Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 20:37:42 Player: Shin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (224) 1120 Value Destroyed (9458) 9458 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3587) 3587 TOTAL SCORE: 19825 Bonus ------- High Alert Combat Kills 2534 Follower Combat Kills 353 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 99/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Triangulator Recoil Nullifier Graphene Brace Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Trap Scanner Improved Signal Interpreter Improved Targeting Computer Improved Kinecellerator Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Neutrino Core Power Amplifier Improved Heat Sink Coolant Injector High-capacity Matter Pod Triangulator Experimental Sensor Array Advanced Target Analyzer Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Graphene Brace Focal Shield Improved Shock Absorption System Hardlight Generator Force Field Point Defense Array Improved System Shield Long-range Tractor Beam Advanced Drone Bay Katana [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 6 | . . . 1 . . . 1 2 . 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 173 | . 9 2 23 2 1 . 14 9 25 1 25 24 38 Power 14 | . . . 2 . . . 1 1 3 . . 2 5 Engine 5 | . . . . . . . . . 1 . . 2 2 Core 8 | . . . 2 . . . 1 1 2 . . . 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 49 | . 3 2 14 . 1 . 2 1 6 . 6 8 6 Treads 22 | . . . 14 . 1 . 2 1 4 . . . . Leg 22 | . 3 . . . . . . . 1 . 6 8 4 Wheel 5 | . . 2 . . . . . . 1 . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | . 3 . 4 . . . 6 4 4 . 3 12 11 Device 29 | . 1 . . . . . 3 1 1 . 3 9 11 Storage 4 | . 2 . . . . . . 1 . . . 1 . Processor 3 | . . . 2 . . . . 1 . . . . . Hackware 2 | . . . . . . . . 1 1 . . . . Protection 9 | . . . 2 . . . 3 . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 63 | . 3 . 3 2 . . 5 3 12 1 16 2 16 Energy Gun 18 | . . . . . . . . 1 6 . 5 2 4 Energy Cannon 8 | . 2 . 1 1 . . 3 . . . . . 1 Ballistic Gun 10 | . 1 . 2 . . . . 1 . . 4 . 2 Ballistic Cannon 8 | . . . . . . . . . 1 1 1 . 5 Launcher 10 | . . . . 1 . . 2 1 3 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 2 . 5 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 65 | . 1 . 4 . . . 4 1 15 . 9 4 27 Power 7 | . . . . . . . 1 . 2 . . . 4 Propulsion 21 | . . . 1 . . . . 1 5 . 5 2 7 Utility 17 | . . . 1 . . . 1 . 4 . 2 . 9 Weapon 20 | . 1 . 2 . . . 2 . 4 . 2 2 7 Highest Loss Streak 12 | . 1 . 2 . . . 2 1 12 . 4 1 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 96 100 100 100 97 95 79 85 94 99 82 Engine 5 | . 14 14 6 . . . . . . 6 6 6 6 Core 3 | . . . 4 11 11 11 8 7 5 . . . 2 Treads 12 | . . . 29 33 33 33 27 22 11 6 . . . Leg 10 | . 25 25 . . . . . . 1 6 19 25 15 Wheel 1 | . . 2 2 . . . . . 1 6 2 . 1 Device 8 | . 13 14 5 . . . 9 7 1 . 9 13 20 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 4 Processor 9 | . . . 9 11 11 11 9 15 15 13 13 13 8 Hackware 4 | . . . . . . . . 7 12 13 11 6 4 Protection 4 | . . . 5 11 11 11 8 7 2 6 2 5 1 Energy Gun 2 | . . . . . . . . . 7 13 6 . 5 Energy Cannon 7 | . 11 14 8 11 11 11 18 13 1 . . . . Ballistic Gun 8 | . 16 14 13 11 11 11 4 1 1 . 6 18 1 Naked Turns 5 | . . . . . . . . . . . . . 5 Heaviest Build 176 | 14 91 91 94 94 94 94 101 102 107 107 154 123 176 Greatest Support 73 | 20 20 20 66 66 66 66 66 66 66 16 68 73 65 Greatest Overweight (x) 51 | . 9 4 4 1 1 1 2 2 6 6 51 2 12 Average Overweight (x) 2 | . 1 4 1 1 1 1 1 1 3 6 2 1 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 18 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 16 17 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 12 16 22 24 24 25 24 24 21 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 16 17 25 25 25 25 25 25 24 25 25 24 5 Class Distribution -------------------- 56% | Mutant 13% | Hacker-Mutant 8% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Matter Collected 4692 | 200 443 127 780 47 10 . 275 122 310 . 794 1256 328 Remotely 676 | . . . . . . . . . . . . 610 66 Salvage Created 8467 | . 506 117 1479 71 . . 1043 231 631 . 1121 1481 1787 Parts 433 | . 42 12 76 12 . . 51 12 27 . 61 68 72 Haulers Intercepted 8 | . 2 . 5 . . . 1 . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 184 | . 12 3 27 7 . . 21 6 21 . 28 24 35 Melee 5 | . . . . . . . . . 1 . . . 4 Guns 69 | . 11 . 12 2 . . 1 3 8 . 10 22 . Cannons 75 | . 1 3 14 1 . . 10 1 2 . 17 . 26 AOE 30 | . . . . 4 . . 8 1 9 . 1 2 5 Classes Destroyed 16 | . 6 . 3 . . . . 2 1 . 2 1 1 Worker 6 | . 1 1 . . . . 2 . . . . . 2 Builder 8 | . . . 1 . . . 1 . . . . 2 4 Hauler 8 | . 2 . 5 . . . 1 . . . . . . Recycler 8 | . 1 1 1 . . . 2 . . . . . 3 Watcher 10 | . 1 . 4 . . . 2 . . . 2 1 . Swarmer 43 | . 6 3 6 7 . . 7 . 4 . 6 . 4 Cutter 7 | . . . . . . . . . 4 . . . 3 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 76 | . 6 . 15 . . . 13 4 6 . 3 13 16 Brawler 7 | . . . . . . . . 1 1 . 1 4 . Duelist 10 | . . . 1 . . . . . . . 8 1 . Protector 2 | . . . . . . . . . . . . . 2 Sentry 14 | . . . 5 . . . 1 . 4 . 2 1 1 Specialist 4 | . . . . . . . . . . . 4 . . Hunter 6 | . . . . . . . . . . . 1 2 3 Programmer 14 | . . . . . . . . 1 2 . 3 2 6 Best Kill Streak 14 | . 4 3 4 5 . . 5 3 7 . 14 6 9 Combat Bots Only 14 | . 4 3 4 5 . . 4 3 7 . 14 6 8 Max Kills in Single Turn 4 | . 1 1 2 4 . . 3 1 3 . 2 2 3 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 4 | . . . . 4 . . 3 1 3 . 1 1 3 Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Damage Taken 12865 | . 421 93 1396 101 . . 1076 380 2288 . 1711 1459 3940 Core 2443 | . 100 23 142 16 . . 208 30 358 . 365 200 1001 Absorbed by Shields 242 | . . . . . . . . . . . . . 242 Regen/Repaired (Parts) 339 | . . . 197 . . . . 142 . . . . . Core Remaining (%) 58 | 100 . 50 . . . 60 62 . 44 . . 33 . Volleys Fired 414 | . 51 10 96 5 . . 61 13 58 . 40 60 20 Largest 3 | . 2 2 2 2 . . 3 3 3 . 3 3 3 Hottest 196 | . 80 80 83 83 . . 196 169 161 . 154 145 145 Shots Fired 990 | . 101 20 192 9 . . 129 37 90 . 139 162 111 Gun 571 | . 73 10 124 4 . . 10 10 59 . 88 162 31 Cannon 383 | . 28 10 68 4 . . 109 23 20 . 46 . 75 Launcher 36 | . . . . 1 . . 10 4 11 . 5 . 5 Special . | . . . . . . . . . . . . . . Kinetic 611 | . 73 10 124 4 . . 10 7 17 . 126 155 85 Thermal 295 | . 28 10 68 4 . . 109 26 50 . . . . Explosive 36 | . . . . 1 . . 10 4 11 . 5 . 5 Electromagnetic 48 | . . . . . . . . . 12 . 8 7 21 Robot Hit Streak 20 | . 7 3 20 7 . . 12 7 16 . 14 14 16 Robot Miss Streak 7 | . 3 1 4 1 . . 4 7 3 . 3 4 4 Penetration Max 2 | . . . . . . . . 1 . . 2 1 . Secondary Targets 9 | . 1 . . . . . . . . . 3 5 . Max Gunslinging Chain 2 | . 1 . . . . . . . . . 2 1 . Autonomous 117 | . . . . . . . . . . . 42 . 75 Shots Hit Robots 652 | . 59 10 130 6 . . 87 22 54 . 90 99 95 Core Hits 367 | . 26 5 55 7 . . 45 16 54 . 48 55 56 Critical Kills 6 | . . . 1 . . . 2 1 . . 1 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . 2 2 . Critical Strikes 22 | . . . 1 . . . 2 1 1 . 5 3 9 Meltdown 3 | . . . 1 . . . 2 . . . . . . Destroy 7 | . . . . . . . . 1 . . 3 3 . Blast 7 | . . . . . . . . . . . 2 . 5 Sever 5 | . . . . . . . . . 1 . . . 4 Melee Attacks 49 | . . . . . . . . . 11 . 19 . 19 Impact . | . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . 11 . 19 . 19 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23458 | . 896 142 1999 297 . . 2426 728 1927 . 4604 3235 7204 Guns 7785 | . 614 73 1087 53 . . 94 194 794 . 1503 2867 506 Cannons 11669 | . 278 69 912 55 . . 1624 295 265 . 2730 . 5441 Explosions 3443 | . . . . 189 . . 708 239 780 . 371 342 814 Melee 531 | . . . . . . . . . 88 . . . 443 Ramming 30 | . 4 . . . . . . . . . . 26 . Kinetic 14870 | . 614 73 1087 53 . . 94 154 229 . 4134 2782 5650 Thermal 4326 | . 278 69 912 55 . . 1624 335 779 . . 200 74 Explosive 3169 | . . . . 189 . . 708 239 780 . 371 142 740 Electromagnetic 532 | . . . . . . . . . 51 . 99 85 297 Impact . | . . . . . . . . . . . . . . Slashing 531 | . . . . . . . . . 88 . . . 443 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 7 . 1 2 18 Average Corruption 5 | . . . . . . . . . 6 . 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 100 | . . . . . . . . . 58 . 2 19 21 Message Errors 26 | . . . . . . . . . 15 . 1 6 4 Matter Fused 17 | . . . . . . . . . 7 . . 4 6 Heat Flow Errors 20 | . . . . . . . . . 15 . 1 2 2 Energy Discharges 17 | . . . . . . . . . 11 . . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 5 . . 3 1 Data Loss (major) 4 | . . . . . . . . . 3 . . . 1 Misfires 1 | . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1473 | . . . . 11 . . 36 7 8 . 333 1 1077 Projectiles 1392 | . . . . . . . 27 . . . 333 . 1032 Explosions 80 | . . . . 11 . . 9 7 8 . . . 45 Melee 1 | . . . . . . . . . . . . 1 . Knockbacks 34 | . . . . . . . . . . . 8 . 26 Impact . | . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . 8 . 23 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 466 | . . . . 33 . . 33 33 177 . . 27 163 Shots 16 | . . . . 1 . . 1 1 5 . . 1 7 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . 1 . Kicked 2 | . 1 . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 297 | . 144 90 297 69 . . 288 201 275 . 87 226 203 Average Temperature 75 | . 44 32 63 31 . . 87 61 99 . 30 88 77 Received Heat Transfer 3590 | . 144 . 513 . . . 585 54 609 . 333 513 839 Effects 3 | . . . . . . . 1 . 2 . . . . Energy Bleed 3 | . . . . . . . 1 . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . 1 Impact Corruptions 2 | . . . . . . . . . . . 1 1 . Robots Melted 5 | . . . 1 . . . 2 1 1 . . . . Combat Hostiles 5 | . . . 1 . . . 2 1 1 . . . . Parts Melted 16 | . . . 5 . . . 3 1 6 . . 1 . Heat Transferred 8007 | . 592 148 1887 111 . . 2960 555 1554 . . 100 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Peak Influence 1768 | . 302 70 248 285 . . 336 167 1404 742 1768 1324 976 Initial 928 | . . . 27 92 . . . 152 58 737 387 928 648 Average 405 | . 93 2 137 155 . . 168 103 682 660 899 1149 709 Maximum Alert Level 5 | . 1 . 1 1 . . 1 . 4 3 5 4 3 Low Security (%) 48 | . 93 100 78 68 . 100 44 100 7 . . . . Level 1 12 | . 6 . 21 31 . . 55 . 9 . 3 . . Level 2 13 | . . . . . . . . . 30 40 43 . 49 Level 3 15 | . . . . . . . . . 42 59 27 22 50 Level 4 8 | . . . . . . . . . 10 . 18 77 . Level 5 . | . . . . . . . . . . . 6 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 3 . . . 4 3 . 1 . 13 10 Investigation 12 | . 1 . 2 . . . 2 1 . . . 4 2 Extermination 8 | . . . . . . . . 2 . . . 3 3 Reinforcement 10 | . 2 . 1 . . . 2 . . 1 . 2 2 Assault 4 | . . . . . . . . . . . . 1 3 Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Distress Signals 16 | . 5 . 3 . . . 2 . . . 3 1 2 Communications Jammed 2 | . . . . . . . . . . . . . 2 Distress Signals . | . . . . . . . . . . . . . . Times Spotted 267 | . 33 5 41 9 . . 31 9 21 . 41 30 47 Peak Tracking Total 15 | . 5 3 4 7 . . 4 3 7 . 15 5 9 Tactical Retreats 17 | . 2 1 . 1 . . 2 . 1 . 3 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Traps Triggered 16 | . 4 . 2 . . . 2 . 3 1 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Machines Disabled 26 | . 1 . 1 . . . 2 3 5 . 5 7 2 Max in Single Turn 3 | . 1 . 1 . . . 1 3 1 . 1 2 1 Garrison Relay 7 | . . . . . . . . . 4 . 3 . . Phase Generator 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Machines Accessed 48 | . 8 . 12 . 2 . 4 8 2 3 1 5 3 Terminals 28 | . 7 . 7 . . . 3 4 2 1 1 2 1 Fabricators 4 | . . . . . . . . . . 1 . 2 1 Repair Stations 3 | . . . 1 . . . . 1 . . . 1 . Recycling Units 4 | . 1 . 2 . . . . 1 . . . . . Scanalyzers 5 | . . . 2 . . . 1 1 . . . . 1 Garrison Access 2 | . . . . . . . . 1 . 1 . . . Total Hacks 153 | . 22 . 50 . 11 . 16 22 5 6 2 12 7 Successful 90 | . 10 . 29 . 11 . 6 19 2 3 1 6 3 Failed 62 | . 12 . 21 . . . 9 3 3 3 1 6 4 Catastrophic 7 | . . . 2 . . . 1 1 1 . 1 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 54 | . 10 . 22 . 1 . 13 5 . . . 3 . Terminals 85 | . 18 . 30 . . . 13 8 5 2 2 4 3 Fabricators 9 | . . . . . . . . . . 2 . 4 3 Repair Stations 13 | . . . 7 . . . . 2 . . . 4 . Recycling Units 12 | . 4 . 6 . . . . 2 . . . . . Scanalyzers 19 | . . . 7 . . . 3 8 . . . . 1 Garrison Access 4 | . . . . . . . . 2 . 2 . . . Terminal Hacks 35 | . 1 . 12 . 11 . 2 4 2 1 1 . 1 Record 10 | . . . . . 10 . . . . . . . . Robot Analysis 5 | . . . 4 . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . 2 . . . . . . . . . . Emergency Access Points 3 | . . . 1 . . . . . 1 . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 2 . . . . 2 . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 1 . 4 2 Load Schematic 3 | . . . . . . . . . . . . 2 1 Build 4 | . . . . . . . . . . 1 . 2 1 Repair Station Hacks 10 | . . . 6 . . . . 2 . . . 2 . Scan Component 6 | . . . 3 . . . . 1 . . . 2 . Repair 4 | . . . 3 . . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . . . . 8 . . . . . Insert Component 7 | . . . 3 . . . . 4 . . . . . Analyze 5 | . . . 1 . . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . Unauthorized Hacks 22 | . 7 . 7 . . . 4 4 . . . . . Terminals 14 | . 5 . 3 . . . 4 2 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 13 | . 5 . 3 . . . 3 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 4 . . . . 2 . . . . . Reject 4 | . 1 . 2 . . . . 1 . . . . . Mask 4 | . 1 . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 8 . 12 . . . 4 7 1 3 1 5 3 Full Trace Events 12 | . . . 4 . . . 1 1 1 . . 3 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . Part Schematics Acquired 5 | . . . 1 . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . 1 1 Authchips . | . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . 113 62 Total Part Build Rating 3 | . . . . . . . . . . . . 1 2 Parts Repaired 4 | . . . 3 . . . . 1 . . . . . Time 133 | . . . 114 . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . 4 . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . . 14 . 12 . . Machine Destruction 26 | . . . . . . . . . 14 . 12 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Total Allies 7 | . . . . . . . 1 . . 2 4 . . Largest Group 4 | . . . . . . . 1 . . 2 4 . . Highest-Rated Group 160 | . . . . . . . 10 . . 64 160 . . Highest-Rated Ally 40 | . . . . . . . 10 . . 32 40 . . Total Orders 11 | . . . . . . . . . . 4 . . 7 STAY 2 | . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . 2 . . . EXPLORE 6 | . . . . . . . . . . . . . 6 RETURN 1 | . . . . . . . . . . . . . 1 Ally Attacks 30 | . . . . . . . . . . 1 29 . . Total Damage 994 | . . . . . . . . . . 11 983 . . Kills 9 | . . . . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Robot Analysis Total 5 | . . . 4 . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . 7 Drone Recoveries 7 | . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Turns Passed 20445 | . 2612 1642 3078 831 605 408 1796 1133 2682 672 2353 1288 1345 Spaces Moved 7369 | 1 923 457 1029 353 268 175 668 445 795 319 909 544 483 Core 15 | . 2 . . . . . . . . . 1 . 12 Treads 3509 | . . . 1009 353 268 175 668 445 591 . . . . Legs 2921 | 1 921 367 . . . . . . . . 717 544 371 Wheels 924 | . . 90 20 . . . . . 204 319 191 . 100 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 140 225 225 225 225 225 190 190 190 187 50 Average Speed 245 | 120 256 348 244 225 225 225 225 227 305 190 231 189 239 Slowest Speed 2600 | 120 500 400 320 225 225 225 305 305 465 190 2600 262 820 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 99 78 50 69 61 45 43 11 76 6 73 11 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 28 | . . . . . . . . . 14 . . 9 5 Terrain Destroyed 303 | . . . . 10 . . 66 7 76 . 24 92 28 Melee . | . . . . . . . . . . . . . . Projectile 91 | . . . . . . . . . 4 . 15 61 11 AOE 212 | . . . . 10 . . 66 7 72 . 9 31 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Total 8865 | . 1061 484 1421 382 272 190 846 541 946 384 1045 675 618 Wait 596 | . 57 15 208 21 . 16 86 62 29 61 8 19 14 Move 7357 | . 922 456 1028 352 267 174 667 444 794 319 908 543 483 Hop . | . . . . . . . . . . . . . . Pick Up 144 | . 18 1 35 1 1 . 12 7 16 2 12 11 28 Fast Attach 23 | . 1 . 3 . . . 2 . 1 1 9 4 2 Attach 86 | . 5 . 8 . . . 6 4 16 . 8 4 35 Detach 6 | . . . . . . . . . . . 1 . 5 Swap 64 | . 3 2 12 2 1 . 6 5 8 . 8 16 1 Drop 90 | . 3 . 31 1 3 . 6 6 1 1 10 17 11 Fire 414 | . 51 10 96 5 . . 61 13 58 . 40 60 20 Melee 49 | . . . . . . . . . 11 . 19 . 19 Ram . | . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 12 . 16 . . Rewire 6 | . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Gar / DSF) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 469 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Discovered new exit (range 12) 1156 | -10/Materials | Discovered new exit (range 10) 2613 | -10/Materials | Entered Mines 2625 | -10/Mines | Met a Derelict bent on vengeance 3213 | -10/Mines | Assembled infested the area 3952 | -10/Mines | Learned Materials security intel 4251 | -10/Mines | Discovered new exit (range 3) 4255 | -10/Mines | Entered Materials 4255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4580 | -9/Materials | Discovered new exit (range 11) 5655 | -9/Materials | Identified exit to Mines 6223 | -9/Materials | Discovered new exit (range 16) 6516 | -9/Materials | Discovered new exit (range 16) 6593 | -9/Materials | Repaired Imp. Light Armor Plating 6674 | -9/Materials | Repaired Adv. Treads 6714 | -9/Materials | Repaired Adv. Treads 7333 | -9/Materials | Entered Mines 7342 | -9/Mines | Learned location of Zion (-6) 7381 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7386 | -9/Mines | Found Prototype Device 7418 | -9/Mines | Identified exit to Exiles 7504 | -9/Mines | Discovered new exit (range 8) 7508 | -9/Mines | Learned Materials terminal intel 7948 | -9/Mines | Discovered new exit (range 14) 8142 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8164 | -9/Mines | Entered Exiles 8243 | -9/Exiles | Met 8R-AWN 8288 | -9/Exiles | Met EX-HEX 8374 | -9/Exiles | Met EX-BIN 8414 | -9/Exiles | Aligned with FarCom system 8416 | -9/Exiles | Given EX-Vault access code 8479 | -9/Exiles | Opened EX-Vault 8500 | -9/Exiles | Found AWS/Autocannon 8553 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8574 | -9/Exiles | Exiles lab attacked by MAIN.C 8738 | -9/Exiles | Discovered new exit (range 11) 8769 | -9/Exiles | Left Exiles lab with AWS/Autocannon 8769 | -9/Exiles | Entered Mines 9161 | -8/Mines | Discovered new exit (range 5) 9177 | -8/Mines | Entered Materials 9177 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9178 | -8/Materials | Loaded intel: 12 terminal locations 9465 | -8/Materials | Build established: Skirmisher 10366 | -8/Materials | Central database locked down 10577 | -8/Materials | Build established: Mutant 10861 | -8/Materials | Discovered new exit (range 4) 10973 | -8/Materials | Entered Factory 10973 | -7/Factory | Evolved 2 slots: Utility x2 11077 | -7/Factory | Identified exit to DSF 11682 | -7/Factory | Repaired Adv. Treads 12088 | -7/Factory | Build established: Skirmisher 12103 | -7/Factory | Identified exit to Garrison 12106 | -7/Factory | Entered Garrison 12140 | -7/Garrison | Learned Factory security intel 12274 | -7/Garrison | Triggered checkpoint 12274 | -7/Garrison | Garrison Relay disabled 12554 | -7/Garrison | Triggered checkpoint 12556 | -7/Garrison | Triggered checkpoint 12641 | -7/Garrison | Build established: Mutant 12709 | -7/Garrison | Discovered new exit (range 15) 12786 | -7/Garrison | Triggered checkpoint 12866 | -7/Garrison | Destroyed 7 combat bots 12874 | -7/Garrison | Lost 12 parts (1p4n4u3w) 13062 | -7/Garrison | Garrison Relay disabled 13264 | -7/Garrison | Build established: Hacker-Mutant 13302 | -7/Garrison | Triggered checkpoint 13321 | -7/Garrison | Core integrity fell below 50% 14346 | -7/Garrison | Garrison Relay disabled 14560 | -7/Garrison | Discovered new exit (range 10) 14654 | -7/Garrison | Triggered checkpoint 14684 | -7/Garrison | Garrison Relay disabled 14782 | -7/Garrison | Identified exit to Factory 14788 | -7/Garrison | Entered Factory 14788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14920 | -6/Factory | Identified exit to DSF 14998 | -6/Factory | Fabricated Y-54 Guardian (x2) 15460 | -6/Factory | Identified exit to Garrison 15460 | -6/Factory | Entered Garrison 15460 | -6/Garrison | Accompanied by 2 allies 15756 | -6/Garrison | Triggered checkpoint 15759 | -6/Garrison | Triggered checkpoint 15776 | -6/Garrison | Triggered checkpoint 16129 | -6/Garrison | Discovered new exit (range 10) 16219 | -6/Garrison | Build established: Scavenger-Mutant 16271 | -6/Garrison | Garrison Relay disabled 16648 | -6/Garrison | Destroyed 14 combat bots 16676 | -6/Garrison | Lost 4 parts (3n1u) 17160 | -6/Garrison | Discovered new exit (range 15) 17217 | -6/Garrison | Identified exit to Factory 17339 | -6/Garrison | Triggered checkpoint 17417 | -6/Garrison | Discovered exit to Factory (range 14) 17462 | -6/Garrison | Met a derelict Sapper fleeing the area 17464 | -6/Garrison | Phase Generator disabled 17575 | -6/Garrison | Garrison Relay disabled 17580 | -6/Garrison | Triggered checkpoint 17716 | -6/Garrison | Build established: Scavenger-Gunner 17754 | -6/Garrison | Triggered checkpoint 17762 | -6/Garrison | Garrison Relay disabled 17813 | -6/Garrison | Entered Factory 17876 | -6/Factory | Identified Exp. Sensor Array 18020 | -6/Factory | Garrison activated, responded to threat 18140 | -6/Factory | Fabricated Huge Storage Unit (x1) 18369 | -6/Factory | Core integrity fell below 50% 18430 | -6/Factory | Build established: Scavenger-Skirmisher 18863 | -6/Factory | First assault squad dispatched 19033 | -6/Factory | Discovered new exit (range 11) 19077 | -6/Factory | Identified exit to Factory 19101 | -6/Factory | Entered another Factory area 19101 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19370 | -5/Factory | Build established: Scavenger-Gunner 19401 | -5/Factory | First assault squad dispatched 19494 | -5/Factory | Lost 3 parts (1p1u1w) 19584 | -5/Factory | Lost 3 parts (2n1u) 19893 | -5/Factory | Fabricated Rocket Launcher (x1) 19985 | -5/Factory | System corruption reached 10% 20043 | -5/Factory | Lost 10 parts (1p3n4u2w) 20153 | -5/Factory | Core integrity fell below 50% 20174 | -5/Factory | Destroyed 8 combat bots 20180 | -5/Factory | Lost 3 parts (2u1w) 20438 | -5/Factory | Released all parts (12) 20440 | -5/Factory | Core integrity fell below 20% 20446 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20438_ Released Antimatter Reactor. 20438_ Released Carbon-fiber Leg. 20438_ Released Imp. Transmission Jammer. 20438_ U-05 Engineer builds a Wall. 20439_ System corrupted: Component data lost. 20439_ R-10 Processor collects Imp. Shock Absorption System. 20440_ Acquired Graphene Brace. 20441_ U-05 Engineer lays Concrete. 20441_ Chainsword destroyed. 20441_ System corrupted by crushing effect (+5). 20442_ R-10 Processor collects Focal Shield. 20442_ U-05 Engineer lays Concrete. 20442_ U-05 Engineer builds a Wall. 20443_ U-05 Engineer lays Concrete. 20443_ Penetrated by Slug. 20443_ Knocked back. 20444_ U-05 Engineer builds a Wall. 20445_ U-05 Engineer lays Concrete. 20445_ R-10 Processor collects Segregator. 20446_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """ """ [# | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ???????????#############################+###### | | ???????????# # | | ???????????# ] # | | ???????????# """"" # % | | ???????????# """"" # % | | ???????????# """ # % | | ???????????# + | | ????????#??# """T""" ] # | | ????#####/############## %% % =% % | | ????# ?# k %=! ##### | | ????# % #!k % %# ##% | | ????# % %=#!/! / R """""" """""" !#%! %/ | | ????# % %%+!%! """""" """""" % %#%] *" | | ????# ! #!= """""" """""" *%% % " | | ????# *# [* """"" """""" # [ " | | ????# /#!g*bb c """""" """""" ! " | | ????# u u# % c """""" """""" !# | | ????####/##### R R c """""" """""" # ## | | ???????#?????## c """" """""" #### ## | | ?????????????##uH """""" """""" ^^ | | ?????????????## @ k | | ??? % % | | ??? g % | | ??? ######## | | ????# ##########^^ #??????###### ## # | | ????# ?????????# """ ############# | | ?????######??????????# ^"T" #"# # """" | | ?????????????????????# " " + """ " " # """" | | ?????????????????????# # """ " " # """% | | ?????????????????????# """ # "S " " # """" | | ?????????????????###+# """ # """ " " #| """" | | ???????????????? """ # "" " " # """" | | ???????????????????# + " " # """" | | ???????????????????# ^ """ # " " # | | ???????????????????# k """ # " " ######## | | ???????????????????# ^""" # " " #???# | | ???????????????????# # ] #???# | | ???????????????????# """ ############### | | ???????????????????# """ #??###### # | | ???????????????????# """ #########| #### | | ???????????????????# % % %! #??# | | ???????????????????# % % % %%% #??# | | ???????????????????+ % % * #### | | ???????????????????# ^ %% | | ???????????????????+ ^ ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 39 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Huge Storage Unit | x1 | -6/Factory Rocket Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularCoolantShielding Manual? 0 Play Time 02:37:09 Cumulative 120.3 hours Start 2023.03.13 @ 17:54:24 End 2023.03.13 @ 20:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5315d83-0f23-4658-8e41-a05a5883250f