Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 21:25:48 Player: s0lid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2585) 2585 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-149) -149 TOTAL SCORE: 8306 Bonus ------- High Alert Combat Kills 19 Friendly Fire -168 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 90/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Advanced Energy Well (5) Advanced Weight Redist. System Kinecellerator Advanced Thermal Shield Molecular Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Focal Shield Hacking Suite Experimental System Shield Trap Extractor > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Advanced Weight Redist. System Kinecellerator Advanced Thermal Shield Trap Extractor Improved Lightning Gun Advanced Plasma Cannon Heavy Shock Bomb Launcher Improved Remote Datajack Molecular Scythe Lance [Rating: 105] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . 1 . . . . . . Propulsion 3 | . . . . 1 1 . . 1 Utility 8 | . . 1 1 1 1 1 2 1 Weapon 2 | . . . 1 . . 1 . . Parts Attached 118 | 7 15 25 9 7 5 3 13 34 Power 19 | 1 3 5 1 1 1 . 2 5 Engine 12 | 1 3 4 1 1 1 . . 1 Core 1 | . . 1 . . . . . . Reactor 6 | . . . . . . . 2 4 Propulsion 25 | 2 3 3 2 2 1 . 2 10 Treads 3 | . . . . . . . 1 2 Leg . | . . . . . . . . . Wheel 14 | 2 3 3 2 2 1 . 1 . Hover 7 | . . . . . . . . 7 Flight 1 | . . . . . . . . 1 Utility 35 | 2 5 6 2 3 2 2 4 9 Device 18 | 1 4 4 1 1 1 2 1 3 Storage 6 | 1 1 1 . 1 . . . 2 Processor 7 | . . 1 . 1 1 . 1 3 Hackware 3 | . . . 1 . . . 1 1 Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 39 | 2 4 11 4 1 1 1 5 10 Energy Gun 14 | 2 3 . 2 . . 1 2 4 Energy Cannon 4 | . . 2 1 . . . . 1 Ballistic Gun 9 | . . 4 1 1 1 . 1 1 Ballistic Cannon 2 | . . 2 . . . . . . Launcher 4 | . . 1 . . . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon 3 | . 1 2 . . . . . . Unidentified Prototypes 11 | . . 3 1 . . . 2 5 Parts Lost 50 | . . 2 . . . . 25 23 Power 7 | . . 1 . . . . 3 3 Propulsion 15 | . . 1 . . . . 6 8 Utility 14 | . . . . . . . 8 6 Weapon 14 | . . . . . . . 8 6 Highest Loss Streak 15 | . . 1 . . . . 15 12 To Critical Strikes 2 | . . . . . . . 2 . Average Slot Usage (%) 92 | . 99 97 99 99 100 96 86 53 Engine 12 | . 13 16 18 15 13 11 6 1 Wheel 20 | . 27 21 18 23 26 23 16 . Device 17 | . 14 21 18 15 20 21 17 12 Storage 8 | . 14 11 9 7 6 5 5 3 Processor 2 | . . . . 7 6 5 9 2 Hackware 4 | . . . 8 7 6 5 9 5 Energy Gun 12 | . 21 . 14 15 13 15 11 9 Energy Cannon 2 | . . 10 3 . . . . . Ballistic Gun 4 | . . 8 9 6 6 5 4 . Special Melee Weapon 1 | . 6 . . . . . . . Peak Build Rating 105 | 7 9 24 34 43 52 63 73 105 Average Rating 34 | 5 8 20 32 41 49 58 62 60 On Entrance 26 | . 7 9 22 33 43 52 63 13 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 12 18 45 49 106 109 113 117 74 Greatest Support 56 | 20 20 22 24 36 46 46 46 56 Greatest Overweight (x) 13 | . 1 3 2 2 3 2 9 13 Average Overweight (x) 1 | . . 1 1 1 2 2 2 . Largest Inventory Capacity 25 | 8 10 15 15 25 25 25 25 15 Average Capacity 16 | 7 9 12 15 24 25 25 24 13 Most Carried 25 | 4 10 15 15 25 25 25 25 15 Average Carried 15 | 1 8 11 14 22 24 24 23 8 Final Capacity 25 | 8 10 15 15 25 25 25 5 5 Final Carried 25 | 4 10 15 15 25 25 25 5 5 Class Distribution -------------------- 31% | Trapper-Skirmisher 24% | Trapper-Mutant 15% | Trapper-Gunner 15% | Mutant 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -9/Materials Trapper-Gunner | -8/Materials Trapper-Skirmisher | -7/Factory Trapper-Skirmisher | -6/Factory Trapper-Skirmisher | -5/Factory Trapper-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2076 | 270 444 438 256 164 50 102 94 258 Remotely . | . . . . . . . . . Salvage Created 4093 | 167 366 722 483 642 180 390 614 529 Parts 219 | 12 18 45 25 43 8 19 28 21 Haulers Intercepted 11 | . 2 2 3 1 . 2 . 1 Recyclers Shooed 5 | 1 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 53 | . 5 13 9 5 1 3 11 6 Melee 2 | . . . . . . . . 2 Guns 26 | . 5 2 4 4 1 3 5 2 Cannons 16 | . . 11 5 . . . . . AOE 7 | . . . . 1 . . 6 . Classes Destroyed 16 | 2 4 2 1 3 1 1 1 1 Worker 11 | . . 1 . 6 . . 4 . Builder 4 | . . . . 3 . . 1 . Tunneler 7 | 4 . 2 . 1 . . . . Hauler 11 | . 2 2 3 1 . 2 . 1 Recycler 8 | 1 1 1 1 2 1 . 1 . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . 1 . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 17 | . 3 3 7 . . . 4 . Grunt 19 | . 2 6 2 3 . 1 2 3 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . Sentry 5 | . . 4 . . . . 1 . Specialist 2 | . . . . . . . 2 . Hunter 3 | . . . . 1 . . 2 . Programmer 5 | . . . . . 1 2 . 2 Best Kill Streak 12 | 5 4 4 9 7 1 3 12 4 Combat Bots Only 8 | . 3 3 8 2 1 2 6 4 Max Kills in Single Turn 6 | 1 1 2 2 6 1 1 5 1 Gunslinging 2 | . . . . . . . 2 . Exploded 5 | . . . . 1 . . 5 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 647 | . 31 52 27 46 2 22 210 257 Missed 224 | . 13 18 8 16 1 11 74 83 Damage Taken 7477 | . 199 399 204 405 18 182 2243 3827 Core 2171 | . 44 74 78 34 . 47 586 1308 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 70 | . . . 70 . . . . . Core Remaining (%) 85 | 100 82 81 85 95 100 95 49 . Volleys Fired 198 | 11 43 46 24 22 3 15 18 16 Largest 4 | 2 2 2 3 3 3 4 4 4 Hottest 240 | 90 90 136 161 147 152 213 213 240 Shots Fired 475 | 22 83 92 72 65 9 60 41 31 Gun 372 | 22 83 31 38 65 9 60 36 28 Cannon 97 | . . 61 34 . . . . 2 Launcher 6 | . . . . . . . 5 1 Special . | . . . . . . . . . Kinetic 119 | . . 41 24 21 3 15 12 3 Thermal 325 | 22 83 51 48 44 6 45 24 2 Explosive 5 | . . . . . . . 5 . Electromagnetic 26 | . . . . . . . . 26 Robot Hit Streak 15 | 6 14 11 6 12 6 8 15 7 Robot Miss Streak 5 | 2 5 4 5 4 1 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . . 1 3 . Max Gunslinging Chain 2 | . 1 . . . . 1 2 . Shots Hit Robots 306 | 14 54 57 33 39 6 40 31 32 Core Hits 147 | 6 18 23 17 20 4 14 28 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 12 | 2 2 . . 1 . . 2 5 Burn 7 | 2 2 . . 1 . . 2 . Destroy 3 | . . . . . . . . 3 Sever 1 | . . . . . . . . 1 Impale 1 | . . . . . . . . 1 Melee Attacks 20 | . 2 3 . . . . . 15 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing 12 | . . . . . . . . 12 Sneak Attacks 4 | . 1 3 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8180 | 193 625 1074 798 1588 132 942 1845 983 Guns 4493 | 193 625 286 397 847 132 942 617 454 Cannons 1222 | . . 788 401 . . . . 33 Explosions 2076 | . . . . 741 . . 1228 107 Melee 389 | . . . . . . . . 389 Ramming . | . . . . . . . . . Kinetic 1433 | . . 387 217 237 47 257 257 31 Thermal 5106 | 193 625 687 581 1351 85 685 866 33 Explosive 722 | . . . . . . . 722 . Electromagnetic 530 | . . . . . . . . 530 Impact . | . . . . . . . . . Slashing 101 | . . . . . . . . 101 Piercing 288 | . . . . . . . . 288 Highest Corruption 7 | . 4 . . 3 . . . 7 Average Corruption 4 | . 3 . . 2 . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 7 Effects 28 | . 18 . . 3 . . . 7 Message Errors 4 | . 2 . . . . . . 2 Matter Fused 9 | . 6 . . 1 . . . 2 Heat Flow Errors 5 | . 3 . . 1 . . . 1 Energy Discharges 8 | . 6 . . 1 . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 360 | . . . 3 199 . . 158 . Projectiles 3 | . . . 3 . . . . . Explosions 357 | . . . . 199 . . 158 . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 265 | . . . . . . . 265 . Shots 4 | . . . . . . . 4 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | 150 378 395 316 206 . 72 27 555 Average Temperature 103 | 60 115 91 105 40 . 28 14 246 Received Heat Transfer 769 | . 78 93 72 90 . 18 196 222 Effects 11 | . 1 2 1 . . . . 7 Shutdowns 4 | . . 1 . . . . . 3 Energy Bleed 4 | . . 1 1 . . . . 2 Matter Decay 1 | . 1 . . . . . . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 5 . 3 3 . 2 3 . Heat Transferred 8827 | 656 1785 1221 1036 1596 148 1221 1114 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 442 | 25 216 223 281 131 63 135 442 324 Initial 195 | . 16 . 53 11 63 16 65 195 Average 97 | 8 80 108 138 46 40 54 154 198 Maximum Alert Level 2 | . 1 1 1 . . . 2 1 Low Security (%) 84 | 100 89 99 58 100 100 100 77 37 Level 1 14 | . 10 . 41 . . . 10 62 Level 2 . | . . . . . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 1 2 3 1 3 5 3 Investigation 3 | . . 1 1 1 . . . . Extermination 4 | . . . . . 1 1 . 2 Reinforcement 9 | . . . 1 2 . 2 3 1 Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 1 . 1 . 1 1 2 Communications Jammed 18 | . . . . . . 6 12 . Distress Signals 15 | . . . . . . 6 9 . Times Spotted 120 | . 10 14 13 13 5 18 24 23 Peak Tracking Total 11 | . 3 4 3 4 2 5 7 11 Tactical Retreats 5 | . . 1 . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 5 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 184 | . 161 23 . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . 1 . . . . . . Reprogrammed 12 | . 11 1 . . . . . . Reused . | . . . . . . . . . Traps Extracted 11 | . 11 . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 11 | . 11 11 11 11 11 11 8 8 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 7 | . . . 1 1 . . 5 . Max in Single Turn 5 | . . . 1 1 . . 5 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 20 | . 7 3 7 1 . 1 1 . Terminals 18 | . 7 3 6 1 . . 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 23 9 19 4 . 1 1 . Successful 31 | . 14 2 13 1 . . 1 . Failed 24 | . 8 7 5 3 . 1 . . Catastrophic 6 | . . 4 1 1 . . . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 35 | . 18 5 11 1 . . . . Terminals 54 | . 23 9 17 4 . . 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 6 1 6 . . . 1 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Terminal Index 2 | . 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . 3 . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 8 1 5 1 . . . . Terminals 15 | . 8 1 5 1 . . . . Track 1 | . 1 . . . . . . . Botnet 11 | . 5 1 4 1 . . . . Operators 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used . | . . . . . . . . . Hacking Detections 19 | . 7 3 7 1 . 1 . . Full Trace Events 2 | . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . 2 1 . . . . . . Non-combat 3 | . 2 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . 2 1 . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 2 | . 1 1 . . . . . . Relay Couplers Released 5 | . . . . 3 . . 2 . Machine Destruction 2 | . . . . . . . 2 . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5416 | 110 1000 1082 653 538 745 396 284 608 Spaces Moved 3621 | 68 815 752 460 333 463 243 140 347 Core 104 | 3 . . . . . . 2 99 Treads 105 | . . . . . . . 5 100 Legs . | . . . . . . . . . Wheels 3264 | 65 815 752 460 333 463 243 133 . Hover 148 | . . . . . . . . 148 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 117 117 50 50 Average Speed 106 | 78 80 108 107 119 117 117 129 124 Slowest Speed 700 | 80 95 135 115 120 131 117 480 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 92 41 50 14 16 11 7 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . . . . 8 . . 94 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 102 | . . . . 8 . . 94 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 4789 | 98 1078 937 575 435 662 320 210 474 Wait 520 | 9 20 56 69 54 185 51 38 38 Move 3613 | 67 814 751 459 332 462 242 139 347 Hop . | . . . . . . . . . Pick Up 71 | 4 13 14 5 15 4 5 1 10 Fast Attach 57 | 7 6 7 3 3 . . 4 27 Attach 25 | . . 4 1 2 2 2 7 7 Detach 12 | . . 3 . . . . . 9 Swap 36 | . 9 14 5 2 3 1 2 . Drop 53 | . 10 16 9 5 3 4 1 5 Fire 198 | 11 43 46 24 22 3 15 18 16 Melee 20 | . 2 3 . . . . . 15 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 184 | . 161 23 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Central database locked down 314 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Discovered new exit (range 12) 922 | -10/Materials | Discovered new exit (range 11) 1111 | -10/Materials | Entered another Materials area 1111 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1313 | -9/Materials | Build established: Trapper-Mutant 1524 | -9/Materials | Discovered new exit (range 13) 2193 | -9/Materials | Entered another Materials area 2193 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2322 | -8/Materials | Destroyed 8 combat bots 2491 | -8/Materials | Build established: Trapper-Gunner 2515 | -8/Materials | Central database locked down 2672 | -8/Materials | Repaired Arm. Wheel 2741 | -8/Materials | Met 7R-MNS 2806 | -8/Materials | Discovered new exit (range 16) 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2847 | -7/Factory | Caught up to 7R-MNS 3148 | -7/Factory | Build established: Trapper-Skirmisher 3358 | -7/Factory | Discovered new exit (range 12) 3384 | -7/Factory | Entered another Factory area 3384 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3385 | -6/Factory | Caught up to 7R-MNS 4122 | -6/Factory | Discovered new exit (range 7) 4129 | -6/Factory | Entered another Factory area 4129 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4130 | -5/Factory | Caught up to 7R-MNS 4513 | -5/Factory | Discovered new exit (range 6) 4525 | -5/Factory | Entered another Factory area 4525 | -4/Factory | Evolved 2 slots: Utility x2 4526 | -4/Factory | Caught up to 7R-MNS 4540 | -4/Factory | Identified exit to DSF 4706 | -4/Factory | Discovered new exit (range 17) 4717 | -4/Factory | Lost 3 parts (1n1u1w) 4727 | -4/Factory | Garrison activated, responded to threat 4739 | -4/Factory | 7R-MNS lamented failing the tripod run 4798 | -4/Factory | Lost 15 parts (2p4n4u5w) 4809 | -4/Factory | Entered Research 4809 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4840 | -3/Research | Lost 7 parts (1p1n3u2w) 5149 | -3/Research | Found Prototype Hackware 5149 | -3/Research | Identified Exp. System Shield 5200 | -3/Research | Spotted B-86 Titan 5335 | -3/Research | Lost 12 parts (2p3n2u5w) 5354 | -3/Research | Core integrity fell below 50% 5412 | -3/Research | Core integrity fell below 20% 5417 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05400_ Slug penetrates Wall. 05401_ W-44 Eye sends out distress signal. 05401_ Adv. Corruption Screen intercepted 1% system corruption. 05401_ Imp. Antigrav System destroyed. 05404_ Adv. Corruption Screen intercepted 1% system corruption. 05407_ Mic. Antimatter Reactor destroyed. 05407_ Identified Molecular Scythe. 05408_ P-80 Master resets S-43 Plague, system corruption cleaned. 05408_ P-80 Master Imp. Antigrav System severed. 05409_ Adv. Weapon Cycler destroyed. 05410_ P-80 Master resets S-43 Plague, system corruption cleaned. 05410_ Adv. Corruption Screen intercepted 1% system corruption. 05412_ P-80 Master resets R-10 Processor, system corruption cleaned. 05413_ Adv. Corruption Screen destroyed. 05413_ Lrg. Storage Unit destroyed. 05414_ Imp. Gyrokinetic Inverter destroyed. 05415_ R-10 Processor collects Kinecellerator. 05415_ P-80 Master resets S-43 Plague, system corruption cleaned. 05416_ Dropped Adv. Energy Well. 05416_ Dropped Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????p ??????????????????????? | | ??????????????????????# p ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# k ?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????? ########### R########??????????????? | | ??????????k p !![ #??????????????? | | ?????????? ]@! #??????????????? | | ?????????? p=| #??????????????? | | ?????????? w w = #??????????????? | | ???????????#############s##### #??????????????? | | ????????????# s #? #??????????????? | | ????????????# #??? #??????????????? | | ????????????# #????#??????????????? | | ????????????# """"""" ss #???????????????????? | | ????????????# """"""" #???????????????????? | | ????????????# """"""" #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????############/#####???????????????????? | | ????????????????# !!! #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ! #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ???##???????????# +???????????????????? | | ? ???????????# # ??????????????????? | | ???????????# # ?????????????????? | | ???????????# #? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Corruption Block 40 Armor Coverage 150 Resistance: KI 20 Weapon Cycling 25 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 16 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireGhostReplicator Manual? 0 Play Time 01:06:30 Cumulative 206.4 hours Start 2024.09.25 @ 20:16:04 End 2024.09.25 @ 21:25:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ea3d4bf-dcbf-4bd0-b761-724997309c17