Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 02:10:44 Player: VraethrDalkr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1799) 1799 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 8281 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 93/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Particle Accelerator Advanced Transmission Jammer ECM Suite Improved Shield Generator > --- WEAPON ----------- Gamma Rifle Phase Gun > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Array HERF Cannon Shock Maul [Rating: 135] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Terrain Scan Processor Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Precision Shock Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . 2 2 Power 2 | . . . . . 1 . . . . 1 Propulsion 6 | . . 1 . 1 1 1 1 . 1 . Utility 6 | . . 1 . 1 . 1 1 . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 137 | 9 7 17 . 3 38 8 3 9 8 35 Power 24 | 1 2 3 . . 8 1 1 1 . 7 Engine 11 | 1 2 1 . . 4 1 . 1 . 1 Core 7 | . . 2 . . 4 . 1 . . . Reactor 6 | . . . . . . . . . . 6 Propulsion 47 | 4 2 9 . 1 14 1 1 7 1 7 Treads . | . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . Wheel 4 | 4 . . . . . . . . . . Hover 3 | . . . . . 1 . . . . 2 Flight 37 | . 2 9 . 1 10 1 1 7 1 5 Utility 32 | 2 2 3 . 1 4 3 1 . 4 12 Device 23 | 1 2 2 . . 3 2 1 . 3 9 Storage 1 | 1 . . . . . . . . . . Processor 6 | . . 1 . . 1 . . . 1 3 Hackware 1 | . . . . 1 . . . . . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 2 . 1 12 3 . 1 3 9 Energy Gun 17 | 1 1 1 . 1 6 1 . 1 . 5 Energy Cannon 3 | . . . . . 1 1 . . . 1 Ballistic Gun 10 | 1 . 1 . . 5 1 . . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 2 . . 2 3 Parts Lost 59 | . . . . . 21 2 . 11 1 24 Power 11 | . . . . . 5 1 . 1 . 4 Propulsion 24 | . . . . . 10 1 . 5 1 7 Utility 14 | . . . . . 2 . . 3 . 9 Weapon 10 | . . . . . 4 . . 2 . 4 Highest Loss Streak 23 | . . . . . 14 1 . 10 1 23 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 97 87 100 94 79 81 88 58 39 68 Engine 1 | . 14 1 . . 1 . 5 3 . . Core 3 | . . 9 11 9 9 6 2 1 . . Reactor 2 | . . . . . . . . . . 8 Leg 1 | . . . . . 2 6 5 . . . Flight 22 | . 18 31 33 36 27 23 26 21 20 18 Device 18 | . 21 22 22 18 13 12 17 9 7 26 Processor 7 | . . . 11 9 11 13 11 7 1 5 Protection 1 | . . . . . . 6 5 2 . . Energy Gun 4 | . 14 11 11 9 5 3 5 4 . 2 Ballistic Gun 4 | . 14 11 11 9 4 6 5 3 . . Ballistic Cannon 1 | . . . . . . . . . 7 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 13 12 12 12 20 21 28 28 26 55 Greatest Support 55 | 26 20 12 12 16 21 21 34 44 39 55 Greatest Overweight (x) 4 | . . . . . 4 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 8 5 5 5 5 5 4 5 5 5 Average Carried 4 | 5 6 4 5 4 4 4 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 36% | Mutant 14% | Ninja 13% | Scavenger-Sprinter 10% | Scout 10% | Infiltrator-Scout 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scout | -5/DSF Mutant | -4/Factory Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Matter Collected 1798 | 303 85 176 . . 422 217 . 175 . 420 Remotely . | . . . . . . . . . . . Salvage Created 2041 | 140 211 187 . . 228 229 . 327 . 719 Parts 132 | 11 14 25 . . 15 11 . 22 . 34 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 41 | . 7 8 . . 7 2 . 8 . 9 Melee 1 | . . . . . . . . . . 1 Guns 28 | . 7 8 . . 3 2 . 6 . 2 Cannons 6 | . . . . . 4 . . . . 2 AOE 2 | . . . . . . . . 2 . . Classes Destroyed 11 | 3 2 2 . . . 1 . 2 . 1 Worker 2 | 1 . 1 . . . . . . . . Tunneler 5 | 3 . . . . . 1 . . . 1 Recycler 3 | 1 . . . . . 1 . . . 1 Watcher 1 | . . 1 . . . . . . . . Swarmer 15 | . 3 7 . . 5 . . . . . Cutter 5 | . . . . . . . . 5 . . Grunt 6 | . 4 . . . 2 . . . . . Sentry 3 | . . 1 . . . 1 . 1 . . Specialist 2 | . . . . . . . . 2 . . Hunter 4 | . . . . . . . . . . 4 Programmer 6 | . . . . . . 1 . . . 5 Best Kill Streak 7 | 2 3 4 . . 4 2 . 7 . 4 Combat Bots Only 7 | . 3 4 . . 4 1 . 7 . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 795 | . 22 38 . 5 260 37 . 83 32 318 Missed 286 | . 9 16 . 4 73 11 . 33 22 118 Damage Taken 7578 | . 113 187 . 8 1874 278 . 1347 303 3468 Core 2351 | . 33 67 . 8 555 33 . 264 82 1309 Absorbed by Shields 337 | . . . . . 40 . . 41 27 229 Regen/Repaired (Parts) 38 | . 15 6 . . 17 . . . . . Core Remaining (%) 81 | 100 86 . 83 98 20 96 . 73 92 . Volleys Fired 156 | 13 15 30 . 2 25 13 . 28 . 30 Largest 2 | 2 2 2 . 2 2 2 . 2 . 2 Hottest 163 | 60 60 60 . 83 94 83 . 103 . 163 Shots Fired 267 | 26 30 57 . 4 38 21 . 41 . 50 Gun 250 | 26 30 57 . 4 31 21 . 41 . 40 Cannon 17 | . . . . . 7 . . . . 10 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 120 | 13 15 30 . 2 16 13 . 20 . 11 Thermal 99 | 13 15 27 . 2 14 . . 9 . 19 Explosive . | . . . . . . . . . . . Electromagnetic 48 | . . . . . 8 8 . 12 . 20 Robot Hit Streak 16 | 8 8 5 . 3 4 9 . 16 . 7 Robot Miss Streak 8 | 2 3 5 . 2 2 6 . 8 . 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 1 . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . Shots Hit Robots 186 | 17 19 28 . 2 24 19 . 37 . 40 Core Hits 112 | 7 12 16 . 1 13 18 . 30 . 15 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 6 | . . . . . . . . . . 6 Critical Strikes 11 | . . . . . . . . 2 . 9 Burn 1 | . . . . . . . . 1 . . Destroy 3 | . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . 1 . . Smash 6 | . . . . . . . . . . 6 Melee Attacks 14 | . . . . . . . . . . 14 Impact 14 | . . . . . . . . . . 14 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3836 | 174 199 295 . 27 453 357 . 829 . 1502 Guns 2642 | 174 199 295 . 27 366 357 . 678 . 546 Cannons 244 | . . . . . 87 . . . . 157 Explosions 151 | . . . . . . . . 151 . . Melee 781 | . . . . . . . . . . 781 Ramming 18 | . . . . . . . . . . 18 Kinetic 1151 | 77 69 119 . 9 164 208 . 344 . 161 Thermal 1239 | 97 130 176 . 18 202 . . 306 . 310 Explosive . | . . . . . . . . . . . Electromagnetic 647 | . . . . . 87 149 . 179 . 232 Impact 781 | . . . . . . . . . . 781 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 6 7 . 4 . 11 Average Corruption 5 | . . . . . 3 5 . 2 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . . . . . 8 19 . 1 . 21 Message Errors 7 | . . . . . 1 4 . . . 2 Matter Fused 12 | . . . . . 1 5 . . . 6 Heat Flow Errors 5 | . . . . . 1 2 . . . 2 Energy Discharges 6 | . . . . . 1 2 . . . 3 Parts Rejected 2 | . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . 1 3 . . . 1 Data Loss (major) 4 | . . . . . 1 1 . . . 2 Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 402 | . . . . . . . . 24 . 378 Projectiles 15 | . . . . . . . . . . 15 Explosions 24 | . . . . . . . . 24 . . Melee 363 | . . . . . . . . . . 363 Knockbacks 7 | . . . . . . . . . . 7 Impact 6 | . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 121 | . . . . . . . . 113 . 8 Shots 2 | . . . . . . . . 2 . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 515 | 40 86 126 . 60 515 180 . . . 507 Average Temperature 128 | 22 33 46 . 32 166 59 . . . 170 Received Heat Transfer 678 | . 24 27 . . 486 36 . 54 45 6 Effects 23 | . . . . . 11 . . . . 12 Shutdowns 10 | . . . . . 4 . . . . 6 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 7 | . . . . . 4 . . . . 3 Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . 4 Impact Corruptions 10 | . . . . . . . . . . 10 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 2326 | 225 300 400 . 37 407 . . 550 . 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Peak Influence 410 | 25 281 410 159 118 175 121 5 148 144 137 Initial 159 | . 16 118 159 61 53 26 5 7 64 75 Average 75 | 12 155 274 159 92 55 50 5 83 112 44 Maximum Alert Level 2 | . 1 2 . . . . . . . . Low Security (%) 93 | 100 67 27 100 100 100 100 100 100 100 100 Level 1 5 | . 32 55 . . . . . . . . Level 2 1 | . . 17 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 16 | . 2 1 . . . 4 . 3 1 5 Investigation 3 | . 1 . . . . 1 . . 1 . Extermination 3 | . . . . . . 1 . . . 2 Reinforcement 10 | . 1 1 . . . 2 . 3 . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Distress Signals 5 | . 1 2 . . 2 . . . . . Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . 3 Times Spotted 131 | . 14 17 1 6 32 8 . 16 7 30 Peak Tracking Total 6 | . 6 6 3 4 6 2 . 6 6 6 Tactical Retreats 34 | . 3 4 1 1 9 1 . 3 4 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Traps Triggered 12 | . . . . . 2 2 . 4 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Machines Accessed 25 | . 4 3 . 2 7 7 1 . . 1 Terminals 12 | . 2 1 . 1 3 3 1 . . 1 Fabricators 2 | . . . . . 2 . . . . . Repair Stations 6 | . 1 1 . 1 1 2 . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 7 11 . 5 15 15 1 . . 1 Successful 28 | . 4 4 . 3 9 6 1 . . 1 Failed 27 | . 3 7 . 2 6 9 . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 3 3 . 3 6 9 1 . . 1 Fabricators 4 | . . . . . 4 . . . . . Repair Stations 19 | . 3 6 . 2 4 4 . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 1 1 . 2 3 3 1 . . 1 Record 2 | . . . . . . 1 . . . 1 Robot Analysis 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Surveillance Status 1 | . . . . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks 11 | . 2 3 . 1 4 1 . . . . Scan Component 7 | . 1 2 . 1 2 1 . . . . Repair 4 | . 1 1 . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . Report Inventory 4 | . 1 . . . 1 2 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 3 . 1 5 5 . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . 1 1 . . 2 . . . . . Time 116 | . 38 26 . . 52 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Turns Passed 4097 | 137 315 246 46 95 616 928 18 161 202 1333 Spaces Moved 4345 | 93 448 261 136 274 1062 556 38 182 450 845 Core 118 | 1 . . . . 32 . . . . 85 Treads . | . . . . . . . . . . . Legs 161 | . . . . . . 161 . . . . Wheels 189 | 92 97 . . . . . . . . . Hover 9 | . . . . . . . . . . 9 Flight 3868 | . 351 261 136 274 1030 395 38 182 450 751 Fastest Speed 24 | 50 37 34 34 31 24 37 35 29 34 29 Average Speed 38 | 84 46 34 34 31 30 61 35 31 36 33 Slowest Speed 250 | 100 80 37 34 31 250 120 37 38 37 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . 3 2 . 2 14 1 . . 1 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 6 60 22 50 26 37 18 1 88 11 20 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . . 8 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 8 | . . . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Res Total 6443 | 126 532 370 135 278 1305 1120 41 243 488 1805 Wait 1617 | . 40 43 . . 153 516 . 1 12 852 Move 4283 | 92 441 256 135 269 1033 553 37 181 447 839 Hop 26 | . 3 2 . 2 14 1 . . 1 3 Pick Up 66 | 9 10 6 . 1 15 5 1 5 5 9 Fast Attach 70 | 7 2 3 . 1 17 4 1 5 6 24 Attach 38 | . 2 3 . 1 13 4 2 4 1 8 Detach 7 | . . . . . 3 1 . 1 . 2 Swap 29 | 2 3 11 . 1 8 . . . 1 3 Drop 82 | 3 16 16 . 1 14 5 . 4 6 17 Fire 156 | 13 15 30 . 2 25 13 . 28 . 30 Melee 14 | . . . . . . . . . . 14 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 51 | . . . . . 10 18 . 14 9 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -3/Research (discovered 1 exit: [Res]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 21) 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Repaired Imp. Terrain Scanner 437 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Repaired Flight Unit 694 | -9/Materials | Discovered new exit (range 13) 698 | -9/Materials | Identified exit to Mines 699 | -9/Materials | Entered Mines 741 | -9/Mines | Discovered new exit (range 15) 745 | -9/Mines | Identified exit to Materials 745 | -9/Mines | Entered Materials 745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -8/Materials | Discovered new exit (range 11) 840 | -8/Materials | Identified exit to Factory 840 | -8/Materials | Entered Factory 840 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 875 | -7/Factory | Repaired Flight Unit 902 | -7/Factory | Repaired Flight Unit 1005 | -7/Factory | Core integrity fell below 50% 1029 | -7/Factory | Lost 14 parts (3p5n2u4w) 1140 | -7/Factory | Lost 3 parts (1p2n) 1406 | -7/Factory | Build established: Scavenger-Sprinter 1420 | -7/Factory | Lost 4 parts (1p3n) 1449 | -7/Factory | Discovered new exit (range 15) 1455 | -7/Factory | Identified exit to Factory 1456 | -7/Factory | Entered another Factory area 1456 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -6/Factory | Build established: Mutant 2311 | -6/Factory | Build established: Scout 2382 | -6/Factory | Discovered new exit (range 5) 2383 | -6/Factory | Identified exit to Factory 2384 | -6/Factory | Entered another Factory area 2384 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2402 | -5/Factory | Identified exit to DSF 2402 | -5/Factory | Entered DSF 2423 | -5/DSF | Additional patrols routed to DSF 2447 | -5/DSF | Discovered new exit (range 11) 2535 | -5/DSF | Destroyed 7 combat bots 2543 | -5/DSF | Sterilization system engaged 2563 | -5/DSF | Ambient heat levels rising (+10) 2563 | -5/DSF | Entered Factory 2563 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2588 | -4/Factory | Lost 10 parts (1p4n3u2w) 2758 | -4/Factory | Discovered new exit (range 5) 2765 | -4/Factory | Entered Research 2765 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3091 | -3/Research | Build established: Ninja 3430 | -3/Research | Discovered new exit (range 7) 3805 | -3/Research | Found Prototype Processor 3805 | -3/Research | Identified Exp. Melee Analysis Suite 3851 | -3/Research | Build established: Infiltrator-Scout 3933 | -3/Research | System corruption reached 10% 4000 | -3/Research | Core integrity fell below 50% 4074 | -3/Research | Core integrity fell below 20% 4098 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04061_ Slug penetrates Wall. 04062_ Coil Gun destroyed. 04064_ Slug penetrates Wall. 04066_ U-05 Engineer builds a Door. 04067_ Slammed into S-43 Plague. 04067_ Adv. Terrain Scan Processor broken. 04067_ Destabilizing: Short circuit. 04068_ Slammed into S-43 Plague. 04068_ Destabilizing: System interference. 04068_ Exp. Melee Analysis Suite temporarily disabled. 04069_ Slammed into S-43 Plague. 04069_ Exp. Melee Analysis Suite broken. 04069_ Destabilizing: Short circuit. 04070_ Slammed into S-43 Plague. 04071_ Broken Exp. Melee Analysis Suite destroyed. 04081_ Slug penetrates Wall. 04081_ U-05 Engineer builds a Wall. 04089_ System corrupted: Energy discharge (-33). Map ----- +----------------------------------------------------+ | ???????????? ?? ? ?? # #????#????#??????????? | | ?????????? ??###???#???# #???????????#?????#??? | | ??????????????#????????# ##?##???????????#??#?? | | ???????????????#?#????## #??########?#????????? | | ???????????????????????# #? #?????#??##? | | ????????? ?????? ? ? ?# # #?###??????? | | ????????????????""?????# # ###??????##? | | ??????????????#?????? ?# # !!! ##?## ???? | | ??????????????#??"???? + + !! ###?#?? ??? | | ????????????????"??????# # !! ###????? ? ? | | ?????????????#?""""????# # #?#???? ???? | | ???????????#??# ????? ?# #? ! #???? ? "??? | | ???????????? ???????? ?# #?#########????? ? ??? | | ???????????? ??+??##??## #????##?#????#? ? ?"?? | | ????????????? ??? ????# ##?#?????#??#??? ????? | | ??????????????????? ? ?# ##?????????#??? ? ? ? | | ?????????? ?????#? ???# ######??############## | | ??????????? ? ????? ??## ########### | | ??????????????????????## ## # | | ???????????? ????????## # # """ """ | | ????????????? ???#?# # # """ """ | | ?????????? ? / #### "T # # """ """ | | ??????? ?????? ? "" + # | | ?????????????????? #### # # | | ??????????? ?? ?? ?#??# # """ # """ """ | | ???????????????? ? ##?###@ ### """ # """ """ | | ?????????????? ????#????# #?# """ # """ """ | | ????????????# ???#???#??# ############ | | ???????????????#?#??#?### #??#?##??#?# | | ??????????#?????#???????# #??#??#??############## | | ????????????#########?#?# #########????### | | ????????? # """G"""???# # ! ##??####+###### | | ??????????# """ """ ??# + ! ! ##??## ##? | | ??????????# ??# # ##?#?# #?? | | ??????????# ! ## ##########??## ##? | | ????????? # # ###???#??#?## #?? | | ??????? ??# ! + T#??#?###?### #?# | | ???????? ?+ # ##???##?#### #?? | | ??????????# """ """ # ####?#?##?#?########?# | | ?????? ??+? """ """ ?# ##??????######?####??# | | ??????????????"" """ ?# ####???##?####?##?###? | | ?????????##? ? # ####?####?#??#?####### | | ???????????????? ??# ##############?## | | ???????????????######?## # #### | | ?????????????#???????### # #### ] | | ???????????????#?##????# # #?## " | | ??????????? ???#?#??#??# # #??# "" | | ??????????????????#?#??# # #??# "F | | ?????????? ??#?#?????### # #?## "" | | ??????????? ?#?????????# # #### "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 55 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 20 Target Analysis 8 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdAluminumAccelerator Manual? 0 Play Time 01:59:30 Cumulative 103.9 hours Start 2024.07.25 @ 23:33:23 End 2024.07.26 @ 02:10:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 39 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a8c0f28b-ada5-4f80-ae87-91fd2d05844d