Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.07 @ 21:53:11 Player: Bullet Bait Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1401) 1401 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-137) -137 TOTAL SCORE: 2804 Bonus ------- High Alert Combat Kills 83 Friendly Fire -220 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Battery > --- WEAPON (3) ------- Mace > --- INVENTORY (4) ---- Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Battery Hardlight Generator > --- WEAPON ----------- Shock Rifle Flak Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Battery Device Heat Sink Storage Medium Battery Processor Seismic Analyzer Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 56 | 8 14 8 26 Power 10 | 2 3 1 4 Engine 9 | 2 3 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads 10 | 2 2 . 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 5 4 Device 10 | 1 3 3 3 Storage 1 | . . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 3 5 2 12 Energy Gun 10 | 3 3 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | . 1 . 5 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 3 1 15 Power 4 | . 1 . 3 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 9 | . 2 . 7 Highest Loss Streak 11 | . 3 1 11 Average Slot Usage (%) 94 | . 94 100 93 Engine 11 | . 12 14 8 Treads 25 | . 28 28 20 Device 19 | . 25 18 13 Storage 6 | . . 9 11 Protection 2 | . . . 6 Energy Gun 13 | . 19 10 7 Ballistic Gun 5 | . 4 3 8 Ballistic Cannon 3 | . . 9 2 Launcher 4 | . 1 4 8 Naked Turns . | . . . . Heaviest Build 25 | 9 13 21 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 4 4 1 Class Distribution -------------------- 66% | Mutant 14% | Scavenger-Tank 9% | Scavenger-Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1389 | 280 147 265 697 Remotely . | . . . . Salvage Created 2241 | 148 497 307 1289 Parts 150 | 11 43 7 89 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 52 | . 10 11 31 Guns 32 | . 7 7 18 Cannons 7 | . . 4 3 AOE 13 | . 3 . 10 Classes Destroyed 14 | 3 4 1 6 Worker 9 | 2 4 1 2 Builder 1 | . . . 1 Tunneler 4 | 1 2 . 1 Hauler 4 | . 2 . 2 Recycler 5 | 1 . . 4 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 19 | . 6 . 13 Grunt 15 | . 4 2 9 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 7 | . . . 7 Assembled 9 | . . 9 . Best Kill Streak 10 | 2 5 5 10 Combat Bots Only 10 | . 5 5 10 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2432 | . 347 301 1784 Core 536 | . 76 52 408 Absorbed by Shields 85 | . . 58 27 Core Remaining (%) 74 | 100 . 48 . Volleys Fired 140 | 7 44 23 66 Largest 3 | 2 2 2 3 Hottest 142 | 90 90 94 142 Shots Fired 274 | 14 78 44 138 Gun 214 | 14 75 23 102 Cannon 29 | . . 18 11 Launcher 31 | . 3 3 25 Special . | . . . . Kinetic 100 | . 11 19 70 Thermal 114 | 14 59 . 41 Explosive 31 | . 3 3 25 Electromagnetic 29 | . 5 22 2 Robot Hit Streak 18 | 5 18 11 16 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 220 | 10 54 32 124 Core Hits 133 | 5 28 30 70 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 24 | . . . 24 Impact 24 | . . . 24 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 4895 | 96 886 573 3340 Guns 2061 | 96 606 281 1078 Cannons 400 | . . 188 212 Explosions 1981 | . 280 104 1597 Melee 453 | . . . 453 Ramming . | . . . . Kinetic 1085 | . 80 188 817 Thermal 1495 | 96 490 . 909 Explosive 1545 | . 280 104 1161 Electromagnetic 317 | . 36 281 . Impact 453 | . . . 453 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 3 | . 1 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 316 | . 59 3 254 Projectiles . | . . . . Explosions 313 | . 59 3 251 Melee 3 | . . . 3 Knockbacks 6 | . . 3 3 Impact 2 | . . . 2 Kinetic 3 | . . 3 . Secondary 1 | . . . 1 Self-Inflicted Damage 530 | . 228 26 276 Shots 15 | . 3 2 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | 90 288 277 138 Average Temperature 71 | 38 113 77 44 Received Heat Transfer 884 | . 72 154 658 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 3044 | 260 1313 . 1471 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 659 | 20 213 88 659 Initial 23 | . 11 23 6 Average 176 | 7 81 39 364 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 67 | 100 90 100 23 Level 1 10 | . 9 . 18 Level 2 21 | . . . 58 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 11 14 46 Peak Tracking Total 9 | . 5 6 9 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 11 | . 4 1 6 Max in Single Turn 3 | . 3 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 6 . 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 18 . 9 Successful 16 | . 12 . 4 Failed 11 | . 6 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 5 . 2 Terminals 22 | . 15 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Prototype ID Bank 2 | . 1 . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 3 | . 2 . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 1 . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2749 | 124 1055 536 1034 Spaces Moved 1354 | 58 560 277 459 Core 9 | 5 . . 4 Treads 1345 | 53 560 277 455 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 159 | 150 160 160 159 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 83 74 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 261 | . 36 24 201 Melee . | . . . . Projectile . | . . . . AOE 261 | . 36 24 201 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1659 | 80 645 327 607 Wait 15 | . 3 7 5 Move 1351 | 57 559 276 459 Hop . | . . . . Pick Up 39 | 8 12 5 14 Fast Attach 10 | . 2 3 5 Attach 18 | 6 2 1 9 Detach . | . . . . Swap 28 | 2 10 4 12 Drop 36 | . 13 8 15 Fire 140 | 7 44 23 66 Melee 22 | . . . 22 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Lost 3 parts (1p2w) 1180 | -10/Materials | Entered Mines 1276 | -10/Mines | Assembled infested the area 1281 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1295 | -10/Mines | Met a Derelict shopkeep closing up shop 1633 | -10/Mines | Discovered new exit (range 11) 1638 | -10/Mines | Learned location of Storage (-8) 1647 | -10/Mines | Core integrity fell below 50% 1716 | -10/Mines | Entered Materials 1716 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2200 | -9/Materials | Destroyed 10 combat bots 2327 | -9/Materials | Discovered new exit (range 14) 2516 | -9/Materials | First assault squad dispatched 2585 | -9/Materials | Discovered new exit (range 11) 2718 | -9/Materials | Core integrity fell below 50% 2735 | -9/Materials | Core integrity fell below 20% 2750 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02667_ Beam Rifle destroyed. 02669_ The unstable cave ceiling collapses. 02672_ G-47 Trooper knocked back. 02672_ Lgt. Treads destroyed. 02676_ Acquired Hammer. 02676_ Ion Engine destroyed. 02701_ Mace follow-up attack on I-25 Savior. 02703_ Hammer destroyed. 02711_ Lgt. Treads destroyed. 02712_ Cooling System destroyed. 02718_ I-25 Savior destroyed. 02718_ Imp. Ion Engine destroyed. 02720_ Acquired 21 matter. 02726_ Lgt. Treads destroyed. 02734_ L-31 Rogue knocked back. 02741_ Destroyed Katana. 02741_ L-31 Rogue system corrupted by crushing effect. 02745_ K-01 Serf collects debris. 02746_ Hvy. Assault Rifle destroyed. 02750_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###### #??????????# #?????????? | | #????# #??????????# < #?????????? | | #????# #??????????# #?????????? | | #????# #########??# #?????????? | | #????# ## """ #??## ##?????????? | | #????# ## """ #???## ##??????????? | | #????# ## """ #????# #???????????? | | #????# ## #????# #???????????? | | #????# ## #????# #???????????? | | ###### #?? ????## ##??????????? | | ## #####+####### #??????????? | | " # #??????????? | | " + #??????????? | | " # #??????????? | | # ####+## #??????????? | | " # # ! #####%#??????????? | | " + %+* #?###%###????????? | | " # ###### #?# #????????? | | + #????#]! [#?# #????????? | | ######+#######]! #?# %= #????????? | | ?### ##] #?# # #????????? | | ?# #! """"" ## #?# # ###????????? | | ?# % =""""" ########## % #????????? | | ?# !!""""" # =### #????????? | | ?### ! # %/gkg #????????? | | ???# """"" # *### @ +????????? | | ???#] """"" # #?# #????????? | | ##?# """"" # #?#g #????????? | | #?# ####/#####? #???????? | | ############?# ????? #???????? | | ? ???????? ????? ???????? | | ??# #??????? ?????? ! ##??????? | | ??# #??????! ??????### #???????? | | ??# #????!!! ?????????#######???????? | | ??# #??? !! ????????????????????????? | | #?# #??? ????????????????????????? | | #?# #??? ?????????????????????????? | | ###+###?????????????????????????????? | | #?????????????????????????????? | | =!! #?????????????????????????????? | | =!! #?????????????????????????????? | | =! #?????????????????????????????? | | #######?????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyHeavyScrap Manual? 0 Play Time 00:32:26 Cumulative 26.4 hours Start 2021.12.07 @ 21:20:04 End 2021.12.07 @ 21:53:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 4 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a5a02e1-3f1e-4864-a19b-f82f99f73183