Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 12:37:14 Player: Caluan Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (218) 1090 Value Destroyed (10820) 10820 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7004) 7004 TOTAL SCORE: 26714 Bonus ------- High Alert Combat Kills 1634 Follower Combat Kills 1118 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 1500 Friendly Fire -48 Cogmind --------- Core Integrity 0/1300 Matter 95/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -3/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) High-capacity Matter Pod (200) Coil Gun Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Battery Improved Salvage Targeting Computer Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Coil Gun Coil Gun Railgun > --- INVENTORY -------- Heavy Siege Treads High-capacity Matter Pod Improved Remote Datajack Plasma Cutter [Rating: 71] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . 2 . 2 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . . . . . 2 . . . 1 . 2 . 2 2 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 173 | 6 15 4 20 1 . . 3 25 6 15 2 5 3 12 14 . 13 . 26 1 2 Power 16 | 1 1 1 3 1 . . 1 2 . 1 . 1 . . 1 . 1 . 2 . . Engine 9 | 1 1 1 3 1 . . . 1 . . . 1 . . . . . . . . . Core 5 | . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 56 | 2 4 2 13 . . . . 9 . 3 1 1 . 4 5 . 4 . 6 . 2 Treads 51 | 2 4 2 11 . . . . 9 . 3 1 1 . 4 2 . 4 . 6 . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . 2 . . . . . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 53 | 1 5 . . . . . 1 7 2 7 1 3 1 6 5 . 4 . 9 1 . Device 5 | . 1 . . . . . 1 3 . . . . . . . . . . . . . Storage 7 | 1 1 . . . . . . 2 . . . . . . . . 2 . . 1 . Processor 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Hackware 31 | . . . . . . . . . 2 7 1 2 1 5 4 . 1 . 8 . . Protection 8 | . 3 . . . . . . 2 . . . . . 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 5 1 4 . . . 1 7 4 4 . . 2 2 3 . 4 . 9 . . Energy Gun 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | 2 2 . 2 . . . 1 6 3 1 . . 2 1 3 . 4 . 8 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . 1 . . . 1 . . . . . . . Special Weapon 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . Parts Lost 70 | . 2 . 2 . . . . 14 . 5 . 1 . 7 14 . 1 . 23 . 1 Power 5 | . . . 1 . . . . 2 . 1 . . . . . . . . 1 . . Propulsion 25 | . 1 . 1 . . . . 5 . 2 . . . 3 6 . . . 7 . . Utility 16 | . . . . . . . . 2 . . . . . 1 3 . 1 . 8 . 1 Weapon 24 | . 1 . . . . . . 5 . 2 . 1 . 3 5 . . . 7 . . Highest Loss Streak 11 | . 1 . 1 . . . . 9 . 5 . 1 . 4 6 . 1 . 11 . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Average Backups 19 | 1 16 24 24 25 25 25 24 19 23 21 21 19 21 22 20 5 3 4 4 4 5 Power . | . . . . 1 1 1 1 . . . . . 1 2 2 . . . . . . Propulsion 7 | . 12 18 13 12 12 12 12 8 5 3 2 1 2 1 . . . 1 . . . Utility 6 | . 1 3 4 4 4 4 3 3 11 12 14 12 11 13 14 4 1 1 1 1 2 Weapon 3 | . 1 3 5 7 7 7 7 6 5 3 3 3 3 2 2 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 4 1 . . 1 . 1 . . . . . 8 . . . 1 . 1 Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . . . . . . . . . 7 . . . . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 95 100 98 100 100 100 89 92 89 93 92 89 82 85 70 . 26 38 54 9 9 Engine 7 | . 14 14 11 11 11 11 6 6 9 . . 1 6 6 4 . . . . . . Core 1 | . . . . . . . 2 2 . 7 7 5 . . . . . 4 1 . . Treads 25 | . 27 28 27 33 33 33 27 26 27 26 30 29 26 25 13 . 8 9 12 . 1 Device 5 | . . 14 11 11 11 11 18 14 7 . . . . . . . . . . . . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 4 . . 4 3 . . Processor 1 | . . . . . . . . . . . . 3 6 6 4 . 2 4 2 . . Hackware 9 | . . . . . . . . . 1 25 23 20 20 23 24 . . . 16 9 7 Protection 2 | . 9 . . . . . . 6 8 . . . . 3 3 . . . . . . Energy Gun 5 | . 5 27 13 11 11 11 9 1 . . . . . . . . . . . . . Ballistic Gun 16 | . 22 . 18 22 22 22 17 24 25 18 15 11 9 6 3 . 12 14 11 . . Special Weapon 1 | . . . . . . . . . . 5 7 7 1 1 1 . . . . . . Peak Build Rating 71 | 6 14 16 25 27 27 27 29 40 41 40 43 43 43 52 59 . 59 54 71 17 41 Average Rating 31 | 5 9 14 21 25 27 27 28 34 36 37 40 37 38 45 47 . 46 54 52 8 14 On Entrance 26 | . 6 14 16 25 27 27 27 29 37 33 40 43 37 42 49 . . 54 54 8 9 Avg Prop Armor Cover (%) 16 | . . . 15 . . . . . . . . . . . . . . . . . 45 Naked Turns 138 | . . . . . . . . . . . . . . . 25 25 21 . 67 . . Heaviest Build 135 | 13 94 93 98 101 101 101 102 132 135 109 98 103 108 116 124 . 27 24 44 . . Greatest Support 140 | 40 43 43 69 69 69 69 69 70 63 69 89 89 89 99 99 3 140 140 140 3 3 Greatest Overweight (x) 41 | . 2 4 9 1 1 1 1 2 2 1 1 1 1 1 41 . 1 . 1 . . Average Overweight (x) 1 | . 1 2 4 1 1 1 1 1 1 1 1 1 1 1 2 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 22 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 23 22 25 25 25 5 5 5 5 5 5 Average Carried 20 | 1 16 24 24 25 24 25 24 20 24 22 22 20 22 23 20 5 4 5 4 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 4 25 25 25 25 25 25 25 25 24 24 22 22 25 25 5 5 5 5 4 5 5 Class Distribution -------------------- 25% | Gunner 21% | Mutant 19% | Bothacker-Mutant 13% | Bothacker-Gunner 10% | Scavenger-Tank 3% | Bothacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/DSF Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Mutant | -4/Factory Tank | -4/DSF Tank | -3/Research Scavenger-Gunner | -3/Garrison Mutant | -3/Research Mutant | -3/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Matter Collected 7440 | 186 378 208 655 78 20 104 140 940 253 683 . 303 182 924 390 . 580 . 1416 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9097 | . 414 213 1550 45 . 334 314 1250 266 209 . 292 209 891 254 . 749 . 2107 . . Parts 527 | . 31 13 86 6 . 28 13 87 13 14 . 9 10 37 19 . 40 . 121 . . Haulers Intercepted 5 | . 1 . 3 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Combat Hostiles Destroyed 207 | . 15 17 34 4 . 9 6 36 5 8 . 6 2 22 5 . 13 . 25 . . Melee 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Guns 179 | . 15 12 34 4 . 9 6 36 5 5 . 3 2 9 1 . 13 . 25 . . AOE 26 | . . 5 . . . . . . . 3 . 3 . 12 3 . . . . . . Classes Destroyed 18 | . 5 1 5 . . 1 . 2 1 . . 1 . 1 1 . . . . . . Worker 6 | . 1 2 1 . . . . . 1 . . . 1 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . 3 . . . . . . . . . 1 . . . . . . . . Recycler 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Swarmer 58 | . 10 . 3 4 . 3 . 15 . 4 . 4 1 4 . . 7 . 3 . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . Grunt 83 | . 5 6 18 . . 6 3 12 3 1 . . 1 15 3 . 4 . 6 . . Brawler 7 | . . . 1 . . . . . . 1 . 1 . 1 . . . . 3 . . Duelist 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Sentry 22 | . . . 10 . . . 3 5 1 . . . . . . . . . 3 . . Specialist 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . Hunter 9 | . . . . . . . . . 1 . . . . . . . . . 8 . . Programmer 7 | . . . . . . . . 3 . 1 . . . . . . 1 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Assembled 11 | . . 11 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 12 8 3 . 4 6 14 4 4 . 4 3 4 3 . 7 . 8 . . Combat Bots Only 14 | . 3 10 7 3 . 3 5 14 2 4 . 4 1 4 3 . 7 . 8 . . Max Kills in Single Turn 4 | . 2 4 2 1 . 2 1 3 1 3 . 2 1 3 2 . 2 . 1 . . Gunslinging 2 | . . . 1 . . . . 2 . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . 3 . 2 . 3 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Hostile Shots Fired 1389 | . 99 45 86 11 . 19 22 203 54 119 . 28 6 80 116 . 95 . 394 . 12 Missed 395 | . 38 14 23 4 . 7 7 52 16 34 . 12 2 25 30 . 21 . 108 . 2 Hits 994 | . 61 31 63 7 . 12 15 151 38 85 . 16 4 55 86 . 74 . 286 . 10 Melee 26 | . . 2 1 . . . . . . . . . . 1 . . . . 19 . 3 Projectile 968 | . 61 29 62 7 . 12 15 151 38 85 . 16 4 54 86 . 74 . 267 . 7 AOE 5 | . 1 . . . . . . . . 1 . . . . 1 . . . . . 2 Critical Strikes 41 | . . . . . . 1 . 5 1 5 . 1 1 3 5 . 4 . 13 . 2 Part Disruptions 2 | . . 2 . . . . . . . . . . . . . . . . . . . Damage Taken 18570 | . 895 422 770 57 . 159 240 2284 398 1077 . 265 80 1145 2619 . 1847 . 5672 . 640 Core 2571 | . 36 84 39 6 . 17 14 117 47 146 . 10 16 121 500 . 98 . 1002 . 318 Absorbed by Shields 517 | . . . . . . . . 301 216 . . . . . . . . . . . . Reduced by Siege Mode 1467 | . . . . . . . . . . . . . . . . . 584 . 883 . . Regen/Repaired (Parts) 257 | . . . 41 . . . . . 38 . . . 67 49 . . . . 62 . . Core Remaining (%) 74 | 100 . 52 . . . 84 . . . 41 . 98 . 83 50 . 91 . . . . Volleys Fired 613 | . 53 27 68 7 . 13 15 75 27 61 . 23 14 54 32 . 29 . 115 . . Largest 3 | . 2 2 3 3 . 3 3 3 3 3 . 2 3 3 2 . 3 . 3 . . Hottest 195 | . 40 130 195 115 . 115 115 115 83 83 . 60 85 85 64 . 105 . 95 . . Shots Fired 1423 | . 102 53 201 21 . 39 45 225 74 89 . 30 27 109 39 . 87 . 282 . . Gun 1346 | . 102 51 201 21 . 39 45 225 74 71 . 20 23 90 21 . 87 . 276 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . 2 . . . . . . . 1 . 2 . 13 7 . . . . . . Special 52 | . . . . . . . . . . 17 . 8 4 6 11 . . . 6 . . Kinetic 1156 | . 102 . 113 14 . 26 30 209 74 71 . 20 23 90 21 . 87 . 276 . . Thermal 190 | . . 51 88 7 . 13 15 16 . . . . . . . . . . . . . Explosive 25 | . . 2 . . . . . . . 1 . 2 . 13 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 7 20 33 4 . 9 21 21 11 11 . 6 6 20 8 . 35 . 36 . . Robot Miss Streak 7 | . 4 7 5 7 . 6 3 4 4 5 . 5 4 4 3 . 3 . 3 . . Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . Secondary Targets 45 | . 5 3 6 . . 1 1 15 1 . . . . 2 . . 3 . 8 . . Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 2 1 . . . . 1 . . 1 . 1 . . Shots Hit Robots 1018 | . 56 52 129 11 . 29 35 169 57 44 . 15 21 76 31 . 75 . 218 . . Core Hits 654 | . 26 74 156 11 . 35 35 93 16 10 . 6 7 49 20 . 25 . 91 . . Critical Kills 5 | . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . Critical Parts Destroyed 8 | . . . . . . . . . . 1 . . . 2 . . 1 . 4 . . Critical Strikes 14 | . . . . . . . . . . 1 . 1 . 3 1 . 2 . 6 . . Destroy 13 | . . . . . . . . . . 1 . 1 . 3 . . 2 . 6 . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 24 | . . . . . . . . 3 4 . . . 5 5 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 3 . . . . . 5 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21558 | . 743 1054 2267 159 . 483 635 2756 838 965 . 463 451 2682 1269 . 2183 . 4610 . . Guns 18595 | . 721 676 2266 126 . 479 635 2756 838 761 . 251 451 1467 375 . 2183 . 4610 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 2765 | . . 369 . . . . . . . 204 . 212 . 1215 765 . . . . . . Melee 119 | . . . . . . . . . . . . . . . 119 . . . . . . Ramming 79 | . 22 9 1 33 . 4 . . . . . . . . 10 . . . . . . Kinetic 15862 | . 721 . 993 61 . 308 351 2492 838 761 . 251 451 1467 375 . 2183 . 4610 . . Thermal 2733 | . . 676 1273 65 . 171 284 264 . . . . . . . . . . . . . Explosive 2765 | . . 369 . . . . . . . 204 . 212 . 1215 765 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . . . . 119 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 2 2 1 1 1 1 . 1 1 5 . . . . 4 . 1 . 39 39 39 Average Corruption 3 | . 2 2 1 1 1 1 . 1 1 4 . . . . 1 . 1 . 7 39 39 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . 33 7 15 6 2 4 . 1 9 65 . . . . 3 . . . 25 3 7 Message Errors 44 | . 8 . 3 2 2 . . . 3 15 . . . . 2 . . . 8 . 1 Matter Fused 36 | . 6 2 3 1 . . . . 1 17 . . . . . . . . 4 1 1 Heat Flow Errors 24 | . 6 . 2 . . . . . . 8 . . . . . . . . 6 1 1 Energy Discharges 22 | . 2 . 2 1 . 3 . 1 4 7 . . . . . . . . 1 1 . Parts Rejected 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 22 | . 5 1 2 1 . 1 . . . 9 . . . . 1 . . . 2 . . Data Loss (major) 7 | . 2 1 . 1 . . . . 1 1 . . . . . . . . 1 . . Misfires 10 | . 1 1 3 . . . . . . 5 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 Weapon Failures 4 | . 2 . . . . . . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5 | . . 1 . . . . . . . 4 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . 1 . . . . . . . 4 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Impact 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 10 . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . Rammed 13 | . 5 . 1 3 . 1 . . . . . . . . 2 . . . 1 . . Targets Rammed 14 | . 5 1 1 3 . 1 . . . . . . . . 2 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 279 49 229 52 . 123 137 293 414 257 . 96 33 153 15 . 11 . 338 213 166 Average Temperature 83 | . 73 19 56 25 . 37 62 113 152 81 . 53 9 57 8 . 5 . 70 121 100 Received Heat Transfer 3051 | . 207 217 252 . . 81 108 430 184 54 . 9 36 216 333 . 210 . 654 . 60 Effects 11 | . . . . . . . . 2 8 . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . . . . . . Interference 7 | . . . . . . . . . 7 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 9 | . . . . . . . . . . . . . . . . . 3 . 6 . . Total Turns 240 | . . . . . . . . . . . . . . . . . 82 . 158 . . Longest Duration 66 | . . . . . . . . . . . . . . . . . 45 . 66 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . Heat Transferred 3366 | . . 820 1580 85 . 225 350 306 . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Maximum Alert Level 4 | . . . 2 1 . . . 4 2 4 3 2 2 4 3 1 2 1 3 2 2 Low Security (%) 32 | 100 100 100 40 75 . 100 100 8 . . . . 13 . . . . . . . . Level 1 13 | . . . 27 24 . . . 9 3 10 . 5 82 4 . 100 81 100 19 . . Level 2 30 | . . . 32 . . . . 57 96 38 64 94 3 35 20 . 18 . 34 100 100 Level 3 16 | . . . . . . . . 20 . 36 35 . . 24 79 . . . 46 . . Level 4 6 | . . . . . . . . 4 . 13 . . . 35 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Peak Influence 1574 | . 164 50 562 256 . 100 140 1138 554 1353 709 608 402 1574 826 314 571 321 1004 553 434 Initial 826 | . . . 14 201 . . . 74 554 253 709 485 319 275 826 314 216 321 233 553 404 Average 449 | . 33 7 293 122 . 35 73 593 479 738 700 515 281 928 747 311 341 317 653 546 419 Influence Increases 8819 | . 388 175 1145 105 . 215 184 1204 154 1330 5 303 289 1429 446 5 365 . 1041 6 30 Destroy 0b10 Robot/C 4700 | . 300 120 680 80 . 180 120 720 100 340 . 200 180 620 240 . 260 . 560 . . Destroy 0b10 Robot/NC 110 | . 15 10 50 . . 5 5 . 5 . . . 10 . 10 . . . . . . Destroy Leader 782 | . 64 30 212 10 . 30 40 30 30 40 . 30 42 40 64 . 30 . 90 . . Allied During Kill 277 | . . . . . . . . . . 22 . 26 57 97 35 . . . 40 . . Successful Hack 94 | . 9 . 30 . . . 4 14 . 7 5 . . 14 . 5 . . . 6 . Disable Machine 150 | . . . 30 . . . 15 . 15 . . 30 . 45 . . 15 . . . . Anti-Garrison Action 1800 | . . . . . . . . 300 . 800 . . . 450 . . . . 250 . . Destroy Structure 291 | . . 15 8 . . . . 20 4 61 . 17 . 73 52 . . . 41 . . Lose Combat Pursuer 615 | . . . 135 15 . . . 120 . 60 . . . 90 45 . 60 . 60 . 30 Influence Decreases 8395 | . 388 137 666 622 . 215 70 180 902 367 664 389 503 249 1378 338 103 260 368 451 145 Entered New Map 4425 | . . . 24 316 . . . 40 584 137 644 209 289 119 748 328 93 250 78 431 135 Time Decay 2580 | . 368 137 622 306 . 215 70 . 318 . 20 . 214 . 270 10 . 10 . 20 . Lost Part 700 | . 20 . 20 . . . . 140 . 50 . 10 . 70 140 . 10 . 230 . 10 Lost Ally 690 | . . . . . . . . . . 180 . 170 . 60 220 . . . 60 . . Squads Dispatched 25 | . 1 . 5 . . . 3 . 2 . . 1 4 . 5 . 1 . . 1 2 Investigation 5 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Reinforcement 13 | . . . 2 . . . 1 . 1 . . 1 1 . 4 . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 . 1 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Distress Signals 10 | . 4 . 4 . . . 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 28 22 53 5 . 13 10 37 11 31 . 15 11 34 30 . 16 . 38 . 13 Peak Tracking Total 17 | . 5 10 8 4 . 4 8 14 3 13 . 5 4 9 5 . 10 . 5 . 17 Tactical Retreats 25 | . . 2 5 1 . . . 4 . 3 . . . 1 2 . 2 . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Traps Triggered 24 | . 3 . 2 . . . . 6 . 8 . . 1 3 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Machines Disabled 24 | . . . 2 . . . 1 . 1 6 . 2 . 8 . . 1 . 3 . . Max in Single Turn 2 | . . . 2 . . . 1 . 1 2 . 1 . 2 . . 1 . 1 . . Garrison Relay 12 | . . . . . . . . . . 4 . . . 5 . . . . 3 . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Machines Accessed 40 | . 5 . 11 1 . . 2 2 4 4 1 . 1 2 1 2 . 1 1 2 . Terminals 26 | . 5 . 7 . . . 1 2 1 4 1 . . 2 . 1 . . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . 1 . . . . . 1 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . Total Hacks 72 | . 7 . 31 1 . . 2 2 6 6 2 . 1 2 2 4 . 1 2 3 . Successful 41 | . 4 . 21 1 . . 1 1 4 2 1 . 1 1 1 1 . 1 . 1 . Failed 31 | . 3 . 10 . . . 1 1 2 4 1 . . 1 1 3 . . 2 2 . Catastrophic 4 | . . . . . . . . 1 1 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 7 . 9 . . . 1 . 1 . . . . . . . . . . . . Terminals 46 | . 7 . 19 . . . 1 2 1 6 2 . . 2 . 3 . . 2 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 6 . . . . . 2 . . . . . 2 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . Terminal Hacks 13 | . . . 5 1 . . . 1 . 2 1 . . 1 . 1 . . . 1 . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . . 1 . . . . . 1 . . . . . . Retrieve Study 7 | . . . 5 . . . . . 1 . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . Unauthorized Hacks 12 | . 4 . 8 . . . . . . . . . . . . . . . . . . Terminals 11 | . 4 . 7 . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . 7 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 4 . . . 1 1 2 3 . . 1 1 1 1 . 1 1 2 . Full Trace Events 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 5 . . . . . 1 . . . . . 1 . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Time 110 | . . . 60 . . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 43 | . . . . . . . . . 2 12 . 5 7 4 8 . . . 5 . . Non-combat 6 | . . . . . . . . . . 1 . . 3 . . . . . 2 . . Combat 37 | . . . . . . . . . 2 11 . 5 4 4 8 . . . 3 . . Robot Hacks Applied 43 | . . . . . . . . . 2 12 . 5 7 4 8 . . . 5 . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . . . . . . . 1 1 . . . . . . . . overwrite_iff 6 | . . . . . . . . . . 1 . 1 . . 4 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . formatsys_high 29 | . . . . . . . . . 2 11 . 3 3 3 4 . . . 3 . . Relay Couplers Released 50 | . . . . . . . . . . 18 . . . 20 . . . . 12 . . Machine Destruction 50 | . . . . . . . . . . 18 . . . 20 . . . . 12 . . Attached 31 | . . . . . . . . . 2 7 1 2 1 5 4 . 1 . 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Total Allies 44 | . . . . . . . . . 2 14 . 4 4 6 8 . . . 6 . . Largest Group 6 | . . . . . . . . . 2 6 6 6 4 6 4 . . . 5 . . Highest-Rated Group 241 | . . . . . . . . . 32 122 122 168 113 224 206 . . . 241 . . Highest-Rated Ally 90 | . . . . . . . . . 16 40 31 90 32 80 80 . . . 64 . . Total Orders 27 | . . . . . . . . . . 4 . 1 4 15 . . . . 3 . . STAY 10 | . . . . . . . . . . 3 . 1 1 4 . . . . 1 . . FOLLOW 9 | . . . . . . . . . . 1 . . 1 6 . . . . 1 . . AID 8 | . . . . . . . . . . . . . 2 5 . . . . 1 . . Ally Attacks 221 | . . . . . . . . . 3 43 . 19 34 44 56 . . . 22 . . Total Damage 5016 | . . . . . . . . . 48 562 . 375 708 792 1755 . . . 776 . . Kills 42 | . . . . . . . . . . 9 . 4 7 9 9 . . . 4 . . Allies Corrupted 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Active Infowar (turns) 789 | . . . . . . . 211 578 . . . . . . . . . . . . . Seismic 789 | . . . . . . . 211 578 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Turns Passed 18762 | 143 2448 846 2663 753 302 542 211 2191 704 2439 56 358 457 2056 599 25 364 29 1473 42 61 Spaces Moved 7721 | 84 888 225 1095 364 151 251 80 850 209 1116 21 148 175 776 207 50 160 17 698 80 76 Core 484 | 6 . . . . . . . . . . . . . . 52 50 61 . 159 80 76 Treads 6797 | 78 888 225 672 364 151 251 80 850 209 1116 21 148 175 776 138 . 99 17 539 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 440 | . . . 423 . . . . . . . . . . . 17 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 200 200 200 200 200 200 200 200 200 200 200 200 50 50 50 180 50 50 50 Average Speed 204 | 152 249 320 208 200 200 200 200 213 235 200 200 200 200 221 223 50 135 180 140 50 50 Slowest Speed 2100 | 160 320 480 240 200 200 200 200 240 240 200 200 200 200 232 2100 50 180 180 180 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . 14 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 4 96 58 86 70 29 55 11 77 21 93 . 89 6 70 5 2 92 1 66 4 81 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . 1 . . . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 242 | . . 19 . . . . . . 6 75 . 17 1 80 18 . . . 26 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 34 | . . . . . . . . . 6 2 . . 1 2 . . . . 23 . . AOE 205 | . . 19 . . . . . . . 73 . 17 . 78 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Gar Fac Fac DSF Res Gar Res DSF Total 9629 | 99 1012 297 1377 377 152 272 111 1094 363 1247 36 183 259 1007 295 49 241 16 963 81 98 Wait 813 | . 13 35 157 . . 8 7 103 108 14 13 2 49 148 19 . 29 . 88 . 20 Move 7668 | 83 887 224 1094 363 150 250 79 848 208 1114 20 147 174 746 206 49 159 16 696 79 76 Hop 14 | . . . . . . . . . . . . . . 14 . . . . . . . Pick Up 124 | 10 27 1 15 1 1 . 2 19 3 12 . 2 5 9 5 . 4 . 8 . . Fast Attach 57 | . 6 1 2 . . . 2 7 1 3 . 1 . 4 4 . 8 . 15 1 2 Attach 84 | 6 2 . 7 . . . 1 15 1 10 2 3 2 9 11 . 6 . 9 . . Detach 11 | . . . 1 . . . . 1 . 2 . . . 1 1 . 2 . 2 1 . Swap 84 | . 8 5 12 1 . . 1 7 5 8 . 3 5 9 7 . . . 13 . . Drop 76 | . 11 3 20 2 1 . 4 12 4 3 1 1 . 1 1 . 4 . 8 . . Fire 613 | . 53 27 68 7 . 13 15 75 27 61 . 23 14 54 32 . 29 . 115 . . Melee 24 | . . . . . . . . 3 4 . . . 5 5 7 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 5 1 1 3 . 1 . . . . . . . . 2 . . . . . . Escape Stasis 24 | . . . . . . . . 4 . 14 . . 2 4 . . . . . . . Rewire 22 | . . . . . . . . . 2 6 . 1 3 3 . . . . 7 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/DSF -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 15) 1390 | -10/Materials | Discovered new exit (range 12) 1804 | -10/Materials | Discovered new exit (range 16) 2118 | -10/Materials | Discovered new exit (range 10) 2592 | -10/Materials | Entered Mines 3007 | -10/Mines | Learned location of Mines (-8) 3024 | -10/Mines | Assembled infested the area 3098 | -10/Mines | Destroyed 10 combat bots 3390 | -10/Mines | Discovered new exit (range 10) 3438 | -10/Mines | Entered Materials 3438 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3643 | -9/Materials | Destroyed 7 combat bots 3719 | -9/Materials | Discovered new exit (range 15) 3867 | -9/Materials | Build established: Gunner 4230 | -9/Materials | Repaired Enh. Autogun 4470 | -9/Materials | Discovered new exit (range 6) 5410 | -9/Materials | Discovered new exit (range 6) 5714 | -9/Materials | Discovered new exit (range 16) 6101 | -9/Materials | Entered Mines 6281 | -9/Mines | Discovered new exit (range 8) 6467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6559 | -9/Mines | Learned Materials garrison access intel 6752 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6846 | -9/Mines | Discovered new exit (range 5) 6854 | -9/Mines | Entered Exiles 6904 | -9/Exiles | Met 8R-AWN 6936 | -9/Exiles | Met EX-HEX 7134 | -9/Exiles | Discovered new exit (range 14) 7156 | -9/Exiles | Entered Mines 7514 | -8/Mines | Discovered new exit (range 6) 7698 | -8/Mines | Entered Materials 7698 | -8/Materials | Evolved 2 slots: Utility x2 7699 | -8/Materials | Loaded intel: 1 garrison access location 7763 | -8/Materials | Garrison activated, responded to threat 7907 | -8/Materials | Identified exit to Garrison 7909 | -8/Materials | Entered Garrison 8269 | -8/Garrison | Triggered checkpoint 8298 | -8/Garrison | Triggered checkpoint 8347 | -8/Garrison | Destroyed 14 combat bots 8351 | -8/Garrison | Lost 4 parts (1n1u2w) 8439 | -8/Garrison | Spotted B-75 Beast 8489 | -8/Garrison | Destroyed B-75 Beast 8518 | -8/Garrison | Lost 9 parts (2p4n1u2w) 8727 | -8/Garrison | Triggered checkpoint 8749 | -8/Garrison | Build established: Scavenger-Tank 8811 | -8/Garrison | Discovered new exit (range 8) 9283 | -8/Garrison | Triggered checkpoint 9447 | -8/Garrison | Discovered new exit (range 10) 9557 | -8/Garrison | Triggered checkpoint 9614 | -8/Garrison | Discovered new exit (range 60) 9614 | -8/Garrison | Discovered new exit (range 37) 9614 | -8/Garrison | Discovered new exit (range 27) 9721 | -8/Garrison | Triggered checkpoint 9859 | -8/Garrison | Installed Relay Interface Framework 10100 | -8/Garrison | Entered Materials 10450 | -8/Materials | Repaired Force Field 10496 | -8/Materials | Garrison activated, responded to threat 10802 | -8/Materials | Identified exit to Garrison 10804 | -8/Materials | Entered Garrison 10804 | -8/Garrison | Accompanied by 2 allies 10900 | -8/Garrison | Triggered checkpoint 10957 | -8/Garrison | Core integrity fell below 50% 10989 | -8/Garrison | Lost 8 allies 10996 | -8/Garrison | Lost 5 parts (1p2n2w) 11026 | -8/Garrison | Triggered checkpoint 11103 | -8/Garrison | Build established: Bothacker-Gunner 11116 | -8/Garrison | Triggered checkpoint 11224 | -8/Garrison | Discovered new exit (range 11) 11288 | -8/Garrison | Triggered checkpoint 11317 | -8/Garrison | Garrison Relay disabled 11383 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11600 | -8/Garrison | Build established: Bothacker-Mutant 11760 | -8/Garrison | Triggered checkpoint 11788 | -8/Garrison | Garrison Relay disabled 11844 | -8/Garrison | Discovered new exit (range 13) 12100 | -8/Garrison | Phase Generator disabled 12268 | -8/Garrison | Triggered checkpoint 12299 | -8/Garrison | Discovered new exit (range 12) 12309 | -8/Garrison | Rescued a captive Derelict 12310 | -8/Garrison | Rescued a captive Derelict 12351 | -8/Garrison | Garrison Relay disabled 12567 | -8/Garrison | Build established: Bothacker-Gunner 12868 | -8/Garrison | Triggered checkpoint 12906 | -8/Garrison | Garrison Relay disabled 13243 | -8/Garrison | Entered Factory 13243 | -7/Factory | Accompanied by 6 allies 13243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13285 | -7/Factory | Identified exit to DSF 13299 | -7/Factory | Entered DSF 13299 | -7/DSF | Accompanied by 6 allies 13317 | -7/DSF | Additional patrols routed to DSF 13377 | -7/DSF | Discovered new exit (range 16) 13396 | -7/DSF | Lost 5 allies 13580 | -7/DSF | Sterilization system engaged 13591 | -7/DSF | Lost 3 allies 13600 | -7/DSF | Ambient heat levels rising (+10) 13615 | -7/DSF | Ambient heat levels rising (+10) 13630 | -7/DSF | Ambient heat levels rising (+10) 13645 | -7/DSF | Ambient heat levels rising (+10) 13657 | -7/DSF | Entered Factory 13657 | -6/Factory | Evolved 2 slots: Utility x2 13786 | -6/Factory | Build established: Bothacker-Mutant 13979 | -6/Factory | Garrison activated, responded to threat 14099 | -6/Factory | Identified exit to Garrison 14114 | -6/Factory | Entered Garrison 14114 | -6/Garrison | Accompanied by 4 allies 14190 | -6/Garrison | Triggered checkpoint 14202 | -6/Garrison | Garrison Relay disabled 14540 | -6/Garrison | Garrison Relay disabled 14628 | -6/Garrison | Triggered checkpoint 14632 | -6/Garrison | Discovered new exit (range 31) 14632 | -6/Garrison | Discovered new exit (range 93) 14632 | -6/Garrison | Discovered new exit (range 67) 14782 | -6/Garrison | Spotted B-75 Beast 14803 | -6/Garrison | Build established: Bothacker-Gunner 14853 | -6/Garrison | Destroyed B-75 Beast 14865 | -6/Garrison | Lost 4 parts (3n1u) 14876 | -6/Garrison | Triggered checkpoint 14876 | -6/Garrison | Triggered checkpoint 14977 | -6/Garrison | Lost 3 parts (3w) 15230 | -6/Garrison | Build established: Bothacker-Mutant 15247 | -6/Garrison | Triggered checkpoint 15350 | -6/Garrison | Garrison Relay disabled 15440 | -6/Garrison | Triggered checkpoint 15636 | -6/Garrison | Triggered checkpoint 15657 | -6/Garrison | Garrison Relay disabled 15717 | -6/Garrison | Expanded RIF knowledge: Structural Interface 16004 | -6/Garrison | Garrison Relay disabled 16081 | -6/Garrison | Found embedded Infiltrators 16170 | -6/Garrison | Entered Factory 16170 | -5/Factory | Accompanied by 4 allies 16170 | -5/Factory | Evolved 2 slots: Utility x2 16463 | -5/Factory | Lost 4 allies 16507 | -5/Factory | Lost 6 parts (4n1u1w) 16509 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 16538 | -5/Factory | Lost 3 allies 16628 | -5/Factory | Lost 3 parts (1n1u1w) 16744 | -5/Factory | Released all parts (9) 16767 | -5/Factory | Discovered new exit (range 4) 16769 | -5/Factory | Entered another Factory area 16769 | -4/Factory | Evolved 2 slots: Utility x2 16774 | -4/Factory | Lost 4 parts (1u3w) 16794 | -4/Factory | Identified exit to DSF 16794 | -4/Factory | Entered DSF 16830 | -4/DSF | Additional patrols routed to DSF 17035 | -4/DSF | Discovered new exit (range 16) 17102 | -4/DSF | Sterilization system engaged 17107 | -4/DSF | Build established: Tank 17122 | -4/DSF | Ambient heat levels rising (+10) 17126 | -4/DSF | Destroyed 7 combat bots 17137 | -4/DSF | Ambient heat levels rising (+10) 17152 | -4/DSF | Ambient heat levels rising (+10) 17158 | -4/DSF | Entered Research 17158 | -3/Research | Evolved 2 slots: Utility x2 17185 | -3/Research | Identified exit to Garrison 17187 | -3/Research | Entered Garrison 17231 | -3/Garrison | Garrison Relay disabled 17255 | -3/Garrison | Triggered checkpoint 17540 | -3/Garrison | Build established: Bothacker-Tank 17683 | -3/Garrison | Triggered checkpoint 17701 | -3/Garrison | Triggered checkpoint 17723 | -3/Garrison | Triggered checkpoint 17760 | -3/Garrison | Lost 5 allies 17804 | -3/Garrison | Destroyed 8 combat bots 17821 | -3/Garrison | Lost 6 parts (1p2n1u2w) 17921 | -3/Garrison | Triggered checkpoint 18092 | -3/Garrison | Discovered new exit (range 3) 18183 | -3/Garrison | Build established: Scavenger-Gunner 18183 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 18484 | -3/Garrison | Discovered new exit (range 9) 18535 | -3/Garrison | Triggered checkpoint 18535 | -3/Garrison | Garrison Relay disabled 18550 | -3/Garrison | System corruption reached 10% 18551 | -3/Garrison | Spotted B-86 Titan 18561 | -3/Garrison | System corruption reached 30% 18603 | -3/Garrison | Lost 11 parts (4n4u3w) 18635 | -3/Garrison | Triggered checkpoint 18639 | -3/Garrison | Core integrity fell below 50% 18640 | -3/Garrison | Garrison Relay disabled 18660 | -3/Garrison | Entered Research 18702 | -3/Research | Identified exit to DSF 18702 | -3/Research | Entered DSF 18712 | -3/DSF | Assembled infested the area 18726 | -3/DSF | Additional patrols routed to DSF 18747 | -3/DSF | Core integrity fell below 20% 18758 | -3/DSF | Discovered new exit (range 14) 18764 | -3/DSF | Crushed by falling debris 18764 | -3/DSF | Smashed by cave-in Last Messages --------------- 18726_ Hostiles detected in DSF, routing additional patrols. 18736_ T,7NJAMW PSQ6P/ZM/E#BRXU4G%NYHVQ 18746_ Knocked back. 18746_ Relay Coupler [Sentry] severed. 18748_ Critical hit (Burn: +37). 18751_ System corrupted: Matter fused (-7). 18751_ Acquired Biometal Heavy Treads. 18754_ C-35 Carver destroyed. 18756_ Slug penetrates C-35 Carver. 18758_ EXIT=FOUND 18762_ ALERT: Infestation has breached DSF, dispatching Demolisher response squad. 18762_ C-45 Heavy ARC bursts open, deploying its payload. 18762_ D-63 Destroyer unfolds itself. 18764_ The unstable cave ceiling collapses. 18764_ Crushed by falling debris. 18764_ Relay Coupler [Brawler] destroyed. 18764_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????"??????????? | | ??????????????????????????#"###???????? | | ?????????????????###??????"""""#??????? | | ?????????????????#///?????"""""#??????? | | ??????????????????? ???? %<""##?????? | | ???????????? ????? ??? """""?????? | | ???????????# ??????#//?? ""#??????? | | ??????????## ##????#//### ####?????? | | ?????????? ]]]?????# @ #?????? | | ??????????? ]?????# ]] #?????? | | ??????????? = ]]?????## ]] ##?????? | | ?????????### #??????## #??????? | | ?????????#= % ??????# #?????? | | ?????????#= !??????# #?????? | | ?????????#= %!?????# #?????? | | ?????###??#== =!######## # ##?????? | | ## ?# !## ""#===# ## ==#??????? | | ## #! # ## =# ## ==##?????? | | % "#?????? | | % %H ##?????? | | * % #??????? | | ##!!!"*%*" ##!!!# ## #??????? | | ##!!!#***### ###!!!# ## #??????? | | ###??##??### #################??????? | | #??????#!! **#????????????????????? | | #??????#!! **#????????????????????? | | ???????#!!% **#????????????????????? | | ###??????### ###????????????????????? | | !!#??????# !!#????????????????????? | | !!#??????# !!#????????????????????? | | ########## !!#????????????????????? | | ###!!#!!!### ###????????????????????? | | ##!!#!!!### ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 4 Relay Coupler Value 140 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 74% | -9/Materials Force Field | 24% | -8/Materials Studied --------- Spread Laser | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed FlightBackdoorBlaster Manual? 0 Play Time 02:00:24 Cumulative 289.8 hours Start 2026.09.19 @ 10:21:23 End 2026.09.19 @ 12:37:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60eb30de-69e2-4a01-8fa9-9bca5c95e51b