Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 09:46:50 Player: JackZewap Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2654) 2654 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 82/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heat Sink Weapon Cycler Improved Shield Generator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Reflective Plating Improved Shield Generator Long-range Tractor Beam Field Recycling Unit Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . 2 . 1 . . . Weapon 2 | . . . . . 1 1 . . Parts Attached 105 | 6 3 . 39 . 17 18 16 6 Power 14 | 1 . . 8 . 2 2 1 . Engine 12 | 1 . . 7 . 1 2 1 . Core 2 | . . . 1 . 1 . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . 10 . 4 3 3 2 Treads 26 | 2 2 . 10 . 4 3 3 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 1 . 8 . 7 2 7 2 Device 10 | . 1 . 1 . . 2 5 1 Storage 5 | 1 . . 2 . 2 . . . Processor 4 | . . . 2 . 1 . . 1 Hackware . | . . . . . . . . . Protection 9 | . . . 3 . 4 . 2 . Artifact . | . . . . . . . . . Weapon 37 | 2 . . 13 . 4 11 5 2 Energy Gun 3 | 1 . . 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | 1 . . 12 . 3 6 1 1 Ballistic Cannon 6 | . . . . . . 2 4 . Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 24 | . . . 3 . 4 2 3 12 Power 3 | . . . . . 1 1 . 1 Propulsion 7 | . . . . . 2 . 2 3 Utility 7 | . . . 2 . 1 1 1 2 Weapon 7 | . . . 1 . . . . 6 Highest Loss Streak 12 | . . . 1 . 4 2 2 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 96 100 85 90 93 67 Engine 7 | . 14 14 9 11 1 6 7 3 Core 1 | . . . 1 . 5 . . . Treads 21 | . 28 28 21 22 18 23 22 15 Device 7 | . 7 14 9 11 . 6 8 8 Storage 15 | . 14 14 21 22 18 7 7 4 Processor 7 | . . . 7 11 8 7 7 10 Protection 5 | . . . 2 . 10 7 7 3 Energy Gun 1 | . 14 14 2 . . 1 . . Ballistic Gun 17 | . 14 14 19 22 19 17 11 . Ballistic Cannon 5 | . . . . . . 6 18 17 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 13 14 14 27 27 45 58 63 56 Greatest Support 78 | 40 46 46 46 40 43 71 78 78 Greatest Overweight (x) 1 | . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 10 10 8 Most Carried 10 | . 5 5 8 8 10 10 10 10 Average Carried 8 | . 4 5 7 8 8 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | . 5 5 8 8 10 10 10 5 Class Distribution -------------------- 31% | Gunner 30% | Mutant 25% | Scavenger-Mutant 8% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 2848 | 182 127 . 1061 42 424 213 766 33 Remotely 500 | . . . . . . . 500 . Salvage Created 2929 | . 176 . 1471 97 603 278 252 52 Parts 188 | . 9 . 112 4 38 11 11 3 Haulers Intercepted 4 | . . . 4 . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 21 2 Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 63 | . 4 . 26 2 9 6 13 3 Guns 46 | . 4 . 26 2 6 5 3 . Cannons 10 | . . . . . . 1 9 . AOE 6 | . . . . . 3 . . 3 Classes Destroyed 15 | . 2 . 7 . 3 1 2 . Worker 2 | . . . 1 . 1 . . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . . 4 . . . . . Recycler 3 | . . . 2 . 1 . . . Mechanic 1 | . . . 1 . . . . . Watcher 7 | . 1 . 5 . 1 . . . Swarmer 15 | . . . 8 . . . 6 1 Grunt 27 | . 4 . 12 2 3 2 2 2 Duelist 2 | . . . . . . . 2 . Sentry 13 | . . . 6 . 3 2 2 . Specialist 2 | . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 8 | . 3 . 6 2 8 3 5 3 Combat Bots Only 6 | . 2 . 4 2 6 3 5 3 Max Kills in Single Turn 3 | . 1 . 2 1 3 1 1 2 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . . 2 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 631 | . 30 . 149 10 82 101 117 142 Missed 184 | . 14 . 38 . 31 38 25 38 Damage Taken 6785 | . 205 . 1339 130 1098 713 1485 1815 Core 1015 | . . . 176 26 103 46 115 549 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 121 | . . . . . 121 . . . Ignored by Resistances 33 | . . . . . . . 33 . Regen/Repaired (Parts) 326 | . . . 136 . 190 . . . Core Remaining (%) 82 | 100 . 100 . 49 81 . . . Volleys Fired 215 | . 19 . 114 7 26 18 23 8 Largest 4 | . 2 . 2 2 3 4 4 2 Hottest 202 | . 70 . 88 46 69 152 202 101 Shots Fired 481 | . 38 . 221 14 62 46 88 12 Gun 403 | . 38 . 221 14 60 38 32 . Cannon 73 | . . . . . . 8 56 9 Launcher 5 | . . . . . 2 . . 3 Special . | . . . . . . . . . Kinetic 429 | . 19 . 193 14 60 46 88 9 Thermal 47 | . 19 . 28 . . . . . Explosive 5 | . . . . . 2 . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 5 . 19 16 20 26 12 12 Robot Miss Streak 13 | . 3 . 3 1 3 3 13 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 2 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . Shots Hit Robots 340 | . 22 . 153 12 45 40 58 10 Core Hits 191 | . 11 . 60 4 25 21 54 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 8 | . 2 . 2 . . . 4 . Burn 3 | . 2 . 1 . . . . . Destroy 1 | . . . 1 . . . . . Blast 4 | . . . . . . . 4 . Melee Attacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6590 | . 239 . 2209 177 995 711 1480 779 Guns 4345 | . 239 . 2209 177 691 637 392 . Cannons 1438 | . . . . . . 58 1081 299 Explosions 784 | . . . . . 304 . . 480 Melee . | . . . . . . . . . Ramming 23 | . . . . . . 16 7 . Kinetic 5371 | . 100 . 1936 177 691 695 1473 299 Thermal 501 | . 139 . 273 . . . . 89 Explosive 695 | . . . . . 304 . . 391 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . . . 9 24 2 Message Errors 12 | . . . . . . 4 8 . Matter Fused 6 | . . . . . . 1 5 . Heat Flow Errors 6 | . . . . . . 3 3 . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 5 | . . . . . . 1 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . 2 . Projectiles 2 | . . . . . . . 2 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . . 9 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . 9 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . . . . . . 1 3 . Targets Rammed 4 | . . . . . . 1 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 437 | . 218 . 300 . 185 186 437 25 Average Temperature 88 | . 102 . 63 . 55 69 138 13 Received Heat Transfer 1887 | . 114 . 573 78 153 234 465 270 Effects 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . Heat Transferred 1449 | . 555 . 814 . . . . 80 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 384 | . 128 49 384 141 240 76 . . Initial 141 | . . 49 18 141 19 . . . Average 108 | . 70 49 207 86 57 25 . . Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 81 | 100 100 100 55 100 91 100 . . Level 1 18 | . . . 44 . 8 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 3 . 2 3 . . Investigation 3 | . 1 . 1 . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 4 | . . . 2 . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 5 | . . . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 7 . 42 2 11 7 15 15 Peak Tracking Total 13 | . 3 . 4 2 5 4 5 13 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 2 | . . . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 6 | . . . 1 . . . 1 4 Max in Single Turn 3 | . . . 1 . . . 1 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 20 | . 1 . 12 . 4 2 1 . Terminals 14 | . 1 . 9 . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 3 | . . . 2 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . 3 . 37 . 16 4 1 . Successful 38 | . 1 . 24 . 10 2 1 . Failed 23 | . 2 . 13 . 6 2 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 1 . 25 . 11 . . . Terminals 46 | . 3 . 30 . 12 1 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 2 . 4 . . . Recycling Units 8 | . . . 5 . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . . . 10 . 2 1 1 . Robot Analysis 4 | . . . 3 . 1 . . . Prototype ID Bank 5 | . . . 3 . 1 1 . . Open Door 1 | . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . . . Scan Component 3 | . . . 1 . 2 . . . Repair 3 | . . . 1 . 2 . . . Recycling Unit Hacks 5 | . . . 4 . . 1 . . Report Inventory 2 | . . . 1 . . 1 . . Retrieve Components 3 | . . . 3 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 1 . 8 . 4 . . . Terminals 13 | . 1 . 8 . 4 . . . Assimilate 1 | . . . . . 1 . . . Botnet 12 | . 1 . 8 . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 8 . 3 2 . . Full Trace Events 3 | . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . . Time 90 | . . . 26 . 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . parse_system 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total 4 | . . . 3 . 1 . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 7560 | 62 218 77 2257 665 1301 1473 1403 104 Spaces Moved 3715 | 43 98 45 972 399 515 793 785 65 Core 44 | 13 . . . . . . . 31 Treads 3671 | 30 98 45 972 399 515 793 785 34 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 160 50 Average Speed 162 | 126 160 160 160 160 174 163 163 110 Slowest Speed 245 | 160 160 160 240 160 245 163 240 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 24 17 73 80 32 14 92 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 2 1 Spaces Dug 10 | . . . . . . 1 . 9 Terrain Destroyed 52 | . . . . . 12 3 17 20 Melee . | . . . . . . . . . Projectile 21 | . . . . . . 3 17 1 AOE 31 | . . . . . 12 . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 4835 | 48 124 50 1462 412 871 938 843 87 Wait 677 | . 2 6 291 7 285 79 7 . Move 3707 | 42 97 44 971 398 514 792 784 65 Hop . | . . . . . . . . . Pick Up 40 | . 3 . 14 . 11 9 3 . Fast Attach 53 | 6 1 . 19 . 8 11 5 3 Attach 17 | . . . 3 . 5 3 4 2 Detach 10 | . . . . . 6 . 1 3 Swap 35 | . 2 . 17 . 4 4 7 1 Drop 75 | . . . 33 . 12 19 6 5 Fire 215 | . 19 . 114 7 26 18 23 8 Melee 2 | . . . . . . 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . . 1 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 345 | -10/Mines | Discovered new exit (range 8) 358 | -10/Mines | Entered Materials 358 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Discovered new exit (range 10) 1557 | -9/Materials | Discovered new exit (range 10) 1696 | -9/Materials | Build established: Scavenger-Mutant 2127 | -9/Materials | Repaired Lgt. Treads 2543 | -9/Materials | Discovered new exit (range 17) 2615 | -9/Materials | Entered Mines 2695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2697 | -9/Mines | Discovered new exit (range 5) 2774 | -9/Mines | Learned Materials trap positions 2787 | -9/Mines | Learned 2 Materials zone layouts 3149 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3252 | -9/Mines | Core integrity fell below 50% 3264 | -9/Mines | Discovered new exit (range 9) 3269 | -9/Mines | Discovered new exit (range 11) 3280 | -9/Mines | Entered Materials 3280 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3282 | -8/Materials | Loaded intel: 24 trap records 3313 | -8/Materials | Discovered new exit (range 17) 3588 | -8/Materials | Lost 4 parts (1p2n1u) 3857 | -8/Materials | Repaired Hvy. Assault Rifle 3890 | -8/Materials | Repaired Hvy. Assault Rifle 3941 | -8/Materials | Discovered new exit (range 3) 4102 | -8/Materials | Build established: Mutant 4581 | -8/Materials | Entered Factory 4581 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4976 | -7/Factory | Build established: Scavenger-Gunner 5257 | -7/Factory | Discovered new exit (range 9) 5587 | -7/Factory | Build established: Gunner 6054 | -7/Factory | Entered Lower Caves 6112 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6518 | -7/Lower Caves | Learned Factory trap positions 6546 | -7/Lower Caves | Spotted B-75 Beast 6573 | -7/Lower Caves | Destroyed B-75 Beast 7131 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7292 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7436 | -7/Lower Caves | Discovered new exit (range 10) 7457 | -7/Lower Caves | Entered another Lower Caves area 7507 | -7/Lower Caves | Attracted the attention of an 0b10 base 7533 | -7/Lower Caves | Core integrity fell below 50% 7555 | -7/Lower Caves | Core integrity fell below 20% 7561 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07545_ Penetrated by Slug. 07545_ Acquired Med. Treads. 07549_ Acquired Mak. Shrapnel Gun. 07550_ Penetrated by Slug. 07552_ Acquired Med. Treads. 07553_ Penetrated by Slug. 07553_ Mak. Shrapnel Gun destroyed. 07555_ Critical hit (Burn: +37). 07555_ Med. Treads destroyed. 07556_ Machine disabled. 07556_ S-27 Virus destroyed. 07558_ Penetrated by Slug. 07558_ G-47 Trooper destroyed. 07558_ Outpost Generator explodes. 07558_ G-47 Trooper destroyed. 07558_ Storage Shell breached. 07558_ Machine disabled. 07559_ Imp. Grenade Launcher destroyed. 07559_ Slug penetrates Wall. 07561_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????? ???????????????????????????# | | ???????????????????? ???????????????????????????# | | ????????????????????# ???????????????????? ?#???# | | ??????????????####?## ??????????????????? #"###? | | ?????????????## ## ???####???????????? ? | | ?????????????# #??# ????????????? ? | | ?????????????# ### ?????????????? #? | | ?????????????# #????#++++###??# #? | | ?????????????# #???"" 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" "?# ## | | ?????????????????# #?? ?# | | ????????????????## # # # | | ???????????????## @# " "#??# # | | ??????????????## "# # | | ?????????????## % "# + % | | ?????????????# % Y # "=% | | ?????????????# #!! g / $#!!% | | ?????????????## #s #??#!!* | | ??????????????## s# [[ ????#!! | | ???????????????## #[[ ????# ## | | ????????????????## s#[[ ????# #? | | ?????????????????# ## g#?[ ?????# ## | | ?????????????????# ?# ####;;;;"####### # | | ?????????????????# ??# | | ?????????????????# ??# | | ?????????????????????## #### | | ??????????????????????# #??# ### | | ??????????????????????# #?# ##?? | | ??????????????????????## ### ##??? | | ???????????????????????## ### ##?# ##???? | | ????????????????????????## #?# ##??# #????? | | ?????????????????????????####?####???#### ????? | | ????????????????????????????????????????### ##???? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineDefenseModule Manual? 0 Play Time 00:41:48 Cumulative 77.6 hours Start 2024.06.10 @ 09:06:46 End 2024.06.10 @ 09:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 78 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 376ca0c2-f162-4978-8bc2-f6ab00cd9a95