Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 15:51:38 Player: opdo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (62) 310 Value Destroyed (2123) 2123 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8453 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Transmission Jammer Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Coil Gun Katana > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Small Storage Unit Advanced Targeting Computer Gatling Laser Flak Gun Mining Laser [Rating: 82] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . 1 Utility 4 | . . . 1 . . . 1 1 . . . 1 . Weapon 2 | . . . . . . . 1 . . . . 1 . Parts Attached 86 | 7 2 3 10 2 3 5 8 4 5 . 2 20 15 Power 11 | 1 . . 1 . . 1 1 1 1 . . 3 2 Engine 8 | 1 . . 1 . . 1 1 1 . . . 1 2 Core 2 | . . . . . . . . . . . . 2 . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 21 | 2 . . 5 . 2 . 1 1 . . . 5 5 Treads . | . . . . . . . . . . . . . . Leg 21 | 2 . . 5 . 2 . 1 1 . . . 5 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 1 2 . 1 . 1 2 5 2 2 . 1 7 1 Device 15 | . 1 . 1 . 1 2 3 1 2 . . 4 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . 1 Hackware 4 | . . . . . . . 1 1 . . . 2 . Protection 2 | . . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 3 . 3 3 2 . 2 1 . 2 . 1 5 7 Energy Gun 11 | 1 . . . . . . . . 2 . 1 2 5 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . 3 3 1 . 2 . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 1 . 1 . . 1 . Parts Lost 40 | . . . 4 . . . . . . . 1 11 24 Power 9 | . . . 2 . . . . . . . . 3 4 Propulsion 8 | . . . 1 . . . . . . . . 1 6 Utility 9 | . . . . . . . . . . . 1 4 4 Weapon 14 | . . . 1 . . . . . . . . 3 10 Highest Loss Streak 20 | . . . 3 . . . . . . . 1 7 20 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 98 100 91 88 82 80 98 100 99 100 98 94 83 Engine 7 | . 14 14 9 . . 1 9 15 11 7 7 5 8 Core 1 | . . . . . . . . . . . . 5 1 Leg 25 | . 28 28 29 33 33 33 27 23 23 23 23 19 19 Device 15 | . 12 14 19 22 16 12 16 14 15 15 10 14 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 Processor 3 | . . . . . . . 2 7 7 7 7 5 2 Hackware 4 | . . . . . . . 7 7 7 7 7 7 10 Energy Gun 6 | . 14 1 . . . . . . 11 15 18 18 9 Ballistic Gun 14 | . 14 26 21 21 22 22 18 15 3 . . 5 4 Slashing Weapon 3 | . . . . . . . 8 7 7 7 4 1 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 14 30 30 31 26 26 37 37 42 58 58 61 64 57 Greatest Support 96 | 20 20 20 30 30 70 70 70 78 78 78 78 80 96 Greatest Overweight (x) 6 | . 1 1 2 1 1 . . . . . . 1 6 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 6 8 8 11 14 15 15 14 15 13 14 14 9 Average Carried 10 | 1 2 6 6 10 12 14 12 13 14 13 13 10 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 7 7 11 14 15 14 14 13 13 14 9 2 Class Distribution -------------------- 33% | Scavenger-Assassin 24% | Mutant 16% | Scavenger-Mutant 15% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Assassin | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Matter Collected 1519 | 137 42 34 265 29 . 42 298 55 65 . . 318 234 Remotely . | . . . . . . . . . . . . . . Salvage Created 2230 | . 143 50 365 61 . 60 298 55 . . . 543 655 Parts 129 | . 7 8 24 5 . 7 19 3 . . . 24 32 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 7 | . . . . . . . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 51 | . 2 3 11 2 . 1 6 1 . . . 11 14 Melee 14 | . . . . . . . 6 1 . . . 2 5 Guns 35 | . 2 3 11 1 . 1 . . . . . 8 9 AOE 1 | . . . . 1 . . . . . . . . . Classes Destroyed 14 | . 3 1 1 1 . 2 2 . . . . 3 1 Worker 2 | . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 4 | . 1 . 1 . . . 1 . . . . . 1 Swarmer 20 | . . 3 6 . . . 3 . . . . 4 4 Grunt 16 | . 2 . 3 1 . . 3 1 . . . 2 4 Duelist 2 | . . . . 1 . . . . . . . 1 . Sentry 3 | . . . 2 . . . . . . . . 1 . Hunter 4 | . . . . . . 1 . . . . . 1 2 Programmer 5 | . . . . . . . . . . . . 1 4 Heavy 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 3 5 2 . 1 4 1 . . . 4 8 Combat Bots Only 8 | . 2 3 5 2 . 1 3 1 . . . 4 8 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 . . . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 427 | . 12 14 80 2 2 13 21 8 . . 5 125 145 Missed 107 | . 2 5 18 2 1 1 4 1 . . 1 30 42 Damage Taken 6483 | . 155 71 601 40 16 190 154 105 . . 209 1955 2987 Core 1746 | . 35 13 108 . . 41 16 . . . 60 463 1010 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 97 | . . . . . . . . . . . . 97 . Core Remaining (%) 79 | 100 . 80 . . . 62 97 . . . 91 45 . Volleys Fired 148 | . 8 6 52 7 2 9 5 2 . . 1 23 33 Largest 4 | . 2 2 2 2 2 2 2 2 . . 2 4 4 Hottest 269 | . 60 60 43 56 43 43 48 48 . . 150 255 269 Shots Fired 338 | . 16 12 102 14 4 18 10 4 . . 2 79 77 Gun 336 | . 16 12 102 12 4 18 10 4 . . 2 79 77 Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 217 | . 8 6 102 12 4 18 10 4 . . . 21 32 Thermal 101 | . . . . . . . . . . . 2 58 41 Explosive 2 | . . . . 2 . . . . . . . . . Electromagnetic 18 | . 8 6 . . . . . . . . . . 4 Robot Hit Streak 9 | . 7 2 8 3 1 7 2 3 . . 1 8 9 Robot Miss Streak 5 | . 3 3 5 2 3 2 4 2 . . 3 5 4 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 7 | . . 2 2 . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 1 Shots Hit Robots 253 | . 11 5 62 6 1 13 14 5 . . 1 55 80 Core Hits 168 | . 7 3 26 4 1 5 11 3 . . . 32 76 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . Critical Strikes 12 | . . 1 1 . . 1 . 1 . . . 3 5 Burn 2 | . . . . . . . . . . . . 2 . Destroy 2 | . . . 1 . . 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Sever 7 | . . . . . . . . 1 . . . 1 5 Melee Attacks 56 | . . . . . . . 20 5 . . . 8 23 Impact . | . . . . . . . . . . . . . . Slashing 56 | . . . . . . . 20 5 . . . 8 23 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5054 | . 227 60 524 147 10 114 423 108 . . 22 1285 2134 Guns 3526 | . 152 58 524 54 10 114 44 26 . . 22 956 1566 Cannons . | . . . . . . . . . . . . . . Explosions 168 | . 75 . . 93 . . . . . . . . . Melee 1345 | . . . . . . . 379 82 . . . 326 558 Ramming 15 | . . 2 . . . . . . . . . 3 10 Kinetic 1983 | . 66 36 524 54 10 114 44 26 . . . 340 769 Thermal 1451 | . 75 . . . . . . . . . 22 616 738 Explosive 93 | . . . . 93 . . . . . . . . . Electromagnetic 167 | . 86 22 . . . . . . . . . . 59 Impact . | . . . . . . . . . . . . . . Slashing 1345 | . . . . . . . 379 82 . . . 326 558 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 2 10 Average Corruption 2 | . . . . . . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . 7 8 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 43 | . . . . . . . . . . . . 43 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 43 | . . . . . . . . . . . . 43 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . 29 . . 40 . . . . . . . . . Shots 2 | . 1 . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . . . . . . . . . 1 2 Kicked 4 | . . 1 . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 652 | . 57 . 10 . . . . 8 . . 24 651 652 Average Temperature 215 | . 28 . 10 . . . . 7 . . 16 294 138 Received Heat Transfer 612 | . 90 . 204 . . . 27 63 . . . 99 129 Effects 58 | . . . . . . . . . . . . 48 10 Shutdowns 10 | . . . . . . . . . . . . 9 1 Energy Bleed 3 | . . . . . . . . . . . . 3 . Interference 13 | . . . . . . . . . . . . 13 . Matter Decay 5 | . . . . . . . . . . . . 5 . Short Circuit 5 | . . . . . . . . . . . . 3 2 Damage (minor) 3 | . . . . . . . . . . . . 1 2 Damage (major) 16 | . . . . . . . . . . . . 12 4 Damage (core) 3 | . . . . . . . . . . . . 2 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 7 | . . . . . . . . . . . . 4 3 Heat Transferred 3075 | . 150 . . . . . . . . . 37 1403 1485 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Peak Influence 362 | . 96 107 308 147 . 35 184 35 . . 15 217 362 Initial 105 | . . 37 41 65 . . 13 15 . . . 7 105 Average 78 | . 38 104 144 133 . 26 56 22 . . 6 59 230 Maximum Alert Level 1 | . . . 1 . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 84 100 . 100 100 100 100 100 100 97 40 Level 1 7 | . . . 15 . . . . . . . . 2 59 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 1 . . . 1 2 3 Investigation . | . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 1 Reinforcement 6 | . . . 1 . . . 1 . . . 1 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Distress Signals 7 | . . 1 3 . . . 1 . . . . 1 1 Communications Jammed 3 | . . . . . . . . . . . . 3 . Distress Signals 1 | . . . . . . . . . . . . 1 . Times Spotted 83 | . 4 3 18 2 2 1 9 1 1 . 3 15 24 Peak Tracking Total 8 | . 2 2 7 2 2 1 4 1 1 . 3 5 8 Tactical Retreats 8 | . . . 1 . . . 1 . . . 1 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Traps Triggered 4 | . . . 1 . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Machines Disabled 3 | . . . 1 . . . . . . . . 2 . Max in Single Turn 2 | . . . 1 . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Machines Accessed 20 | . 1 . 4 1 . . 4 1 . 2 . 7 . Terminals 15 | . 1 . 3 . . . 3 1 . 1 . 6 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . Total Hacks 36 | . 1 . 5 1 . . 5 3 . 7 . 14 . Successful 18 | . . . 3 1 . . 5 1 . 1 . 7 . Failed 18 | . 1 . 2 . . . . 2 . 6 . 7 . Catastrophic 3 | . 1 . 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 1 . 2 . 1 . 4 3 . 5 . 10 . Terminals 26 | . 1 . 3 . . . 4 3 . 2 . 13 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . 5 . 1 . Terminal Hacks 6 | . . . . 1 . . 1 . . 1 . 3 . Record 1 | . . . . . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 1 . . . 4 1 . . . 4 . Terminals 8 | . . . 1 . . . 3 1 . . . 3 . Botnet 8 | . . . 1 . . . 3 1 . . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Reprogram 2 | . . . . . . . 1 . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 1 1 . 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . 3 . Ally Attacks 7 | . . . . . . . . . . . . 7 . Total Damage 28 | . . . . . . . . . . . . 28 . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . 7 . Drone Recoveries 6 | . . . . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Turns Passed 5407 | 40 179 242 468 361 487 267 837 450 343 64 66 1159 444 Spaces Moved 3667 | 24 105 114 210 187 346 228 544 326 322 64 59 930 208 Core 7 | 5 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 3660 | 19 105 114 210 187 346 228 544 326 322 64 59 930 206 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 100 100 100 100 100 100 100 90 105 Average Speed 114 | 105 132 190 139 176 136 100 100 100 100 100 100 100 115 Slowest Speed 350 | 120 190 190 260 190 190 100 105 100 100 100 100 180 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 28 39 24 35 62 51 37 7 97 2 68 24 6 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 23 | . 3 . . 20 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 23 | . 3 . . 20 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Total 4504 | 38 129 126 299 205 356 249 800 439 346 64 63 1085 305 Wait 439 | . 10 . 20 6 . 3 202 97 3 1 . 80 17 Move 3655 | 23 104 113 209 186 345 227 543 326 321 63 58 929 208 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 8 5 2 8 4 3 4 11 4 7 . 2 16 6 Fast Attach . | . . . . . . . . . . . . . . Attach 56 | 6 1 . 8 . . 2 3 2 2 . 1 18 13 Detach 2 | . . . . . . . 1 . . . . 1 . Swap 30 | 1 1 3 2 2 3 3 5 2 3 . 1 2 2 Drop 29 | . . 1 . . 1 1 10 1 8 . . 7 . Fire 148 | . 8 6 52 7 2 9 5 2 . . 1 23 33 Melee 56 | . . . . . . . 20 5 . . . 8 23 Ram 1 | . . . . . . . . . . . . . 1 Kick 4 | . . 1 . . . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . 2 . . . 2 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 220 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 362 | -10/Mines | Assembled infested the area 367 | -10/Mines | Assisted by a Guerilla fighting off Assembled 454 | -10/Mines | Discovered new exit (range 5) 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Lost 3 parts (1p1n1w) 922 | -9/Materials | Discovered new exit (range 8) 930 | -9/Materials | Entered Mines 937 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1063 | -9/Mines | Found the Drone Emporium 1070 | -9/Mines | Found Prototype Device 1204 | -9/Mines | Build established: Scavenger-Mutant 1281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1283 | -9/Mines | Discovered new exit (range 5) 1291 | -9/Mines | Entered Exiles 1339 | -9/Exiles | Met 8R-AWN 1369 | -9/Exiles | Met EX-HEX 1464 | -9/Exiles | Met EX-BIN 1487 | -9/Exiles | Aligned with FarCom system 1489 | -9/Exiles | Given EX-Vault access code 1537 | -9/Exiles | Opened EX-Vault 1546 | -9/Exiles | Found Prototype Device 1547 | -9/Exiles | Identified Cloak of Protection 1553 | -9/Exiles | Found Prototype Leg 1554 | -9/Exiles | Identified Potential Leg 1579 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1593 | -9/Exiles | Exiles lab attacked by MAIN.C 1603 | -9/Exiles | Found Potential Leg 1693 | -9/Exiles | Discovered new exit (range 10) 1778 | -9/Exiles | Left Exiles lab with Potential Leg 1778 | -9/Exiles | Entered Mines 1847 | -8/Mines | Discovered new exit (range 14) 1910 | -8/Mines | Build established: Mutant 2002 | -8/Mines | Identified Splice Drone Bay 2045 | -8/Mines | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2407 | -8/Materials | Build established: Scavenger-Assassin 2854 | -8/Materials | Discovered new exit (range 15) 2882 | -8/Materials | Entered Factory 2882 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3332 | -7/Factory | Sucked down chute 3332 | -7/Factory | Entered Waste 3332 | -7/Waste | The area was eerily silent 3580 | -7/Waste | Discovered new exit (range 16) 3650 | -7/Waste | A Compactor rumbled back to life 3650 | -7/Waste | Spotted C-40 Crusher 3675 | -7/Waste | Entered Factory 3739 | -7/Factory | Identified exit to DSF 3739 | -7/Factory | Entered DSF 3771 | -7/DSF | Additional patrols routed to DSF 3789 | -7/DSF | Discovered new exit (range 16) 3805 | -7/DSF | Entered Factory 3805 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3946 | -6/Factory | Lost 4 parts (2p2u) 4204 | -6/Factory | Build established: Skirmisher 4288 | -6/Factory | Spotted B-75 Beast 4767 | -6/Factory | Lost 7 parts (1p1n2u3w) 4782 | -6/Factory | Core integrity fell below 50% 4883 | -6/Factory | Discovered new exit (range 16) 4964 | -6/Factory | Entered another Factory area 4964 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5133 | -5/Factory | Lost 4 parts (1p1n1u1w) 5141 | -5/Factory | Destroyed 8 combat bots 5350 | -5/Factory | System corruption reached 10% 5384 | -5/Factory | Core integrity fell below 50% 5404 | -5/Factory | Core integrity fell below 20% 5408 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05386_ K-01 Serf collects debris. 05387_ Penetrated by Slug. 05387_ Knocked back. 05389_ Arm. Leg destroyed. 05389_ System Shield destroyed. 05389_ Flexi-carbon Leg destroyed. 05389_ Knocked back. 05390_ Acquired 8 matter. 05391_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05397_ System corrupted: Flak Gun jammed. 05398_ Flak Gun destroyed. 05399_ Knocked back. 05403_ Penetrated by Slug. 05403_ Knocked back. 05404_ Slug penetrates Wall. 05405_ M-28 Smith repairs R-10 Processor. 05407_ System corrupted: Graphene Brace rejected. 05408_ R-10 Processor collects Graphene Brace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# #########?????? | | ?????????????????????????# # #?????? | | ?????????????????????????# # #?????? | | ?????????????????????????#! = # |#?????? | | ?????????????????????????#########+# #?????? | | ??????????????????????????????# %+% #?????? | | ??????????????????????????????# %############### | | ??????????????????????????????# ####### = | | ??????????????????????????????# # | | ?????????????????????????????##+######## # | | ?????????????????????????????# # # | | ?????????????#???????#???????# + / """ " | | ?????????????# R####;####### # # """ " | | ?????????????# %%m H%% R%% # # """ " | | ?????????????####+#### %R@ # """ """ # # | | ?????????????????????# % # "Y """ #%# """ " | | ?????????????????????# % % # """ """ # # """ " | | ?????????????????????# mR /u # # """ " | | ?????????????????????# %%#####/##### # | | ?????????h???????????# ;#### #???# ######### | | ?????????h???????????# #???# #???????? | | ?????????????????????# #???# #???????? | | ?????????????????????####### ##### #???????? | | ???????????????????????????# #???????? | | ???????????????????????????####H##### #???????? | | ??????????????????????????????# #???# ######### | | ????????????????????????????### ###?# | | ????????????????????????????# ###+########## | | ????????????????????????????# # + | | ????????????????????????????# + # | | ????????????????????????????# # # | | ????????????????????????????# # + | | ???????????????????????????####+### # | | ???????????????????????????# # + | | ???????????????????????????# ! !# ! #? | | ???????????????????????????# # # | | ???????????????????????????# ! # # # | | ???????????????????????????# # #?? | | ???????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 40 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Hey, That's Mine! Quantum Hacking Challenges ------------ None Game ------ Seed MomentumWaveShredder Manual? 0 Play Time 00:44:54 Cumulative 16.6 hours Start 2024.03.21 @ 15:06:49 End 2024.03.21 @ 15:51:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b1a8b3a-66c2-44b0-96d3-abf2ad85281d