Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 23:05:01 Player: Tibo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (147) 147 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2112 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 125/125 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Precision Beam Rifle Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Shock Bomb Launcher Mining Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Assault Rifle Assault Rifle Shock Bomb Launcher Shock Bomb Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 33 | 7 4 9 6 7 Power 6 | 1 . 2 2 1 Engine 6 | 1 . 2 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 4 . 1 Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 8 | 2 3 1 2 . Device 3 | 1 1 1 . . Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 2 2 5 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 6 | . . . 2 4 Parts Lost 7 | . 1 4 1 1 Power . | . . . . . Propulsion 3 | . 1 1 1 . Utility 1 | . . 1 . . Weapon 3 | . . 2 . 1 Highest Loss Streak 2 | . 1 2 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 62 | . 98 71 24 18 Engine 9 | . 14 9 5 9 Treads 10 | . 27 4 . . Leg 4 | . . 17 . . Flight 3 | . . . 9 4 Device 8 | . 13 14 . . Storage 7 | . 14 9 . . Processor 1 | . . . 5 . Energy Gun 1 | . . . 4 . Ballistic Gun 9 | . 26 1 . . Launcher 1 | . . 6 . 1 Special Weapon 2 | . 1 7 . . Peak Build Rating 14 | 7 7 14 14 12 Average Rating 6 | 5 6 9 5 5 On Entrance 3 | . 7 6 3 1 Naked Turns 122 | . . 25 97 . Heaviest Build 19 | 14 14 19 6 6 Greatest Support 40 | 40 40 20 8 5 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 Average Capacity 7 | 7 8 7 5 5 Most Carried 9 | 8 9 8 5 5 Average Carried 6 | 6 7 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 8 8 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 482 | 402 . 80 . . Remotely . | . . . . . Salvage Created 276 | 173 . 103 . . Parts 22 | 18 . 4 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 2 | . . 2 . . AOE 2 | . . 2 . . Classes Destroyed 4 | 3 . 1 . . Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Grunt 2 | . . 2 . . Best Kill Streak 3 | 3 . 2 . . Combat Bots Only 2 | . . 2 . . Max Kills in Single Turn 2 | 2 . 1 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 242 | . 74 83 77 8 Missed 90 | . 18 36 33 3 Damage Taken 1786 | . 654 507 584 41 Core 813 | . 120 141 537 15 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 52 64 . . Volleys Fired 53 | 33 8 6 5 1 Largest 2 | 2 2 1 1 1 Hottest 120 | 40 120 36 55 30 Shots Fired 94 | 66 16 6 5 1 Gun 82 | 66 11 . 5 . Cannon . | . . . . . Launcher 7 | . . 6 . 1 Special 5 | . 5 . . . Kinetic 77 | 66 11 . . . Thermal 9 | . 5 . 4 . Explosive 1 | . . . . 1 Electromagnetic 7 | . . 6 1 . Robot Hit Streak 9 | 9 1 4 5 . Robot Miss Streak 3 | 3 2 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 49 | 41 2 4 1 1 Core Hits 20 | 12 1 6 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 761 | 416 22 293 30 . Guns 455 | 416 19 . 20 . Cannons . | . . . . . Explosions 288 | . . 288 . . Melee . | . . . . . Ramming 18 | . 3 5 10 . Kinetic 435 | 416 19 . . . Thermal 59 | . . 39 20 . Explosive . | . . . . . Electromagnetic 249 | . . 249 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 15 4 . Shots 1 | . . 1 . . Rammed 3 | . 1 . 2 . Targets Rammed 4 | . 1 1 2 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 122 | . 122 4 12 . Average Temperature 46 | . 62 3 5 . Received Heat Transfer 585 | . 363 105 117 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 87 | . . 50 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 246 | 35 123 246 228 125 Initial 103 | . . 48 103 96 Average 63 | 15 18 115 159 112 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 94 | 100 100 94 70 100 Level 1 5 | . . 5 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 17 18 17 4 Peak Tracking Total 12 | . 12 11 10 5 Tactical Retreats 5 | . 1 3 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 2 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 3 | . . 1 1 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 3 1 1 Successful 3 | . . 2 . 1 Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1112 | 415 251 180 191 75 Spaces Moved 897 | 195 117 160 312 113 Core 251 | 8 . 50 142 51 Treads 305 | 187 117 1 . . Legs 97 | . . 97 . . Wheels . | . . . . . Hover . | . . . . . Flight 244 | . . 12 170 62 Fastest Speed 37 | 50 160 37 37 40 Average Speed 92 | 155 160 92 43 49 Slowest Speed 160 | 160 160 160 120 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 13 27 21 30 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 13 | . 4 1 . 8 Melee . | . . . . . Projectile 4 | . 4 . . . AOE 9 | . . 1 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1078 | 244 157 184 363 130 Wait 55 | . 24 3 26 2 Move 891 | 194 116 159 311 111 Hop 1 | . . . . 1 Pick Up 21 | 9 1 3 6 2 Fast Attach 19 | 7 1 4 4 3 Attach 9 | . 1 4 1 3 Detach 6 | . 1 . 2 3 Swap 5 | . 2 1 1 1 Drop 13 | 1 2 3 5 2 Fire 53 | 33 8 6 5 1 Melee 1 | . . . . 1 Ram 2 | . . . 2 . Kick 1 | . . 1 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 416 | -11/Scrapyard | Entered Materials 417 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -9/Materials | Released all parts (6) 845 | -9/Materials | Discovered new exit (range 4) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 941 | -8/Materials | Released all parts (5) 1012 | -8/Materials | Core integrity fell below 50% 1021 | -8/Materials | Core integrity fell below 20% 1031 | -8/Materials | Discovered new exit (range 14) 1038 | -8/Materials | Entered Storage 1113 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01074_ Acquired Prototype Flight Unit. 01074_ Identified Imp. Flight Unit. 01076_ Acquired Prototype Ballistic Gun. 01076_ Identified Enh. Autogun. 01080_ Dropped Mni. Grenade Launcher. 01081_ Acquired Prototype Launcher. 01082_ Identified Adv. EMP Blaster. 01085_ Dropped Hvy. EM Shotgun. 01085_ Acquired Prototype Energy Gun. 01085_ Identified Prc. Beam Rifle. 01089_ U-05 Engineer lays Concrete. 01090_ U-05 Engineer builds a Wall. 01094_ Sneak attack on U-05 Engineer. 01094_ Jacked U-05 Engineer... 01095_ U-05 Engineer builds a Door. 01099_ U-05 Engineer builds a Wall. 01106_ Imp. Datajack destroyed. 01109_ O-16 Technician sends out distress signal. 01109_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01112_ K-01 Serf collects debris. 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