2 . . Max Kills in Single Turn 5 | 1 . . 5 1 . . . . 1 . . . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Hostile Shots Fired 538 | . . 11 141 153 26 . . 1 16 83 7 7 88 . 5 Missed 159 | . . 3 34 34 15 . . . 4 35 4 4 23 . 3 Hits 379 | . . 8 107 119 11 . . 1 12 48 3 3 65 . 2 Melee 19 | . . . . 19 . . . . . . . . . . . Projectile 360 | . . 8 107 100 11 . . 1 12 48 3 3 65 . 2 AOE 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 21 | . . 2 3 9 . . . 1 2 2 1 . 1 . . Damage Taken 6667 | . . 199 1661 2275 217 . . 61 218 828 68 76 1024 . 40 Core 1873 | . . 28 236 421 116 . . 61 30 272 19 30 620 . 40 Absorbed by Shields 22 | . . . . . . . . . 22 . . . . . . Core Remaining (%) 72 | 100 . 88 57 . . 23 . 92 . . . . . . . Volleys Fired 95 | 3 1 3 62 18 . . . . . . . . 8 . . Largest 3 | 2 2 2 3 3 . . . . . . . . 1 . . Hottest 187 | 40 60 50 187 165 . . . . . . . . 105 . . Shots Fired 229 | 6 2 5 160 48 . . . . . . . . 8 . . Gun 145 | 6 2 3 99 35 . . . . . . . . . . . Cannon 82 | . . . 61 13 . . . . . . . . 8 . . Launcher 2 | . . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 87 | 6 1 3 59 18 . . . . . . . . . . . Thermal 139 | . . . 101 30 . . . . . . . . 8 . . Explosive 2 | . . 2 . . . . . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . . . Robot Hit Streak 10 | 6 1 3 10 9 . . . . . . . . 3 . . Robot Miss Streak 14 | . 1 1 14 2 . . . . . . . . 3 . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 200 | 6 1 3 106 77 . . . . 4 . . . 3 . . Core Hits 107 | 2 . 1 74 25 . . . . 2 1 . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 14 | . . . 7 7 . . . . . . . . . . . Burn 10 | . . . 7 3 . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . Sever 3 | . . . . 3 . . . . . . . . . . . Melee Attacks 56 | . . . . 52 . . . . 4 . . . . . . Impact 11 | . . . . 11 . . . . . . . . . . . Slashing 45 | . . . . 41 . . . . 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 7 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5186 | 48 8 160 2188 2371 . . . . 271 35 . . 105 . . Guns 1456 | 48 8 7 883 510 . . . . . . . . . . . Cannons 1242 | . . . 915 222 . . . . . . . . 105 . . Explosions 543 | . . 153 390 . . . . . . . . . . . . Melee 1910 | . . . . 1639 . . . . 271 . . . . . . Ramming 35 | . . . . . . . . . . 35 . . . . . Kinetic 1056 | 48 8 7 654 339 . . . . . . . . . . . Thermal 2032 | . . . 1534 393 . . . . . . . . 105 . . Explosive 153 | . . 153 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 148 | . . . . 148 . . . . . . . . . . . Slashing 1762 | . . . . 1491 . . . . 271 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 27 27 27 . . 4 7 7 7 9 13 13 Average Corruption 10 | . . . 1 7 27 27 . . 3 4 7 7 7 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 42 | . . . . 7 16 1 . . 2 1 3 4 7 1 . Message Errors 10 | . . . . 2 2 . . . 1 . . 2 2 1 . Matter Fused 12 | . . . . 3 4 1 . . 1 . 1 . 2 . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . . 1 . . . . 1 1 . 2 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . 2 1 . . . . . . 1 . . . Data Loss (major) 4 | . . . . . 2 . . . . . . 1 1 . . Misdirections 5 | . . . . . 5 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 230 | . . . 68 142 . . . . 20 . . . . . . Projectiles 13 | . . . . 13 . . . . . . . . . . . Explosions 68 | . . . 68 . . . . . . . . . . . . Melee 149 | . . . . 129 . . . . 20 . . . . . . Knockbacks 14 | . . . 10 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . 9 4 . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 127 | . . 25 88 . . . . . . 14 . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . 8 . . . . . Targets Rammed 8 | . . . . . . . . . . 8 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 428 | . 20 . 428 400 . . . . . 283 212 . 24 . . Average Temperature 158 | . 15 . 194 148 . . . . . 145 121 . 14 . . Received Heat Transfer 1834 | . . . 711 684 54 . . . . 340 18 18 . . 9 Effects 10 | . . . 6 4 . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . 1 1 . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 6 | . . . 6 . . . . . . . . . . . . Heat Transferred 4431 | . . . 3210 1110 . . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . . Low Security (%) 85 | 100 100 . 62 100 . . 100 100 100 100 100 . . . . Level 1 10 | . . . 26 . . . . . . . . . . . . Level 2 4 | . . . 11 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 431 | 5 . . 431 164 . . 1 3 40 28 15 . . . . Initial 164 | . . . . 164 . . 1 3 1 28 . . . . . Average 95 | 1 . . 177 64 . . 1 3 10 20 1 . . . . Influence Increases 1527 | 5 . . 765 393 75 . 4 . 80 . 15 105 85 . . Destroy 0b10 Robot/C 720 | . . . 420 240 . . . . 20 . . . 40 . . Destroy 0b10 Robot/NC 85 | 5 . . 50 25 . . . . 5 . . . . . . Destroy Leader 166 | . . . 104 52 . . . . 10 . . . . . . Successful Hack 19 | . . . 15 . . . 4 . . . . . . . . Disable Machine 60 | . . . 60 . . . . . . . . . . . . Destroy Structure 12 | . . . 11 1 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 450 | . . . 105 75 75 . . . 45 . . 105 45 . . Influence Decreases 1527 | 5 . . 402 732 94 2 2 2 43 40 15 20 165 5 . Entered New Map 251 | . . . . 199 10 2 2 2 2 12 . . 17 5 . Time Decay 903 | 5 . . 312 358 64 . . . 41 . 15 20 88 . . Lost Part 373 | . . . 90 175 20 . . . . 28 . . 60 . . Squads Dispatched 8 | . . . 3 4 . . . . . . 1 . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 2 | . . . . 2 . . . . . . . . . . . Reinforcement 6 | . . . 3 2 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 115 | . 1 2 34 25 13 . . 2 6 11 2 7 7 . 5 Peak Tracking Total 12 | . 1 2 10 5 12 . . 3 3 12 4 7 5 . 5 Tactical Retreats 20 | . . . 3 5 5 . . . 2 . . 3 2 . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . 1 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 4 | . . . 4 . . . . . . . . . . . . Max in Single Turn 4 | . . . 4 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 10 | . . . 3 1 . . 1 . 3 . . 1 1 . . Terminals 6 | . . . 2 1 . . 1 . 1 . . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 20 | . . . 10 1 . . 1 . 6 . . 1 1 . . Successful 14 | . . . 6 1 . . 1 . 4 . . 1 1 . . Failed 6 | . . . 4 . . . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . 9 . . . . . . . . . . . . Terminals 13 | . . . 9 1 . . 1 . 1 . . . 1 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . Terminal Hacks 9 | . . . 4 1 . . 1 . 1 . . 1 1 . . Record 1 | . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . 1 . . 1 . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . 2 . . . . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Active Infowar (turns) 459 | 11 75 57 185 . . . . . 20 78 2 . 31 . . Terrain 361 | 11 75 57 185 . . . . . . . 2 . 31 . . Jamming 98 | . . . . . . . . . 20 78 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Turns Passed 3035 | 61 75 57 937 885 211 17 11 20 213 85 94 139 211 17 2 Spaces Moved 2938 | 36 56 42 464 451 519 47 25 52 288 138 186 337 282 12 3 Core 290 | 9 . . 2 41 . . . . . . . . 224 11 3 Treads 438 | . . . 98 340 . . . . . . . . . . . Legs 490 | 27 56 42 364 . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . . . Hover 967 | . . . . . . . . . 248 138 186 337 58 . . Flight 753 | . . . . 70 519 47 25 52 40 . . . . . . Fastest Speed 35 | 50 120 120 120 40 35 35 35 35 35 56 40 40 40 50 50 Average Speed 73 | 106 120 120 130 124 36 35 35 35 53 56 46 40 49 55 50 Slowest Speed 450 | 200 120 120 450 158 40 35 35 35 61 60 60 40 200 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 10 4 56 17 77 11 1 45 13 33 8 52 54 7 3 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . . . 2 . . Known Exits Taken 4 | . . . . . 1 1 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 8 | . . . . . 4 . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 38 | . . 20 13 . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . 5 . . AOE 33 | . . 20 13 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Gar Fac Upp Upp Zhi Pro Total 3523 | 54 61 44 667 644 538 46 26 54 341 145 191 341 345 22 4 Wait 238 | . 2 . 67 90 7 . . . 15 . 2 . 47 8 . Move 2923 | 35 55 41 463 450 518 46 24 51 287 137 185 336 281 11 3 Hop . | . . . . . . . . . . . . . . . . Pick Up 82 | 9 1 . 32 12 6 . 1 2 9 . 2 4 3 1 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 59 | 7 . . 17 10 7 . 1 . 10 . 2 . 4 1 . Detach 4 | . . . . . . . . . 1 . . . 2 . 1 Swap 20 | . 2 . 12 6 . . . . . . . . . . . Drop 28 | . . . 14 6 . . . 1 5 . . 1 . 1 . Fire 95 | 3 1 3 62 18 . . . . . . . . 8 . . Melee 56 | . . . . 52 . . . . 4 . . . . . . Ram 8 | . . . . . . . . . . 8 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 10) 137 | -10/Materials | Entered Subcaves 160 | -10/Subcaves | Discovered new exit (range 4) 194 | -10/Subcaves | Entered Materials 194 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 318 | -8/Materials | Build established: Mutant 913 | -8/Materials | Build established: Scavenger-Gunner 957 | -8/Materials | Destroyed 8 combat bots 961 | -8/Materials | Lost 6 parts (4n2u) 1087 | -8/Materials | Discovered new exit (range 15) 1131 | -8/Materials | Entered Factory 1131 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1896 | -7/Factory | Lost 3 parts (1n2w) 1917 | -7/Factory | System corruption reached 10% 1967 | -7/Factory | Core integrity fell below 50% 1994 | -7/Factory | Lost 14 parts (2p4n3u5w) 2013 | -7/Factory | Discovered new exit (range 10) 2016 | -7/Factory | Entered Lower Caves 2060 | -7/Lower Caves | Encountered a Warlord checkpoint 2061 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2112 | -7/Lower Caves | Lost 3 allies 2128 | -7/Lower Caves | Attacked by a faux Warlord 2226 | -7/Lower Caves | Discovered new exit (range 3) 2227 | -7/Lower Caves | Identified exit to Lower Caves 2227 | -7/Lower Caves | Entered another Lower Caves area 2233 | -7/Lower Caves | Build established: Mutant 2240 | -7/Lower Caves | Discovered new exit (range 10) 2243 | -7/Lower Caves | Identified exit to Factory 2244 | -7/Lower Caves | Entered Factory 2244 | -6/Factory | Evolved 2 slots: Utility x2 2255 | -6/Factory | Identified exit to DSF 2255 | -6/Factory | Entered DSF 2261 | -6/DSF | Discovered new exit (range 12) 2275 | -6/DSF | Identified exit to Factory 2275 | -6/DSF | Entered Factory 2275 | -5/Factory | Evolved 2 slots: Utility x2 2488 | -5/Factory | Identified exit to Garrison 2488 | -5/Factory | Entered Garrison 2526 | -5/Garrison | Spotted B-75 Beast 2528 | -5/Garrison | Triggered checkpoint 2531 | -5/Garrison | Triggered checkpoint 2550 | -5/Garrison | Triggered checkpoint 2568 | -5/Garrison | Discovered new exit (range 10) 2573 | -5/Garrison | Entered Factory 2600 | -5/Factory | Lost 5 parts (1p1n1u2w) 2663 | -5/Factory | Discovered new exit (range 8) 2667 | -5/Factory | Entered Upper Caves 2726 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2795 | -5/Upper Caves | Discovered new exit (range 14) 2806 | -5/Upper Caves | Entered another Upper Caves area 2866 | -5/Upper Caves | Core integrity fell below 50% 2902 | -5/Upper Caves | Core integrity fell below 20% 2920 | -5/Upper Caves | Lost 5 parts (1n2u2w) 3011 | -5/Upper Caves | Discovered new exit (range 12) 3017 | -5/Upper Caves | Entered Zhirov 3017 | -5/Zhirov | Discovered new exit (range 3) 3034 | -5/Zhirov | System corruption reached 10% 3034 | -5/Zhirov | Entered Proximity Caves 3036 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3036 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Substantial component data lost. Imp. Signal Interpreter destroyed. Authchip [Weapon] destroyed. U YYLY=O:|IM5LHE Q J6GA&TK/T0JBJDAFQH8V> Acquired Corrupted Carbon-fiber Leg. System corrupted: Matter fused (-9). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND 9XS/F#NA4G2MI=G PSLK,PGEDXZ2&NHKTFQF5G Dropped Corrupted Carbon-fiber Leg. Acquired Corrupted Carbon-fiber Leg. Integrated Corrupted Carbon-fiber Leg (+4). LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Wall. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????### ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ##?????????????????????? | | ???????????????# ???## ;#?????????????????????? | | ???????????????# ## @##?????????????????????? | | ???????????????# ##????????????????????? | | ???????????????## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ##????????????????????? | | ????????????????# sl #?????????????????????? | | ????????????????# Ys ##?????????????????????? | | ????????????????# b #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#########??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedBlanketActivator Manual? 0 Play Time 00:43:10 Cumulative 32.0 hours Start 2025.10.15 @ 20:59:32 End 2025.10.15 @ 21:46:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0551459-023e-4b00-bcda-bf18f9f18398