Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 15:10:19 Player: Enathri Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1031) 1031 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4173 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 41/100 System Corruption 17% Temperature Cool (9) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Disposable Heat Sink Core Shielding Shield Generator Recalibrator > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Enhanced Autogun Missile Launcher [Rating: 43] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Shield Generator Device Shield Generator Storage Small Storage Unit Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 67 | 7 2 18 4 9 9 17 1 Power 10 | 1 1 3 . 1 3 1 . Engine 5 | 1 1 1 . 1 . 1 . Core 4 | . . 2 . . 2 . . Reactor 1 | . . . . . 1 . . Propulsion 27 | 2 . 10 2 4 4 5 . Treads 2 | . . . . . 1 1 . Leg 5 | 2 . 3 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 20 | . . 7 2 4 3 4 . Utility 14 | 2 . 2 . 3 1 5 1 Device 10 | 1 . 1 . 2 . 5 1 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . . 1 . 1 1 . . Artifact . | . . . . . . . . Weapon 16 | 2 1 3 2 1 1 6 . Energy Gun 8 | 2 . 2 2 1 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 21 | . . 1 . 2 11 2 5 Power 2 | . . . . . 2 . . Propulsion 7 | . . 1 . . 5 1 . Utility 6 | . . . . 1 3 . 2 Weapon 6 | . . . . 1 1 1 3 Highest Loss Streak 11 | . . 1 . 1 11 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 65 | . 100 91 90 90 19 24 52 Engine 3 | . 14 7 . . . 1 . Core 2 | . . 3 9 7 . . . Treads 1 | . . . . . 4 1 7 Leg 8 | . 28 28 . . . . . Flight 11 | . . 9 36 30 4 7 . Device 12 | . 14 9 9 19 1 4 22 Storage 3 | . 14 10 . . . . . Protection 2 | . . 2 9 8 1 . . Energy Gun 11 | . 19 9 27 22 1 1 7 Ballistic Gun 3 | . 8 11 . . 2 . . Impact Weapon 1 | . . . . . . 1 7 Slashing Weapon 1 | . . . . . . 1 6 Peak Build Rating 43 | 9 9 26 28 43 32 24 23 Average Rating 19 | 6 8 13 27 37 15 13 22 On Entrance 14 | . 9 9 20 28 32 . 19 Naked Turns 26 | . . . . . 26 . . Heaviest Build 24 | 13 13 19 18 24 19 17 16 Greatest Support 70 | 20 20 43 20 24 70 28 28 Greatest Overweight (x) 6 | . . 6 . . 2 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 Most Carried 8 | 4 6 8 5 5 5 5 2 Average Carried 3 | 2 4 6 4 4 2 3 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 2 2 1 Class Distribution -------------------- 53% | Mutant 30% | Sprinter 16% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 1075 | 270 . 272 50 76 . 374 33 Remotely . | . . . . . . . . Salvage Created 1437 | 93 . 507 56 76 221 457 27 Parts 78 | 2 . 45 5 5 6 15 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 25 | . . 14 1 1 1 8 . Melee 4 | . . . . . . 4 . Guns 17 | . . 14 1 1 1 . . AOE 4 | . . . . . . 4 . Classes Destroyed 11 | 2 . 6 . . 1 2 . Worker 1 | . . 1 . . . . . Builder 1 | . . . . . . 1 . Tunneler 1 | 1 . . . . . . . Recycler 3 | 1 . . . . . 2 . Watcher 2 | . . 1 . 1 . . . Swarmer 6 | . . 6 . . . . . Grunt 10 | . . 4 . . . 6 . Duelist 1 | . . 1 . . . . . Sentry 6 | . . 3 1 1 . 1 . Programmer 1 | . . . . . . 1 . Compactor 1 | . . . . . 1 . . Decomposer 1 | . . . . . . . 1 Best Kill Streak 6 | 1 . 4 1 1 1 6 . Combat Bots Only 4 | . . 3 1 1 1 4 . Max Kills in Single Turn 2 | 1 . 2 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 346 | . . 79 5 75 11 88 88 Missed 131 | . . 21 2 36 1 41 30 Damage Taken 2657 | . . 647 41 433 434 540 562 Core 788 | . . 77 . 47 208 292 164 Absorbed by Shields 235 | . . . . 106 . 92 37 Redirected to Shielding 11 | . . 4 . 7 . . . Ignored by Resistances 16 | . . . . 16 . . . Core Remaining (%) 95 | 100 100 80 100 . . . . Volleys Fired 81 | 7 . 40 2 10 14 8 . Largest 3 | 2 . 2 3 3 1 1 . Hottest 189 | 100 . 126 189 189 25 36 . Shots Fired 146 | 14 . 74 6 30 14 8 . Gun 138 | 14 . 74 6 30 14 . . Cannon . | . . . . . . . . Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 55 | . . 41 . . 14 . . Thermal 83 | 14 . 33 6 30 . . . Explosive 8 | . . . . . . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 5 . 7 3 6 6 2 . Robot Miss Streak 7 | 2 . 7 3 6 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 86 | 9 . 39 3 12 11 11 1 Core Hits 54 | 2 . 26 2 5 4 15 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 5 | 2 . . . . 1 2 . Burn 2 | 2 . . . . . . . Destroy 1 | . . . . . 1 . . Smash 2 | . . . . . . 2 . Melee Attacks 10 | . . . . . . 9 1 Impact 5 | . . . . . . 4 1 Slashing 5 | . . . . . . 5 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2281 | 112 . 524 49 197 195 1122 82 Guns 1077 | 112 . 524 49 197 195 . . Cannons . | . . . . . . . . Explosions 675 | . . . . . . 675 . Melee 529 | . . . . . . 447 82 Ramming . | . . . . . . . . Kinetic 495 | . . 300 . . 195 . . Thermal 582 | 112 . 224 49 197 . . . Explosive 675 | . . . . . . 675 . Electromagnetic . | . . . . . . . . Impact 337 | . . . . . . 255 82 Slashing 192 | . . . . . . 192 . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . 2 15 17 17 Average Corruption 11 | . . . . 1 10 15 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 44 | . . . . 1 9 17 17 Message Errors 13 | . . . . 1 2 4 6 Matter Fused 5 | . . . . . 1 . 4 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 9 | . . . . . . 4 5 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 3 1 Data Loss (major) 3 | . . . . . . 3 . Misdirections 5 | . . . . . 2 2 1 Overload Shots . | . . . . . . . . Overflow Damage 215 | . . . . . . 150 65 Projectiles . | . . . . . . . . Explosions 20 | . . . . . . 20 . Melee 195 | . . . . . . 130 65 Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . . . . 86 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 474 | 138 . 474 190 197 232 135 18 Average Temperature 130 | 66 . 176 145 105 117 74 18 Received Heat Transfer 690 | . . 219 18 84 9 168 192 Effects 8 | . . 8 . . . . . Shutdowns 2 | . . 2 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 2 | . . 2 . . . . . Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 3 | . . . . . . 2 1 Robots Melted 1 | 1 . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . Heat Transferred 1554 | 481 . 518 111 444 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Peak Influence 492 | 10 11 492 283 378 65 449 . Initial 148 | . 6 4 148 128 65 . . Average 174 | 4 10 231 161 238 6 260 . Maximum Alert Level 2 | . . 2 1 1 . 2 . Low Security (%) 63 | 100 100 42 91 62 100 32 . Level 1 27 | . . 44 8 37 . 38 . Level 2 8 | . . 12 . . . 28 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . 1 . 2 . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 4 | . . 2 1 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . . 21 7 10 6 19 4 Peak Tracking Total 7 | . . 4 7 6 5 6 4 Tactical Retreats 8 | . . 1 1 3 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 3 | . . 1 . . . 2 . Max in Single Turn 2 | . . 1 . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 17 | . 3 2 2 4 . 6 . Terminals 11 | . 2 2 . 4 . 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 6 6 10 9 . 9 . Successful 27 | . 2 5 9 6 . 5 . Failed 13 | . 4 1 1 3 . 4 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 24 | . 4 6 . 9 . 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . 1 . . . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 9 | . . . 9 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 2 5 . 6 . 2 . Record 5 | . 1 1 . 3 . . . Robot Analysis 2 | . . 1 . 1 . . . Open DSF 4 | . . . . 2 . 2 . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 9 | . . . 9 . . . . Insert Component 5 | . . . 5 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 2 1 4 . 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . 4 . . Total Damage 82 | . . . . . 82 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Robot Analysis Total 2 | . . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 2244 | 116 189 426 105 440 205 388 375 Spaces Moved 2547 | 62 150 266 302 691 195 653 228 Core 67 | 6 . 2 . . 59 . . Treads 336 | . . . . . 73 35 228 Legs 382 | 56 150 176 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1762 | . . 88 302 691 63 618 . Fastest Speed 26 | 50 120 26 26 26 31 32 160 Average Speed 63 | 113 120 93 26 30 85 44 160 Slowest Speed 350 | 120 120 350 27 31 160 165 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . . 1 2 7 . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 26 25 30 10 87 21 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . . . . . . 34 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 34 | . . . . . . 34 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 3027 | 90 160 376 322 896 221 725 237 Wait 259 | 11 3 24 9 178 4 26 4 Move 2515 | 61 149 263 297 677 194 646 228 Hop 13 | . . 1 2 7 . 3 . Pick Up 25 | 4 3 5 4 4 . 5 . Fast Attach 40 | 7 . 16 . 4 6 7 . Attach 19 | . 1 1 2 1 3 10 1 Detach 15 | . 1 6 . 1 . 7 . Swap 8 | . 1 1 2 4 . . . Drop 39 | . 2 19 4 10 . 4 . Fire 81 | 7 . 40 2 10 14 8 . Melee 10 | . . . . . . 9 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 314 | -9/Materials | Identified exit to Mines 314 | -9/Materials | Identified exit to Storage 724 | -9/Materials | Discovered new exit (range 7) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 835 | -8/Materials | Discovered new exit (range 6) 837 | -8/Materials | Entered Factory 837 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 946 | -7/Factory | Build established: Sprinter 1277 | -7/Factory | Sucked down chute 1277 | -7/Factory | Entered Waste 1278 | -7/Waste | Met a frightened Derelict 1292 | -7/Waste | EMP discharged 1293 | -7/Waste | Spotted C-40 Crusher 1295 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1298 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1301 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1304 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1307 | -7/Waste | Crushed by Compactor (1 part destroyed) 1312 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1336 | -7/Waste | Destroyed C-40 Crusher 1337 | -7/Waste | Spotted C-40 Crusher 1338 | -7/Waste | Spotted C-40 Crusher 1343 | -7/Waste | Lost 11 parts (1p5n3u2w) 1344 | -7/Waste | Spotted C-40 Crusher 1387 | -7/Waste | Spotted C-40 Crusher 1388 | -7/Waste | Spotted C-40 Crusher 1392 | -7/Waste | EMP discharged 1392 | -7/Waste | System corruption reached 10% 1400 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1404 | -7/Waste | Crushed by Compactor (1 part destroyed) 1476 | -7/Waste | Discovered new exit (range 13) 1482 | -7/Waste | Entered Factory 1597 | -7/Factory | Build established: Mutant 1662 | -7/Factory | Core integrity fell below 50% 1851 | -7/Factory | Discovered new exit (range 12) 1870 | -7/Factory | Entered Lower Caves 1939 | -7/Lower Caves | Learned Factory emergency access door positions 2145 | -7/Lower Caves | Spotted B-75 Beast 2170 | -7/Lower Caves | Build established: Gladiator 2219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2230 | -7/Lower Caves | Core integrity fell below 20% 2245 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02021_ MKXYM&GR# XKCNZDG8 N 02049_ R=2TX/10T 02142_ AJZ&7IOCFMHYOEFGM VFH7C%M&HV >MLCSY 02163_ System corrupted: Component data lost. 02194_ System corrupted: Energy discharge (-7). 02199_ UT-ZKX(S) destroyed. 02214_ ZKLK9VIO4MRIT1CR/#K6,0:J0X&XNB%LOVYNP3R 02219_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02236_ Chainsword destroyed. 02236_ Shield Generator destroyed. 02236_ Microactuators destroyed. 02236_ Critical hit (Burn: +37). 02238_ Acquired 6 matter. 02240_ System corrupted: Energy discharge (-16). 02240_ Gatling Laser destroyed. 02243_ Power Maul destroyed. 02244_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????? # ???????????????????????? | | ????????????????? #?????????????????????? | | ????????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????? ##?????????????????????? | | ??????????????????# ##????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# Yg #????????????????????? | | ?????????????????## #????????????????????? | | ?????????????????# #?????????????????????? | | ???????????####### ###???????????????????? | | ????####???# #???????????????????? | | ????? #???# g #????????????????????? | | ?????# #???# #### @ ##????????????????????? | | ????## ##### #??## ##?????????????????????? | | ###?# ###?# #??????????????????????? | | % ### ### ;# ##??????????????????????? | | " " "### ## ;###???????????????????????? | | " " #??# ### ###???????????????????????? | | " # #??# #;; % ###?????????????????????? | | #?# #??# ###???????????????????? | | #?# #??# #??????????????????? | | #?# #??# ## "# #?????????????????? | | #?# #??######BB"###### #####?????????????????? | | ### ####??##;B #?????? #?????????????????????? | | ##?# ##??????###?????????????????????? | | ### ##??????????????????????????????? | | ## %! ##?????????????????????????????? | | ?# "" % ##?????#??#???????????????????? | | ?# """" #### ##????# #???????????????????? | | ?# """ ### ##??## #####????????????????? | | ?# " ## #### ####????????????? | | ?# " ## # # "#????????????# | | ? """" ######## #" "############## | | " #??????# ### #" = ## | | #?????## ##?# % ######### # | | # ########### ###??###"""= #???????# #?? | | ##?####### """ #???????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Power Corrupts Challenges ------------ None Game ------ Seed IonicBombardmentComputer Manual? 0 Play Time 01:11:25 Cumulative 6.6 hours Start 2024.10.18 @ 02:00:41 End 2024.10.18 @ 15:10:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b0ddc9e-641b-4ff9-b551-d6684c86d947