Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 20:33:28 Player: Mado Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (4497) 4497 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2387) 2387 TOTAL SCORE: 10854 Bonus ------- High Alert Combat Kills 1259 Follower Combat Kills 128 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 286/290 System Corruption 11% Temperature Warm (161) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Light Treads > --- UTILITY (5) ------ Coolant Injector (fused) > --- WEAPON (2) ------- Heavy Laser Gauss Rifle > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Humpback Advanced Salvage Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Advanced Assault Cannon Mass Driver > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Target Analyzer Remote Force Field Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Shock Rifle Heavy Laser Gatling Laser Wave Gun Heavy Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Autogun Autogun High-powered Shotgun Flak Gun Mini Grenade Launcher Remote Datajack Improved Remote Datajack [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 . 1 Utility 3 | . . . . . 2 . 1 Weapon . | . . . . . . . . Parts Attached 125 | 7 5 2 3 2 14 27 65 Power 11 | 1 1 . . . 1 2 6 Engine 5 | 1 1 . . . 1 1 1 Core 6 | . . . . . . 1 5 Reactor . | . . . . . . . . Propulsion 38 | 2 1 . . . 2 6 27 Treads 22 | 2 1 . . . 2 5 12 Leg 11 | . . . . . . 1 10 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Utility 30 | 1 2 . 3 . 5 6 13 Device 14 | 1 . . . . 4 2 7 Storage 6 | . 2 . 3 . . 1 . Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 7 | . . . . . 1 3 3 Artifact . | . . . . . . . . Weapon 46 | 3 1 2 . 2 6 13 19 Energy Gun 9 | 2 1 . . . 2 1 3 Energy Cannon 6 | . . . . 1 1 2 2 Ballistic Gun 18 | 1 . . . . 2 8 7 Ballistic Cannon 4 | . . . . . . 1 3 Launcher 6 | . . 2 . 1 1 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 38 | . 1 . . . 5 12 20 Power 6 | . . . . . 1 2 3 Propulsion 16 | . 1 . . . 2 4 9 Utility 8 | . . . . . 1 3 4 Weapon 8 | . . . . . 1 3 4 Highest Loss Streak 5 | . 1 . . . 4 5 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 97 100 82 100 74 75 61 Engine 6 | . 14 14 14 14 7 3 . Core 3 | . . . . . . 5 5 Treads 21 | . 26 28 28 28 16 19 16 Leg 1 | . . . . . . . 2 Device 12 | . 14 14 9 . 13 19 10 Storage 10 | . 13 14 14 28 18 8 4 Processor 1 | . . . . . . . 4 Protection 1 | . . . . . 2 2 2 Energy Gun 6 | . 14 14 14 . 2 5 1 Energy Cannon 1 | . . . . 14 5 1 . Ballistic Gun 5 | . 14 2 . . 6 9 4 Ballistic Cannon 2 | . . . . . . . 5 Launcher 2 | . . 11 1 14 2 . . Peak Build Rating 66 | 6 9 10 10 12 34 53 66 Average Rating 27 | 4 8 9 9 11 14 36 41 On Entrance 15 | . 6 9 10 10 11 34 42 Naked Turns 323 | . . . . . . . 323 Heaviest Build 243 | 9 50 51 206 55 68 217 243 Greatest Support 146 | 40 40 40 40 40 40 110 146 Greatest Overweight (x) 17 | . 2 1 5 1 17 5 2 Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 35 | 5 20 20 35 20 20 35 35 Average Capacity 23 | 5 13 20 23 20 20 28 24 Most Carried 35 | 3 10 11 17 15 18 20 35 Average Carried 16 | 2 7 10 12 14 13 16 22 Final Capacity 35 | 5 20 20 20 20 20 35 5 Final Carried 20 | 3 10 11 16 14 15 20 1 Class Distribution -------------------- 42% | Mutant 39% | Hauler-Mutant 8% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 2613 | 279 98 73 . . 283 645 1235 Remotely . | . . . . . . . . Salvage Created 3438 | 123 437 150 . . 311 764 1653 Parts 214 | 7 26 19 . . 15 62 85 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 91 | . 9 10 . . 8 29 35 Melee 6 | . . . . . . . 6 Guns 46 | . 9 5 . . 2 16 14 Cannons 16 | . . . . . 2 4 10 AOE 21 | . . 5 . . 3 8 5 Classes Destroyed 15 | 2 4 1 . . 2 3 3 Worker 4 | . . 1 . . . . 3 Builder 1 | . . . . . . . 1 Tunneler 3 | 3 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | 1 1 . . . . . 2 Mechanic 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 27 | . 3 6 . . . 15 3 Grunt 36 | . 6 4 . . 4 5 17 Brawler 4 | . . . . . 1 . 3 Duelist 2 | . . . . . . . 2 Sentry 11 | . . . . . 3 6 2 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . 1 1 Programmer 8 | . . . . . . 1 7 Best Kill Streak 8 | 4 3 4 . . 3 8 5 Combat Bots Only 8 | . 3 3 . . 3 8 4 Max Kills in Single Turn 3 | 1 1 3 . . 2 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . 2 3 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 674 | . 41 23 . . 62 167 381 Missed 196 | . 9 5 . . 16 50 116 Damage Taken 7070 | . 395 192 26 . 695 1503 4259 Core 1194 | . 109 16 . . 88 263 718 Absorbed by Shields 196 | . . . . . . . 196 Reduced by Siege Mode 95 | . . . . . . 35 60 Regen/Repaired (Parts) 143 | . . . . . . . 143 Core Remaining (%) 52 | 100 . . . 50 . 6 . Volleys Fired 313 | 9 43 24 . . 37 72 128 Largest 2 | 2 2 2 . . 2 2 2 Hottest 160 | 70 85 95 . . 60 111 160 Shots Fired 518 | 18 85 37 1 . 54 108 215 Gun 378 | 18 85 25 . . 34 87 129 Cannon 120 | . . . . . 15 20 85 Launcher 20 | . . 12 1 . 5 1 1 Special . | . . . . . . . . Kinetic 330 | 9 43 2 . . 34 57 185 Thermal 168 | 9 42 23 . . 15 50 29 Explosive 20 | . . 12 1 . 5 1 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 44 | 3 8 4 . . 8 8 44 Robot Miss Streak 6 | 2 3 2 . . 3 2 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . . . . 2 3 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 339 | 10 58 15 . . 38 63 155 Core Hits 175 | 6 23 17 . . 17 36 76 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | 1 3 . . . 1 1 6 Burn 5 | 1 3 . . . . . 1 Meltdown 2 | . . . . . 1 1 . Destroy 2 | . . . . . . . 2 Blast 2 | . . . . . . . 2 Impale 1 | . . . . . . . 1 Melee Attacks 18 | . . . . . . . 18 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing 17 | . . . . . . . 17 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9804 | 115 689 634 . . 889 2583 4894 Guns 4439 | 115 665 189 . . 334 1095 2041 Cannons 2460 | . . . . . 212 632 1616 Explosions 2393 | . . 444 . . 343 856 750 Melee 433 | . . . . . . . 433 Ramming 79 | . 24 1 . . . . 54 Kinetic 4418 | 25 241 . . . 334 582 3236 Thermal 3859 | 90 424 189 . . 212 1915 1029 Explosive 1015 | . . 444 . . 343 86 142 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 433 | . . . . . . . 433 Highest Corruption 11 | . 2 2 2 2 . 1 11 Average Corruption 3 | . 2 2 2 2 . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 138 | . 8 15 10 9 . 15 81 Message Errors 36 | . 3 4 2 1 . 2 24 Matter Fused 34 | . 2 3 3 6 . 5 15 Heat Flow Errors 11 | . . 3 1 . . . 7 Energy Discharges 18 | . 1 2 1 1 . 3 10 Parts Rejected 1 | . . . . . . . 1 Parts Fused 4 | . . 1 . . . 1 2 Data Loss (minor) 13 | . 2 1 1 1 . 1 7 Data Loss (major) 3 | . . . . . . . 3 Misfires 6 | . . . 1 . . 1 4 Alerts 8 | . . . 1 . . 2 5 Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . 1 . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 494 | . . 6 . . . 181 307 Projectiles 164 | . . . . . . 142 22 Explosions 328 | . . 6 . . . 39 283 Melee 2 | . . . . . . . 2 Knockbacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Kinetic 17 | . . . . . . . 17 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 313 | . . 15 26 . . 132 140 Shots 6 | . . 1 1 . . 2 2 Rammed 17 | . 5 1 . 1 . . 10 Targets Rammed 21 | . 6 1 . 1 . . 13 Kicked . | . . . . . . . . Crushed 4 | . 1 . . . . . 3 Highest Temperature 274 | 80 262 236 165 . 55 68 274 Average Temperature 73 | 36 86 73 85 . 17 18 91 Received Heat Transfer 2197 | . 219 42 . . 288 252 1396 Siege Activations 11 | . . . . . . 4 7 Total Turns 332 | . . . . . . 183 149 Longest Duration 92 | . . . . . . 92 45 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 15 | 2 1 . . . 4 7 1 Heat Transferred 5707 | 333 1332 444 . . 444 2057 1097 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Peak Influence 1820 | 20 216 160 . . 236 1820 1583 Initial 955 | . 13 . . . . 26 955 Average 624 | 9 96 43 . . 138 733 1042 Maximum Alert Level 5 | . 1 . . . 1 5 4 Low Security (%) 33 | 100 87 100 . 100 84 5 . Level 1 9 | . 12 . . . 15 26 . Level 2 3 | . . . . . . 10 2 Level 3 27 | . . . . . . 38 44 Level 4 23 | . . . . . . 10 53 Level 5 1 | . . . . . . 7 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 . . . 3 . 16 Investigation 3 | . 1 . . . . . 2 Extermination 7 | . . . . . . . 7 Reinforcement 2 | . . . . . . . 2 Assault 5 | . . . . . . . 5 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 3 | . . . . . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 15 9 . . 9 31 72 Peak Tracking Total 6 | . 4 3 . . 4 4 6 Tactical Retreats 14 | . . . . . 1 2 11 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 5 | . 1 . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 27 | . . 2 1 . 1 10 13 Max in Single Turn 5 | . . 1 1 . 1 2 5 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 19 | . 5 . 1 . 1 3 9 Terminals 12 | . 5 . . . . 3 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 43 | . 13 . 1 . 3 6 20 Successful 21 | . 4 . 1 . 1 2 13 Failed 21 | . 8 . . . 2 4 7 Catastrophic 4 | . 2 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . Manual 10 | . 6 . 1 . . . 3 Terminals 25 | . 13 . . . . 6 6 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . . . 6 Recycling Units 6 | . . . . . . . 6 Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 3 . 2 Terminal Hacks 8 | . 4 . 1 . . 2 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 3 | . . . . . . . 3 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . 5 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . . 2 5 Full Trace Events 6 | . 3 . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter 333 | . . . . . . . 333 Retrieved Matter 454 | . . . . . . . 454 Retrieved Components 10 | . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . Machine Destruction 12 | . . . . . . 12 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 6 | . . . . . . 3 3 Largest Group 3 | . . . . . . 3 3 Highest-Rated Group 93 | . . . . . . 82 93 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 76 | . . . . . . 29 47 Total Damage 1321 | . . . . . . 545 776 Kills 9 | . . . . . . 5 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 10898 | 115 1021 1282 899 565 421 2749 3846 Spaces Moved 4861 | 50 437 507 316 234 107 815 2395 Core 787 | 2 . . . . 2 . 783 Treads 3272 | 48 437 507 316 234 105 809 816 Legs 192 | . . . . . . 6 186 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 610 | . . . . . . . 610 Fastest Speed 30 | 50 160 240 160 240 240 160 30 Average Speed 180 | 155 191 240 275 240 256 251 121 Slowest Speed 900 | 160 320 240 560 240 900 540 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 52 81 62 56 7 59 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 23 | . . 7 . . . 10 6 Terrain Destroyed 403 | . . 93 10 . 34 188 78 Melee . | . . . . . . . . Projectile 37 | . . . . . . 8 29 AOE 366 | . . 93 10 . 34 180 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 6380 | 68 538 534 347 236 198 1375 3084 Wait 821 | . 42 . . . 31 351 397 Move 4849 | 49 436 506 315 233 106 813 2391 Hop 2 | . . . . . . . 2 Pick Up 111 | 3 5 . 25 . 5 38 35 Fast Attach 55 | 6 3 1 2 . 5 11 27 Attach 36 | . . . 1 1 4 10 20 Detach 22 | . 1 1 2 . 3 8 7 Swap 35 | 1 2 1 . 1 5 6 19 Drop 49 | . . . 2 . 2 18 27 Fire 313 | 9 43 24 . . 37 72 128 Melee 18 | . . . . . . . 18 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 17 | . 6 1 . 1 . . 9 Escape Stasis . | . . . . . . . . Rewire 48 | . . . . . . 48 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Discovered new exit (range 10) 1003 | -10/Materials | Central database locked down 1072 | -10/Materials | Discovered new exit (range 14) 1137 | -10/Materials | Entered Mines 1181 | -10/Mines | Learned location of Mines (-9) 1284 | -10/Mines | Discovered new exit (range 12) 1380 | -10/Mines | Discovered new exit (range 4) 2342 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2410 | -10/Mines | Discovered new exit (range 5) 2419 | -10/Mines | Entered Exiles 2494 | -10/Exiles | Met 8R-AWN 2526 | -10/Exiles | Met EX-HEX 2600 | -10/Exiles | Met EX-BIN 2665 | -10/Exiles | Aligned with FarCom system 2667 | -10/Exiles | Given EX-Vault access code 2739 | -10/Exiles | Opened EX-Vault 2766 | -10/Exiles | Found YOLO Cannon 2824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2906 | -10/Exiles | Met EX-DEC 3191 | -10/Exiles | Discovered new exit (range 11) 3318 | -10/Exiles | Left Exiles lab with YOLO Cannon 3318 | -10/Exiles | Entered Mines 3327 | -9/Mines | Met a Derelict bent on vengeance 3388 | -9/Mines | Learned 2 Materials zone layouts 3513 | -9/Mines | Learned Materials security intel 3856 | -9/Mines | Discovered new exit (range 9) 3883 | -9/Mines | Entered Materials 3883 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4052 | -8/Materials | Garrison activated, responded to threat 4115 | -8/Materials | Lost 4 parts (1p2n1w) 4297 | -8/Materials | Identified exit to Garrison 4304 | -8/Materials | Entered Garrison 4376 | -8/Garrison | Triggered checkpoint 4400 | -8/Garrison | Build established: Scavenger-Skirmisher 4467 | -8/Garrison | Garrison Relay disabled 4608 | -8/Garrison | Phase Generator disabled 4697 | -8/Garrison | Installed Relay Interface Framework 4915 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5077 | -8/Garrison | Build established: Scavenger-Mutant 5199 | -8/Garrison | Triggered checkpoint 5284 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Triggered checkpoint 5368 | -8/Garrison | YOLO Cannon suddenly exploded 5369 | -8/Garrison | Core integrity fell below 50% 5384 | -8/Garrison | Core integrity fell below 20% 5408 | -8/Garrison | Lost 5 parts (1p1n2u1w) 5767 | -8/Garrison | Build established: Hauler-Mutant 6208 | -8/Garrison | Triggered checkpoint 6628 | -8/Garrison | Garrison Relay disabled 6725 | -8/Garrison | Lost 3 allies 6798 | -8/Garrison | Garrison Relay disabled 6821 | -8/Garrison | Destroyed 8 combat bots 6995 | -8/Garrison | Discovered new exit (range 9) 7053 | -8/Garrison | Entered Factory 7053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7679 | -7/Factory | Discovered new exit (range 13) 8283 | -7/Factory | Cargo convoy interrupted 8653 | -7/Factory | First assault squad dispatched 9497 | -7/Factory | Repaired Med. Treads 9543 | -7/Factory | System corruption reached 10% 9546 | -7/Factory | Released all parts (6) 9577 | -7/Factory | Lost 4 parts (1p2n1w) 9792 | -7/Factory | Allied Derelicts emerged from ambush trap array 9838 | -7/Factory | Build established: Mutant 10102 | -7/Factory | Lost 3 parts (1p2n) 10558 | -7/Factory | Core integrity fell below 50% 10603 | -7/Factory | Lost 3 parts (1p1n1u) 10730 | -7/Factory | Core integrity fell below 20% 10899 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10874_ Slug penetrates G-47 Trooper. 10877_ Slug penetrates Wall. 10879_ R-06 Scavenger collects Carbon-fiber Leg. 10880_ Slug penetrates G-47 Trooper. 10881_ M-28 Smith sends out distress signal. 10882_ Kinecellerator destroyed. 10883_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 10883_ Slug penetrates Wall. 10886_ Slug penetrates G-47 Trooper. 10886_ G-47 Trooper destroyed. 10887_ R-06 Scavenger collects Unknown Impact Weapon. 10889_ Slug penetrates L-41 Fighter. 10890_ System corrupted: Lgt. Treads rejected. 10890_ R-06 Scavenger collects Lgt. Treads. 10892_ Slug penetrates Wall. 10895_ Slug penetrates L-41 Fighter. 10897_ Lgt. Treads severed. 10898_ Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ??????# """"""""" #?????????????????????????????? | | ??????# """"""""" #?????????????????????????????? | | ??????# """"""""" #?????????????????????????????? | | ??????# """"""""" #?????????????????????????????? | | ####??# #?????????????????????????????? | | #??# #?????????????????????????????? | | #??# #?????????????????????????????? | | ##########+###############????????????????????? | | # ????????????????????? | | # ????????????????????? | | / g???????????????????? | | # ????????????????????? | | # ???i????????????????? | | # ### T############# #????????????????????# | | #### #?####???????????# #????????????????????# | | ""!!! #????????????????# #????????????????????# | | R" [[ #????????????????#[#????????????????????# | | ["|""" #????????????????#=#???????############## | | !=]""" + ???????????????#%#???????# # | | !!!""" # ??????########;#???????# # | | *!%[! # ^ ????# *=#???????# # | | !!]* [ #? ??# ! #???????# # | | =[ ########### *%= #???????# # | | # # / !% #######?# ] # | | """ """ # # / l =# #?# # | | """ """ # # / @ # #?# # | | """ """ # # r# #?# # | | #! # = *%+% #?# + | | """ # # ! %#u #?# # | | """ # ########## #?# # | | """ "Y" # # # ################ | | """ / # """ # % | | # # """ # | | # # """ # | | # #!!] + | | # #!!] """# | | """ """ # #!!] Y"# ################ | | """ """ # # """# #??????????????? | | """ """ # # # C#??????????????? | | #+####+######+###### #??????????????? | | #??# #???#] ## #??????????????? | | #### #??# #???# " " ## #???##########?? | | ???# #??# #???# " " ## #?? #?? | | ???# #??# #???# " " ## #?? #?? | | ???# #### ##### " " ## #? #?? | | #### # " " ## #? #?? | | ## # " " ## # #?? | | ## """ """ """ + " " ## # ! ! #?? | | ## """ """ """ # " " ## + #?? | | ?# """ """ """ # " " ## # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Packrat Tank Challenges ------------ None Game ------ Seed HeatAuthchipSuperbattery Manual? 0 Play Time 01:14:17 Cumulative 23.9 hours Start 2025.04.13 @ 19:11:27 End 2025.04.13 @ 20:33:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98c214fa-ee17-45c7-9593-de229ef861d4