Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 16:04:24 Player: jumpy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (60) 300 Value Destroyed (2044) 2044 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (883) 883 TOTAL SCORE: 8747 Bonus ------- Follower Combat Kills 383 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Armored Wheel Structural Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Long-range Terrain Scanner Experimental Targeting Computer Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Compact Ion Cannon Ionic Axe > --- INVENTORY -------- Light Fission Core Improved Treads Improved Treads Armored Wheel Structural Scanner Improved Terrain Scanner HERF Cannon Mini Grenade Launcher Great Axe [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 8 | . . . 1 . 1 . 1 2 1 . 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 71 | 8 3 1 2 3 8 6 6 5 . 15 14 Power 12 | 1 2 . . 1 2 1 1 1 . 3 . Engine 6 | 1 1 . . 1 1 1 1 . . . . Core 6 | . 1 . . . 1 . . 1 . 3 . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . . 1 . 4 2 . 1 . 7 5 Treads 17 | 2 . . 1 . 4 2 . . . 4 4 Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . 3 . Hover 1 | . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . 1 Utility 13 | 2 1 . . . 1 1 2 . . 4 2 Device 5 | 1 . . . . . . 1 . . 3 . Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . . . . . 1 . 1 . . . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 2 | . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 24 | 3 . 1 1 2 1 2 3 3 . 1 7 Energy Gun 3 | 2 . . 1 . . . . . . . . Energy Cannon 8 | . . . . . . 1 3 1 . . 3 Ballistic Gun 3 | 1 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . . 3 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 3 1 2 . . 3 Parts Lost 30 | . . . . . 1 1 . . . 11 17 Power 4 | . . . . . . . . . . 2 2 Propulsion 12 | . . . . . 1 . . . . 4 7 Utility 9 | . . . . . . 1 . . . 4 4 Weapon 5 | . . . . . . . . . . 1 4 Highest Loss Streak 16 | . . . . . 1 1 . . . 7 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 2 9 10 9 9 9 9 9 10 9 5 7 Power 1 | . 1 1 1 1 1 1 2 2 1 . 1 Propulsion 3 | 1 4 5 4 4 3 2 2 3 3 1 1 Utility 2 | . 3 3 3 3 3 3 3 2 2 2 2 Weapon 1 | . . . 1 1 2 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . . 1 . . 3 1 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 3 | . . . . . . . . 1 . . 2 Weapon 1 | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 95 79 88 75 92 89 86 81 83 59 Engine 3 | . 5 . . 7 4 5 7 1 4 1 . Core 6 | . 8 14 11 3 4 3 . 4 5 9 7 Treads 27 | . 28 28 33 33 28 36 30 26 23 18 15 Device 11 | . 14 14 11 11 9 9 11 13 11 12 11 Storage 8 | . 14 14 11 11 9 9 7 6 5 5 4 Processor 5 | . . . . . 1 9 8 13 11 8 4 Energy Gun 5 | . 14 14 13 14 6 . . . . . . Energy Cannon 5 | . . . . . . 7 14 13 11 10 6 Ballistic Gun 4 | . 14 9 . 7 9 1 . . . . . Impact Weapon 2 | . . . . . 2 9 7 2 . . . Peak Build Rating 86 | 7 10 11 12 12 18 20 33 41 39 71 86 Average Rating 25 | 5 9 9 10 10 12 19 28 35 38 57 58 On Entrance 21 | . 7 10 9 12 10 18 19 33 36 39 67 Naked Turns 58 | . . . . . . . . . . . 58 Heaviest Build 70 | 13 20 20 21 21 22 29 39 40 50 70 64 Greatest Support 110 | 40 40 40 60 60 80 80 80 80 80 100 110 Greatest Overweight (x) 2 | . . . . . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 9 10 10 10 10 10 10 9 10 Average Carried 8 | 2 9 9 9 9 9 9 9 9 9 5 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 9 10 8 10 10 10 9 6 4 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 23% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -6/Factory Commander-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Matter Collected 1156 | 310 36 64 20 36 37 133 63 27 . 210 220 Remotely . | . . . . . . . . . . . . Salvage Created 2486 | 151 108 46 46 . 93 501 23 58 . 525 935 Parts 115 | 6 8 5 2 . 7 19 . 2 . 17 49 Haulers Intercepted 2 | . . . . . . . . . . . 2 Recyclers Shooed 3 | . . . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Combat Hostiles Destroyed 39 | . 3 4 1 . 2 7 . 1 . 7 14 Melee 6 | . . . . . . 2 . . . 1 3 Guns 8 | . 3 2 1 . 2 . . . . . . Cannons 10 | . . . . . . 3 . . . 6 1 AOE 12 | . . 2 . . . . . . . . 10 Classes Destroyed 13 | 2 1 1 . . 1 2 . . . 2 4 Worker 5 | . . . . . . 1 1 . . . 3 Builder 6 | . . . . . . . . . . . 6 Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . 2 Recycler 4 | 1 . . . . . 2 . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Swarmer 9 | . . 4 . . . . . . . . 5 Grunt 12 | . 3 . 1 . 1 . . . . 2 5 Brawler 2 | . . . . . . . . . . 1 1 Sentry 8 | . . . . . 1 6 . . . 1 . Specialist 1 | . . . . . . . . . . 1 . Hunter 5 | . . . . . . 1 . 1 . 2 1 Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 13 | 3 2 2 1 . 2 6 1 1 . 3 13 Combat Bots Only 5 | . 2 2 1 . 2 3 . 1 . 3 5 Max Kills in Single Turn 5 | 1 1 2 1 . 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . . 5 Melee 1 | . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Hostile Shots Fired 447 | . 18 23 10 . 21 63 6 1 . 108 197 Missed 137 | . 3 9 2 . 6 23 1 1 . 31 61 Hits 310 | . 15 14 8 . 15 40 5 . . 77 136 Melee 3 | . . . . . . . . . . . 3 Projectile 307 | . 15 14 8 . 15 40 5 . . 77 133 Critical Strikes 14 | . . . . . . 3 . . . 3 8 Damage Taken 6221 | . 215 168 89 . 229 585 80 . . 1772 3083 Core 1532 | . 43 . 22 . 28 95 15 . . 119 1210 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 82 . 94 . 77 97 100 . 88 . Volleys Fired 122 | 10 13 5 9 3 11 17 2 2 . 18 32 Largest 2 | 2 2 2 2 2 2 1 2 2 . 2 2 Hottest 190 | 70 70 83 95 95 73 68 60 60 . 120 190 Shots Fired 193 | 20 25 10 10 6 15 17 4 4 . 36 46 Gun 86 | 20 25 9 10 6 15 1 . . . . . Cannon 90 | . . . . . . 16 4 4 . 36 30 Launcher 17 | . . 1 . . . . . . . . 16 Special . | . . . . . . . . . . . . Kinetic 41 | 10 13 4 . 2 11 1 . . . . . Thermal 132 | 10 12 5 9 3 4 16 4 4 . 36 29 Explosive 17 | . . 1 . . . . . . . . 16 Electromagnetic 3 | . . . 1 1 . . . . . . 1 Robot Hit Streak 10 | 3 4 3 3 3 4 10 1 4 . 5 9 Robot Miss Streak 6 | 4 2 3 3 1 2 1 2 . . 6 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 137 | 10 15 5 5 4 10 27 3 3 . 18 37 Core Hits 105 | 5 7 4 2 1 4 6 1 2 . 14 59 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . Critical Strikes 6 | 1 . . . . . 5 . . . . . Burn 1 | 1 . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Smash 4 | . . . . . . 4 . . . . . Melee Attacks 32 | . . . . . . 18 1 . . 2 11 Impact 19 | . . . . . . 18 1 . . . . Slashing 12 | . . . . . . . . . . 2 10 Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 4 | . . . . . . 2 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5842 | 141 193 142 69 66 147 957 208 80 . 720 3119 Guns 660 | 141 188 74 63 48 146 . . . . . . Cannons 1666 | . . . . . . 244 83 80 . 597 662 Explosions 2191 | . . 68 . . . . . . . . 2123 Melee 1295 | . . . . . . 713 125 . . 123 334 Ramming 30 | . 5 . 6 18 1 . . . . . . Kinetic 314 | 54 87 37 . 14 122 . . . . . . Thermal 1962 | 87 101 37 63 26 24 244 83 80 . 597 620 Explosive 2191 | . . 68 . . . . . . . . 2123 Electromagnetic 50 | . . . . 8 . . . . . . 42 Impact 838 | . . . . . . 713 125 . . . . Slashing 420 | . . . . . . . . . . 123 297 Piercing 37 | . . . . . . . . . . . 37 Highest Corruption 4 | . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 525 | . . . . . . 330 100 . . 20 75 Projectiles 20 | . . . . . . . . . . 20 . Explosions 63 | . . . . . . . . . . . 63 Melee 442 | . . . . . . 330 100 . . . 12 Knockbacks 2 | . . . . 2 . . . . . . . Impact 2 | . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 401 | . . 45 . . . . . . . . 356 Shots 11 | . . 1 . . . . . . . . 10 Rammed 8 | . 1 . 2 3 2 . . . . . . Targets Rammed 8 | . 1 . 2 3 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | 63 183 60 94 30 7 99 . . . 180 234 Average Temperature 58 | 25 85 28 43 9 6 42 . . . 67 86 Received Heat Transfer 1105 | . 120 24 48 . 81 144 . . . 342 346 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . 2 1 . . . . Impact Corruptions 8 | . . . . . . 7 1 . . . . Robots Melted 3 | . . . . . . 1 . 1 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . . . Parts Melted 12 | 2 . . . . . . . 3 . 5 2 Heat Transferred 3357 | 333 296 111 185 74 74 444 111 111 . 814 804 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 100 100 46 Level 1 5 | . . . . . . . . . . . 53 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Peak Influence 330 | 5 40 155 50 40 100 140 124 57 . 54 330 Initial 37 | . . . 37 15 . 20 25 10 . . 23 Average 49 | 1 6 71 24 2 44 60 63 9 . 38 176 Influence Increases 2043 | 20 87 245 55 77 150 295 172 77 . 213 652 Destroy 0b10 Robot/C 1100 | . 60 180 20 60 80 140 80 40 . 160 280 Destroy 0b10 Robot/NC 115 | 20 . . . . 5 15 5 . . 5 65 Destroy Leader 264 | . 20 30 . 10 30 70 20 10 . 20 54 Allied During Kill 142 | . . 9 . 7 5 . 67 26 . 28 . Successful Hack 56 | . 7 . 5 . . 10 . . . . 34 Disable Machine 75 | . . . . . 15 30 . . . . 30 Destroy Structure 126 | . . 11 . . . . . 1 . . 114 Lose Combat Pursuer 165 | . . 15 30 . 15 30 . . . . 75 Influence Decreases 1719 | 20 87 150 110 117 100 287 208 99 . 168 373 Entered New Map 180 | . . . 58 25 . 30 33 12 . . 22 Time Decay 1096 | 20 87 130 52 62 80 252 175 57 . . 181 Lost Part 241 | . . . . . . 5 . . . 66 170 Lost Ally 202 | . . 20 . 30 20 . . 30 . 102 . Squads Dispatched 11 | . 1 1 1 . 1 1 1 . . 1 4 Investigation 3 | . 1 . 1 . . 1 . . . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 5 | . . . . . 1 . . . . 1 3 Assault 1 | . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Distress Signals 4 | . 1 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 7 11 1 3 10 9 4 2 . 13 34 Peak Tracking Total 9 | . 3 3 3 2 4 7 3 2 . 5 9 Tactical Retreats 8 | . . 1 1 . 1 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Traps Triggered 3 | . 1 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Machines Disabled 5 | . . . . . 1 2 . . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Machines Accessed 9 | . 1 . 1 . . 4 . . 1 . 2 Terminals 9 | . 1 . 1 . . 4 . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 20 | . 4 . 3 . . 9 . . 1 . 3 Successful 11 | . 3 . 1 . . 4 . . 1 . 2 Failed 9 | . 1 . 2 . . 5 . . . . 1 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 20 | . 4 . 3 . . 9 . . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . 3 . 1 . . 4 . . 1 . 2 Record 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 . . 3 . . 1 . 2 Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Total Allies 14 | . . 1 . 3 . 10 . . . . . Largest Group 10 | . . 1 . 3 1 10 10 9 6 6 . Highest-Rated Group 173 | . . 31 . 40 16 173 173 157 109 109 . Highest-Rated Ally 31 | . . 31 . 16 16 29 29 29 29 29 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . Ally Attacks 146 | . . 7 . 17 21 . 39 18 . 44 . Total Damage 1598 | . . 106 . 196 270 . 325 155 . 546 . Kills 17 | . . 5 . 3 3 . 4 1 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Active Infowar (turns) 3728 | 74 373 384 139 487 202 576 374 327 99 370 323 Sensors 848 | . . . . . . . 212 327 99 210 . Terrain 506 | . . . . . . . . . . 183 323 Seismic 3248 | 74 373 384 139 487 202 576 374 327 99 213 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Turns Passed 3909 | 167 373 384 139 487 202 576 374 327 99 370 411 Spaces Moved 2143 | 79 201 228 72 290 101 298 207 177 58 167 265 Core 123 | 5 . . . . . . . . . . 118 Treads 1985 | 74 201 228 72 290 101 298 207 177 58 156 123 Legs . | . . . . . . . . . . . . Wheels 11 | . . . . . . . . . . 11 . Hover . | . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . 24 Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 160 105 40 Average Speed 153 | 153 160 160 160 160 160 160 160 160 160 168 102 Slowest Speed 330 | 160 160 160 160 160 160 160 160 160 160 330 166 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 29 51 12 48 11 53 4 6 1 80 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 Terrain Destroyed 74 | . . 12 . . . . . 1 . . 61 Melee 1 | . . . . . . . . . . . 1 Projectile 4 | . . . . . . . . 1 . . 3 AOE 69 | . . 12 . . . . . . . . 57 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac DSF Fac Total 2515 | 101 226 238 84 305 125 351 246 217 64 212 346 Wait 86 | . 4 . . 5 . 10 19 25 6 7 10 Move 2130 | 78 200 227 71 289 100 297 206 176 57 166 263 Hop 1 | . . . . . . . . . . . 1 Pick Up 20 | 5 4 2 . 1 . 1 3 3 . . 1 Fast Attach 34 | 7 . . 1 . 3 1 7 . . 8 7 Attach 16 | . . . 1 . . . 1 . 1 5 8 Detach 2 | . . . . . . . . . . . 2 Swap 38 | 1 3 1 . 3 5 6 1 7 . 4 7 Drop 26 | . 1 3 . 1 4 1 6 4 . 2 4 Fire 122 | 10 13 5 9 3 11 17 2 2 . 18 32 Melee 32 | . . . . . . 18 1 . . 2 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 1 . 2 3 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 395 | -10/Materials | Discovered new exit (range 8) 541 | -10/Materials | Entered Mines 627 | -10/Mines | Met a Derelict testing a Signal Generator 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 774 | -10/Mines | Found a hidden stash of uninstalled traps 918 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Materials 925 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 16) 1064 | -9/Materials | Entered Mines 1069 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1130 | -9/Mines | Met a Derelict bent on vengeance 1162 | -9/Mines | Discovered new exit (range 5) 1551 | -9/Mines | Entered Materials 1551 | -8/Materials | Accompanied by 1 ally 1551 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1552 | -8/Materials | Identified exit to Storage 1753 | -8/Materials | Entered Storage 1958 | -8/Storage | Build established: Scavenger-Mutant 2182 | -8/Storage | Discovered new exit (range 5) 2186 | -8/Storage | Identified exit to Factory 2254 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2329 | -8/Storage | Entered Factory 2329 | -7/Factory | Accompanied by 10 allies 2329 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2441 | -7/Factory | Discovered new exit (range 9) 2451 | -7/Factory | Identified exit to Factory 2550 | -7/Factory | Build established: Commander-Mutant 2703 | -7/Factory | Entered another Factory area 2703 | -6/Factory | Accompanied by 9 allies 2703 | -6/Factory | Evolved 2 slots: Utility x2 2992 | -6/Factory | Discovered new exit (range 8) 3003 | -6/Factory | Identified exit to Factory 3030 | -6/Factory | Entered another Factory area 3030 | -5/Factory | Accompanied by 6 allies 3030 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3126 | -5/Factory | Identified exit to DSF 3129 | -5/Factory | Entered DSF 3129 | -5/DSF | Accompanied by 6 allies 3180 | -5/DSF | Additional patrols routed to DSF 3229 | -5/DSF | Lost 4 allies 3242 | -5/DSF | Lost 7 parts (2p4n1w) 3373 | -5/DSF | Lost 3 parts (3u) 3418 | -5/DSF | Sterilization system engaged 3438 | -5/DSF | Ambient heat levels rising (+10) 3453 | -5/DSF | Ambient heat levels rising (+10) 3468 | -5/DSF | Ambient heat levels rising (+10) 3475 | -5/DSF | Discovered new exit (range 16) 3483 | -5/DSF | Ambient heat levels rising (+10) 3498 | -5/DSF | Ambient heat levels rising (+10) 3498 | -5/DSF | Identified exit to Factory 3499 | -5/DSF | Entered Factory 3499 | -4/Factory | Evolved 2 slots: Utility x2 3704 | -4/Factory | Build established: Scavenger-Mutant 3740 | -4/Factory | Found Prototype Processor 3740 | -4/Factory | Identified Exp. Targeting Computer 3833 | -4/Factory | Released all parts (4) 3834 | -4/Factory | Core integrity fell below 50% 3840 | -4/Factory | Identified exit to Upper Caves 3840 | -4/Factory | Identified exit to Extension 3840 | -4/Factory | Identified exit to Armory 3840 | -4/Factory | Identified exit to Research 3860 | -4/Factory | Lost 16 parts (2p6n4u4w) 3905 | -4/Factory | Core integrity fell below 20% 3910 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Found 4 level access points to Research: (21,49) (192,69) (124,50) (156,169) Map updated. 03840_ Slug penetrates Wall. 03840_ Penetrated by Slug. 03844_ P-70 Sage resets R-10 Processor, system corruption cleaned. 03862_ Connecting with Terminal... 03881_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03884_ System corrupted: Energy discharge (-26). 03889_ Acquired Impulse Thruster. 03892_ Assembly Bed disabled. 03904_ Impulse Thruster severed. 03904_ Knocked back. 03906_ C-35 Carver Imp. Surge Thruster blasted off. 03906_ C-35 Carver destroyed. 03908_ Great Axe severed. Map ----- +----------------------------------------------------+ | ?????????# # #????????????????????????? | | ?????????# # """" #????????????????????????? | | ?????????# "" # """" #????????????????????????? | | ?????????+ "T + """ #????????????????????????? | | ?????????# # """ #????????????????????????? | | ?????????# # """" #????????????????????????? | | ?????????# # """" #????????????????????????? | | ?????????## ## #????????????????????????? | | ########### ## #????????????????????????? | | ##+###################???????????? | | ??????????? | | ??????????? | | ??????????? | | #######+######## ???????????? | | +################ """ #??????? ????????????? | | ????????????????# "" "T" #????????????????????? | | ????????????????# "" #????????????????????? | | ????????????????# """ ! #????????????????????? | | ????????????????# """ #????????????????????? | | ????????????????# """ %#????????????????????? | | ????????????????# /!#????????????????????? | | ????????????????##########c#####?????????????????? | | ?????????????????????# !/=%% #?????????????????? | | ?????????????????????# =]c #?????????????????? | | ?????????????????????# =]! #?????????????????? | | ?????????????????????# ]@! +?????????????????? | | ?????????????????????# H #?????????????????? | | ?????????????????????#]% #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# = #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMolecularCyclogen Manual? 0 Play Time 00:24:09 Cumulative 167.4 hours Start 2025.07.17 @ 15:38:38 End 2025.07.17 @ 16:04:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 61dc73a7-3c48-481d-b79e-05a1f8f9b61d