Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 13:00:59 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (780) 780 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2990 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Ion Cannon Flak Cannon > --- INVENTORY (10) --- Ion Engine Light Deuterium Engine Aluminum Leg Improved Heat Sink Large Matter Pod (150) Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Beam Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Beam Rifle Ion Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Improved Heat Sink Large Matter Pod Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Beam Rifle Missile Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 41 | 5 2 9 . 9 16 Power 5 | . . 2 . 1 2 Engine 4 | . . 2 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . . 3 4 Treads 5 | 2 . . . . 3 Leg 4 | . . . . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 3 . 1 4 Device 5 | . . 2 . 1 2 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 18 | 2 2 4 . 4 6 Energy Gun 3 | . . . . 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 1 2 . 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . 2 . . 1 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 71 90 85 98 99 Engine 10 | . . 14 14 14 5 Treads 14 | . 28 20 14 1 8 Leg 6 | . . . . 25 18 Device 12 | . . 13 14 14 18 Storage 12 | . 14 14 14 14 9 Protection 1 | . . . . . 8 Energy Gun 2 | . . . . 7 9 Energy Cannon 1 | . . . . . 7 Ballistic Gun 22 | . 28 27 28 20 6 Naked Turns . | . . . . . . Heaviest Build 37 | 9 9 20 20 21 37 Greatest Support 40 | 40 40 40 20 23 40 Greatest Overweight (x) 1 | 1 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 8 8 10 10 10 10 Average Carried 8 | 5 6 7 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 5 8 10 10 10 10 Class Distribution -------------------- 75% | Mutant 20% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 943 | 230 89 263 . 157 204 Remotely . | . . . . . . Salvage Created 837 | . 124 190 . 216 307 Parts 54 | . 10 22 . 11 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 6 13 . 5 5 Guns 16 | . 3 8 . 3 2 Cannons 1 | . . . . . 1 AOE 10 | . 3 5 . 2 . Classes Destroyed 7 | . 2 . . 2 3 Builder 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 14 | . 3 11 . . . Grunt 9 | . 3 2 . 4 . Brawler 1 | . . . . 1 . Sentry 3 | . . . . . 3 Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 3 5 . 4 2 Combat Bots Only 5 | . 3 5 . 3 1 Max Kills in Single Turn 3 | . 3 2 . 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . 3 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 123 | . 12 78 . 3 30 Missed 37 | . 5 24 . . 8 Damage Taken 972 | . 65 522 . 38 347 Core 102 | . 20 66 . 16 . Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 63 | . 10 25 . 8 20 Largest 3 | . 2 2 . 2 3 Hottest 136 | . 50 50 . 89 136 Shots Fired 146 | . 20 50 . 16 60 Gun 132 | . 19 46 . 15 52 Cannon 8 | . . . . . 8 Launcher 6 | . 1 4 . 1 . Special . | . . . . . . Kinetic 96 | . 19 46 . 11 20 Thermal 32 | . . . . 4 28 Explosive 6 | . 1 4 . 1 . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 20 | . 4 4 . 5 20 Robot Miss Streak 11 | . 6 11 . 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 89 | . 10 25 . 9 45 Core Hits 44 | . 9 16 . 8 11 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1801 | . 237 605 . 284 675 Guns 1034 | . 115 273 . 134 512 Cannons 163 | . . . . . 163 Explosions 604 | . 122 332 . 150 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 636 | . 115 273 . 106 142 Thermal 421 | . . . . 28 393 Explosive 604 | . 122 332 . 150 . Electromagnetic 140 | . . . . . 140 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . 35 . . . Projectiles . | . . . . . . Explosions 35 | . . 35 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . . 27 . . 126 Average Temperature 35 | . . 14 . . 38 Received Heat Transfer 195 | . 24 105 . 21 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | . . . . 5 4 Heat Transferred 1073 | . . . . 74 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 319 | . 168 319 . 166 216 Initial 65 | . . 65 . . 64 Average 107 | . 63 148 . 96 92 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 81 | 100 100 63 . 100 84 Level 1 18 | . . 36 . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 8 14 . 5 8 Peak Tracking Total 5 | . 3 5 . 3 2 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 4 . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . 4 . 3 Successful 6 | . 1 . 4 . 1 Failed 5 | . 3 . . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 4 . . Record 5 | . 1 . 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 3 2 Highest-Rated Group 71 | . . 71 71 40 32 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 20 | . . . . 15 5 Total Damage 196 | . . . . 167 29 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2921 | 48 355 829 767 328 594 Spaces Moved 1603 | 33 184 454 480 216 236 Core 20 | 20 . . . . . Treads 1235 | 13 184 454 480 10 94 Legs 348 | . . . . 206 142 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 Average Speed 150 | 106 160 160 160 122 137 Slowest Speed 240 | 160 160 160 160 190 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 37 83 92 62 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 12 30 . 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . 12 30 . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1982 | 45 224 504 479 265 465 Wait 223 | . 26 9 . 17 171 Move 1598 | 32 183 453 479 215 236 Hop . | . . . . . . Pick Up 32 | 8 3 6 . 6 9 Fast Attach 9 | 2 . 1 . 2 4 Attach 9 | 3 . 2 . . 4 Detach . | . . . . . . Swap 23 | . 2 6 . 7 8 Drop 25 | . . 2 . 10 13 Fire 63 | . 10 25 . 8 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 595 | -10/Mines | Learned Materials emergency access door positions 978 | -10/Mines | Discovered new exit (range 7) 1010 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1053 | -10/Mines | Discovered new exit (range 10) 1147 | -10/Mines | Received a Mining Laser from a helpful Derelict 1200 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1205 | -10/Mines | Identified exit to Exiles 1216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -10/Mines | Entered Exiles 1233 | -10/Exiles | Found Exiles lab abandoned 1233 | -10/Exiles | Accompanied by 4 allies 1257 | -10/Exiles | Discovered new exit (range 15) 1981 | -10/Exiles | Discovered new exit (range 14) 2000 | -10/Exiles | Entered Mines 2000 | -9/Mines | Accompanied by 3 allies 2233 | -9/Mines | Learned Materials terminal intel 2275 | -9/Mines | Discovered new exit (range 14) 2302 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2305 | -9/Mines | Found Prototype Device 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Accompanied by 2 allies 2328 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2329 | -8/Materials | Identified Exp. Sensor Array 2330 | -8/Materials | Loaded intel: 12 terminal locations 2637 | -8/Materials | Build established: Scavenger-Tank 2922 | -8/Materials | Self-destructed Last Messages --------------- 02666_ Dropped Assault Rifle. 02667_ Acquired Beam Rifle. 02670_ Dropped Lgt. Nuclear Core. 02673_ Dropped Imp. Heat Sink. 02676_ Dropped Rocket Launcher. 02676_ Acquired Imp. Heat Sink. 02684_ Dropped Lgt. Assault Rifle. 02684_ Acquired Flak Cannon. 02692_ Connecting with Repair Station... 02692_ Current location identified: Materials >>Scan(Exp. Sensor Array) Scanning Exp. Sensor Array... Ready to Repair: Exp. Sensor Array Rating: 8p Time: 108 02697_ Acquired 13 matter. 02719_ R-06 Scavenger collects Hacking Suite. 02728_ R-06 Scavenger collects Aluminum Leg. 02834_ Acquired 27 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"""?????????????????????????? | | ?????????????????????"T"?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????? ####??????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ??########???????????????? ?????????????????? | | ??# #???????????????? ??????????????????? | | ??# #????????????????# #??????????????????? | | ??# """#????????????????# #??????????????????? | | ??# """#????#######?????# #??????????????????? | | ??# """#????# ####### #??????????????????? | | ??# ] *% #????# @ #??????????????????? | | ?######+####### k +??????????????????? | | ?# k k #??????????????????? | | ?# ####+####### ######## ##??????????????????? | | ?# + #### ###???????+#???????????????????? | | ## # #??# #??????????????????????????????? | | #%# #??# #??????????????????????????????? | | #[# / #??# #??????????????????????????????? | | # ###########??# #??????????????????????????????? | | +*########??####+######?????????????????T???????? | | # # #??# #?????????????????????????? | | # # """ #??# % #?????#########???????????? | | # # """ #??# """ ###### T ????????? | | ## # """ #??# """"" + ???????? | | ?# + """ #??# """"" = # #??????? | | ?# # #?# """"" ###+## """ ????????? | | ## ########?## """ ## ## """ ?????????? | | # #????????# ## ## """ ??????????? | | # #????????############ ## """ #???????????? | | # #???????????????????# ## """ #???????????? | | # ###########?????????# ## #???????????? | | # ## ?????????# ## #???????????? | | # ## """ """ #????????# + #?###???????? | | # ## """ """ #????????######+#### ### ######??? | | ! # """ """ #????????# # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalPotentialInjector Manual? 0 Play Time 00:22:45 Cumulative 60.0 hours Start 2024.04.04 @ 20:41:18 End 2024.05.12 @ 13:00:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f439d12-8b17-4b70-af53-5d03f5bab7f2