Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.28 @ 22:19:38 Player: blug Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (869) 869 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 3449 Bonus ------- High Alert Combat Kills 30 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Medium Matter Pod (100) Hacking Drone Bay Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON ----------- Improved Medium Laser Heavy Battle Rifle > --- INVENTORY -------- Medium Matter Pod Hacking Drone Bay [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 41 | 6 4 . 23 1 1 6 Power 7 | 1 1 . 4 . . 1 Engine 6 | 1 1 . 3 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 6 1 . 2 Treads . | . . . . . . . Leg 12 | 2 1 . 6 1 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 3 . . 1 Device . | . . . . . . . Storage 2 | 1 . . 1 . . . Processor 3 | . 1 . 1 . . 1 Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 1 . 10 . 1 2 Energy Gun 8 | 1 . . 6 . . 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 7 | 1 . . 4 . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 17 | . . . 4 1 . 12 Power 3 | . . . 1 . . 2 Propulsion 7 | . . . 1 1 . 5 Utility 1 | . . . . . . 1 Weapon 6 | . . . 2 . . 4 Highest Loss Streak 12 | . . . 3 1 . 12 Average Slot Usage (%) 98 | . 97 100 98 99 100 93 Engine 11 | . 14 14 9 11 11 10 Leg 31 | . 28 28 31 32 33 30 Storage 11 | . 14 14 11 11 11 11 Processor 11 | . 12 14 11 11 11 13 Hackware 8 | . . . 10 11 11 8 Energy Gun 9 | . 7 . 6 22 12 9 Energy Cannon 2 | . 6 14 2 . . . Ballistic Gun 10 | . 14 14 12 . 9 9 Naked Turns . | . . . . . . . Heaviest Build 22 | 12 14 12 21 21 22 22 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 2 | 2 . . . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 Average Capacity 7 | 4 6 6 6 8 8 7 Most Carried 8 | 2 6 6 8 7 8 8 Average Carried 6 | . 4 6 5 7 7 6 Final Capacity 8 | 6 6 6 8 8 8 4 Final Carried 8 | 2 6 6 7 7 8 3 Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 1082 | 203 245 74 540 10 10 . Remotely . | . . . . . . . Salvage Created 1276 | . 234 47 903 82 . 10 Parts 84 | . 19 4 56 3 . 2 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 33 | . 9 3 19 2 . . Guns 25 | . 6 . 17 2 . . Cannons 8 | . 3 3 2 . . . Classes Destroyed 8 | . 3 . 5 . . . Worker 1 | . . . 1 . . . Hauler 3 | . . . 3 . . . Recycler 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 2 | . 1 . 1 . . . Swarmer 18 | . 6 3 9 . . . Grunt 12 | . 3 . 7 2 . . Sentry 3 | . . . 3 . . . Z-Technician 1 | . . . . . . 1 Best Kill Streak 6 | . 3 3 6 2 . 1 Combat Bots Only 6 | . 3 3 6 2 . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2359 | . 154 151 832 141 . 1081 Core 501 | . 51 21 126 11 . 292 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 . 71 . . . . Volleys Fired 127 | . 16 8 86 7 . 10 Largest 2 | . 2 2 2 2 . 2 Hottest 112 | . 80 80 112 112 . 89 Shots Fired 246 | . 32 16 169 14 . 15 Gun 211 | . 24 8 150 14 . 15 Cannon 35 | . 8 8 19 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 150 | . 16 8 116 . . 10 Thermal 90 | . 16 8 47 14 . 5 Explosive . | . . . . . . . Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 16 | . 8 3 16 7 . 8 Robot Miss Streak 4 | . 2 2 4 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 160 | . 17 7 114 12 . 10 Core Hits 61 | . 13 3 40 3 . 2 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2294 | . 228 114 1575 202 . 175 Guns 1851 | . 141 26 1307 202 . 175 Cannons 421 | . 87 88 246 . . . Explosions 22 | . . . 22 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1122 | . 76 26 915 . . 105 Thermal 1126 | . 152 88 614 202 . 70 Explosive . | . . . . . . . Electromagnetic 46 | . . . 46 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . 23 . . . Projectiles 23 | . . . 23 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 336 | . 60 144 180 336 . 120 Average Temperature 61 | . 23 73 39 179 . 61 Received Heat Transfer 606 | . 24 . 306 78 . 198 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 3 1 . . Heat Transferred 2324 | . 335 185 1296 444 . 64 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 494 | . 302 247 494 224 . . Initial 184 | . . 117 96 184 . . Average 251 | . 155 236 312 220 . . Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 27 | 100 54 12 19 4 . . Level 1 53 | . 45 87 45 95 . . Level 2 18 | . . . 34 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 15 7 33 2 . 3 Peak Tracking Total 7 | . 4 6 7 2 . 3 Tactical Retreats 7 | . 1 1 5 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 5 | . 1 . 2 . . 2 Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 3 | . 1 . 2 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 3 . 5 . . . Successful 3 | . . . 3 . . . Failed 5 | . 3 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . . . . . 13 . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 3 Highest-Rated Group 262 | . . . . . 262 93 Highest-Rated Ally 40 | . . . . . 40 31 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . . 20 Total Damage 2532 | . . . . . . 2532 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 3578 | 56 356 207 917 147 1694 201 Spaces Moved 2471 | 39 223 141 439 98 1387 144 Core 24 | 10 . . . . . 14 Treads . | . . . . . . . Legs 2447 | 29 223 141 439 98 1387 130 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 119 | 117 120 120 120 120 120 115 Slowest Speed 150 | 150 120 120 120 150 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 39 40 27 26 93 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . 3 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 2858 | 46 286 163 669 112 1418 164 Wait 162 | . 28 15 87 7 22 3 Move 2465 | 38 222 140 438 97 1386 144 Hop . | . . . . . . . Pick Up 26 | 2 9 . 11 . 4 . Fast Attach 20 | 6 2 . 10 1 1 . Attach 13 | . 1 . 6 . . 6 Detach 6 | . . . 4 . 1 1 Swap 8 | . 1 . 7 . . . Drop 31 | . 7 . 20 . 4 . Fire 127 | . 16 8 86 7 . 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 413 | -10/Materials | Entered Mines 593 | -10/Mines | Discovered new exit (range 10) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -9/Materials | Build established: Scavenger-Mutant 1230 | -9/Materials | Lost 3 parts (1p1n1w) 1318 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Discovered new exit (range 15) 1513 | -9/Materials | Identified exit to Mines 1537 | -9/Materials | Entered Mines 1593 | -9/Mines | Learned location of 1 exit from Lower Caves 1678 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1680 | -9/Mines | Identified exit to Zion 1684 | -9/Mines | Entered Zion 1804 | -7/Zion | Received a hallucinogenic algorithm 2070 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2159 | -7/Zion | Imprinted 2161 | -7/Zion | Declared Zion's savior 2275 | -7/Zion | Learned location of Armory (-3) 2280 | -7/Zion | Given the Hacking Drone Bay 2280 | -7/Zion | Found Prototype Device 2745 | -7/Zion | Opened final containment barrier to the Deep Caves 2765 | -7/Zion | Discovered new exit (range 3) 2765 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2767 | -7/Zion | Identified exit to Deep Caves 3060 | -7/Zion | Gained Derelict followers 3083 | -7/Zion | Discovered new exit (range 12) 3095 | -7/Zion | Identified exit to Proximity Caves 3378 | -7/Zion | Entered Deep Caves 3378 | -7/Deep Caves | Accompanied by 3 allies 3527 | -7/Deep Caves | Z-Facility disabled 3528 | -7/Deep Caves | Core integrity fell below 50% 3533 | -7/Deep Caves | Attacked by Z-Imprinter 3559 | -7/Deep Caves | Core integrity fell below 20% 3579 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03524_ HC-WFA(o) is busy at the terminal. 03525_ HC-WFA(o) destroyed. 03527_ Z-Power explodes. 03527_ Z-Facility disabled. 03527_ Hvy. Battle Rifle destroyed. 03527_ Aluminum Leg destroyed. 03527_ Imp. Medium Laser destroyed. 03527_ Hacking Suite destroyed. 03527_ Imp. Ion Engine destroyed. 03527_ Aluminum Leg destroyed. 03527_ XK-JJB(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03547_ 3N-RQ8(g) overheating. 03550_ 3N-RQ8(g) destroyed. 03550_ 48-CB8(g) destroyed. 03556_ Imp. Medium Laser destroyed. 03560_ Hvy. Battle Rifle destroyed. 03563_ Imp. Ion Engine destroyed. 03564_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????? "????????????????????? | | ???????????????? "????????????????????? | | ?????????????? "???????????????????? | | ?????????????? "???????????????????? | | ????????????? ""?????????????????? | | ????????????? """??????""""??????? | | ???????????? 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""""" | | ??????????????????????### """" " | | ????????????????????????## "" # | | ?????????????????????????### """"" ### | | ???????????????????????????########""" ####?? | | ??????????????????????????????????### ###????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed AngularThrusterDevice Manual? 0 Play Time 00:49:24 Cumulative 1.5 hours Start 2021.07.27 @ 22:29:39 End 2021.07.28 @ 22:19:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea7e144a-1c56-401b-b38e-d4c4287d6bb3