Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 14:10:03 Player: lzrtly Result: Destroyed by 5U-ZPM(B) with Heavy Battle Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (62) 310 Value Destroyed (2292) 2292 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2254) 2254 TOTAL SCORE: 10836 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 69 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Hot (294) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter VTOL Module Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Power Shielding Improved Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Improved Heavy Machine Gun Power Maul > --- INVENTORY -------- Gyrokinetic Inverter VTOL Module Improved Corruption Screen Proton Missile Launcher Improved Datajack [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . 2 . . 2 2 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . . . . . Utility 8 | . . 2 . . 2 1 . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 92 | 7 1 6 7 16 4 8 6 3 3 10 . . 14 5 2 . Power 12 | 2 . 2 . 2 . 2 . . 1 1 . . 1 1 . . Engine 4 | 2 . 1 . 1 . . . . . . . . . . . . Core 8 | . . 1 . 1 . 2 . . 1 1 . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 22 | 2 . 1 2 8 . 2 . . . 3 . . 3 1 . . Treads 9 | 2 . 1 2 4 . . . . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 2 . . . . . . 3 . . . Flight 4 | . . . . . . . . . . 3 . . . 1 . . Utility 37 | 1 1 2 3 4 4 4 5 2 1 3 . . 5 2 . . Device 14 | . 1 2 . 1 2 4 . 1 . 1 . . 2 . . . Storage 3 | 1 . . . 1 1 . . . . . . . . . . . Processor 5 | . . . . . 1 . 1 1 . . . . 1 1 . . Hackware 9 | . . . . . . . 4 . 1 2 . . 2 . . . Protection 6 | . . . 3 2 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 . 1 2 2 . . 1 1 1 3 . . 5 1 2 . Energy Gun 3 | . . 1 . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . 2 . . . 1 1 . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . 1 . Special Weapon 3 | . . . . . . . . . 1 2 . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . . . . 1 . . . Parts Lost 36 | . . . 2 7 5 . . 2 . 3 . . 3 12 2 . Power 4 | . . . . 1 . . . . . 1 . . 1 1 . . Propulsion 8 | . . . . 1 2 . . . . 1 . . 1 3 . . Utility 17 | . . . 2 3 2 . . . . 1 . . 1 7 1 . Weapon 7 | . . . . 2 1 . . 2 . . . . . 1 1 . Highest Loss Streak 7 | . . . 1 4 5 . . 2 . 3 . . 2 7 2 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 97 97 95 96 91 38 76 73 66 73 93 93 90 80 23 17 Engine 4 | . 14 2 11 7 9 . . . . . . . . . . . Core 3 | . . 8 . 3 . 4 7 6 6 4 6 6 5 1 . . Treads 11 | . 28 22 21 18 16 . . . . . . . . . . . Hover 3 | . . . . . . 10 13 6 6 . . . 6 15 . . Flight 2 | . . . . . . . . . . 11 20 20 13 . . . Device 14 | . 11 30 23 10 21 14 20 18 14 8 6 6 13 10 2 . Storage 6 | . 14 11 11 10 9 . . . . . . . . . . . Processor 3 | . . . . . 2 7 7 6 6 6 6 6 9 10 11 11 Hackware 10 | . . . . . . . 21 26 31 33 40 40 30 26 5 5 Protection 7 | . . . 5 20 14 . . . . . . . . 4 2 . Energy Gun 7 | . . 10 9 16 17 . . . . . . . . . . . Ballistic Gun 5 | . 28 11 12 5 . . 4 7 . . . . . 2 . . Impact Weapon 1 | . . . . . . . . . . 5 6 6 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 31 | 14 16 22 25 28 31 16 16 16 8 12 12 12 12 16 7 . Greatest Support 43 | 40 40 43 43 43 40 27 27 18 18 18 12 12 32 43 3 3 Greatest Overweight (x) 8 | . . . . 2 8 . . . . 2 . . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 3 8 8 8 8 5 5 5 5 5 2 2 5 5 5 4 Average Carried 5 | . 2 7 8 5 7 4 4 5 4 3 2 2 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 3 8 8 8 5 5 5 5 5 2 2 2 5 5 4 4 Class Distribution -------------------- 36% | Mutant 27% | Scavenger-Mutant 15% | Hacker-Ninja 10% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 1651 | 217 91 325 117 295 30 . 7 32 80 179 . . 145 123 10 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2321 | . 91 314 285 1043 278 . . . . 39 . . 132 139 . . Parts 119 | . 5 19 19 57 10 . . . . . . . . 9 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 4 . 3 . 6 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 56 | . 2 9 5 25 5 . . . . 2 . . 1 7 . . Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 52 | . 2 9 5 24 5 . . . . . . . . 7 . . Classes Destroyed 9 | . 1 2 3 1 1 . . . . . . . 1 . . . Worker 3 | . . . 1 . . . . . . . . . 2 . . . Operator 2 | . . . . . 1 . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . Swarmer 14 | . . 3 . 2 . . . . . 2 . . . 7 . . Grunt 28 | . 2 5 . 15 5 . . . . . . . 1 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 11 | . . 1 3 7 . . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 2 3 3 7 2 . . . . 2 . . 3 4 . . Combat Bots Only 7 | . 2 3 3 7 2 . . . . 2 . . 1 4 . . Max Kills in Single Turn 2 | . 1 1 2 2 1 . . . . 1 . . 1 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 584 | . 5 32 32 169 49 . 8 46 6 47 . 11 35 103 40 1 Missed 202 | . 2 11 13 54 14 . 4 18 2 13 . 8 12 31 20 . Damage Taken 6079 | . 34 287 358 1379 566 . 169 476 91 499 . 62 416 1310 374 58 Core 2183 | . 11 55 81 136 183 . 169 135 73 287 . 39 174 488 294 58 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 145 | . . . . 35 32 . . . . . . . . 78 . . Core Remaining (%) 67 | 100 95 . . 32 66 . 75 . . . . 37 . . . . Volleys Fired 178 | . 4 23 22 75 19 . . 3 2 7 . . . 22 1 . Largest 2 | . 2 2 2 2 2 . . 2 1 1 . . . 1 1 . Hottest 110 | . 40 75 78 110 110 . . 56 5 5 . . . 15 39 . Shots Fired 316 | . 8 46 44 148 32 . . 6 2 7 . . . 22 1 . Gun 306 | . 8 46 44 148 32 . . 6 . . . . . 22 . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special 9 | . . . . . . . . . 2 7 . . . . . . Kinetic 133 | . 8 23 22 52 . . . 6 . . . . . 22 . . Thermal 173 | . . 23 22 96 32 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . Robot Hit Streak 18 | . 8 12 14 18 9 . . 10 1 3 . . . 5 . . Robot Miss Streak 4 | . . 3 2 3 2 . . 4 4 1 . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 221 | . 8 29 35 89 23 . . 5 1 8 . . 10 13 . . Core Hits 85 | . 3 13 11 33 12 . . 3 . 1 . . . 7 2 . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . 1 . . . Critical Strikes 9 | . . . . 6 1 . . . . 1 . . 1 . . . Burn 6 | . . . . 5 1 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 1 . . 1 . . . Melee Attacks 31 | . . . . . . . . . . 7 . . 24 . . . Impact 27 | . . . . . . . . . . 7 . . 20 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4359 | . 102 477 575 1594 481 . . 111 1 161 . . 480 335 42 . Guns 3638 | . 102 477 575 1594 481 . . 77 . . . . . 332 . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . . . . . . . . . . 42 . Melee 641 | . . . . . . . . . . 161 . . 480 . . . Ramming 38 | . . . . . . . . 34 1 . . . . 3 . . Kinetic 1485 | . 102 185 231 558 . . . 77 . . . . . 332 . . Thermal 2153 | . . 292 344 1036 481 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . . . 42 . Impact 641 | . . . . . . . . . . 161 . . 480 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . . . . . . Average Corruption 5 | . . . . . 5 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 353 | . . . . . . . . . . 61 . . 292 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 353 | . . . . . . . . . . 61 . . 292 . . . Knockbacks 2 | . . . . . . . . . . 1 . . 1 . . . Impact 2 | . . . . . . . . . . 1 . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . 16 . . . . . 1 . . Shots . | . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . 4 1 . . . . 1 . . Targets Rammed 6 | . . . . . . . . 4 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 282 | . . 9 . 282 3 . . . . . . . . . . . Average Temperature 52 | . . 9 . 54 2 . . . . . . . . . . . Received Heat Transfer 1395 | . 18 129 72 486 324 . . . 30 30 . . 108 135 63 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 9 . . . Impact Corruptions 13 | . . . . . . . . . . 2 . . 11 . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 18 | . . 1 . 12 5 . . . . . . . . . . . Heat Transferred 4568 | . . 555 703 2311 999 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 918 | . 50 181 231 918 616 180 141 193 . . . . 203 . . . Initial 447 | . . 20 76 150 447 165 126 73 . . . . 40 . . . Average 296 | . 25 64 143 582 494 177 132 112 . . . . 111 . . . Maximum Alert Level 3 | . . . 1 3 2 . . . . . . . 1 . . . Low Security (%) 56 | 100 100 100 78 6 . 100 100 100 . . . . 94 . . . Level 1 9 | . . . 21 18 9 . . . . . . . 5 . . . Level 2 21 | . . . . 37 90 . . . . . . . . . . . Level 3 12 | . . . . 38 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 2 1 . 4 . . . . . . . . . 1 . Investigation 3 | . 1 1 . . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 2 | . . 1 . . 1 . . . . . . . . . . . Assault 2 | . . . . . 1 . . . . . . . . . 1 . Garrison 2 | . . . 1 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 5 | . . 1 . . 1 . . 1 . . . . 2 . . . Communications Jammed 22 | . . . . . . . . . . . . . 22 . . . Distress Signals 22 | . . . . . . . . . . . . . 22 . . . Times Spotted 167 | . 3 19 5 28 18 . 2 12 8 11 . 5 16 23 16 1 Peak Tracking Total 11 | . 2 3 2 5 7 . 1 9 8 5 . 6 4 8 11 1 Tactical Retreats 23 | . 1 3 . 1 1 . 1 1 2 2 . 1 . 5 5 . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 8 | . 1 1 . 3 . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 2 | . . . . 1 . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 37 | . 1 2 2 3 4 4 . 4 . . 4 . 13 . . . Terminals 27 | . 1 2 1 3 4 4 . 2 . . . . 10 . . . Fabricators 5 | . . . . . . . . 2 . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Total Hacks 117 | . 1 4 3 6 11 8 . 14 . . 32 . 38 . . . Successful 69 | . 1 . 2 3 2 2 . 7 . . 32 . 20 . . . Failed 48 | . . 4 1 3 9 6 . 7 . . . . 18 . . . Catastrophic 10 | . . 1 . . 3 1 . . . . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 67 | . 1 4 1 . 11 6 . 13 . . . . 31 . . . Terminals 65 | . 1 4 1 6 11 8 . 3 . . . . 31 . . . Fabricators 18 | . . . . . . . . 11 . . . . 7 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . . . Terminal Hacks 43 | . . . . 3 . 1 . 2 . . 32 . 5 . . . Record 14 | . . . . . . . . . . . 11 . 3 . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 23 | . 1 . 1 . 2 1 . 5 . . . . 13 . . . Terminals 15 | . 1 . 1 . 2 1 . 1 . . . . 9 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 14 | . 1 . 1 . 2 1 . 1 . . . . 8 . . . Fabricators 8 | . . . . . . . . 4 . . . . 4 . . . Liberate 4 | . . . . . . . . 2 . . . . 2 . . . Fabnet 4 | . . . . . . . . 2 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . Hacking Detections 20 | . . 2 2 2 4 3 . 2 . . . . 5 . . . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer 2 | . . . . 2 . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 1 4 . 1 3 1 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat 9 | . . . . . . . . . 1 4 . 1 2 1 . . Robot Hacks Applied 8 | . . . . . . . . . 1 4 . . 3 . . . parse_system 2 | . . . . . . . . . 1 . . . 1 . . . link_fov 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 5 | . . . . . . . . . . 3 . . 2 . . . Relay Couplers Released 8 | . . . . 8 . . . . . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . Attached 3 | . . . . . . . . . 1 2 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 Autooverrided 2 | . . . . . . . . . . . . 1 . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Total Allies 9 | . . . . 1 . . . . . 3 . 1 3 1 . . Largest Group 3 | . . . . 1 1 . . . . 1 . 1 3 1 . . Highest-Rated Group 124 | . . . . 25 25 . . . . 49 . 47 124 85 . . Highest-Rated Ally 85 | . . . . 25 25 . . . . 49 . 47 49 85 . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . . 2 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 19 | . . . . . 4 . . . . 4 . 2 9 . . . Total Damage 498 | . . . . . 82 . . . . 165 . 63 188 . . . Kills 4 | . . . . . . . . . . 1 . 1 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 5665 | 82 358 706 248 1487 444 91 78 280 218 145 25 80 633 551 214 25 Spaces Moved 5535 | 48 172 343 91 729 223 165 105 522 402 269 84 247 1124 569 392 50 Core 535 | 5 . . . . 6 43 . . . 19 . . . 20 392 50 Treads 1521 | 43 172 343 91 655 217 . . . . . . . . . . . Legs 74 | . . . . 74 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1979 | . . . . . . 122 105 522 402 16 . . 263 549 . . Flight 1426 | . . . . . . . . . . 234 84 247 861 . . . Fastest Speed 29 | 50 160 160 160 120 50 46 46 50 50 29 29 29 29 50 50 50 Average Speed 79 | 148 160 160 160 163 161 47 47 50 50 35 29 29 36 73 50 50 Slowest Speed 450 | 160 160 160 160 260 450 50 50 50 50 195 29 29 66 150 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 23 33 20 71 21 4 92 13 63 48 71 46 27 73 56 15 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 10 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . 1 1 . . . 3 2 . Spaces Dug 12 | . . . . . . . . . . . . . 12 . . . Terrain Destroyed 12 | . . . . . . . . . . . . . 12 . . . Melee 12 | . . . . . . . . . . . . . 12 . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Total 6401 | 55 246 455 148 878 276 174 132 533 418 298 83 254 1309 684 408 50 Wait 471 | 1 68 71 26 31 22 . 8 1 7 4 . 8 127 85 12 . Move 5516 | 47 171 342 90 727 222 164 104 521 401 268 83 246 1121 568 391 50 Hop 1 | . . . . . . . . . . . . . 1 . . . Pick Up 29 | . 2 8 . 8 . 1 1 . 1 . . . 6 2 . . Fast Attach 57 | 6 1 2 6 6 3 7 6 3 . 5 . . 9 3 . . Attach 24 | . . 1 . 7 . 1 . . 3 4 . . 4 2 2 . Detach 10 | . . . . 1 . . . . 2 1 . . 5 . 1 . Swap 11 | 1 . 3 1 3 1 . . . . 1 . . 1 . . . Drop 47 | . . 5 3 10 9 1 5 1 1 1 . . 9 1 1 . Fire 178 | . 4 23 22 75 19 . . 3 2 7 . . . 22 1 . Melee 31 | . . . . . . . . . . 7 . . 24 . . . Ram 6 | . . . . . . . . 4 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 10 . . 8 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Discovered new exit (range 6) 1147 | -9/Materials | Entered Storage 1336 | -9/Storage | Garrison activated, responded to threat 1387 | -9/Storage | Identified exit to Garrison 1395 | -9/Storage | Entered Garrison 1467 | -9/Garrison | Triggered checkpoint 1645 | -9/Garrison | Triggered checkpoint 1671 | -9/Garrison | Build established: Scavenger-Mutant 1716 | -9/Garrison | Triggered checkpoint 1738 | -9/Garrison | Core integrity fell below 50% 1742 | -9/Garrison | Destroyed 7 combat bots 1783 | -9/Garrison | Lost 4 parts (1p1u2w) 1921 | -9/Garrison | Triggered checkpoint 1982 | -9/Garrison | Discovered new exit (range 13) 2034 | -9/Garrison | Build established: Mutant 2065 | -9/Garrison | Triggered checkpoint 2254 | -9/Garrison | Discovered new exit (range 11) 2305 | -9/Garrison | Triggered checkpoint 2365 | -9/Garrison | Rescued a captive Derelict 2493 | -9/Garrison | Build established: Scavenger-Mutant 2543 | -9/Garrison | Discovered new exit (range 52) 2543 | -9/Garrison | Discovered new exit (range 39) 2543 | -9/Garrison | Discovered new exit (range 32) 2652 | -9/Garrison | Installed Relay Interface Framework 2742 | -9/Garrison | Expanded RIF knowledge: Patrol Navigation 2788 | -9/Garrison | Garrison Relay disabled 2882 | -9/Garrison | Entered Materials 2882 | -8/Materials | Accompanied by 1 ally 2882 | -8/Materials | Evolved 2 slots: Utility x2 3273 | -8/Materials | Discovered new exit (range 16) 3282 | -8/Materials | First assault squad dispatched 3292 | -8/Materials | Garrison activated, responded to threat 3326 | -8/Materials | Entered Factory 3326 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3354 | -7/Factory | Lost 5 parts (2n2u1w) 3416 | -7/Factory | Identified exit to DSF 3417 | -7/Factory | Entered DSF 3452 | -7/DSF | Additional patrols routed to DSF 3482 | -7/DSF | Discovered new exit (range 16) 3495 | -7/DSF | Entered Factory 3495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3730 | -6/Factory | Build established: Hacker-Mutant 3773 | -6/Factory | Discovered new exit (range 5) 3775 | -6/Factory | Identified exit to Lower Caves 3775 | -6/Factory | Entered Lower Caves 3776 | -6/Lower Caves | Encountered a Warlord checkpoint 3862 | -6/Lower Caves | Lost 3 allies 3967 | -6/Lower Caves | Identified exit to Lower Caves 3990 | -6/Lower Caves | Spotted B-75 Beast 3993 | -6/Lower Caves | Entered another Lower Caves area 3993 | -6/Lower Caves | Discovered new exit (range 8) 3996 | -6/Lower Caves | Identified exit to Factory 4062 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4073 | -6/Lower Caves | Learned Factory terminal intel 4084 | -6/Lower Caves | Core integrity fell below 50% 4089 | -6/Lower Caves | Spotted B-75 Beast 4134 | -6/Lower Caves | Discovered new exit (range 14) 4138 | -6/Lower Caves | Identified exit to Data Miner 4138 | -6/Lower Caves | Entered Data Miner 4138 | -6/Data Miner | Discovered new exit (range 6) 4140 | -6/Data Miner | Identified exit to Proximity Caves 4144 | -6/Data Miner | Met Data Miner 4150 | -6/Data Miner | Learned location of Section 7 (-3) 4150 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4154 | -6/Data Miner | Received God Mode back door access code from Data Miner 4163 | -6/Data Miner | Entered Proximity Caves 4240 | -5/Proximity Caves | Discovered exit to Factory (range 10) 4243 | -5/Proximity Caves | Entered Factory 4243 | -5/Factory | Evolved 2 slots: Utility x2 4244 | -5/Factory | Loaded intel: 28 terminal locations 4303 | -5/Factory | Identified exit to DSF 4353 | -5/Factory | Build established: Hacker-Sprinter 4599 | -5/Factory | Identified exit to Upper Caves 4599 | -5/Factory | Identified exit to Extension 4671 | -5/Factory | Build established: Hacker-Ninja 4864 | -5/Factory | Cargo convoy interrupted 4876 | -5/Factory | Entered Upper Caves 5339 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5345 | -5/Upper Caves | Spotted B-75 Beast 5398 | -5/Upper Caves | Lost 3 parts (1n2u) 5407 | -5/Upper Caves | Core integrity fell below 50% 5421 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5423 | -5/Upper Caves | Discovered new exit (range 9) 5426 | -5/Upper Caves | Identified exit to Upper Caves 5427 | -5/Upper Caves | Entered another Upper Caves area 5443 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 5468 | -5/Upper Caves | Encountered a Warlord checkpoint 5523 | -5/Upper Caves | Discovered new exit (range 3) 5524 | -5/Upper Caves | Identified exit to Factory 5542 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5571 | -5/Upper Caves | Core integrity fell below 20% 5638 | -5/Upper Caves | Discovered new exit (range 6) 5640 | -5/Upper Caves | Identified exit to Warlord 5641 | -5/Upper Caves | Entered Warlord 5661 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 5661 | -5/Warlord | Attacked by Warlord forces 5666 | -5/Warlord | Spotted ZI-41T(B) 5666 | -5/Warlord | Spotted 5U-ZPM(B) 5666 | -5/Warlord | Destroyed by 5U-ZPM(B) with Heavy Battle Rifle Last Messages --------------- 05545_ Adv. Sensor Array destroyed. 05545_ Dropped Imp. Power Shielding. 05546_ Y-72 Warden: "REQUESTING BACKUP." 05552_ Power Maul destroyed. 05568_ Penetrated by Slug. 05571_ Slug penetrates Wall. 05624_ P-70 Sage hacks QT-65W(S), rebooting. 05624_ Imp. Corruption Screen intercepted 1% system corruption. 05638_ EXIT=FOUND 05640_ EXIT=IDENTIFIED: WARLORD LOCATION=WARLORD GOAL=ESCAPE 05659_ System quarantine in progress... 05659_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 05661_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 05666_ Triggered Fire Trap. 05666_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ??# | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ## | | ?????????????????#????????????????????????????? | | ?????????????????# ?????????????????????????????# | | ?????????????????# ????????""??????????????????# | | ?????????????????# ???????#""???????????????????# | | ?????????????????# ??????#""#??????????????????? | | ??????????????#### ##?####""#####??????????????? | | ??????????????# # "" "############???? | | ??????????????#BB # "" """"""""""""#???? | | ???????????# ##BB # "" """"""""""""#?### | | ??????????? / ### | | ?????????? / + | | ?????????? / ^ + | | ?????????? /@ #### | | ??????????????#BB # "" """"""""""""#??## | | ??????????????#BB ??# "" """"""""""""#???# | | ??????????????# ????# "" "############???# | | ??????????????####??????####""#####??????????????# | | ???????????????????????????#""#?????????????????? | | ???????????????????????????#""#????????????????? | | ????????????????????????????""#????????????????? | | ????????????????????????????"?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Corruption Block 15 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 12 Defensive Hacking 54 Relay Coupler Types 1 Relay Coupler Value 42 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Deadly Force Total Silence Challenges ------------ None Game ------ Seed StasisTractorStick Manual? 0 Play Time 01:14:43 Cumulative 32.7 hours Start 2024.04.28 @ 12:53:22 End 2024.04.28 @ 14:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feaf82e0-d6e5-4ca3-a7c5-dc6923b88e54