Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:44:16 Player: darki Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (685) 685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-302) -302 TOTAL SCORE: 958 Bonus ------- Friendly Fire -302 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 250/250 System Corruption 1% Temperature Warm (108) Movement Rolling (165) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (30) --- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Heat Sink Small Storage Unit Large Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Experimental Sensor Array Targeting Computer Targeting Computer Targeting Computer Hacking Suite Tractor Beam Recalibrator Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Heat Sink Small Storage Unit Large Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Experimental Sensor Array Targeting Computer Targeting Computer Targeting Computer Hacking Suite Tractor Beam Recalibrator Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | . 21 4 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 9 | . 7 2 Treads 1 | . . 1 Leg 5 | . 5 . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device . | . . . Storage 4 | . 4 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 7 1 Energy Gun 7 | . 7 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 5 | . 4 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 85 Engine 13 | . 13 14 Leg 19 | . 22 . Wheel 7 | . 4 26 Storage 13 | . 13 14 Processor 9 | . 11 . Energy Gun 25 | . 27 14 Ballistic Gun 2 | . . 14 Naked Turns . | . . . Heaviest Build 149 | 14 149 149 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 14 | . 14 14 Average Overweight (x) 4 | . 4 5 Largest Inventory Capacity 30 | . 30 30 Average Capacity 25 | . 24 30 Most Carried 29 | . 23 29 Average Carried 17 | . 15 26 Final Capacity 30 | 8 30 30 Final Carried 29 | 6 23 29 Class Distribution -------------------- 68% | Mutant 31% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 549 | 200 215 134 Remotely . | . . . Salvage Created 1348 | . 1002 346 Parts 66 | . 58 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 15 4 Guns 15 | . 11 4 AOE 4 | . 4 . Classes Destroyed 10 | . 9 1 Worker 2 | . 2 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 3 | . 2 1 Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 13 | . 9 4 Zionite 1 | . . 1 Thug 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 125 | . 87 38 Missed 29 | . 22 7 Damage Taken 1122 | . 698 424 Core 254 | . 115 139 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 85 | . 51 34 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 165 | . 97 68 Gun 165 | . 97 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 33 | . . 33 Thermal 51 | . 17 34 Explosive . | . . . Electromagnetic 81 | . 80 1 Robot Hit Streak 31 | . 10 31 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 120 | . 62 58 Core Hits 55 | . 35 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 4 | . 1 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1728 | . 1019 709 Guns 1521 | . 812 709 Cannons . | . . . Explosions 207 | . 207 . Melee . | . . . Ramming . | . . . Kinetic 324 | . . 324 Thermal 639 | . 269 370 Explosive . | . . . Electromagnetic 765 | . 750 15 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 8 5 Message Errors 3 | . 2 1 Matter Fused 3 | . 2 1 Energy Discharges 2 | . 1 1 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles . | . . . Explosions 14 | . 14 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . 71 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 316 | . 316 205 Average Temperature 64 | . 64 64 Received Heat Transfer 426 | . 165 261 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1941 | . 609 1332 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 162 | . 162 141 Initial 31 | . . 31 Average 63 | . 61 73 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 21 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 48 | . . 48 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2761 | . 2315 446 Spaces Moved 823 | 1 634 188 Core . | . . . Treads . | . . . Legs 473 | 1 472 . Wheels 350 | . 162 188 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 80 165 Average Speed 279 | 120 311 172 Slowest Speed 400 | 120 400 290 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 2 95 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 19 | . 19 . Melee . | . . . Projectile . | . . . AOE 19 | . 19 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1116 | . 876 240 Wait 129 | . 123 6 Move 821 | . 633 188 Hop . | . . . Pick Up 40 | . 34 6 Fast Attach 13 | . 10 3 Attach 7 | . 6 1 Detach 3 | . 2 1 Swap 5 | . 5 . Drop 13 | . 12 1 Fire 85 | . 51 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 7) 1179 | -10/Materials | Discovered new exit (range 6) 1691 | -10/Materials | Discovered new exit (range 8) 2169 | -10/Materials | Discovered new exit (range 7) 2184 | -10/Materials | Build established: Hauler-Mutant 2316 | -10/Materials | Entered Mines 2321 | -10/Mines | Core integrity fell below 50% 2659 | -10/Mines | Core integrity fell below 20% 2720 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2726 | -10/Mines | Found Prototype Device 2740 | -10/Mines | Learned 2 Materials zone layouts 2762 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02661_ G-34 Mercenary destroyed. 02661_ Seismic Survey Station disabled. 02664_ Acquired 37 matter. 02668_ R-06 Scavenger collects Aluminum Leg. 02675_ Acquired 3 matter. 02684_ V GRQRKPXVI| PDKWHFTSHSSL%QG 02720_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02725_ System corrupted: Energy discharge (-87). 02726_ Acquired Prototype Device. 02740_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 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