Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 07:57:12 // Halloween2020/ForbiddenLore Player: AF_C2_5001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (116) 580 Value Destroyed (5749) 5749 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2263) 2263 TOTAL SCORE: 12672 Bonus ------- High Alert Combat Kills 863 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Humpback Particle Charger Utility Shielding Improved Medium Armor Plating Thermal Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Target Analyzer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Variable Charge Gun Gauss Rifle > --- INVENTORY -------- Light Fission Core Large Storage Unit Large Storage Unit Particle Charger Utility Shielding Thermal Shield Thermal Shield Thermal Shield Variable Charge Gun Variable Charge Gun Variable Charge Gun Remote Datajack [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 2 . 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 5 | . . . 1 2 . 1 . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 141 | 6 4 6 8 4 17 2 50 25 18 1 Power 14 | 1 . . 1 . 1 . 4 5 2 . Engine 8 | 1 . . 1 . . . 2 2 2 . Core 6 | . . . . . 1 . 2 3 . . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 1 1 2 . 2 1 21 5 6 1 Treads 7 | . . 1 1 . . . 3 . 2 . Leg 25 | 2 1 . 1 . 2 1 9 4 4 1 Wheel 5 | . . . . . . . 4 1 . . Hover 5 | . . . . . . . 5 . . . Flight . | . . . . . . . . . . . Utility 33 | 1 2 2 1 3 3 1 9 7 4 . Device 9 | . 1 . . 1 1 . 2 2 2 . Storage 5 | 1 1 . . . 1 . 1 . 1 . Processor 7 | . . 2 . 2 . . 1 2 . . Hackware . | . . . . . . . . . . . Protection 12 | . . . 1 . 1 1 5 3 1 . Artifact . | . . . . . . . . . . . Weapon 52 | 2 1 3 4 1 11 . 16 8 6 . Energy Gun 30 | . 1 3 3 1 6 . 5 7 4 . Energy Cannon 2 | . . . . . 1 . 1 . . . Ballistic Gun 12 | 2 . . . . 1 . 7 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . 1 . 3 . 3 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . Parts Lost 90 | . 3 5 . . 3 1 33 22 17 6 Power 13 | . . 1 . . 1 . 4 4 2 1 Propulsion 27 | . . 2 . . . 1 9 7 5 3 Utility 17 | . 1 . . . 1 . 8 2 5 . Weapon 33 | . 2 2 . . 1 . 12 9 5 2 Highest Loss Streak 18 | . 2 5 . . 1 1 18 9 8 6 Average Slot Usage (%) 87 | . 95 93 82 95 99 91 80 84 81 71 Engine 5 | . 14 12 2 9 7 . 5 2 4 5 Core 1 | . . . . . 1 7 . 2 . . Treads 7 | . . . 17 18 15 . 5 . 8 5 Leg 14 | . 28 24 9 9 11 22 15 6 11 12 Wheel 1 | . . . . . . . . 11 . . Device 6 | . 10 . . 6 5 . 6 6 11 6 Storage 12 | . 14 14 11 9 12 15 13 13 7 6 Processor 14 | . . 12 11 16 18 15 9 19 20 20 Protection 4 | . . . 8 9 9 15 2 3 2 . Energy Gun 9 | . 7 27 21 18 12 . 2 13 6 5 Ballistic Gun 5 | . 19 . . . 2 7 11 1 1 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 12 27 27 34 35 56 60 66 61 53 34 Greatest Support 50 | 20 20 20 40 40 43 43 48 50 45 30 Greatest Overweight (x) 17 | . 1 7 2 . 4 1 12 4 17 1 Average Overweight (x) 1 | . . 1 . . . 1 1 2 1 1 Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 16 16 16 10 Average Capacity 12 | 5 7 10 10 10 12 16 15 16 11 10 Most Carried 16 | 2 7 8 10 10 16 16 16 15 10 9 Average Carried 11 | 1 5 5 8 9 11 15 14 12 8 9 Final Capacity 16 | 6 10 10 10 10 16 16 16 16 10 10 Final Carried 16 | 2 6 7 9 10 16 16 16 8 10 9 Class Distribution -------------------- 52% | Scavenger-Mutant 39% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Matter Collected 2832 | 202 234 41 40 79 373 54 1241 408 160 . Remotely . | . . . . . . . . . . . Salvage Created 5144 | . 200 137 159 79 576 358 1767 1067 784 17 Parts 210 | . 11 1 8 4 29 15 86 34 21 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Combat Hostiles Destroyed 100 | . 6 2 4 2 21 4 30 17 13 1 Melee 3 | . . . . . . . . . 3 . Guns 72 | . 6 2 1 2 9 2 27 16 6 1 Cannons 3 | . . . . . 1 2 . . . . AOE 18 | . . . 3 . 11 . 3 . 1 . Classes Destroyed 13 | . 3 1 1 . 1 1 2 2 2 . Worker 7 | . 1 1 2 . . 1 . 2 . . Builder 1 | . . . . . . . . 1 . . Recycler 4 | . . . 1 . . 2 . 1 . . Watcher 3 | . . . . . . . 2 1 . . Swarmer 27 | . 3 . 2 . 4 . 10 4 3 1 Grunt 47 | . 3 . 1 2 13 3 10 11 4 . Duelist 3 | . . . . . 1 . 2 . . . Sentry 12 | . . 2 1 . 3 . 5 1 . . Hunter 1 | . . . . . . . . 1 . . Programmer 3 | . . . . . . 1 2 . . . Behemoth 1 | . . . . . . . 1 . . . Thug 4 | . . . . . . . . . 4 . Savage 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 12 | . 3 2 5 2 12 5 8 6 3 1 Combat Bots Only 12 | . 3 2 3 2 12 3 8 3 3 1 Max Kills in Single Turn 3 | . 1 1 3 1 3 1 2 3 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . Exploded 3 | . . . 1 . 3 . 1 . 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Damage Taken 11554 | . 570 353 63 79 690 216 4941 2524 1564 554 Core 1746 | . 54 122 . . 100 30 587 458 220 175 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . 29 100 . 81 . 11 . . . Volleys Fired 346 | . 41 10 10 6 37 12 118 83 23 6 Largest 3 | . 2 2 2 2 2 2 2 3 3 2 Hottest 314 | . 76 112 112 121 130 98 253 314 225 85 Shots Fired 663 | . 81 20 17 11 72 24 224 167 40 7 Gun 609 | . 81 20 14 11 51 12 206 167 40 7 Cannon 26 | . . . . . 8 12 6 . . . Launcher 28 | . . . 3 . 13 . 12 . . . Special . | . . . . . . . . . . . Kinetic 287 | . 70 . . . 8 12 160 26 5 6 Thermal 342 | . 11 20 14 11 51 12 52 141 30 . Explosive 28 | . . . 3 . 13 . 12 . . . Electromagnetic 6 | . . . . . . . . . 5 1 Robot Hit Streak 22 | . 9 18 6 6 13 8 22 20 5 3 Robot Miss Streak 7 | . 3 1 1 3 2 1 3 7 4 6 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 11 | . . . 1 . . . 7 1 2 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . Shots Hit Robots 514 | . 53 18 13 9 48 18 167 134 51 3 Core Hits 344 | . 12 5 10 10 77 11 128 64 24 3 Critical Hits 15 | . 1 . . . . . 12 2 . . Critical Kills 7 | . . . . . . . 7 . . . Critical Parts Destroyed 7 | . 1 . . . . . 4 2 . . Melee Attacks 36 | . . . . . . . . . 36 . Impact 36 | . . . . . . . . . 36 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12213 | . 505 276 596 121 1711 411 4015 2960 1564 54 Guns 8836 | . 505 276 130 121 560 124 3508 2960 599 53 Cannons 517 | . . . . . 150 287 80 . . . Explosions 1946 | . . . 466 . 1001 . 427 . 52 . Melee 892 | . . . . . . . . . 892 . Ramming 22 | . . . . . . . . . 21 1 Kinetic 3750 | . 463 . . . 73 124 2462 575 . 53 Thermal 5614 | . 42 276 130 121 637 287 1126 2385 610 . Explosive 1894 | . . . 466 . 1001 . 427 . . . Electromagnetic 41 | . . . . . . . . . 41 . Impact 892 | . . . . . . . . . 892 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . 2 3 . . . Average Corruption 2 | . . 1 . . . 1 2 . . . Corruption Purged . | . . . . . . . . . . . Effects 48 | . . . . . . 2 46 . . . Message Errors 8 | . . . . . . . 8 . . . Matter Fused 13 | . . . . . . . 13 . . . Heat Flow Errors 3 | . . . . . . . 3 . . . Energy Discharges 4 | . . . . . . 1 3 . . . Data Loss (minor) 9 | . . . . . . . 9 . . . Targeting Errors 9 | . . . . . . 1 8 . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots 21 | . . . . . . . 9 6 6 . Overflow Damage 57 | . . . . . 3 . . . 54 . Projectiles . | . . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . . Melee 54 | . . . . . . . . . 54 . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 354 | . . . 2 . 36 . 277 . 39 . Shots 15 | . . . 1 . 1 . 12 . 1 . Rammed 10 | . . . . . . . . . 7 3 Targets Rammed 11 | . . . . . . . . . 8 3 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 571 | . 12 335 266 150 190 289 306 571 405 . Average Temperature 109 | . 6 153 80 81 57 137 99 136 108 . Received Heat Transfer 3525 | . 234 90 15 45 297 63 1410 798 573 . Effects 12 | . . . . . . . . 8 4 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . . Interference 5 | . . . . . . . . 2 3 . Matter Decay 3 | . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . Impact Corruptions 6 | . . . . . . . . . 6 . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 16 | . 1 3 . 1 1 . 1 8 1 . Heat Transferred 8677 | . 111 703 333 245 745 407 1586 3703 844 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Peak Influence 997 | . 240 27 172 137 959 608 997 852 . . Initial 522 | . . 7 7 72 91 503 296 522 . . Average 462 | . 110 12 70 86 609 546 596 662 . . Maximum Alert Level 3 | . 1 . . . 3 2 3 3 . . Low Security (%) 27 | 100 73 100 100 100 9 . 1 . . . Level 1 12 | . 26 . . . 6 . 31 . . . Level 2 34 | . . . . . 48 100 27 58 . . Level 3 25 | . . . . . 36 . 39 41 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 2 . 2 . 5 . . Investigation 3 | . 1 . . . . 1 . 1 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . 1 . 1 2 . . . 3 . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Distress Signals 7 | . . . 2 1 . . 2 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 15 2 12 4 23 5 40 44 20 4 Peak Tracking Total 10 | . 6 2 10 2 4 3 9 5 4 4 Tactical Retreats 16 | . 4 . 1 . 2 . 2 6 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Traps Triggered 12 | . . 1 . . 3 . 7 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Machines Disabled 10 | . . . . . 3 . 4 3 . . Max in Single Turn 1 | . . . . . 1 . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . Garrison Relay 7 | . . . . . 3 . 4 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Machines Accessed 9 | . 1 1 . 1 . 2 . 4 . . Terminals 5 | . 1 . . . . 1 . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Total Hacks 25 | . 3 1 . 1 . 5 . 15 . . Successful 14 | . 2 1 . 1 . 1 . 9 . . Failed 11 | . 1 . . . . 4 . 6 . . Catastrophic 4 | . . . . . . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . . 1 . 4 . . Terminals 20 | . 3 . . . . 3 . 14 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . 1 . . Terminal Hacks 10 | . 2 1 . . . . . 7 . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . . 2 . . Hauler Manifests 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals 1 | . . . . . . . . 1 . . Botnet 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 . 2 . 3 . . Full Trace Events 3 | . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Used RIF Installer 2 | . . . . . 1 . 1 . . . Zone Cloak 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 26 | . . . . . 10 . 16 . . . Machine Destruction 26 | . . . . . 10 . 16 . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . Total Damage 42 | . . . . . . . . . 42 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Turns Passed 7243 | 62 451 464 375 288 1216 449 1719 1043 888 288 Spaces Moved 3676 | 43 233 272 197 162 625 267 723 563 413 178 Core 31 | 10 . 2 . . . . 18 . 1 . Treads 1299 | . . 18 150 162 518 . 348 . 103 . Legs 1720 | 33 233 252 47 . 107 267 295 72 236 178 Wheels 592 | . . . . . . . 28 491 73 . Hover 34 | . . . . . . . 34 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 160 150 150 52 90 120 150 Average Speed 152 | 103 133 153 163 160 163 150 171 122 153 150 Slowest Speed 900 | 120 150 400 180 160 240 150 650 210 900 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 43 56 28 21 80 13 84 14 55 28 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 147 | . . . 29 . 48 . 59 4 7 . Melee . | . . . . . . . . . . . Projectile 18 | . . . . . . . 11 4 3 . AOE 129 | . . . 29 . 48 . 48 . 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Total 4583 | 57 299 296 231 179 748 294 973 770 547 189 Wait 245 | 7 13 5 10 . 49 3 25 90 42 1 Move 3664 | 42 232 271 196 162 621 266 722 562 412 178 Hop . | . . . . . . . . . . . Pick Up 66 | 2 6 4 5 4 11 6 17 7 4 . Fast Attach 68 | 6 1 2 3 2 4 1 24 10 15 . Attach 49 | . 1 3 2 1 3 1 21 14 2 1 Detach 9 | . . . . . 1 . 7 1 . . Swap 24 | . 2 1 3 1 10 . 5 1 1 . Drop 31 | . 3 . 2 3 7 5 8 2 1 . Fire 346 | . 41 10 10 6 37 12 118 83 23 6 Melee 36 | . . . . . . . . . 36 . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 9 | . . . . . . . . . 8 1 Escape Stasis 31 | . . . . . 5 . 26 . . . Rewire 3 | . . . . . . . . . 3 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Entered Mines 527 | -10/Mines | Met a Derelict bent on vengeance 795 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 863 | -10/Mines | Learned location of Mines (-8) 878 | -10/Mines | Discovered new exit (range 7) 917 | -10/Mines | Core integrity fell below 50% 956 | -10/Mines | Lost 5 parts (1p2n2w) 978 | -10/Mines | Entered Materials 978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Discovered new exit (range 9) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Utility x2 1641 | -8/Materials | Identified exit to Garrison 1641 | -8/Materials | Entered Garrison 1728 | -8/Garrison | Triggered checkpoint 1750 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Destroyed 12 combat bots 1816 | -8/Garrison | Triggered checkpoint 1907 | -8/Garrison | Discovered new exit (range 14) 1928 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1985 | -8/Garrison | Garrison Relay disabled 2190 | -8/Garrison | Discovered new exit (range 12) 2386 | -8/Garrison | Triggered checkpoint 2419 | -8/Garrison | Garrison Relay disabled 2523 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2630 | -8/Garrison | Triggered checkpoint 2784 | -8/Garrison | Garrison Relay disabled 2794 | -8/Garrison | Triggered checkpoint 2822 | -8/Garrison | Discovered new exit (range 11) 2851 | -8/Garrison | Installed Relay Interface Framework 2857 | -8/Garrison | Entered Factory 2857 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -7/Factory | Build established: Scavenger-Mutant 3276 | -7/Factory | Identified exit to Garrison 3306 | -7/Factory | Entered Garrison 3467 | -7/Garrison | Lost 18 parts (2p3n6u7w) 3503 | -7/Garrison | Core integrity fell below 50% 3536 | -7/Garrison | Spotted B-75 Beast 3538 | -7/Garrison | Destroyed B-75 Beast 3864 | -7/Garrison | Triggered checkpoint 3880 | -7/Garrison | Garrison Relay disabled 3968 | -7/Garrison | Triggered checkpoint 4052 | -7/Garrison | Destroyed 8 combat bots 4057 | -7/Garrison | Lost 7 parts (3n2u2w) 4168 | -7/Garrison | Triggered checkpoint 4222 | -7/Garrison | Garrison Relay disabled 4263 | -7/Garrison | Discovered new exit (range 10) 4350 | -7/Garrison | Triggered checkpoint 4449 | -7/Garrison | Discovered new exit (range 14) 4487 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4534 | -7/Garrison | Triggered checkpoint 4622 | -7/Garrison | Garrison Relay disabled 4821 | -7/Garrison | Discovered new exit (range 9) 4860 | -7/Garrison | Triggered checkpoint 4864 | -7/Garrison | Core integrity fell below 20% 4934 | -7/Garrison | Garrison Relay disabled 5025 | -7/Garrison | Entered Factory 5025 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5165 | -6/Factory | Lost 3 parts (2p1w) 5290 | -6/Factory | Identified exit to Lower Caves 5417 | -6/Factory | Lost 3 parts (2n1u) 5543 | -6/Factory | Build established: Scavenger-Gunner 5725 | -6/Factory | First assault squad dispatched 5903 | -6/Factory | Core integrity fell below 50% 5947 | -6/Factory | Lost 9 parts (2p3n1u3w) 5970 | -6/Factory | Discovered new exit (range 20) 6067 | -6/Factory | Build established: Scavenger-Mutant 6068 | -6/Factory | Entered Lower Caves 6262 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 6317 | -6/Lower Caves | Attacked by a faux Warlord 6644 | -6/Lower Caves | Lost 5 parts (1n2u2w) 6688 | -6/Lower Caves | Learned Factory trap positions 6861 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6945 | -6/Lower Caves | Discovered new exit (range 6) 6956 | -6/Lower Caves | Entered another Lower Caves area 7131 | -6/Lower Caves | Discovered new exit (range 6) 7233 | -6/Lower Caves | Core integrity fell below 20% 7244 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06862_ Acquired 1 matter. 06945_ EXIT=FOUND 06953_ Carbon-fiber Leg destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 07131_ EXIT=FOUND 07217_ C-30 ARC bursts open, deploying its payload. 07217_ S-27 Virus unfolds itself. 07225_ Lgt. Angular Momentum Engine destroyed. 07227_ Hpw. Shock Rifle destroyed. 07228_ Destroyed VTOL Module. 07232_ Carbon-fiber Leg destroyed. 07234_ S-27 Virus destroyed. 07235_ Carbon-fiber Leg destroyed. 07237_ Hpw. Shotgun destroyed. 07238_ Slammed into S-27 Virus. 07239_ Arm. Treads destroyed. 07240_ Slammed into S-27 Virus. 07243_ Core Analyzer permanently disabled. 07243_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????###????# ???????????????? | | ??????????????????????? #???? ???????????????? | | ??????????????????????? ????? ???????????????? | | ??????????????????????# ????? #??????????????# | | ?????????????????????## ????? #??????????????# | | ?????????????????????# ????? $ #??????????????# | | ?????????????????????# ?????# #??????????????# | | ????????????????????## ?????# +??????????????# | | ???????????????????## ????## +??????????????# | | ???????????????????# ????# #??????????????+ | | ???????????????????# #???## #??????????????+ | | ???????????????????# #?### #??????????????# | | ?????# # # ## ### #??????????????# | | ????????? $ % ## #??????????????# | | ??????????????????# #?# #??????????????# | | ????????????????# ##### ### #??????????????# | | ???????????????????????#% s ## ######++######## | | ??????????????????????##s%s | | ????????????????????### @ | | ????????????????????# ##### ###### ### | | ???????????????????## ##???# #????# ##?## | | ???????????????????# ##????# ???# #####???## | | ???????????????????## #?????# #??## #????????? | | ????????????????????###????? #???## #????????? | | ???????????????????????????# ##????###????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 54 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonThiefPurifier Manual? 0 Play Time 00:53:16 Cumulative 520.7 hours Start 2020.11.12 @ 01:33:06 End 2020.11.13 @ 07:57:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cbd52c5-b021-4d9c-9c24-52bb66a146c5