Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 18:26:34 Player: Superbantom Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1629) 1629 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 3713 Bonus ------- Follower Combat Kills 394 Cogmind --------- Core Integrity 0/400 Matter 155/300 Energy 99/100 System Corruption 19% Temperature Cool (17) Movement Hovering (56) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Improved Ion Engine Improved Hover Unit Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Signal Interpreter Drone Bay Drone Bay > --- WEAPON ----------- Improved EM Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Titanium Leg Weight Redist. System Autogun Autogun [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Titanium Leg Hover Unit Hover Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 60 | 6 14 . 24 16 Power 8 | 1 2 . 5 . Engine 7 | 1 2 . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | 2 6 . 7 7 Treads . | . . . . . Leg 9 | 2 3 . 2 2 Wheel . | . . . . . Hover 13 | . 3 . 5 5 Flight . | . . . . . Utility 16 | 1 4 . 5 6 Device 8 | . 2 . . 6 Storage 1 | 1 . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 14 | 2 2 . 7 3 Energy Gun 4 | . . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 . 4 2 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 5 . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 25 | . 2 . 12 11 Power 3 | . 1 . 1 1 Propulsion 9 | . . . 5 4 Utility 7 | . 1 . 4 2 Weapon 6 | . . . 2 4 Highest Loss Streak 6 | . 2 . 5 6 To Critical Strikes 1 | . . . . 1 Average Backups 3 | 1 3 5 3 4 Power . | . . . . . Propulsion 1 | . 2 3 . 1 Utility . | . . 1 . . Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 7 | . 2 . 4 1 Power 2 | . . . 1 1 Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 92 100 91 88 Engine 11 | . 13 14 9 10 Leg 11 | . 15 . 11 7 Hover 17 | . 12 28 17 19 Device 9 | . 7 14 7 11 Storage 2 | . 7 . . . Processor 9 | . 6 14 11 11 Protection 5 | . . . 9 6 Energy Gun 3 | . . . 4 8 Ballistic Gun 19 | . 24 28 17 13 Ballistic Cannon 1 | . 3 . . . Peak Build Rating 25 | 6 10 7 20 25 Average Rating 13 | 3 7 7 15 19 On Entrance 8 | . 6 7 7 20 Avg Prop Armor Cover (%) 5 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 26 | 11 14 8 19 26 Greatest Support 34 | 20 23 12 34 34 Greatest Overweight (x) 3 | 2 . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 6 | 3 6 5 5 5 Average Carried 3 | . 3 4 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 4 3 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1563 | 248 353 37 577 348 Remotely . | . . . . . Salvage Created 2033 | . 513 . 858 662 Parts 138 | . 41 . 58 39 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 42 | . 12 . 18 12 Guns 35 | . 8 . 17 10 Cannons 2 | . 2 . . . AOE 5 | . 2 . 1 2 Classes Destroyed 10 | . 6 . 4 . Worker 1 | . 1 . . . Builder 3 | . . . 2 1 Hauler 3 | . . . 2 1 Mechanic 1 | . 1 . . . Operator 3 | . 3 . . . Watcher 4 | . 3 . 1 . Swarmer 8 | . 2 . 6 . Grunt 23 | . 10 . 7 6 Brawler 2 | . . . 1 1 Sentry 10 | . . . 5 5 Best Kill Streak 7 | . 7 . 5 4 Combat Bots Only 4 | . 4 . 4 3 Max Kills in Single Turn 4 | . 4 . 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 315 | . 62 . 125 128 Missed 124 | . 28 . 53 43 Hits 191 | . 34 . 72 85 Melee 5 | . . . 2 3 Projectile 186 | . 34 . 70 82 Critical Strikes 4 | . . . 1 3 Damage Taken 2739 | . 437 . 1031 1271 Core 434 | . 26 . 97 311 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . . . . 20 Regen/Repaired (Parts) 32 | . . . 32 . Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 164 | . 48 . 65 51 Largest 2 | . 2 . 2 2 Hottest 79 | . 50 . 79 68 Shots Fired 314 | . 95 . 130 89 Gun 301 | . 82 . 130 89 Cannon 13 | . 13 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 271 | . 95 . 116 60 Thermal 4 | . . . 4 . Explosive . | . . . . . Electromagnetic 39 | . . . 10 29 Robot Hit Streak 15 | . 15 . 11 13 Robot Miss Streak 4 | . 4 . 4 3 Penetration Max . | . . . . . Secondary Targets 6 | . 2 . 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 189 | . 57 . 73 59 Core Hits 93 | . 29 . 37 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . . . . 1 Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3449 | . 1164 . 1260 1025 Guns 2617 | . 573 . 1096 948 Cannons 120 | . 120 . . . Explosions 695 | . 471 . 147 77 Melee . | . . . . . Ramming 17 | . . . 17 . Kinetic 2277 | . 693 . 958 626 Thermal 529 | . 395 . 57 77 Explosive 188 | . 76 . 112 . Electromagnetic 438 | . . . 116 322 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 1 1 5 19 Average Corruption 6 | . 1 1 4 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . 2 1 19 30 Message Errors 13 | . 1 . 7 5 Matter Fused 9 | . . . 3 6 Heat Flow Errors 3 | . . . . 3 Energy Discharges 11 | . . . 5 6 Parts Rejected 1 | . 1 . . . Parts Fused 2 | . . . 1 1 Data Loss (minor) 4 | . . 1 1 2 Data Loss (major) 3 | . . . 1 2 Misfires 2 | . . . 1 1 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 158 | . 146 . 12 . Projectiles . | . . . . . Explosions 158 | . 146 . 12 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 194 | . . . 194 . Shots 3 | . . . 3 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | . 20 . 132 335 Average Temperature 40 | . 8 . 25 66 Received Heat Transfer 921 | . 192 . 270 459 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 448 | . 250 . 148 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 69 | 100 96 100 45 69 Level 1 30 | . 3 . 54 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 377 | . 212 76 377 327 Initial 124 | . . 76 . 124 Average 153 | . 81 36 219 171 Influence Increases 2028 | . 522 . 892 614 Destroy 0b10 Robot/C 1180 | . 240 . 540 400 Destroy 0b10 Robot/NC 85 | . 40 . 25 20 Destroy Leader 324 | . 66 . 136 122 Allied During Kill 73 | . . . 37 36 Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 37 | . 2 . 22 13 Disable Machine 120 | . 60 . 60 . Destroy Structure 79 | . 39 . 32 8 Partial Spotted 45 | . 15 . 30 . Lose Combat Pursuer 75 | . 60 . . 15 Influence Decreases 1762 | . 326 196 598 642 Entered New Map 290 | . . 120 . 170 Time Decay 1082 | . 306 76 438 262 Lost Part 250 | . 20 . 120 110 Lost Ally 140 | . . . 40 100 Squads Dispatched 15 | . 5 . 4 6 Investigation 7 | . 2 . 3 2 Extermination . | . . . . . Reinforcement 6 | . 3 . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 9 | . 5 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 25 . 57 37 Peak Tracking Total 13 | . 5 . 7 13 Tactical Retreats 10 | . 1 . 8 1 ECM-based Alert Blocks 16 | . . . 16 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 6 | . 2 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed 5 | . . . 5 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . 4 . 4 . Max in Single Turn 3 | . 3 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 23 | . 8 . 10 5 Terminals 17 | . 5 . 7 5 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 72 | . 27 . 36 9 Successful 38 | . 13 . 21 4 Failed 33 | . 14 . 14 5 Catastrophic 8 | . 4 . 3 1 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 53 | . 20 . 24 9 Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 5 | . 5 . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 27 | . 10 . 13 4 Record 6 | . 4 . 2 . Robot Analysis 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Recycling Unit Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 5 | . 2 . 3 . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Dispatch Records 3 | . 1 . 2 . Security Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 . 8 3 Full Trace Events 10 | . 4 . 4 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 15 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 3 2 Highest-Rated Group 62 | . . 40 40 62 Highest-Rated Ally 31 | . . 16 16 31 Total Orders 4 | . . . . 4 EXPLORE 4 | . . . . 4 Ally Attacks 107 | . . . 57 50 Total Damage 1366 | . . . 618 748 Kills 19 | . . . 9 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1015 | . 36 177 802 . Optics 21 | . 21 . . . ECM 994 | . 15 177 802 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 8 | . . . . 8 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2650 | 66 727 177 1116 564 Spaces Moved 2308 | 45 684 289 912 378 Core 18 | 17 . . . 1 Treads . | . . . . . Legs 749 | 28 227 . 365 129 Wheels . | . . . . . Hover 1541 | . 457 289 547 248 Flight . | . . . . . Fastest Speed 50 | 50 56 56 52 56 Average Speed 80 | 120 77 56 83 90 Slowest Speed 200 | 150 120 56 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 98 67 76 79 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . 36 . 52 7 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . 36 . 52 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2811 | 57 795 304 1140 515 Wait 156 | . 14 14 86 42 Move 2304 | 44 683 288 911 378 Hop . | . . . . . Pick Up 70 | 7 21 1 29 12 Fast Attach 3 | . . . 1 2 Attach 37 | 6 5 . 15 11 Detach 3 | . . . 1 2 Swap 36 | . 12 . 15 9 Drop 37 | . 12 1 16 8 Fire 164 | . 48 . 65 51 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 12) 578 | -10/Materials | Identified exit to Materials 700 | -10/Materials | Discovered exit to Materials (range 11) 794 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Entered Mines 811 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 838 | -10/Mines | Build established: Mutant 902 | -10/Mines | Learned Materials garrison access intel 926 | -10/Mines | Discovered exit to Materials (range 8) 927 | -10/Mines | Learned Materials emergency access door positions 950 | -10/Mines | Discovered exit to Materials (range 9) 971 | -10/Mines | Entered Materials 971 | -9/Materials | Accompanied by 3 allies 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -9/Materials | Discovered new exit (range 15) 1066 | -9/Materials | Identified exit to Storage 1143 | -9/Materials | Lost 3 parts (2n1w) 1237 | -9/Materials | Discovered new exit (range 13) 1243 | -9/Materials | Identified exit to Mines 1263 | -9/Materials | Discovered exit to Storage (range 4) 1304 | -9/Materials | Repaired Hover Unit+ 1333 | -9/Materials | Repaired Hover Unit+ 1412 | -9/Materials | Build established: Scavenger-Mutant 1440 | -9/Materials | Discovered new exit (range 16) 1518 | -9/Materials | Lost 5 parts (1p3n1u) 1767 | -9/Materials | Build established: Mutant 1790 | -9/Materials | Discovered new exit (range 16) 1808 | -9/Materials | Identified exit to Materials 1860 | -9/Materials | Central database locked down 2087 | -9/Materials | Entered Storage 2135 | -9/Storage | System corruption reached 10% 2361 | -9/Storage | Lost 3 allies 2437 | -9/Storage | Met a pair of Derelict thieves 2468 | -9/Storage | Identified exit to Recycling 2567 | -9/Storage | Discovered exit to Materials (range 14) 2569 | -9/Storage | Core integrity fell below 50% 2587 | -9/Storage | Lost 3 parts (1n2u) 2620 | -9/Storage | Core integrity fell below 20% 2651 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02594_ G-47 Trooper destroyed. 02596_ Autogun destroyed. 02597_ G-47 Trooper destroyed. 02597_ Switching to secondary target: Y-45 Defender. 02605_ 2B/7LRULG|%CIS>:PD5AJQD,VCND1 02607_ System corrupted: Autogun jammed. 02610_ Y-45 Defender destroyed. 02613_ M-13 Machinist repairs Y-45 Defender. 02619_ Imp. Hover Unit destroyed. 02619_ System corrupted by crushing effect (+4). 02623_ System corrupted: Heat flow error (+292). 02625_ Imp. EM Shotgun destroyed. 02625_ System corrupted by crushing effect (+3). 02631_ Acquired Imp. Hover Unit. 02633_ K-01 Serf collects debris. 02639_ System corrupted: Autogun jammed. 02643_ Critical hit (Destroy). 02643_ Cld. Ion Engine destroyed. 02645_ K-01 Serf collects debris. 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