Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.02.01 @ 15:34:56 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (302) 302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1252 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 279/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Medium Storage Unit Sensor Array Propulsion Shielding Utility Shielding > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Ion Engine Light Treads Heat Sink Large Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Targeting Computer Propulsion Shielding Utility Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Large Storage Unit Targeting Computer Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Parts Attached 7 | . 1 6 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 1 | . . 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 2 | . . 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 93 | . 100 88 Engine 10 | . 12 10 Leg 14 | . 25 7 Wheel 7 | . . 12 Device 2 | . . 4 Storage 10 | . 12 10 Processor 9 | . 12 7 Protection 16 | . 12 20 Energy Gun 10 | . 12 9 Ballistic Gun 9 | . 12 7 Naked Turns . | . . . Heaviest Build 19 | 17 17 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 8 | 7 6 8 Average Carried 6 | 7 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 7 6 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 262 | 192 30 40 Remotely . | . . . Salvage Created 387 | . 125 262 Parts 20 | . 5 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 7 | . 3 4 Classes Destroyed 3 | . 1 2 Worker 1 | . . 1 Watcher 1 | . . 1 Grunt 8 | . 3 5 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 387 | . 90 297 Core 57 | . 7 50 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 33 | . 12 21 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 66 | . 24 42 Gun 66 | . 24 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 33 | . 12 21 Thermal 13 | . 12 1 Explosive . | . . . Electromagnetic 20 | . . 20 Robot Hit Streak 42 | . 13 42 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 22 37 Core Hits 23 | . 7 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 664 | . 233 431 Guns 664 | . 233 431 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 239 | . 95 144 Thermal 150 | . 138 12 Explosive . | . . . Electromagnetic 275 | . . 275 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 171 | . 171 108 Average Temperature 49 | . 74 30 Received Heat Transfer 342 | . 81 261 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 444 | . 407 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 242 | . 77 242 Initial 23 | . . 23 Average 80 | . 40 107 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 92 Level 1 4 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 4 19 Peak Tracking Total 10 | . 2 10 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . . 4 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 1 5 Successful 5 | . 1 4 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 6 | . 1 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Level Access Points 2 | . 1 1 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 491 | 2 193 296 Spaces Moved 358 | 2 133 223 Core . | . . . Treads . | . . . Legs 204 | 2 133 69 Wheels 154 | . . 154 Hover . | . . . Flight . | . . . Fastest Speed 80 | 120 120 80 Average Speed 102 | 120 120 92 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 1 22 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 421 | 1 145 275 Wait 15 | . . 15 Move 356 | 1 132 223 Hop . | . . . Pick Up 7 | . . 7 Fast Attach 1 | . . 1 Attach 5 | . 1 4 Detach . | . . . Swap 1 | . . 1 Drop 3 | . . 3 Fire 33 | . 12 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 25 | -10/Materials | Identified exit to Materials 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x2 214 | -9/Materials | Identified exit to Materials 334 | -9/Materials | Build established: Hacker-Mutant 453 | -9/Materials | Lost 3 parts (1u2w) 492 | -9/Materials | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 2C layout... Downloaded map data. 00360_ Destroyed Hover Unit. 00363_ W-16 Scout destroyed. 00370_ Acquired Sensor Array. 00374_ Acquired Visual Processing Unit. 00376_ Dropped Lgt. Treads. 00376_ Acquired Signal Interpreter. 00393_ U-05 Engineer lays Concrete. 00404_ G-47 Trooper misfires. 00405_ G-34 Mercenary destroyed. 00406_ K-01 Serf collects debris. 00411_ Targeting Computer destroyed. 00411_ K-01 Serf collects debris. 00420_ Lgt. Assault Rifle destroyed. 00420_ G-47 Trooper misfires. 00422_ EM Pulse Gun destroyed. 00454_ Connecting with Scanalyzer... 00463_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????# ??????????????????? | | ????????????########?# #??????????????????? | | ????????????# #?# #??????????????????? | | ????????????# """ #?# #??????????????????? | | ????????????# """ #?# #??????????????????? | | ????????????# """ #?# #??????????????????? | | ??????????### ss ### #??????????????????? | | ????????? u s """ # #??????????????????? | | ??????????### """@/ #??????????????????? | | ????????????# """ # #??????????????????? | | ????????????# # a#??????????????????? | | ???###+##+### """ # #??????????????????? | | ???# # """ # #??????????????????? | | ???# # """ # #??????????????????? | | ???# #% Y # #??????????????????? | | ???# ##?# ### #??????????????????? | | ???# #??##??# #??????????????????? | | ???# #??????# #??????????????????? | | ???# #??????# #??????????????????? | | ???? #??????# #??????????????????? | | ?????? ???????## ##?????????????????? | | ????####+########## #?????????????????? | | ????# ################### | | ????# T | | ????# | | ????##### #### % | | ????????# #??########### ###### ##??? | | ????????# #????????????# #??????????? | | ????????# #????????????# #??????????? | | ????????# #????????????# #??????????? | | ????????# ############?# #??????????? | | ????????# ## #?# #??????????? | | ????????# ## """ "" #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGatlingShifter Manual? 0 Play Time 00:06:55 Cumulative 40.6 hours Start 2021.12.04 @ 18:30:08 End 2022.02.01 @ 15:34:56 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 17 Adventurer 25 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: cccf55bb-7489-4558-8db1-4b3e50b49ff5