Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 12:51:19 Player: Adraius Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (1576) 1576 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 8626 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 61/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Field Propulsion Drive > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Cooled VTOL Module Medium Storage Unit Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Experimental Terrain Scan Processor Transport Network Coupler Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Large Storage Unit Advanced Terrain Scan Processor Missile Launcher Makeshift Hammer Makeshift Hammer Katana [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . . . 1 . 1 . . 1 1 . . Utility 8 | . . . . . 2 . 1 . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 105 | 5 3 10 1 6 30 4 3 5 . 2 10 7 19 Power 12 | 1 . . . . 3 2 1 2 . . . . 3 Engine 6 | 1 . . . . 1 1 1 2 . . . . . Core 3 | . . . . . 2 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 22 | 2 . 1 . 1 10 1 1 . . . 1 2 3 Treads . | . . . . . . . . . . . . . . Leg 5 | . . . . . 5 . . . . . . . . Wheel 4 | 2 . 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . 5 1 1 . . . 1 2 3 Utility 40 | 1 2 2 . 1 8 1 1 2 . 2 8 4 8 Device 19 | . 1 . . . 2 1 1 1 . 1 5 3 4 Storage 5 | 1 1 . . . 1 . . 1 . 1 . . . Processor 4 | . . . . 1 . . . . . . 1 . 2 Hackware 3 | . . . . . 1 . . . . . 1 1 . Protection 9 | . . 2 . . 4 . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 1 1 7 1 4 9 . . 1 . . 1 1 5 Energy Gun 6 | . 1 3 . 1 1 . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . Ballistic Gun 7 | 1 . 1 1 1 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 3 . . 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . 1 1 Slashing Weapon 7 | . . . . 2 2 . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 1 . . . . . . 2 Parts Lost 37 | . . . . . 7 . . 1 . . 4 9 16 Power 11 | . . . . . 1 . . 1 . . 3 2 4 Propulsion 10 | . . . . . 3 . . . . . . 3 4 Utility 13 | . . . . . 1 . . . . . 1 4 7 Weapon 3 | . . . . . 2 . . . . . . . 1 Highest Loss Streak 15 | . . . . . 3 . . 1 . . 2 9 15 Average Slot Usage (%) 86 | . 86 100 100 100 81 72 74 83 84 77 71 64 56 Engine 9 | . 14 14 14 14 3 1 4 9 15 13 6 5 3 Core 1 | . . . . . 5 7 7 4 . . . . . Leg 2 | . . . . . 15 . . . . . . . . Wheel 14 | . 28 28 28 28 4 . . . . . . . . Flight 8 | . . . . . 3 27 27 30 30 26 23 20 14 Device 7 | . 4 3 . . 8 9 11 15 15 17 18 11 10 Storage 10 | . 14 14 14 14 9 9 7 7 7 6 5 5 3 Processor 1 | . . . . . 5 . . . . . 3 2 5 Hackware 2 | . . . . . 6 . . . . . . 9 7 Protection 7 | . . 10 14 14 4 9 7 7 7 6 4 . 3 Energy Gun 7 | . 10 13 14 13 1 . . . . . . 2 . Ballistic Gun 7 | . 14 14 14 13 5 . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 7 6 5 4 . Slashing Weapon 1 | . . . . 1 1 9 7 2 . . . . 2 Naked Turns 40 | . . . . . . . . . . . . . 40 Heaviest Build 56 | 11 26 30 30 32 34 18 22 33 31 32 33 27 56 Greatest Support 56 | 26 26 32 32 32 35 18 24 33 33 33 33 29 56 Greatest Overweight (x) 10 | . . 1 . . 10 . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 8 8 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 9 8 8 9 10 10 10 10 9 Most Carried 10 | 3 9 10 10 10 10 8 8 9 8 9 10 10 10 Average Carried 8 | 1 4 9 9 9 9 7 6 7 8 8 9 7 7 Final Capacity 10 | 6 10 10 10 10 8 8 8 10 10 10 10 10 4 Final Carried 10 | 3 9 10 10 10 8 8 7 8 8 9 10 5 3 Class Distribution -------------------- 61% | Mutant 10% | Sprinter 8% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Matter Collected 1439 | 180 104 219 . 58 327 197 . 80 . . 149 . 125 Remotely . | . . . . . . . . . . . . . . Salvage Created 2182 | . 104 295 . 249 904 91 . . . 25 149 34 331 Parts 105 | . 5 21 . 11 45 2 . . . . 10 . 11 Haulers Intercepted 10 | . 1 . . . 4 2 . . . . . . 3 Recyclers Shooed 2 | . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 42 | . 1 14 . 4 16 . . . . . 5 . 2 Melee 2 | . . . . 2 . . . . . . . . . Guns 16 | . 1 7 . 2 6 . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . AOE 19 | . . 7 . . 5 . . . . . 5 . 2 Classes Destroyed 10 | . 3 1 . 2 4 . . . . . . . . Worker 7 | . . . . . 2 . . . . . 2 2 1 Builder 3 | . . . . . 3 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 10 | . 1 . . . 4 2 . . . . . . 3 Recycler 1 | . . . . 1 . . . . . . . . . Operator 4 | . 1 . . . . . . . . 1 2 . . Swarmer 19 | . . 9 . . 3 . . . . . 5 . 2 Grunt 20 | . 1 5 . 3 11 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . Best Kill Streak 9 | . 1 6 . 2 9 1 . . . 1 6 1 2 Combat Bots Only 6 | . 1 6 . 2 5 . . . . . 5 . 2 Max Kills in Single Turn 4 | . 1 3 . 1 3 1 . . . 1 4 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . . . . . 3 . 2 Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Damage Taken 5423 | . 79 231 . 103 1016 101 . 70 . 77 612 677 2457 Core 1975 | . 23 72 . 39 164 12 . . . 38 116 200 1311 Absorbed by Shields 63 | . . . . . . . . . . . . . 63 Core Remaining (%) 82 | 100 . . . 46 . 68 . . 100 95 88 82 . Volleys Fired 113 | . 20 21 . 6 61 . . . . . 3 . 2 Largest 2 | . 2 2 . 2 2 . . . . . 1 . 1 Hottest 98 | . 70 95 . 98 98 . . . . . 36 . 36 Shots Fired 184 | . 39 36 . 8 96 . . . . . 3 . 2 Gun 122 | . 39 32 . 8 43 . . . . . . . . Cannon 46 | . . . . . 46 . . . . . . . . Launcher 16 | . . 4 . . 7 . . . . . 3 . 2 Special . | . . . . . . . . . . . . . . Kinetic 72 | . 20 15 . 2 35 . . . . . . . . Thermal 61 | . 19 17 . 6 19 . . . . . . . . Explosive 16 | . . 4 . . 7 . . . . . 3 . 2 Electromagnetic 35 | . . . . . 35 . . . . . . . . Robot Hit Streak 10 | . 7 10 . 6 9 . . . . . 1 . . Robot Miss Streak 5 | . 3 5 . 2 3 . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 152 | . 23 19 . 12 67 7 . . . 1 4 2 17 Core Hits 91 | . 6 18 . 5 40 2 . . . . 7 . 13 Critical Hits 4 | . . . . 2 . 1 . . . . . . 1 Critical Kills 2 | . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Melee Attacks 140 | . . . . 12 5 20 1 1 . 21 36 16 28 Impact 82 | . . . . . . . . 1 . 21 36 16 8 Slashing 58 | . . . . 12 5 20 1 . . . . . 20 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 2 . . . . 2 2 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . . Damage Inflicted 6563 | . 344 797 . 332 2377 431 . . . 56 654 198 1374 Guns 1160 | . 344 332 . 103 381 . . . . . . . . Cannons 792 | . . . . . 792 . . . . . . . . Explosions 2318 | . . 465 . . 1070 . . . . . 379 . 404 Melee 2293 | . . . . 229 134 431 . . . 56 275 198 970 Ramming . | . . . . . . . . . . . . . . Kinetic 532 | . 181 60 . 16 275 . . . . . . . . Thermal 1054 | . 163 272 . 87 532 . . . . . . . . Explosive 2123 | . . 465 . . 875 . . . . . 379 . 404 Electromagnetic 561 | . . . . . 561 . . . . . . . . Impact 994 | . . . . . . . . . . 56 275 198 465 Slashing 1299 | . . . . 229 134 431 . . . . . . 505 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . 18 2 Average Corruption 7 | . . . . . . . . . . . . 17 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 . Message Errors 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 679 | . . 10 . 14 46 22 . . . 29 120 134 304 Projectiles 16 | . . . . . . . . . . . . 16 . Explosions 84 | . . 10 . . 46 . . . . . . . 28 Melee 579 | . . . . 14 . 22 . . . 29 120 118 276 Knockbacks 8 | . . . . . . . . . . 1 2 3 2 Impact 7 | . . . . . . . . . . 1 2 2 2 Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 155 | . . 26 . . 86 . . . . . . . 43 Shots 5 | . . 1 . . 3 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 285 | . 128 220 . 112 285 2 . 10 . 5 . 242 5 Average Temperature 65 | . 40 80 . 47 97 1 . 3 . 3 . 102 2 Received Heat Transfer 780 | . 42 75 . 24 450 36 . 9 . 18 54 33 39 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . Parts Fried 8 | . . . . . 6 . . . . . 1 1 . Impact Corruptions 15 | . . . . . . . . . . 1 4 6 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . . . . . Heat Transferred 1952 | . 481 518 . 148 805 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Peak Influence 440 | . 64 266 . 75 440 264 135 . . 232 372 267 140 Average Influence 128 | . 41 91 . 29 208 219 123 . . 122 262 201 71 Maximum Alert Level 2 | . . 1 . . 2 1 . . . 1 1 1 . Low Security (%) 71 | 100 100 83 . 100 48 26 100 . . 78 31 35 100 Level 1 27 | . . 16 . . 46 73 . . . 21 68 64 . Level 2 . | . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 1 . 1 1 1 . . . 3 5 6 4 Investigation 7 | . . . . 1 1 . . . . 1 2 1 1 Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 14 | . 2 . . . . 1 . . . 2 3 3 3 Assault 1 | . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Distress Signals 14 | . 1 . . . 7 1 1 . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 7 20 . 5 36 8 7 3 . 15 36 28 46 Peak Tracking Total 17 | . 3 3 . 3 9 7 7 6 . 11 10 17 16 Tactical Retreats 40 | . . 2 . 1 3 1 . 2 . 5 11 8 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Traps Triggered 4 | . . . . . . 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Machines Disabled 8 | . . . . 1 3 2 . 1 . 1 . . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . 1 . . . Garrison Access 3 | . . . . . 1 . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Machines Accessed 52 | . 1 2 4 1 7 8 1 1 . 4 12 6 5 Terminals 37 | . 1 1 . 1 6 7 1 . . 2 10 5 3 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . 1 . . . . 1 1 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 1 . . Total Hacks 170 | . 4 5 26 3 26 18 2 1 . 9 39 20 17 Successful 90 | . 2 3 26 2 12 5 . 1 . 3 18 10 8 Failed 80 | . 2 2 . 1 14 13 2 . . 6 21 10 9 Catastrophic 15 | . 1 . . 1 . 3 . . . . 5 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 86 | . 4 3 3 . 21 14 2 . . 2 21 10 6 Terminals 119 | . 4 4 . 3 23 16 2 . . 3 33 19 12 Fabricators 5 | . . . . . . . . . . 5 . . . Repair Stations 9 | . . . . . . 2 . . . . 1 1 5 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . . . 1 5 . . Terminal Hacks 56 | . 2 3 26 2 6 1 . 1 . . 7 5 3 Record 26 | . . . 25 1 . . . . . . . . . Part Schematic 5 | . 2 1 . . 2 . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . 1 1 Locate Traps 3 | . . . . . . . . . . . 1 2 . Transport Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . . . 2 . . Registered Components 4 | . . . . . 1 . . . . . 2 . 1 Zone Layout 4 | . . 1 . 1 . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . 1 . . . . 1 1 1 Scan Component 1 | . . . . . . 1 . . . . . . . Refit 3 | . . . . . . . . . . . 1 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 1 . . Seal Access 3 | . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 26 | . . . . . 5 3 . . . 1 9 4 4 Terminals 26 | . . . . . 5 3 . . . 1 9 4 4 Track 4 | . . . . . 1 1 . . . . 2 . . Botnet 17 | . . . . . 4 2 . . . 1 5 3 2 Disrupt 5 | . . . . . . . . . . . 2 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 1 1 . 1 7 8 1 . . 3 12 5 4 Full Trace Events 6 | . . . . 1 1 . . . . . 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 1 . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Total Allies 2 | . . 1 . 1 . . . . . . . . . Largest Group 1 | . . 1 . 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . Total Damage 127 | . . 127 . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Turns Passed 5143 | 38 227 1340 296 709 746 151 51 189 4 203 567 254 368 Spaces Moved 5893 | 33 170 1197 289 628 501 281 155 435 15 425 784 389 591 Core 100 | 5 . . . . 1 . . . . . 27 . 67 Treads . | . . . . . . . . . . . . . . Legs 232 | . . . . . 232 . . . . . . . . Wheels 2442 | 28 170 1197 289 628 130 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3119 | . . . . . 138 281 155 435 15 425 757 389 524 Fastest Speed 23 | 50 90 90 100 100 29 29 26 26 26 26 23 23 25 Average Speed 61 | 83 90 99 100 100 91 29 26 26 26 26 29 25 29 Slowest Speed 550 | 90 90 100 100 100 550 29 29 26 26 26 150 29 99 Overloaded Moves 6 | . . . . . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 1 2 . 1 . 4 7 3 3 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 40 98 63 91 60 64 7 67 3 18 32 22 36 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 4 . . . . . . . . . Spaces Dug 68 | . . . . . 3 7 1 . . 14 24 12 7 Terrain Destroyed 192 | . . 39 . . 50 7 1 . . 14 43 12 26 Melee 68 | . . . . . 3 7 1 . . 14 24 12 7 Projectile . | . . . . . . . . . . . . . . AOE 124 | . . 39 . . 47 . . . . . 19 . 19 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Res Total 7078 | 40 204 1315 297 692 696 330 162 506 14 490 1068 523 741 Wait 692 | . 2 62 . 33 62 . 3 64 . 47 232 113 74 Move 5838 | 32 169 1196 288 627 498 276 154 432 14 416 769 382 585 Hop 20 | . . . . . 1 2 . 1 . 4 7 2 3 Pick Up 67 | 3 8 13 4 4 15 3 1 2 . . 5 . 9 Fast Attach 39 | 5 2 1 . 1 12 2 1 1 . 1 3 1 9 Attach 38 | . 1 2 1 2 10 2 2 1 . . 2 6 9 Detach 12 | . . . . 1 3 2 . . . . 1 1 4 Swap 28 | . . 7 . 3 8 . . 3 . 1 5 . 1 Drop 68 | . 2 13 4 5 21 5 . 1 . . 5 1 11 Fire 113 | . 20 21 . 6 61 . . . . . 3 . 2 Melee 138 | . . . . 10 5 20 1 1 . 21 36 16 28 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 18 . . . . . 1 6 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research (discovered 1 exit: [Qua]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered Mines 282 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 303 | -10/Mines | Build established: Mutant 430 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 491 | -10/Mines | Discovered new exit (range 9) 564 | -10/Mines | Discovered new exit (range 15) 705 | -10/Mines | Learned Materials terminal intel 850 | -10/Mines | Met a Derelict testing a Signal Generator 858 | -10/Mines | Found Signal Generator 1601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1602 | -10/Mines | Discovered new exit (range 5) 1606 | -10/Mines | Entered Exiles 1606 | -10/Exiles | Found Exiles lab destroyed 1620 | -10/Exiles | Discovered new exit (range 15) 1703 | -10/Exiles | Learned location of Zion (-7) 1773 | -10/Exiles | Opened EX-Vault 1780 | -10/Exiles | Found Prototype Energy Cannon 1782 | -10/Exiles | Identified Firepult 1888 | -10/Exiles | Discovered new exit (range 12) 1902 | -10/Exiles | Entered Mines 1905 | -9/Mines | Received a Mining Laser from a helpful Derelict 1986 | -9/Mines | Learned Materials trap positions 2212 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2379 | -9/Mines | Core integrity fell below 50% 2410 | -9/Mines | Discovered new exit (range 9) 2452 | -9/Mines | Discovered new exit (range 8) 2611 | -9/Mines | Identified exit to Materials 2611 | -9/Mines | Entered Materials 2611 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2612 | -8/Materials | Loaded intel: 24 trap records 2613 | -8/Materials | Loaded intel: 12 terminal locations 2940 | -8/Materials | Lost 3 parts (1n2w) 3120 | -8/Materials | Build established: Scavenger-Mutant 3347 | -8/Materials | Discovered new exit (range 4) 3357 | -8/Materials | Entered Storage 3453 | -8/Storage | Identified exit to Factory 3508 | -8/Storage | Entered Factory 3508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3558 | -7/Factory | Discovered new exit (range 5) 3559 | -7/Factory | Entered Lower Caves 3609 | -7/Lower Caves | Learned Factory garrison access intel 3684 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3722 | -7/Lower Caves | Learned Factory interactive machine intel 3746 | -7/Lower Caves | Discovered new exit (range 8) 3748 | -7/Lower Caves | Entered another Lower Caves area 3749 | -7/Lower Caves | Discovered new exit (range 12) 3752 | -7/Lower Caves | Entered Factory 3752 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3753 | -6/Factory | Loaded intel: 47 interactive machine locations 3754 | -6/Factory | Loaded intel: 4 garrison access locations 3949 | -6/Factory | Discovered new exit (range 3) 3955 | -6/Factory | Entered another Factory area 3955 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4473 | -5/Factory | Identified exit to Factory 4522 | -5/Factory | Entered another Factory area 4522 | -4/Factory | Evolved 2 slots: Utility x2 4538 | -4/Factory | Garrison activated, responded to threat 4598 | -4/Factory | Spotted B-86 Titan 4643 | -4/Factory | Discovered new exit (range 11) 4659 | -4/Factory | Crushed by falling debris 4660 | -4/Factory | System corruption reached 10% 4694 | -4/Factory | Lost 9 parts (2p3n4u) 4773 | -4/Factory | Discovered new exit (range 11) 4776 | -4/Factory | Entered Research 4776 | -3/Research | Evolved 2 slots: Utility x2 4904 | -3/Research | Found Prototype Processor 4904 | -3/Research | Identified Exp. Terrain Scan Processor 5016 | -3/Research | Spotted B-86 Titan 5033 | -3/Research | Discovered new exit (range 24) 5090 | -3/Research | Adv. System Shield fried by hacking feedback 5094 | -3/Research | Released all parts (4) 5114 | -3/Research | Core integrity fell below 50% 5125 | -3/Research | Lost 15 parts (4p4n6u1w) 5126 | -3/Research | Core integrity fell below 20% 5144 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05094_ Released Adv. Hacking Suite. 05094_ Released Lrg. Storage Unit. 05094_ Released Transport Network Coupler. 05094_ Released Exp. Terrain Scan Processor. 05101_ S-43 Plague destroyed. 05108_ Triggered Stasis Trap. 05108_ A bubble of rippling energy engulfs the area. 05108_ Field strength at 94. 05109_ Field strength at 88. 05110_ Field strength at 76. 05111_ Field strength at 70. 05112_ Field strength at 42. 05113_ Field strength at 30. 05114_ Field strength at 1. 05114_ Stasis field depleted. 05117_ S-43 Plague destroyed. 05127_ Penetrated by Slug. 05127_ Slug penetrates Wall. 05134_ Acquired Prototype Flight Unit. 05134_ Identified Cld. Field Propulsion Drive. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????? | | ??????????????????????######+#######?????????????? | | ????????????????????##?????# #???????????????????? | | ????????????????????# ????# #???????????????????? | | ???????????########## ##### #???????????????????? | | ?????????? #?############??????? | | ?????????? # #??????? | | ?????????? # #??????? | | ???????? ? ?"" """ " + #??????? | | ?????? """ """ # #??????? | | ???? """ """ # #??????? | | ???# = #? """ #??????# | | ???# +? """????##???? | | ???# #??""" """? #????#?? | | ???# /??"Y ""??????????? | | ???# #???"" """?????????# | | ???# ############ #??? ? ?? ##????#? | | ???# # # #??? ? ?? ???##### | | ???# ^ # # #???????#??????### | | ???# # """ # #???????#?###??# | | ???# # """ # ################ | | ???# /g h """ # | | ???# # l s # | | ???####+### # s # p | | ??????????# # """ # p % | | ??????????# # """ @; "" ######## # | | ??????????# # """ ## "F #? ? ! #### | | ??????????# # p ## "" # ? ???? | | ??????????# # ## "" #?? ! ?#?? | | ??????????# # ## #? ! #?#? | | ??????????# # ## #####+###?#??# | | ??????????# ############# ? ???? ##### | | ??????????# #???????????# ######?????# ?### | | ??????????# #???????????T ??######?## ?#?# | | ??????????# #???????????" "???"""?##?? | | ??????????# #??????????? ?#?#####?# | | ??????????+ #???????????? ???"?"#?#### | | ??????????# #???????????????? ?###?#?# | | ??????????# #???????????? ? "?#?###### | | ??????????# #??????????? < ?###?#### | | ??????????# #???????#?" ? ? ""###??### | | ??????????# #???????????" ? ?? "#?#?#### | | ??????????# #?????##?"""""??"""?######## | | ??????????# #????#?######??#####?####### | | ??????????# ###########?#####??#####?### | | ??????? ??# ##??#######?##?###?###?##########+# | | ??????????# #? ! #########?########### | | ??????"???# #?!! #####?############?#? | | ??????????# # """##################### | | ????????? # # Y"#####?#?############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Power Amplification 20 Additional Mass Support 18 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 77 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Propulsion Shielding | -10/Mines | Hacked Cesium-ion Thruster | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed BattleAdvancedRay Manual? 0 Play Time 03:39:08 Cumulative 50.5 hours Start 2020.06.07 @ 21:05:35 End 2020.06.08 @ 12:51:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06e05ccf-ea25-4a12-90ce-2baadcee433b