Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 21:25:56 Player: Nezrafi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1221) 1221 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3756 Bonus ------- None Cogmind --------- Core Integrity 686/700 Matter 130/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (470) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON (2) ------- Small Laser Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Large Battery (200) Medium Matter Pod (100) Improved Sensor Array Target Analyzer Target Analyzer ECM Suite Light Armor Plating Light Armor Plating Hacking Suite Shock Rifle Autogun Improved Light Cannon Missile Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Battery Medium Matter Pod Visual Processing Unit ECM Suite Light Armor Plating Hacking Suite Shock Rifle Small Laser Autogun Autogun Improved Light Cannon Mining Laser Mining Laser [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 38 | 7 5 8 13 5 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 6 1 Treads . | . . . . . Leg 10 | 2 . 1 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 4 1 2 Device 3 | 1 . 1 1 . Storage 2 | 1 1 . . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 2 2 6 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 2 4 1 Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . 1 4 8 . Power 2 | . . 1 1 . Propulsion 4 | . . . 4 . Utility 3 | . 1 1 1 . Weapon 4 | . . 2 2 . Highest Loss Streak 8 | . 1 2 8 . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 98 95 69 Engine 10 | . 14 10 8 7 Leg 22 | . 28 22 25 7 Device 3 | . 4 1 8 . Storage 10 | . 14 11 9 7 Processor 21 | . 8 26 27 23 Protection 2 | . . 3 . 7 Energy Gun 1 | . . . . 7 Ballistic Gun 9 | . . 13 16 7 Ballistic Cannon 9 | . 26 7 . . Naked Turns . | . . . . . Heaviest Build 58 | 15 55 58 54 56 Greatest Support 30 | 20 20 20 30 10 Greatest Overweight (x) 14 | 4 2 2 14 5 Average Overweight (x) 1 | . 1 2 1 5 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 8 16 20 20 16 Average Carried 15 | 5 10 18 19 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 8 16 19 17 16 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1244 | 306 267 415 256 . Remotely . | . . . . . Salvage Created 1721 | 143 341 460 731 46 Parts 117 | 11 29 37 38 2 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . 8 10 7 1 Guns 13 | . . 5 7 1 Cannons 13 | . 8 5 . . Classes Destroyed 11 | 3 4 2 1 1 Worker 3 | 1 . 2 . . Builder 1 | . . . 1 . Tunneler 3 | 2 1 . . . Hauler 2 | . 1 . 1 . Recycler 4 | 1 . . 3 . Operator 1 | . 1 . . . Watcher 3 | . 1 2 . . Grunt 20 | . 8 6 6 . Brawler 1 | . . 1 . . Sentry 4 | . . 3 1 . Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 5 4 4 1 Combat Bots Only 3 | . 2 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2482 | . 211 757 1392 122 Core 549 | . 64 109 362 14 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 74 72 34 . Volleys Fired 143 | 9 24 50 54 6 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 78 78 100 63 Shots Fired 264 | 18 48 91 95 12 Gun 164 | 18 . 48 86 12 Cannon 91 | . 48 43 . . Launcher . | . . . . . Special 9 | . . . 9 . Kinetic 238 | 9 48 91 84 6 Thermal 17 | . . . 11 6 Explosive . | . . . . . Electromagnetic 9 | 9 . . . . Robot Hit Streak 11 | 2 5 11 11 5 Robot Miss Streak 4 | 4 3 4 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 148 | 7 23 54 57 7 Core Hits 64 | 5 13 19 25 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . 2 3 . . Destroy 1 | . . 1 . . Blast 4 | . 2 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2531 | 88 514 945 868 116 Guns 1508 | 88 . 438 866 116 Cannons 1019 | . 512 507 . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . 2 . 2 . Kinetic 2407 | 34 512 945 843 73 Thermal 66 | . . . 23 43 Explosive . | . . . . . Electromagnetic 54 | 54 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . 4 7 . . Impact . | . . . . . Kinetic 10 | . 3 7 . . Secondary 1 | . 1 . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 4 | . 1 . 3 . Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 114 | . 87 114 17 . Average Temperature 34 | . 30 39 8 . Received Heat Transfer 1083 | . 117 381 585 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 125 | . . . 50 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 265 | 20 265 214 164 52 Initial 32 | . 13 32 9 22 Average 88 | 7 138 130 35 22 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 88 | 100 67 90 100 100 Level 1 11 | . 32 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 2 1 Investigation 4 | . 2 . 2 . Extermination 1 | . . . . 1 Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 19 15 1 Peak Tracking Total 6 | . 5 6 5 1 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . 2 2 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 1 2 . Successful 3 | . 3 . . . Failed 7 | . 4 1 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2503 | 174 605 839 531 354 Spaces Moved 851 | 105 242 266 170 68 Core 12 | 11 . . 1 . Treads . | . . . . . Legs 839 | 94 242 266 169 68 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 190 470 Average Speed 232 | 121 209 260 194 470 Slowest Speed 750 | 250 260 260 750 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 6 35 20 18 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 11 | . 1 1 9 . Melee . | . . . . . Projectile 11 | . 1 1 9 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1102 | 131 296 334 251 90 Wait 7 | . . . . 7 Move 847 | 104 241 265 169 68 Hop . | . . . . . Pick Up 44 | 10 16 9 6 3 Fast Attach 6 | 6 . . . . Attach 19 | 1 2 7 5 4 Detach 1 | . . 1 . . Swap 13 | . 3 1 8 1 Drop 18 | 1 9 1 6 1 Fire 143 | 9 24 50 54 6 Melee . | . . . . . Ram 1 | . . . 1 . Kick 3 | . 1 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 10) 708 | -10/Materials | Identified exit to Mines 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Discovered new exit (range 8) 1614 | -9/Materials | Identified exit to Materials 1619 | -9/Materials | Entered another Materials area 1619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -8/Materials | Discovered new exit (range 9) 2114 | -8/Materials | Identified exit to Factory 2137 | -8/Materials | Core integrity fell below 50% 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Propulsion x2 2174 | -7/Factory | Lost 8 parts (1p4n1u2w) 2504 | -7/Factory | Self-destructed Last Messages --------------- 02135_ Kicked G-47 Trooper. 02143_ Aluminum Leg destroyed. 02144_ G-47 Trooper destroyed. 02148_ Acquired 60 matter. 02149_ K-01 Serf collects debris. PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE To view the route taken through the world along with any collected information about unvisited areas, press Backspace to open the world map. 02153_ Discarded Salvage Targeting Computer. 02166_ K-01 Serf collects debris. 02373_ K-01 Serf cleans the Fabricator. 02400_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Y. 02417_ Acquired Missile Launcher. 02423_ Acquired Target Analyzer. 02453_ K-01 Serf cleans the Fabricator. 02480_ ALERT: All DSF locations entering lockdown mode. 02496_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????? ???????????????? | | ??????????????????????????? ???? #????????? | | ???????????????????????????" 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""""""""" # # # | | ???????????????????? # # # | | ????????????????????""""""""" # # # | | ????????????????????? # + # | | ??????????????????????""""""" # # # | | ??????????????????????? # # # | | ????????????????????????######### # # | | ???????????????????############## # # | | ????????????????? # # | | ????????????????? # # | | ????????????????? # # | | ????????????????? # # | | ????????????????? ########## | | ??????????????????############### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonDeliveryBuckler Manual? 0 Play Time 00:28:47 Cumulative 11.6 hours Start 2022.05.15 @ 01:04:50 End 2022.05.16 @ 21:25:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c76aaffd-5264-4b7b-ad1e-7c334b1fcece