Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 16:19:42 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (1862) 1862 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (921) 921 TOTAL SCORE: 7878 Bonus ------- Follower Combat Kills 768 Met Data Miner 300 Friendly Fire -147 Cogmind --------- Core Integrity 893/1000 Matter 235/300 Energy 40/150 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Utility Shielding > --- WEAPON (2) ------- Advanced Plasma Cannon Proton Missile Launcher > --- INVENTORY (25) --- Armored Treads Armored Heavy Treads Armored Heavy Treads Coolant Injector High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved EM Pulse Cannon Ion Cannon Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Neutron Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Armored Treads Armored Heavy Treads Armored Heavy Treads Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Improved Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved EM Pulse Cannon Ion Cannon Plasma Cannon Advanced Plasma Cannon Neutron Cannon Proton Missile Launcher Power Maul [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . . . 1 Utility 6 | . . 1 . 1 1 . . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 74 | . 10 12 . 18 5 2 . 11 5 11 Power 8 | . 1 2 . 2 1 . . 1 . 1 Engine 8 | . 1 2 . 2 1 . . 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | . 3 3 . 3 1 . . 2 . 5 Treads 16 | . 2 3 . 3 1 . . 2 . 5 Leg 1 | . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 2 4 . 6 2 . . 2 5 2 Device 12 | . . 3 . 3 . . . 1 4 1 Storage 2 | . 1 . . 1 . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 8 | . 1 1 . 2 1 . . 1 1 1 Artifact . | . . . . . . . . . . . Weapon 26 | . 4 3 . 7 1 2 . 6 . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon 14 | . 1 2 . 4 1 . . 4 . 2 Ballistic Gun 3 | . 2 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . 1 . . Launcher 6 | . 1 . . 3 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . . 1 Parts Lost 4 | . . . . . . . . . . 4 Power 2 | . . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 95 99 100 99 100 100 100 100 100 98 Engine 12 | . 14 11 11 8 15 15 15 15 13 10 Treads 25 | . 1 33 33 36 30 30 30 30 26 28 Leg 5 | . 26 . . . . . . . . . Device 11 | . . 10 11 18 10 7 7 7 20 21 Storage 8 | . 14 11 11 9 7 7 7 7 6 5 Processor 3 | . . . . . 4 7 7 7 6 5 Protection 11 | . 9 11 11 9 15 15 15 15 13 12 Energy Cannon 9 | . . 19 22 17 15 11 . 2 13 10 Ballistic Gun 5 | . 27 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . 3 15 12 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 131 | 12 34 39 39 107 119 118 118 122 127 131 Greatest Support 148 | 20 40 66 66 86 86 86 86 86 83 148 Greatest Overweight (x) 1 | . 1 . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | . 12 15 15 24 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 25 25 25 25 25 25 25 Average Carried 19 | . 10 14 15 18 24 25 25 24 23 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 25 25 25 25 25 25 25 Class Distribution -------------------- 71% | Mutant 15% | Scavenger-Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Commander-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Matter Collected 1866 | 191 330 303 . 223 112 84 . 523 50 50 Remotely . | . . . . . . . . . . . Salvage Created 2694 | . 536 498 . 635 112 . . 324 . 589 Parts 133 | . 37 30 . 32 2 . . 12 . 20 Haulers Intercepted 7 | . 2 2 . 2 . . . . . 1 Recyclers Shooed 10 | . 5 2 . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 1 . 22 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 48 | . 14 5 . 12 2 . . 7 . 8 Guns 12 | . 12 . . . . . . . . . Cannons 26 | . . 5 . 7 2 . . 6 . 6 AOE 8 | . 2 . . 5 . . . 1 . . Classes Destroyed 10 | . 4 1 . 1 1 . . 3 . . Worker 3 | . . . . 1 . . . . . 2 Hauler 7 | . 2 2 . 2 . . . . . 1 Recycler 7 | . 2 2 . 1 . . . 1 . 1 Drone 1 | . . . . . . . . 1 . . Watcher 2 | . . . . . . . . 1 . 1 Swarmer 16 | . 9 . . 3 . . . . . 4 Grunt 17 | . 5 1 . 6 . . . 3 . 2 Brawler 1 | . . . . . . . . 1 . . Sentry 9 | . . 4 . 3 1 . . 1 . . Hunter 4 | . . . . . 1 . . 1 . 2 Best Kill Streak 8 | . 4 3 . 6 1 . . 3 . 8 Combat Bots Only 5 | . 4 2 . 5 1 . . 3 . 3 Max Kills in Single Turn 4 | . 2 1 . 4 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . 3 . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Damage Taken 2548 | . 302 191 . 388 207 . . 419 . 1041 Core 271 | . 83 15 . 27 21 . . 18 . 107 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . . 3 . 53 Regen/Repaired (Parts) 65 | . 49 16 . . . . . . . . Core Remaining (%) 91 | 100 66 . 96 95 . . . 94 100 . Volleys Fired 166 | . 43 24 . 32 7 1 . 30 1 28 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 Hottest 196 | . 40 136 . 136 128 120 . 196 196 196 Shots Fired 318 | . 85 48 . 61 14 2 . 57 2 49 Gun 88 | . 84 4 . . . . . . . . Cannon 220 | . . 44 . 58 14 2 . 54 2 46 Launcher 10 | . 1 . . 3 . . . 3 . 3 Special . | . . . . . . . . . . . Kinetic 136 | . 84 4 . . . . . 48 . . Thermal 172 | . . 44 . 58 14 2 . 6 2 46 Explosive 7 | . 1 . . 3 . . . 3 . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 13 | . 7 7 . 13 7 . . 10 3 6 Robot Miss Streak 9 | . 4 5 . 3 1 2 . 9 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 209 | . 47 24 . 43 11 . . 50 1 33 Core Hits 159 | . 25 8 . 25 4 . . 74 1 22 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5628 | . 706 532 . 1230 238 31 . 1380 65 1446 Guns 616 | . 589 27 . . . . . . . . Cannons 3764 | . . 471 . 884 238 22 . 1066 65 1018 Explosions 1137 | . 96 . . 345 . . . 314 . 382 Melee . | . . . . . . . . . . . Ramming 111 | . 21 34 . 1 . 9 . . . 46 Kinetic 1614 | . 589 27 . . . . . 998 . . Thermal 2766 | . . 471 . 884 238 22 . 68 65 1018 Explosive 755 | . 96 . . 345 . . . 314 . . Electromagnetic 382 | . . . . . . . . . . 382 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 1 . . . . . . . Average Corruption 1 | . . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . 2 2 . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . . . . . 7 . 29 Projectiles 35 | . . . . . . . . 7 . 28 Explosions . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Knockbacks 10 | . . . . . . . . 9 . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 9 | . . . . . . . . 9 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . 22 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed 11 | . . 5 . 1 . 2 . . . 3 Targets Rammed 17 | . 5 5 . 1 . 2 . . . 4 Kicked 5 | . 5 . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 240 | . 2 195 . 198 96 18 . 90 114 240 Average Temperature 73 | . 2 92 . 66 42 12 . 16 70 81 Received Heat Transfer 630 | . 36 90 . 225 36 . . 162 . 81 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . . 3 . . . . . . . 2 Impact Corruptions 2 | . . 1 . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 4 | . . . . 1 1 . . 1 . 1 Heat Transferred 4136 | . . 851 . 1591 407 37 . 100 100 1050 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Peak Influence 400 | . 294 260 42 300 156 . . . 400 247 Initial 235 | . . 66 42 16 81 . . . 235 196 Average 145 | . 160 154 42 84 145 . . . 268 159 Maximum Alert Level 2 | . 1 1 . 1 . . . . 2 1 Low Security (%) 80 | . 84 69 100 89 100 . . . . 89 Level 1 19 | . 15 30 . 10 . . . . 98 10 Level 2 . | . . . . . . . . . 1 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 3 . . 1 1 . . . 2 3 Investigation 4 | . 1 . . . . . . . 2 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . 2 . . 1 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Distress Signals 9 | . 3 . . 2 . . . 1 . 3 Communications Jammed 20 | . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . 20 Times Spotted 104 | . 31 7 . 20 3 1 . 19 5 18 Peak Tracking Total 7 | . 5 4 . 7 1 2 . 5 3 5 Tactical Retreats 2 | . . . . . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Traps Triggered 3 | . 1 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Machines Disabled 6 | . 2 1 . . . . . 2 . 1 Max in Single Turn 2 | . 2 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Machines Accessed 21 | . 5 2 . 3 . . 3 1 4 3 Terminals 13 | . 4 1 . 2 . . . 1 3 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 73 | . 15 5 . 9 . . 26 2 11 5 Successful 46 | . 10 2 . 6 . . 26 1 1 . Failed 27 | . 5 3 . 3 . . . 1 10 5 Catastrophic 8 | . . 1 . 1 . . . . 2 4 Database Lockouts . | . . . . . . . . . . . Manual 21 | . 7 3 . 5 . . . . 2 4 Terminals 33 | . 13 3 . 5 . . . 2 6 4 Fabricators 5 | . . . . . . . . . 5 . Repair Stations 4 | . 2 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 33 | . 6 . . . . . 26 1 . . Record 6 | . . . . . . . 6 . . . Part Schematic 12 | . 1 . . . . . 11 . . . Robot Schematic 6 | . . . . . . . 6 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Open Door 1 | . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . 2 2 . . . . . . . . Scan Component 2 | . 1 1 . . . . . . . . Repair 2 | . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 2 | . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . . . . . . Terminals 4 | . 2 . . 2 . . . . . . Botnet 4 | . 2 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 1 . 3 . . . 1 4 3 Full Trace Events 3 | . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . 2 . . 11 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 58 | . 26 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 11 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Total Allies 15 | . . . . . 3 . . 12 . . Largest Group 9 | . . . . . 3 3 3 9 9 5 Highest-Rated Group 244 | . . . . . 93 93 93 244 244 179 Highest-Rated Ally 96 | . . . . . 31 31 31 96 46 46 Total Orders . | . . . . . . . . . . . Ally Attacks 160 | . . . . . . 10 . 81 51 18 Total Damage 3159 | . . . . . . 169 . 2033 619 338 Kills 27 | . . . . . . 3 . 14 6 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Turns Passed 5584 | . 1062 563 109 933 378 134 190 1076 305 834 Spaces Moved 2206 | 1 531 254 69 333 140 52 79 345 121 281 Core . | . . . . . . . . . . . Treads 1701 | . 27 254 69 333 140 52 79 345 121 281 Legs 505 | 1 504 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 240 240 240 240 162 Average Speed 208 | 120 161 160 160 236 240 240 240 240 240 238 Slowest Speed 240 | 120 190 160 160 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 2 82 23 26 33 4 6 69 39 5 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 19 | . 4 . . 3 . . . . . 12 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . . 12 AOE 7 | . 4 . . 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Fac Total 2899 | . 654 367 68 423 173 56 80 547 135 396 Wait 165 | . 36 53 . 2 7 . 2 . 4 61 Move 2196 | . 530 253 68 332 139 51 78 344 120 281 Hop . | . . . . . . . . . . . Pick Up 74 | . 18 8 . 21 8 . . 12 3 4 Fast Attach 8 | . 2 2 . 2 . . . . . 2 Attach 23 | . 3 2 . 5 4 . . 3 2 4 Detach . | . . . . . . . . . . . Swap 43 | . 5 8 . 11 1 2 . 8 3 5 Drop 74 | . 12 12 . 17 7 . . 17 2 7 Fire 166 | . 43 24 . 32 7 1 . 30 1 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . Crush 12 | . . 5 . 1 . 2 . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire 133 | . . . . . . . . 133 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Repaired Assault Rifle 317 | -10/Materials | Discovered new exit (range 17) 329 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 6) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1169 | -9/Materials | Discovered new exit (range 13) 1577 | -9/Materials | Repaired Disposable Heat Sink 1626 | -9/Materials | Entered Mines 1657 | -9/Mines | Discovered new exit (range 14) 1659 | -9/Mines | Met a Derelict bent on vengeance 1660 | -9/Mines | Learned Materials stockpile data 1735 | -9/Mines | Entered Materials 1735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2577 | -8/Materials | Discovered new exit (range 16) 2668 | -8/Materials | Entered Factory 2668 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2958 | -7/Factory | Discovered new exit (range 15) 3015 | -7/Factory | Allied Derelicts emerged from ambush trap array 3046 | -7/Factory | Entered Lower Caves 3046 | -7/Lower Caves | Accompanied by 3 allies 3164 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3180 | -7/Lower Caves | Entered Data Miner 3180 | -7/Data Miner | Accompanied by 3 allies 3180 | -7/Data Miner | Discovered new exit (range 6) 3226 | -7/Data Miner | Met Data Miner 3269 | -7/Data Miner | Learned location of Section 7 (-2) 3269 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3303 | -7/Data Miner | Received God Mode back door access code from Data Miner 3370 | -7/Data Miner | Entered Proximity Caves 3370 | -6/Proximity Caves | Accompanied by 3 allies 3373 | -6/Proximity Caves | Spotter reported a threat 3532 | -6/Proximity Caves | Escorted by Enhanced Grunt 3843 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4105 | -6/Proximity Caves | Discovered new exit (range 8) 4402 | -6/Proximity Caves | Build established: Commander-Mutant 4446 | -6/Proximity Caves | Entered Factory 4446 | -6/Factory | Accompanied by 9 allies 4446 | -6/Factory | Evolved 2 slots: Utility x2 4642 | -6/Factory | Discovered new exit (range 15) 4751 | -6/Factory | Entered another Factory area 4751 | -5/Factory | Accompanied by 5 allies 4751 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5034 | -5/Factory | Build established: Scavenger-Mutant 5154 | -5/Factory | Discovered new exit (range 4) 5551 | -5/Factory | Lost 3 parts (2p1n) 5585 | -5/Factory | Self-destructed Last Messages --------------- 05564_ K-01 Serf collects debris. 05569_ U-05 Engineer builds a Wall. 05570_ K-01 Serf collects debris. 05573_ G-50 Soldier destroyed. 05573_ K-01 Serf collects debris. 05576_ R-10 Processor collects Carbon-fiber Leg. 05576_ K-01 Serf collects debris. 05579_ Door malfunctions. 05579_ K-01 Serf destroyed. 05579_ Matter Pump disabled. 05579_ U-05 Engineer destroyed. 05582_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05583_ Imp. Medium Armor Plating destroyed. 05583_ Com. Wheel fried. 05583_ R-10 Processor destroyed. 05584_ G-50 Soldier system terminally corrupted. 05584_ Adv. Heat Sink fried. 05584_ G-67 Veteran misfires. 05585_ ALERT: Rogue bot located, Programmers report to Factory Zone 2K. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? u !=!#???????????????????? | | ??????????????????? ! != #???????????????????? | | ###???????????????? =%=!= #???????????????????? | | #????????????????# ! #? ?????????????????? | | # #########????????# u % # ???????????????? | | # ## !! #????????# g # ????????????????? | | # ## !! #????????# "%% g%/ ????????????????? | | # ## ! ! #????????# "% g # ""????????????????? | | # ## #????????# "% %= # """???????????????? | | # ## ! #????????# [%%# """???????????????? | | # #?? ?????????#! "%% [ # ""???????????????? | | # #####+############% %%% # ""???????????????? | | # = %%% # ?????????????????? | | # *%! =##??????????????????? | | # @ =%###?????????????????? | | #################### == ! #?????????????????? | | ???????????????????# == = #?????????????????? | | ???????????????????# ""="" +?????????????????? | | ???????????????????# ""F"" #?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????#########+###?????????????????? | | ????????????????????????????? ??????????????????? | | ??????????????????????????????" ?????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullPoweredCompressor Manual? 0 Play Time 00:30:02 Cumulative 853.2 hours Start 2023.04.17 @ 07:16:56 End 2023.04.20 @ 16:19:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1283 Rogue 1283 Adventurer 0 Explorer 0 Win Type - Total 81 Types 47/1/14/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7ddad79-f118-4e72-ad00-f8f003142640