Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 15:43:20 // Winter2021/Sauler Player: Demo Result: Destroyed by TV-FD6(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1457) 1457 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2637 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Rolling (115) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Armored Treads Compact Wheel > --- UTILITY (2) ------ Improved Light Armor Plating Gun Armor > --- WEAPON (2+2) ----- Grenade Launcher Subdweller Shrapnel Launcher > --- INVENTORY (5) ---- Wheel High-capacity Matter Pod (130) Reactive Plating Beamcaster Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Beamcaster Ripper > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Targeting Computer Improved Utility Shielding Improved Light Armor Plating Cobbler Unit Beamcaster Heavy Particle Cannon Barrage Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Enhanced Flamer [Rating: 27] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Gun Armor Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 59 | 6 12 10 22 9 Power 4 | . 1 1 2 . Engine 3 | . 1 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 6 1 4 3 Treads 3 | 1 1 . . 1 Leg 1 | . 1 . . . Wheel 12 | 1 4 1 4 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 2 1 3 Device 1 | 1 . . . . Storage 4 | 1 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 30 | 2 4 6 15 3 Energy Gun 5 | 1 2 1 1 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 6 | 1 1 2 2 . Ballistic Cannon . | . . . . . Launcher 14 | . 1 2 8 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . 3 2 9 1 Power 2 | . . . 2 . Propulsion 6 | . 2 . 4 . Utility . | . . . . . Weapon 7 | . 1 2 3 1 Highest Loss Streak 5 | . 2 1 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 96 100 77 76 Engine 8 | . 11 14 3 11 Core 2 | . . . 5 . Treads 4 | . 11 9 . 1 Wheel 19 | . 15 18 21 20 Device 2 | . 14 1 . . Storage 12 | . 14 14 11 9 Protection 9 | . . 12 11 11 Energy Gun 12 | . 22 15 7 10 Energy Cannon 2 | . . 2 5 . Ballistic Gun 3 | . 5 9 1 . Launcher 3 | . . . 8 1 Slashing Weapon 2 | . . . 1 10 Peak Build Rating 27 | 6 8 18 27 27 Average Rating 18 | 3 7 14 21 25 On Entrance 11 | . 6 8 17 27 Naked Turns . | . . . . . Heaviest Build 42 | 8 27 40 42 37 Greatest Support 30 | 10 20 20 30 30 Greatest Overweight (x) 3 | . 2 3 3 3 Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 5 14 15 15 14 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 3 12 14 14 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 15 15 15 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1907 | 285 235 191 661 535 Remotely . | . . . . . Salvage Created 1864 | 266 496 313 414 375 Parts 107 | 13 25 20 36 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 47 | . 16 10 20 1 Guns 20 | . 13 6 1 . Cannons 4 | . . 1 3 . AOE 23 | . 3 3 16 1 Classes Destroyed 10 | 3 2 1 3 1 Worker 2 | 2 . . . . Builder 2 | . . 1 . 1 Tunneler 6 | 5 . 1 . . Recycler 6 | 1 . 1 . 4 Turret 1 | . . . 1 . Swarmer 17 | . 6 7 4 . Grunt 13 | . 10 3 . . Cobbler 1 | . . . 1 . Subdweller 16 | . . . 16 . Scrapper 1 | . . . . 1 Best Kill Streak 8 | 4 5 4 8 2 Combat Bots Only 8 | . 5 3 8 1 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 174 | . 66 32 71 5 Missed 61 | . 17 10 33 1 Damage Taken 1672 | . 543 304 738 87 Core 258 | . 81 66 86 25 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 158 | 25 53 26 50 4 Largest 2 | 2 2 2 2 2 Hottest 150 | 60 80 115 150 63 Shots Fired 285 | 48 106 47 79 5 Gun 204 | 48 102 39 15 . Cannon 14 | . . 3 11 . Launcher 67 | . 4 5 53 5 Special . | . . . . . Kinetic 83 | 25 29 16 12 1 Thermal 105 | 23 60 5 17 . Explosive 62 | . 4 5 49 4 Electromagnetic 35 | . 13 21 1 . Robot Hit Streak 21 | 6 7 6 21 2 Robot Miss Streak 5 | 4 5 2 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 170 | 29 64 23 46 8 Core Hits 103 | 13 30 17 39 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 11 | . . . 3 8 Impact . | . . . . . Slashing 11 | . . . 3 8 Piercing . | . . . . . Sneak Attacks 6 | . . . 1 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5183 | 290 883 647 2918 445 Guns 1373 | 290 634 273 176 . Cannons 225 | . . 25 200 . Explosions 3023 | . 249 349 2386 39 Melee 562 | . . . 156 406 Ramming . | . . . . . Kinetic 538 | 123 146 135 130 4 Thermal 971 | 167 402 95 307 . Explosive 2877 | . 249 279 2314 35 Electromagnetic 235 | . 86 138 11 . Impact . | . . . . . Slashing 562 | . . . 156 406 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 203 | . . . 76 127 Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee 196 | . . . 69 127 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 12 18 63 . Shots 6 | . 2 1 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | 20 252 198 74 10 Average Temperature 57 | 9 76 55 31 7 Received Heat Transfer 507 | . 252 105 102 48 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1893 | 375 900 137 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 375 | 40 375 252 . 112 Initial 144 | . 26 144 . 60 Average 139 | 18 242 186 . 46 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 67 | 100 36 50 . 100 Level 1 32 | . 63 49 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 5 1 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 23 12 30 2 Peak Tracking Total 6 | . 6 3 3 1 Tactical Retreats 8 | . 2 1 5 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 13 | . 4 2 1 6 Terminals 9 | . 4 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 12 2 4 25 Successful 25 | . 4 2 4 15 Failed 17 | . 8 . . 9 Catastrophic 3 | . 3 . . . Database Lockouts 1 | . . . . 1 Manual 28 | . 12 . . 16 Terminals 34 | . 12 . . 22 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . 2 4 7 Record 4 | . . . 4 . Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . 2 . . Terminal Index 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 4 . . 7 Terminals 9 | . 4 . . 5 Track 1 | . 1 . . . Botnet 7 | . 2 . . 5 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Recyclers 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . . 5 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3390 | 145 578 629 1278 760 Spaces Moved 2494 | 97 325 442 990 640 Core 79 | 79 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2415 | 18 325 442 990 640 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 90 Average Speed 103 | 55 104 111 102 105 Slowest Speed 125 | 80 110 125 125 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 56 88 43 78 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 1 3 . Spaces Dug 33 | . . . 28 5 Terrain Destroyed 394 | . 32 59 252 51 Melee 1 | . . . . 1 Projectile 2 | . . 2 . . AOE 391 | . 32 57 252 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3030 | 148 463 536 1163 720 Wait 171 | . 50 33 76 12 Move 2490 | 96 324 441 989 640 Hop . | . . . . . Pick Up 80 | 17 16 13 15 19 Fast Attach 10 | . 3 1 1 5 Attach 22 | 6 3 2 8 3 Detach 2 | . . . . 2 Swap 27 | . 6 7 13 1 Drop 59 | 4 8 13 8 26 Fire 158 | 25 53 26 50 4 Melee 11 | . . . 3 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 497 | -10/Materials | Discovered new exit (range 13) 629 | -10/Materials | Discovered new exit (range 6) 724 | -10/Materials | Entered Mines 774 | -10/Mines | Learned location of Zion (-6) 791 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 861 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 914 | -10/Mines | Core integrity fell below 50% 960 | -10/Mines | Learned Materials emergency access door positions 1103 | -10/Mines | Discovered new exit (range 9) 1112 | -10/Mines | Met a Derelict shopkeep closing up shop 1270 | -10/Mines | Discovered new exit (range 10) 1291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1292 | -10/Mines | Discovered new exit (range 5) 1343 | -10/Mines | Discovered new exit (range 9) 1353 | -10/Mines | Entered Subcaves 1391 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1471 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1512 | -10/Subcaves | Discovered new exit (range 14) 1512 | -10/Subcaves | Ambushed by Subdweller buried in earth 1545 | -10/Subcaves | Lost 3 parts (2n1w) 1586 | -10/Subcaves | Found Prototype Protection 1593 | -10/Subcaves | Destroyed 8 combat bots 1717 | -10/Subcaves | Identified Gun Armor 1719 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1807 | -10/Subcaves | Visited Clippyterm 1810 | -10/Subcaves | Identified exit to Materials 1810 | -10/Subcaves | Identified exit to Recycling 1810 | -10/Subcaves | Learned Factory emergency access door positions 2015 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2029 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2100 | -10/Subcaves | Ambushed by Subdweller buried in earth 2101 | -10/Subcaves | Core integrity fell below 20% 2154 | -10/Subcaves | Lost 5 parts (1p2n2w) 2631 | -10/Subcaves | Entered Recycling 2827 | -8/Recycling | Discovered new exit (range 10) 3029 | -8/Recycling | Scanned before Scraplab entrance 3044 | -8/Recycling | Entered Scraplab 3053 | -8/Recycling | Discovered new exit (range 2) 3374 | -8/Recycling | Angered Scraplab inhabitants 3391 | -8/Recycling | Destroyed by TV-FD6(j) with Overtuned Pulse Rifle Last Messages --------------- 03317_ Acquired Lrg. Storage Unit. 03326_ Acquired Arm. Treads. 03329_ Dropped Lrg. Storage Unit. 03332_ Acquired Imp. Light Armor Plating. 03337_ Acquired Reactive Plating. 03339_ Acquired Grenade Launcher. 03342_ Acquired Rocket Launcher. 03344_ Acquired Sub. Shrapnel Launcher. UQ-VQD(c): This Engine can construct the most amazing pieces of technology. I'll admit some aren't so great, but the ones that work... really work! 03347_ Dropped Ripper. 03353_ Extracted 60 matter. 03354_ Acquired Hcp. Matter Pod. 03366_ The wall retracts into the floor. 03369_ The floor rises up to form a wall. 03376_ V6-ORS(j) destroyed. 03387_ The unstable cave ceiling collapses. 03387_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#?????############???????? | | ???????????????????????# ###??#"""""""#