Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 15:18:26 Player: darki Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (176) 880 Value Destroyed (4404) 4404 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 9453 Bonus ------- High Alert Combat Kills 769 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 107/280 System Corruption 0% Temperature Critical (553) Movement Treading (1040) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Humpback Advanced Targeting Computer Hardened Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Assault Cannon Assault Cannon > --- INVENTORY (35) --- Light Nuclear Core Huge Storage Unit Small Matter Pod (8) Small Matter Pod (0) Small Matter Pod (0) Small Matter Pod (0) Large Matter Pod (0) Large Matter Pod (0) Improved Signal Interpreter Seismic Detector Improved Light Armor Plating Shield Generator Improved Assault Rifle Minigun Minigun High-powered Shotgun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Plasma Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Humpback Improved Targeting Computer Cloak of Protection High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Nuclear Core Light Nuclear Core Light Fission Core Light Fission Core Light Treads Light Treads Light Treads Improved Treads Improved Hover Unit Improved Heat Sink Huge Storage Unit Humpback Large Matter Pod Large Matter Pod Large Matter Pod Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Assault Rifle Minigun Minigun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Plasma Flamer [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Targeting Computer Device High-powered Tractor Beam Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 113 | . . 4 44 3 1 . 46 15 Power 7 | . . 1 2 . . . 3 1 Engine 6 | . . . 2 . . . 3 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | . . . 5 . 1 . 7 2 Treads 14 | . . . 4 . 1 . 7 2 Leg 1 | . . . 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | . . 1 5 . . . 15 2 Device 9 | . . . 2 . . . 6 1 Storage 6 | . . . 2 . . . 4 . Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 5 | . . 1 . . . . 3 1 Artifact . | . . . . . . . . . Weapon 68 | . . 2 32 3 . . 21 10 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 7 | . . 2 5 . . . . . Ballistic Cannon 34 | . . . 12 3 . . 13 6 Launcher 26 | . . . 15 . . . 8 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 29 | . . . . . . . 19 10 Power 2 | . . . . . . . 1 1 Propulsion 6 | . . . . . . . 3 3 Utility 8 | . . . . . . . 6 2 Weapon 13 | . . . . . . . 9 4 Highest Loss Streak 15 | . . . . . . . 15 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 85 91 98 100 100 100 87 83 Engine 9 | . 14 7 9 11 11 11 8 7 Treads 19 | . . . 21 22 22 22 17 17 Leg 1 | . 28 28 . . . . . . Device 10 | . . . 9 11 11 11 12 9 Storage 10 | . 14 14 11 11 11 11 8 9 Processor 9 | . . . 9 11 11 11 8 9 Protection 2 | . . 6 1 . . . 4 8 Ballistic Gun 1 | . 14 20 2 . . . . . Ballistic Cannon 25 | . . . 25 31 33 33 24 22 Launcher 2 | . . . 4 1 . . 2 . Naked Turns 5 | . . . . . . . 5 . Heaviest Build 233 | 11 11 20 104 104 104 104 233 229 Greatest Support 46 | 20 20 20 43 43 43 43 46 46 Greatest Overweight (x) 11 | . . . 2 2 2 2 11 4 Average Overweight (x) 1 | . . . 1 2 2 2 4 4 Largest Inventory Capacity 35 | 8 8 8 25 25 25 25 35 35 Average Capacity 25 | 8 8 8 19 25 25 25 34 35 Most Carried 35 | 6 7 8 21 22 25 25 34 35 Average Carried 19 | 6 6 7 13 21 24 25 23 33 Final Capacity 35 | 8 8 8 25 25 25 25 35 35 Final Carried 34 | 6 7 8 21 22 25 25 34 26 Class Distribution -------------------- 54% | Gunner 31% | Hauler-Skirmisher 6% | Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 4952 | 200 4 37 2667 362 . 10 1483 189 Remotely 2488 | . . . 1605 356 . 10 517 . Salvage Created 3924 | . 18 . 2344 14 . . 995 553 Parts 278 | . 1 . 168 . . . 79 30 Haulers Intercepted 10 | . . . 6 . . . 4 . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 95 | . . . 51 3 . . 27 14 Guns 6 | . . . 6 . . . . . Cannons 47 | . . . 23 3 . . 15 6 AOE 42 | . . . 22 . . . 12 8 Classes Destroyed 18 | . 1 . 13 1 . . 3 . Worker 22 | . . . 16 . . . 4 2 Builder 20 | . . . 12 . . . 6 2 Tunneler 5 | . . . 2 . . . 3 . Hauler 10 | . . . 6 . . . 4 . Recycler 10 | . . . 7 . . . 1 2 Mechanic 3 | . . . 3 . . . . . Operator 6 | . 1 . 4 . . . 1 . Watcher 8 | . . . 5 . . . 3 . Swarmer 12 | . . . 8 . . . 4 . Grunt 47 | . . . 25 . . . 13 9 Brawler 3 | . . . 3 . . . . . Duelist 7 | . . . 4 . . . . 3 Protector 2 | . . . 2 . . . . . Sentry 15 | . . . 9 . . . 4 2 Specialist 4 | . . . . . . . 4 . Hunter 1 | . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . Best Kill Streak 9 | . 1 . 9 2 . . 6 9 Combat Bots Only 6 | . . . 6 2 . . 5 6 Max Kills in Single Turn 5 | . 1 . 5 1 . . 3 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 407 | . . . 109 4 . . 173 121 Missed 113 | . . . 34 3 . . 54 22 Damage Taken 5426 | . . . 938 10 . . 2752 1726 Core 724 | . . . 125 10 . . 362 227 Absorbed by Shields 128 | . . . . . . . . 128 Redirected to Shielding 78 | . . . 78 . . . . . Core Remaining (%) 88 | 100 . 100 . . . 66 . . Volleys Fired 251 | . 4 . 139 6 . . 80 22 Largest 3 | . 2 . 3 3 . . 3 3 Hottest 132 | . 70 . 132 132 . . 132 132 Shots Fired 683 | . 8 . 408 18 . . 197 52 Gun 64 | . 8 . 56 . . . . . Cannon 556 | . . . 323 18 . . 172 43 Launcher 63 | . . . 29 . . . 25 9 Special . | . . . . . . . . . Kinetic 615 | . 4 . 379 18 . . 172 42 Thermal 5 | . 4 . . . . . . 1 Explosive 63 | . . . 29 . . . 25 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 3 . 10 6 . . 10 11 Robot Miss Streak 5 | . 1 . 5 4 . . 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 352 | . 6 . 206 9 . . 101 30 Core Hits 247 | . 2 1 132 2 . . 72 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 17 | . . . 12 1 . . 4 . Destroy 2 | . . . 2 . . . . . Blast 15 | . . . 10 1 . . 4 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14146 | . 59 6 7574 214 . . 4346 1947 Guns 613 | . 59 . 554 . . . . . Cannons 7321 | . . . 4085 214 . . 2277 745 Explosions 6187 | . . . 2916 . . . 2069 1202 Melee . | . . . . . . . . . Ramming 25 | . . 6 19 . . . . . Kinetic 7909 | . 34 . 4639 214 . . 2277 745 Thermal 119 | . 25 . . . . . 94 . Explosive 6093 | . . . 2916 . . . 1975 1202 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 398 | . . . 203 15 . . 129 51 Projectiles 188 | . . . 121 15 . . 45 7 Explosions 210 | . . . 82 . . . 84 44 Melee . | . . . . . . . . . Knockbacks 54 | . . . 30 1 . . 13 10 Impact 2 | . . . 2 . . . . . Kinetic 51 | . . . 28 1 . . 13 9 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 450 | . . . 107 . . . 260 83 Shots 13 | . . . 3 . . . 8 2 Rammed 2 | . . . 2 . . . . . Targets Rammed 4 | . . 2 2 . . . . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 572 | . 60 . 326 132 . . 541 572 Average Temperature 100 | . 30 . 91 60 . . 118 173 Received Heat Transfer 1668 | . . . 264 . . . 585 819 Effects 28 | . . . 5 . . . 13 10 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 5 | . . . 2 . . . 1 2 Interference 8 | . . . 2 . . . 6 . Matter Decay 2 | . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . 1 . Damage (minor) 5 | . . . . . . . 3 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 124 | . 74 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 1527 | . 5 1 1527 593 . . 434 524 Initial 593 | . . 1 . 593 . . . 94 Average 540 | . 3 . 971 303 . . 178 267 Maximum Alert Level 4 | . . . 4 2 . . 2 2 Low Security (%) 28 | 100 100 100 3 34 . 100 48 44 Level 1 25 | . . . 2 43 . . 51 21 Level 2 10 | . . . 13 21 . . . 34 Level 3 20 | . . . 47 . . . . . Level 4 14 | . . . 33 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 21 | . 1 . 9 . . . 5 6 Investigation 4 | . . . 3 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 10 | . 1 . 2 . . . 5 2 Assault 5 | . . . 4 . . . . 1 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . . . 2 . . . 7 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 1 . 75 2 . . 43 17 Peak Tracking Total 6 | . 1 . 6 1 . . 6 6 Tactical Retreats 2 | . . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 19 | . . . 14 . . . 4 1 Max in Single Turn 2 | . . . 2 . . . 2 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 11 | . . 1 7 . 2 . . 1 Terminals 7 | . . . 6 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . . 1 24 . 4 . . 2 Successful 16 | . . 1 11 . 4 . . . Failed 13 | . . . 11 . . . . 2 Catastrophic 1 | . . . 1 . . . . . Database Lockouts 2 | . . . 2 . . . . . Manual 20 | . . . 17 . 1 . . 2 Terminals 25 | . . . 23 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 1 7 . 4 . . . Record 4 | . . . 1 . 3 . . . Robot Analysis 2 | . . . 2 . . . . . Open Door 1 | . . 1 . . . . . . Alert Level 3 | . . . 3 . . . . . Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . Terminals 2 | . . . 2 . . . . . Botnet 1 | . . . 1 . . . . . Disrupt 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 6 . . . . 1 Full Trace Events 5 | . . . 4 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . . . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 13411 | 4 41 463 5512 1839 875 96 4114 467 Spaces Moved 3468 | 4 24 362 1599 375 271 31 723 79 Core 33 | . . . . . . . 33 . Treads 3007 | . . . 1561 375 271 31 690 79 Legs 428 | 4 24 362 38 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 320 320 320 50 480 Average Speed 304 | 120 120 120 242 320 320 320 508 480 Slowest Speed 1040 | 120 120 120 320 320 320 320 1040 480 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 11 79 95 85 60 18 42 20 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 10 | . . . . . . . 10 . Terrain Destroyed 569 | . . . 288 4 . . 237 40 Melee . | . . . . . . . . . Projectile 110 | . . . 65 4 . . 40 1 AOE 459 | . . . 223 . . . 197 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 5804 | 3 29 391 2937 1001 288 30 999 126 Wait 1831 | . 1 13 1100 617 . . 97 3 Move 3460 | 3 23 361 1598 374 270 30 722 79 Hop . | . . . . . . . . . Pick Up 90 | . 1 4 26 1 9 . 46 3 Fast Attach 31 | . . 3 11 . . . 15 2 Attach 28 | . . . 1 . . . 18 9 Detach 5 | . . 1 2 . . . 2 . Swap 54 | . . 1 32 3 1 . 13 4 Drop 50 | . . 6 26 . 8 . 6 4 Fire 251 | . 4 . 139 6 . . 80 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . 2 . . . . . . Crush 2 | . . . 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 16) 46 | -10/Materials | Entered Mines 55 | -10/Mines | Met a Derelict testing a Signal Generator 62 | -10/Mines | Found Signal Generator 141 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 152 | -10/Mines | Learned location of Mines (-8) 271 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 316 | -10/Mines | Build established: Mutant 491 | -10/Mines | Discovered new exit (range 13) 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 550 | -9/Materials | Central database locked down 738 | -9/Materials | Discovered new exit (range 14) 859 | -9/Materials | Build established: Tank 1378 | -9/Materials | Discovered new exit (range 5) 1733 | -9/Materials | Build established: Gunner 1739 | -9/Materials | Discovered new exit (range 6) 2073 | -9/Materials | Discovered new exit (range 14) 3100 | -9/Materials | Discovered new exit (range 12) 3573 | -9/Materials | Central database locked down 4109 | -9/Materials | First assault squad dispatched 5384 | -9/Materials | Sterilization system engaged 5384 | -9/Materials | Non-combat units ordered to evacuate 5484 | -9/Materials | Combat units ordered to evacuate 5684 | -9/Materials | Ambient heat levels rising (+10) 5834 | -9/Materials | Ambient heat levels rising (+10) 5984 | -9/Materials | Ambient heat levels rising (+10) 6021 | -9/Materials | Entered Mines 6113 | -9/Mines | Learned location of 1 exit from Materials 6180 | -9/Mines | Learned Materials terminal intel 6382 | -9/Mines | Discovered new exit (range 13) 6642 | -9/Mines | Assembled infested the area 6647 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7266 | -9/Mines | Discovered new exit (range 6) 7734 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7844 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7847 | -9/Mines | Discovered new exit (range 5) 7860 | -9/Mines | Entered Exiles 7947 | -9/Exiles | Met 8R-AWN 7998 | -9/Exiles | Met EX-HEX 8094 | -9/Exiles | Met EX-BIN 8129 | -9/Exiles | Aligned with FarCom system 8132 | -9/Exiles | Given EX-Vault access code 8206 | -9/Exiles | Opened EX-Vault 8229 | -9/Exiles | Found Cloak of Protection 8300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8387 | -9/Exiles | Met EX-DEC 8403 | -9/Exiles | Learned location of Zion (-6) 8706 | -9/Exiles | Discovered new exit (range 10) 8735 | -9/Exiles | Left Exiles lab with Cloak of Protection 8735 | -9/Exiles | Entered Mines 8767 | -8/Mines | Discovered new exit (range 10) 8831 | -8/Mines | Entered Materials 8831 | -8/Materials | Evolved 2 slots: Utility x2 8832 | -8/Materials | Identified exit to Storage 8833 | -8/Materials | Loaded intel: 12 terminal locations 9131 | -8/Materials | Build established: Hauler-Skirmisher 10827 | -8/Materials | Core integrity fell below 50% 10897 | -8/Materials | Lost 15 parts (1p2n5u7w) 10900 | -8/Materials | Discovered exit to Storage (range 13) 11797 | -8/Materials | Discovered new exit (range 14) 12945 | -8/Materials | Entered Storage 13375 | -8/Storage | Core integrity fell below 20% 13413 | -8/Storage | Core destroyed Last Messages --------------- 13403_ U-05 Engineer lays Concrete. 13404_ G-47 Trooper destroyed. 13404_ Lgt. Treads destroyed. 13404_ R-06 Scavenger collects Imp. Ion Engine. 13406_ Overheating: Matter decay (-8). 13407_ Overheating: Energy bleed (-29). 13407_ G-47 Trooper destroyed. 13407_ U-05 Engineer knocked back. 13408_ Overheating: Assault Cannon damaged (-33). 13409_ Overheating: Energy bleed (-18). 13409_ R-06 Scavenger collects Imp. Ion Engine. 13410_ Dropped Lrg. Matter Pod. 13411_ Overheating: Assault Cannon damaged (-16). 13411_ Overheating: Hrd. Light Armor Plating damaged (-72). 13411_ Overheating: Assault Cannon damaged (-43). 13411_ Overheating: Hardlight Generator damaged (-20). 13411_ Extracted 13 matter. 13411_ Assault Cannon destroyed. 13411_ Acquired Lrg. Matter Pod. 13413_ Overheating: Core damaged (-82). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????? ???????????????????????????? | | ????#+???????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #?###??????????????????????? | | ????# ###;##############?????????? | | ????# ?????????? | | ????# ^% #????????? | | ???##^ ^ %!"! #????????? | | ??### =%%"% +????????? | | ??# # *g%%##### #???????????? | | ??###! r%g[% # # #???????????? | | ???## @!%%= # ## #???????????? | | ???## #######/## # #???????????? | | ???##| # [ ! #=#? #???????????? | | ???##* + % #%## ##??????????? | | ??###+## #= #??????????? | | ?# # # T" #??????????? | | ?# # + " +??????????? | | ?# # # #??????????? | | ?# """# #] #??????????? | | ?# """# ## ###########?? | | ?# """# ## # #?? | | ?# ##"T"###### # #?? | | ?########"""#????# # #?? | | ????????#####????# + """" +?? | | ?????????????????# # """" #?? | | ?????????????????# # """" #?? | | ?????????????????# # """" #?? | | ?????????????????# # ???? | | ??????????######## #########???? | | ??????????# | | ??????????# | | ??????????# | | ??????????######################## | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleArcLog Manual? 0 Play Time 00:45:36 Cumulative 247.1 hours Start 2024.05.03 @ 13:42:15 End 2024.05.03 @ 15:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 812079d2-6a39-4bc0-9de8-d0aef63aaad8