Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 19:24:47 Player: Plexion Result: Destroyed by 07-AS9(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (792) 792 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1975 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (14) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Light Cannon > --- INVENTORY (15) --- Light Treads Light Treads Compact Wheel Flightbrick Experimental Sensor Array Seismic Detector Light Armor Plating Makeshift Light Armor Plating Subdweller Laser Heavy Battle Rifle Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Bomb Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Light Cannon > --- INVENTORY -------- Compact Wheel Experimental Sensor Array Seismic Detector [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 10 3 5 17 5 Power 4 | 2 . 1 . 1 Engine 4 | 2 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 3 1 . 2 3 Treads 8 | 2 1 . 2 3 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 2 4 11 1 Device 10 | . 1 3 6 . Storage 5 | 2 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 7 | 3 . . 4 . Energy Gun 3 | 2 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 1 1 2 Power 3 | . . 1 1 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 90 94 98 Engine 11 | . 14 5 11 13 Treads 27 | . 28 28 28 27 Device 9 | . 10 13 11 . Storage 12 | . 14 13 11 14 Protection 3 | . . . 1 13 Energy Gun 13 | . 28 28 . . Energy Cannon 3 | . . . 3 14 Ballistic Gun 3 | . . . 10 . Ballistic Cannon 7 | . . . 13 14 Naked Turns . | . . . . . Heaviest Build 38 | 12 28 28 38 38 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 14 12 15 Most Carried 15 | 5 8 15 15 15 Average Carried 10 | 2 7 11 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 8 13 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1013 | 195 131 35 571 81 Remotely . | . . . . . Salvage Created 1084 | 19 324 267 140 334 Parts 65 | 4 13 20 11 17 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . . 19 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 24 | . 6 7 7 4 Guns 18 | . 6 7 5 . Cannons 6 | . . . 2 4 Classes Destroyed 10 | 1 3 1 1 4 Worker 1 | . . 1 . . Tunneler 2 | 1 . 1 . . Hauler 2 | . 2 . . . Recycler 2 | . . . . 2 Swarmer 7 | . 1 3 3 . Grunt 9 | . 5 4 . . Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Programmer 1 | . . . . 1 Subdweller 4 | . . . 4 . Best Kill Streak 3 | 1 2 3 3 3 Combat Bots Only 3 | . 2 3 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 102 | . 19 22 50 11 Missed 29 | . 3 6 18 2 Damage Taken 1358 | . 244 188 773 153 Core 265 | . 38 28 147 52 Absorbed by Shields 3 | . . . . 3 Core Remaining (%) 100 | 100 . . . . Volleys Fired 103 | 5 22 21 42 13 Largest 2 | 2 2 2 2 2 Hottest 115 | 80 80 80 115 115 Shots Fired 202 | 10 44 42 84 22 Gun 138 | 10 44 42 42 . Cannon 64 | . . . 42 22 Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . . . 72 9 Thermal 121 | 10 44 42 12 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 6 6 15 16 Robot Miss Streak 5 | 1 2 5 4 1 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 113 | 6 29 27 37 14 Core Hits 49 | 1 16 14 10 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1791 | 66 330 352 685 358 Guns 1094 | 66 329 333 366 . Cannons 668 | . . . 319 349 Explosions . | . . . . . Melee . | . . . . . Ramming 29 | . 1 19 . 9 Kinetic 735 | . . . 600 135 Thermal 1027 | 66 329 333 85 214 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 4 2 Projectiles 6 | . . . 4 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 2 1 Impact . | . . . . . Kinetic 3 | . . . 2 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . 2 3 . 2 Targets Rammed 8 | . 2 4 . 2 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 179 | 90 166 48 24 179 Average Temperature 59 | 46 75 17 13 71 Received Heat Transfer 351 | . 132 87 75 57 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 2 1 . Heat Transferred 2008 | 150 725 725 149 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Peak Influence 166 | 5 123 120 . 166 Initial 3 | . 3 . . . Average 37 | . 38 42 . 35 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 13 6 17 5 Peak Tracking Total 4 | . 2 2 4 2 Tactical Retreats 7 | . 5 . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 1 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 21 | . 6 1 2 12 Terminals 12 | . 6 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 18 1 4 23 Successful 30 | . 12 1 4 13 Failed 15 | . 5 . . 10 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 43 | . 19 . . 24 Terminals 31 | . 18 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . . . . 10 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 4 . Record 3 | . . . 3 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Locate Traps 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 9 . . 13 Terminals 16 | . 9 . . 7 Assimilate 1 | . 1 . . . Botnet 4 | . 2 . . 2 Operators 1 | . 1 . . . Skim 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Tunnel 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . . 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . 1 . . 2 Largest Group 2 | . 1 1 . 2 Highest-Rated Group 35 | . 10 10 . 35 Highest-Rated Ally 27 | . 10 10 . 27 Total Orders 16 | . . . 16 . ROAM 1 | . . . 1 . EXPLORE 12 | . . . 12 . RETURN 3 | . . . 3 . Ally Attacks 16 | . . . 16 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches 25 | . . . 25 . Drone Recoveries 9 | . . . 9 . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 7512 | 89 2159 1275 2547 1442 Spaces Moved 3600 | 37 947 618 1377 621 Core 11 | 11 . . . . Treads 3589 | 26 947 618 1377 621 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 160 160 160 160 Slowest Speed 200 | 200 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 72 | 3 96 96 81 88 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 13 | . 2 1 1 9 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 10 | . . 1 9 . Spaces Dug 3 | . . . 1 2 Terrain Destroyed 7 | . . . 1 6 Melee . | . . . . . Projectile 7 | . . . 1 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 5150 | 56 1548 860 1638 1048 Wait 1319 | . 566 195 168 390 Move 3596 | 36 946 617 1376 621 Hop . | . . . . . Pick Up 41 | 3 5 15 15 3 Fast Attach 10 | 7 1 1 . 1 Attach 11 | 1 . 3 6 1 Detach 7 | 2 . 1 4 . Swap 19 | 2 2 1 11 3 Drop 24 | . 4 2 16 2 Fire 103 | 5 22 21 42 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 2 4 . 2 Escape Stasis . | . . . . . Rewire 12 | . . . . 12 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Central database locked down 276 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 641 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Discovered new exit (range 8) 984 | -10/Materials | Discovered new exit (range 16) 1841 | -10/Materials | Identified exit to Subcaves 2070 | -10/Materials | Loaded intel: 12 trap records 2127 | -10/Materials | Identified exit to Materials 2127 | -10/Materials | Identified exit to Mines 2249 | -10/Materials | Entered Mines 2249 | -10/Mines | Accompanied by 1 ally 2330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2587 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2590 | -10/Mines | Found Prototype Device 2803 | -10/Mines | Learned location of Zion (-7) 2839 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3078 | -10/Mines | Found the Drone Emporium 3085 | -10/Mines | Found Prototype Device 3105 | -10/Mines | Identified Bomb Drone Bay 3470 | -10/Mines | Discovered exit to Subcaves (range 3) 3524 | -10/Mines | Entered Subcaves 3524 | -10/Subcaves | Discovered new exit (range 13) 3525 | -10/Subcaves | Identified exit to Materials 3566 | -10/Subcaves | Ambushed by Subdweller buried in earth 3601 | -10/Subcaves | Lost 4 allies 3662 | -10/Subcaves | A Subdweller sparked back to life 3662 | -10/Subcaves | A Subdweller sparked back to life 3862 | -10/Subcaves | Lost 4 allies 3890 | -10/Subcaves | Learned Materials trap positions 4135 | -10/Subcaves | Found Prototype Flight Unit 4415 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4482 | -10/Subcaves | Core integrity fell below 50% 4588 | -10/Subcaves | Visited 4L-MR0's lab 4598 | -10/Subcaves | Identified Flightbrick 4692 | -10/Subcaves | Visited Clippyterm 4697 | -10/Subcaves | Learned location of Extension (-6) 5364 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5368 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5737 | -10/Subcaves | Core integrity fell below 20% 5746 | -10/Subcaves | Discovered exit to Materials (range 10) 6071 | -10/Subcaves | Entered Recycling 6375 | -9/Recycling | Discovered new exit (range 4) 6924 | -9/Recycling | Learned location of Storage (-9) 6956 | -9/Recycling | Learned location of 2 exits from Materials 7047 | -9/Recycling | Identified exit to Scraptown 7411 | -9/Recycling | Scanned before Scraplab entrance 7501 | -9/Recycling | Angered Scraplab inhabitants 7513 | -9/Recycling | Destroyed by 07-AS9(j) with Overtuned Pulse Rifle Last Messages --------------- 06924_ >> SKIM: World map updated: -9/Storage. 06956_ >> SKIM: Stored Materials exits (x2). 06996_ >> SKIM: Stored Storage entrances (x1). 07047_ >> SKIM: Loading 1 Recycling exit... 07047_ >> SKIM: Data seek routine purged. 07399_ U-05 Engineer builds a Wall. 07411_ LOCAL NARROWCAST: You may approach the wall. 07414_ The wall retracts into the floor. 07-AS9(j): Strange, I checked the recommendation list not long ago and didn't see anyone like you on it. Who recommended you? Anyway, the system is always right, go on in. Not my problem as long as you don't touch anything in here. Just really don't mess with anything in there. Then it'll be my problem, and yours. 07429_ The floor rises up to form a wall. 07448_ 2T-MXX(c) is busy at their terminal. 07452_ NE-VUI(c) is busy at their terminal. 07464_ The wall retracts into the floor. 07493_ The floor rises up to form a wall. 07500_ The wall retracts into the floor. 07512_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????#########??????????? | | ??????????????????????????????#"""""""#>?????????? | | ??????????????????????????????# " X " ## #???????? | | ????????????????????????####### #???????? | | ???????????????????????## + #???????? | | ???????????????????????# j##### "#???????? | | ???????????????????????## #???# ""????????? | | ????????????????????????# #???#"& "& X ""????????? | | ???????????????????????## #???#"""""""" #???????? | | ?????????????????????###; ################???????? | | ?????????????????????# #???????????????????# | | ?????????????????????# #???????????????????# | | ?????????####????????# #???????????????????# | | ????????? #????????# @ #?????????????????### | | ???" "??? #????????####/####?????????????????# | | ??""""""? #???????????# #????????????????????# | | """"" " #?########### #????????????????????# | | #?# ## ##??################## " | | """ """ #?# # #??# %+ " | | """"""""" #?# + #??# ##### # " | | """"" " #?# # #??# #???# ""# | | ?? ?? #?# #####??# #???# T"### | | ?###/###?####?# #?# #??# #???# ""#?? | | ## #??????# * #?######+##+##### #?? | | ######## % [#?# # # #? | | + ! #?# # #? | | ###############???# # ###### #? | | ## #?????????????????# ## #??????####? | | ?## ##?????????????????# """ """ ## #??????????? | | ??# #??????????????????# """ """ ## #??????????? | | ??# #?#######??????????# """ """ ## #?########## | | ??# #?# ??????????# ## #?# # | | ??# ### ###############/##### ### # | | ??# %## # # # | | ??# ### + + # | | ??# %#?# # # # | | ??#% #?# # ############"Y"## # # | | ??# #?# ?# #??????????#"""## + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussWaveCarapace Manual? 0 Play Time 00:29:28 Cumulative 601.0 hours Start 2024.07.25 @ 18:55:06 End 2024.07.25 @ 19:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 654 Rogue 567 Adventurer 87 Explorer 0 Win Type - Total 35 Types 8/0/21/1/1/1/3/0/0 Lore% 92 Gallery% 92 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9f98862-a17e-4e87-9ace-74bebe6b3817